Difference between revisions of "Adventures Unlimited, Issue 03"

From [YSDC] Into The Deep
Jump to: navigation, search
m (Comments / Trivia)
m (Removed unneeded items.)
Line 33: Line 33:
  
 
* The magazines horror scenario is written for the KULT RPG but includes conversion notes for Call of Cthulhu. The magazines two non-scenario articles discuss game design (How to get players interested in a scenario.) and music appropriate for use in gaming sessions.
 
* The magazines horror scenario is written for the KULT RPG but includes conversion notes for Call of Cthulhu. The magazines two non-scenario articles discuss game design (How to get players interested in a scenario.) and music appropriate for use in gaming sessions.
 
==Links==
 
 
Link to outside reviews or helpful pages.
 
*[Link 1]
 
*[Link 2]
 
 
==Spoilers - Keepers Eyes Only==
 
 
'''Players should not read any further.'''
 
<!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE -->
 
 
Comment here to Keepers about this magazine.
 
Comments on specific Scenarios and Campaigns
 
go on their respective pages.
 
Keep DISCUSSION on the talk page.
 
  
 
[[Category:Magazines:Issues]]
 
[[Category:Magazines:Issues]]
 
__NOTOC__
 
__NOTOC__

Revision as of 12:31, 3 October 2019

Details

Front Cover

Magazine: Adventures Unlimited

Publisher: Bootstrap Press

Product Code: AU003

Publishing Year: 1995

Pages: 80

Cover Price: $4.95 (US)/$6.50 (CAN)

Editor: Lisa Smedman

Authors: Darren Rider, John Hart, John Fletcher, Fraser Cain, Mark Frein, Andrew J. Lucas, Brian Loranger, Piers Brown

Artists: Mike Crippin (Cover), Gary Hudson, Mike Crippin, R. Crowle Gray, Chris Lien-Stewart, Gavin Longergan

Format: Softcover

Contents

Scenarios: To Believe (Pg 56 - 64)

Articles: How to Hook 'Em (Pg 50 - 52), A Little Mood Music (Pg 53 - 54)

Additional: N/A

Comments / Trivia

  • The magazines horror scenario is written for the KULT RPG but includes conversion notes for Call of Cthulhu. The magazines two non-scenario articles discuss game design (How to get players interested in a scenario.) and music appropriate for use in gaming sessions.