Valley of the Four Shrines
Details
Pages: 17
Author(s): Bob Heggie
Artist(s): Tom Sullivan, Carolyn Schultz
Setting(s): 1920s,
Appears in: Fragments of Fear.
Summary
A dangerous quest leads the intrepid investigators into the 'heart of darkness' of the Belgian Congo jungles. This adventure may take several sessions to complete.
Spoilers - Keepers Eyes Only
Players should not read any further.
Synopsis
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References
Player Handouts: None
Locations: The titular valley in the Belgian Congo
Creatures: Zombie, Yithian, Flying Polyp, The Guardian Thing, Sentient Flame, Byakhee, The Creature Summoned By The Altar, wild beasts...
Tomes and Artifacts: Various artifacts within the four shrines
Comments
- The entrance to the cave that leads to the Valley has been carved in the likeness of Cthulhu's head.
- In the valley there's a path surrounding a lake with the magical property of preventing zombies from passing over it. This protects the human fishing village from being destroyed by zombie attack.
- A metal mask with Cthulhu's face grants the wearer several powers, but each time it's put on the wearer must make a SAN roll or lose sanity.
- The East shrine is dedicated to Cthugha and contains a fiery blade.
Keeper Comments
Comments to Keepers about this scenario; Possibly how to run it successfully. Keep general DISCUSSION on the talk page.