Dead On Arrival: Difference between revisions
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===Keeper Comments=== | ===Keeper Comments=== | ||
As viewers of recent zombie movies and TV shows (e.g. "The Walking Dead") will know, man is more dangerous than monsters. Consider adding some human allies/adversaries such as a couple of redneck survivalists. | |||
[[Category:CoC:Scenarios]] | [[Category:CoC:Scenarios]] | ||
[[Category:CoC:Zombie scenarios]] | [[Category:CoC:Zombie scenarios]] | ||
[[Category:CoC:Scenarios set in the USA]] | [[Category:CoC:Scenarios set in the USA]] | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 20:21, 21 January 2014
Details
Pages: 8
Author(s): John B. Monroe
Artist(s): Earl Geier
Setting: 1980s
Appears in: Blood Brothers
Campaign:
Summary
Friends returning from a camping trip have some car trouble. They stop at a gas station in the small town of Farville.
Links
Spoilers - Keepers Eyes Only
Players should not read any further.
Synopsis
Farville has been overrun by zombies.
References
Player Handouts:
Locations: Farville
Creatures: Zombie
Tomes and Artifacts:
Campaigns / Scenarios:
Comments
Keeper Comments
As viewers of recent zombie movies and TV shows (e.g. "The Walking Dead") will know, man is more dangerous than monsters. Consider adding some human allies/adversaries such as a couple of redneck survivalists.