Difference between revisions of "Valley of the Four Shrines"

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[[Image:Fragments of Fear.jpg|thumb|''Front Cover'']]
 
==Details==
 
==Details==
[[Image:Fragments of Fear.jpg|thumb|''Front Cover'']]
 
  
'''Pages:''' ###
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'''Pages:''' 17
  
 
'''Author(s):''' [[Bob Heggie]]
 
'''Author(s):''' [[Bob Heggie]]
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A dangerous quest leads the intrepid investigators into the 'heart of darkness' of the Belgian Congo jungles. This adventure may take several sessions to complete.  
 
A dangerous quest leads the intrepid investigators into the 'heart of darkness' of the Belgian Congo jungles. This adventure may take several sessions to complete.  
  
==Links==
 
Link to outside reviews or helpful pages.
 
*[http://www.rpg.net/reviews/archive/classic/rev_4810.phtml Chris Ward's RPGNet review] (spoilers)
 
*[Link 2]
 
 
 
==Spoilers - Keepers Eyes Only==
 
==Spoilers - Keepers Eyes Only==
 
'''Players should not read any further.'''
 
'''Players should not read any further.'''
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===Synopsis===
 
===Synopsis===
Describe the adventure in detail; no bias allowed.
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...
 
    
 
    
 
===References===
 
===References===
'''Player Handouts:''' List the player handouts here.
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'''Player Handouts:''' None
  
 
'''Locations:''' The titular valley in the [[Belgian Congo]]
 
'''Locations:''' The titular valley in the [[Belgian Congo]]
  
'''Creatures:''' [[Zombie]], hostile natives, hostile arabs, hostile cannibals, guardian monsters, [[Yithian]], wild beasts...
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'''Creatures:''' [[Zombie]], [[Yithian]], [[Flying Polyp]], The Guardian Thing, Sentient Flame, [[Byakhee]], The Creature Summoned By The Altar, wild beasts...
  
 
'''Tomes and Artifacts:''' Various artifacts within the four shrines
 
'''Tomes and Artifacts:''' Various artifacts within the four shrines
  
 
===Comments===
 
===Comments===
List dedication, trivia,  images, anything else of note.
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* The entrance to the cave that leads to the Valley has been carved in the likeness of Cthulhu's head.
 
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* In the valley there's a path surrounding a lake with the magical property of preventing zombies from passing over it. This protects the human fishing village from being destroyed by zombie attack.  
The entrance to the cave that leads to the Valley has been carved in the likeness of Cthulhu's head.
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* A metal mask with [[Cthulhu]]'s face grants the wearer several powers, but each time it's put on the wearer must make a SAN roll or lose sanity.
 
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* The East shrine is dedicated to [[Cthugha]] and contains a fiery blade.
In the valley there's a path surrounding a lake with the magical property of preventing zombies from passing over it. This protects the human fishing village from being destroyed by zombie attack.  
 
 
 
A metal mask with [[Cthulhu]]'s face grants the wearer several powers, but each time it's put on the wearer must make a SAN roll or lose sanity.
 
 
 
The East shrine is dedicated to [[Cthugha]] and contains a fiery blade.
 
  
 
===Keeper Comments===
 
===Keeper Comments===
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[[Category:CoC:Temple scenarios]]
 
[[Category:CoC:Temple scenarios]]
 
[[Category:CoC:Location-based scenarios]] <!--it would seem-->
 
[[Category:CoC:Location-based scenarios]] <!--it would seem-->
 
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[[Category:CoC:One-shot scenarios]]
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[[Category:CoC:Byakhee_scenarios]]
 
__NOTOC__
 
__NOTOC__
 
<!-- written without access to the scenario or detailed reviews -->
 
<!-- written without access to the scenario or detailed reviews -->

Latest revision as of 20:46, 25 February 2017

Front Cover

Details

Pages: 17

Author(s): Bob Heggie

Artist(s): Tom Sullivan, Carolyn Schultz

Setting(s): 1920s,

Appears in: Fragments of Fear.

Summary

A dangerous quest leads the intrepid investigators into the 'heart of darkness' of the Belgian Congo jungles. This adventure may take several sessions to complete.

Spoilers - Keepers Eyes Only

Players should not read any further.

Synopsis

...

References

Player Handouts: None

Locations: The titular valley in the Belgian Congo

Creatures: Zombie, Yithian, Flying Polyp, The Guardian Thing, Sentient Flame, Byakhee, The Creature Summoned By The Altar, wild beasts...

Tomes and Artifacts: Various artifacts within the four shrines

Comments

  • The entrance to the cave that leads to the Valley has been carved in the likeness of Cthulhu's head.
  • In the valley there's a path surrounding a lake with the magical property of preventing zombies from passing over it. This protects the human fishing village from being destroyed by zombie attack.
  • A metal mask with Cthulhu's face grants the wearer several powers, but each time it's put on the wearer must make a SAN roll or lose sanity.
  • The East shrine is dedicated to Cthugha and contains a fiery blade.

Keeper Comments

Comments to Keepers about this scenario; Possibly how to run it successfully. Keep general DISCUSSION on the talk page.