The Eye of Sitar (Scenario)
Details
Pages: M1-M7 (Scenario was published as a tear out supplement intended to be kept in the box with the rules.)
Author(s): Darren Tschida
Artist(s): Steve Purcell
Setting: 1920s
Appears in: Different Worlds, Issue 38.
Campaign: N/A
Summary
The legendary Eye of Sitar a ruby of immense size and rumored to have occult powers has been stolen from the de Young Museum, it's current owner and the museum are offering rewards for it's safe return.
Links
Link to outside reviews or helpful pages.
- [Link 1]
- [Link 2]
Spoilers - Keepers Eyes Only
Players should not read any further.
Synopsis
Spoiler Section (Highlight to Read)
The current owner of the gemstone is a Azathoth worshiper who has made contact with the local San Francisco Azathoth cultists, together they plan to use the gem to raise the dead and bring chaos to the world in Azathoth's name.
References
Player Handouts: N/A
Locations: de Young Museum, Green Street Meeting Hall, Golden Gate Park, etc
Creatures: Cultists, Hunting Horror, Formless Spawn of Tsathoggua.
Tomes and Artifacts: Eye of Sitar
Campaigns / Scenarios: N/A
Comments
List dedication, trivia, images, anything else of note.
Keeper Comments
- If a Keeper plans to run this scenario as part of a campaign, it is strongly recommended that they establish the gemstone at the heart of the scenario as part of the background of campaign world well in advance.