Difference between revisions of "The All-Seeing Eye of Alskali"
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| − | [[Category:CoC:Scenarios set in Turkey]] | + | [[Category:CoC:Scenarios set in Turkey|All-Seeing Eye of Alskali]] |
| − | [[Category:CoC:Scenarios set in Russia]] | + | [[Category:CoC:Scenarios set in Russia|All-Seeing Eye of Alskali]] |
| − | [[Category:CoC:Missing person scenarios]] | + | [[Category:CoC:Missing person scenarios|All-Seeing Eye of Alskali]] |
| − | [[Category:CoC:Alskali scenarios]] | + | [[Category:CoC:Alskali scenarios|All-Seeing Eye of Alskali]] |
| − | [[Category:CoC:Cultist scenarios]] | + | [[Category:CoC:Cultist scenarios|All-Seeing Eye of Alskali]] |
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Revision as of 06:33, 25 March 2014
Details
Pages: 17
Authors: E. S. Erkes
Artists: Joe Eagle, Lawrence Flournoy, Elizabeth Liss, Elaine Shatto, Dawn Wilson
Setting: 1920s
Appears in: Pursuit to Kadath
Summary
Quentin Halward, an English archeologist resident in Turkey, is missing. The Investigators are recruited to find him.
Links
Spoilers - Keepers Eyes Only
Players should not read any further.
Synopsis
Halward went to Crimea in search of an ancient race of humanoids called Alskali. He was betrayed by a servitor of Nyarlathotep and murdered.
References
Player Handouts: Halward's notes, magazine article "On the Supposed Human Footprints Recently Found in Turkey", newspaper article "Mount Koukou Erupts"
Locations: Turkey, Crimea
Creatures: Alskali
Tomes and Artifacts:
Campaigns / Scenarios:
Comments
A bonus scenario following on from Pursuit to Kadath. This can be played standalone or continuing the Investigators' adventures in Turkey.