Electric Gun

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Description

This weapon looks like a warty, doorknob-sized lump of black metal, covered in tiny wires. Mi-go fire this weapon by clutching it tightly and changing the electrical resistance of the lump.

When activated, the weapon fires a bluish bolt of sparks, causing 1D10 points of damage to the target. When it hits, the electric jolt acts like a taser, causing violent muscle spasms that immobilize the victim for a number of rounds equal to the damage inflicted. The target must make a CON roll or fall unconscious for 1D6 rounds—if the roll is fumbled the target suffers cardiac arrest and dies, unless immediate medical intervention is received.

Mi-go take normal rolled damage (surface burns to the carapace) from these weapons, but do not have electrical nervous systems and are immune to the other possible effects of damage from the electrical charges.

To be able to fire this alien weapon humans must realign the wires on the electric gun, a feat requiring a Hard Electrical Repair roll. So jury-rigged for human use, the weapon fires uncertainly. Roll 1D6 when attempting to fire: the weapon fires only on a result of 1–2. The base chance for a human attacking with the Firearms (Electric Gun) skill is 10%.