The Night War
Details
Pages: 22
Author(s): Kevin Ross
Artist(s): Jason C. Eckhardt, Tom Lynch (maps)
Setting: 1920s
Appears in: New Tales of the Miskatonic Valley
Summary
Investigators try to help a veteran of the Great War in the city of Kingsport.
Links
Spoilers - Keepers Eyes Only
Players should not read any further.
Synopsis
The Arkhamite Willson McKenna still has terrible dreams about the horrors he witnessed during the Great War, and his mother thought that a few days in the pleasant coastal city of Kingsport was just what her son needed to feel a little better. Instead, Kingsport oneiric atmosphere made it far worse, throwing McKenna into a coma. Now he is at the Congressional Hospital, in Kingsport, trapped in a never-ending battlefield nightmare. To make matters worse, everybody that have contact with him starts sharing his nightmares, and one of the investigators was admitted in the same room.
References
Player Handouts:
- Two drawn maps.
Locations: Kingsport and Arkham.
Creatures: The creatures in this scenario only exist in the dreams of Willson McKenna, and consist of a collection of undead horrors from the battlefield: Skull Soldiers, Gas Mask Men, Crater Things, Trench Crawlers, and the big nemesis Ghost Gas and The Colossus of Corpses.
Tomes and Artifacts: (none)
Comments
This scenario was inspired by [William Hope] Hodgson's works, and is dedicated to his memory. - Author's note
The scenario contains a method to throw investigators in a recurring nightmare while they try, every night, to find the source of their dream horror. Keepers trying to emulate this kind of situation elsewhere may find it useful.