Difference between revisions of "Dreamhounds of Paris"
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Revision as of 12:50, 3 August 2012
Details
Publisher: Pelgrane Press
Product Code:
Announce Date: December 2012 (at Dragonmeet)
Expected Publication Date: 2013
Project Status: On Track
Expected Page Count: ###
Author(s): Robin D Laws, Kenneth Hite, Steve Dempsey
Artist(s):
Style(s):
Format(s):
ISBN: #########-#
Contents
Dreamhounds of Paris is the Dreamlands book for people who hate the Dreamlands. The players are prominent surrealists, their rivals, and occult adversaries, fighting to control the Dreamlands and thus alter human consciousness. The fractious, iconoclastic surrealists were the premiere troublemakers of the intellectual scene of 1930s Paris. Andre Breton, their ideological enforcer, considered the movement not an art or avant garde pursuit, but an exercise in literally changing the human spirit. The exploration of dreams was but one part of this quasi-mystical pursuit. In Dreamhounds of Paris, top surrealists–but never the hyper-rational Breton himself–not only discover a way of breaking through to the Dreamlands by randomly walking the streets of the city. They discover that their powerful imaginations allow them to reshape its oneric geography. Soon the Dreamlands look more like something envisioned by Lautreamont than Dunsany–then they’re overrun by melting watches, ants streaming from giant hands, and bowler-hatted men whose faces can never be seen.
Scenarios: Some included in the book
Front Cover Text
List all the text from the front cover.
Back Cover Text
List all the text on the back cover.
Comments / Trivia
List dedication, color plates, rarity of the book, etc.
Links
Link to outside reviews
- [Link 1]
- [Link 2]
Spoilers - Keepers Eyes Only
Players should not read any further.
Comment here to Keepers about this book. Comments on specific Scenarios and Campaigns go on their respective pages. Keep DISCUSSION on the talk page.