Difference between revisions of "The Madman"
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'''Player Handouts:''' | '''Player Handouts:''' | ||
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'''Creatures:''' [[Byakhee]], [[Ghoul]] | '''Creatures:''' [[Byakhee]], [[Ghoul]] | ||
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'''Tomes and Artifacts:''' [[De Vermis Mysteriis]] | '''Tomes and Artifacts:''' [[De Vermis Mysteriis]] | ||
| − | '''Campaigns / Scenarios:''' | + | '''Campaigns / Scenarios:''' |
===Comments=== | ===Comments=== | ||
Revision as of 04:56, 23 March 2014
Details
Pages: 5
Author(s): Mark Harmon
Artist(s): Yurek Chodak, Tom Sullivan
Setting: 1920s
Appears in: The Asylum and Other Tales, The Cthulhu Casebook
Campaign:
Summary
Black Knob, a community of 2500, has been well-publicised recently. Farm animals and townsfolk are inexplicably disappearing.
Links
Spoilers - Keepers Eyes Only
Players should not read any further.
Synopsis
Adam Smythe, a wealthy New York dilettante, settled in Black Knob three months ago. He read an old book and went mad. He now has two personalities, Adam the Good and Adam the Bad. Adam the Bad is the murderer.
References
Player Handouts:
Locations: Black Knob
Tomes and Artifacts: De Vermis Mysteriis
Campaigns / Scenarios: