Difference between revisions of "Cultists of Cthulhu"
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Originally designed as a 3 to 6 player game, rules for 1 and 2 players were stretch goals unlocked in the Kickstarter campaign. | Originally designed as a 3 to 6 player game, rules for 1 and 2 players were stretch goals unlocked in the Kickstarter campaign. | ||
| − | Not to be confused with [[Cultists & Cthulhu]], | + | Not to be confused with [[Cultists & Cthulhu]] or [[Minions of Cthulhu]], both unrelated games. |
==Links== | ==Links== | ||
Revision as of 23:50, 9 March 2016
Contents
Details
Publisher: Sixpence Games
Product Code/SKU: ?
ISBN: ?
Year: Not Yet Released (No Date Given)
Designer(s): Thomas Eliot
Artist(s): Joshua Wright
Number of Players: 1 to 6 players
Estimated Playing Time: 45 to 180 minutes
Recommended Ages: ?
Expansions: None
Other Editions: None
Summary
From the Kickstarter campaign:
Cultists of Cthulhu is a semi-cooperative game for 3-6 players. All but one of the players are Academics, working together to accomplish the scenario-specific goals, while the final player is the Cultist, who pretends to be an academic while secretly working to kill the other players.
Comments / Trivia
Working titles of this game were Cluthulhu, followed by Cultists of Cthulhu: Miskatonic University.
Originally designed as a 3 to 6 player game, rules for 1 and 2 players were stretch goals unlocked in the Kickstarter campaign.
Not to be confused with Cultists & Cthulhu or Minions of Cthulhu, both unrelated games.