Difference between revisions of "Rise of Cthulhu"
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Revision as of 03:22, 1 September 2016
Contents
Details
Publisher: Dragon King Games
Product Code/SKU: None
ISBN: None
Year: 2015
Designer(s): Chuck D. Yager
Artist(s): James Daly III
Number of Players: 2 players
Estimated Playing Time: None
Recommended Ages: None
Expansions: Rise of Cthulhu: Dark Secrets
Other Editions: None
Summary
From the Kickstarter campaign:
Darkness looms on the horizon. Strange signs have started to appear all over the world: seas flecked with blood, flocks of shadowy figures wheeling in the sky, prophetic visions that leave people mumbling in addled madness. The time has finally come. The Old Ones are stirring, and it’s your job to wake them up!
In Rise of Cthulhu you play as the leader of a cultist faction wishing to awaken Cthulhu and the other Old Ones to rule this world. But a competing faction races against you to be the first to awaken these chaotic masters.
By playing various numbered and colored Cultist Cards, you must control the prime Lovecraftian locations – Arkham, Dunwich, Innsmouth and Kingsport – in an effort to awaken an Old One. The faction that maintains the most influence on a location will gain favor when the Old One arises, while the losing faction risks the destruction of their sanity and souls.
Comments / Trivia
Both the first and the second print runs of this game were funded on Kickstarter. The second print run was not a new edition, just more copies of the same game.
Not to be confused with Cthulhu Rising, an unrelated game.