The Ballad of Bass Rock (Scenario)
Details
Pages: 17
Author(s): Stuart Boon
Artist(s):
Setting: 1920s
Appears in: The Ballad of Bass Rock published by Cubicle 7
Campaign:
Summary
When a leisure cruise out to Bass Rock goes awry and a summer thunderstorm traps the investigators on the barren island with only a ruined castle and a run-down lighthouse as shelter, things can’t seem to get much worse. But as the storm rages on into the black night, they discover just how wrong they are.
Links
- Review by Ben W Bell on Second Left RPG
- Review by Alexander L on RPGNow
- Buy The Ballad of Bass Rock from DriveThruRPG (PDF)
- Buy Shadows Over Scotland from Cubicle 7
Spoilers - Keepers Eyes Only
Players should not read any further.
Synopsis
A shoggoth killed the lighthouse keeper of Bass Rock. During the night, it will return to the island to feed.
References
Player Handouts:
- Lighthouse Keeper’s To-Do List
- Excerpt from Moby-Dick
- Lighthouse Keeper’s Logbook
- Carluke’s Letter
Locations: Bass Rock (off the east coast of Scotland)
Creatures: Shoggoth
Tomes and Artifacts:
Campaigns / Scenarios:
Comments
This scenario was originally meant to be part of Shadows Over Scotland but was subsequently separated out when the book ran over-long in layout. Cubicle 7 plans to publish it as a standalone PDF. Essentially, Ballad is a very dark, very dangerous little one-shot that was to be a counterpoint to many of the longer, investigative scenarios in Shadows Over Scotland. The situation is desperate, the time is short, and the investigators are horribly out-gunned, if you will. The horror is the thing here and the insignificance of the characters is brought to light.
Keeper Comments
Comments to Keepers about this scenario; Possibly how to run it successfully. Keep general DISCUSSION on the talk page.