Difference between revisions of "Delta Green"

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'''Delta Green''' is a setting for the [[Call of Cthulhu role-playing game|Call of Cthulhu role-playing game]]. Delta Green was created by [[Adam Scott Glancy]], [[Dennis Detwiller]], and [[John Tynes]] of Seattle gaming house [[Pagan Publishing]].  Set in the modern day, characters are members of a renegade secret United States government organization – itself named Delta Green – dedicated to combating the horrors of the [[Cthulhu Mythos]].  The concept was introduced in the seventh issue of "[[The Unspeakable Oath]]", a ''Call of Cthulhu'' fanzine created by Pagan Publishing, in early 1993. Four years later, the Delta Green supplement appeared and spawned a number of its own supplements and novels.
 
'''Delta Green''' is a setting for the [[Call of Cthulhu role-playing game|Call of Cthulhu role-playing game]]. Delta Green was created by [[Adam Scott Glancy]], [[Dennis Detwiller]], and [[John Tynes]] of Seattle gaming house [[Pagan Publishing]].  Set in the modern day, characters are members of a renegade secret United States government organization – itself named Delta Green – dedicated to combating the horrors of the [[Cthulhu Mythos]].  The concept was introduced in the seventh issue of "[[The Unspeakable Oath]]", a ''Call of Cthulhu'' fanzine created by Pagan Publishing, in early 1993. Four years later, the Delta Green supplement appeared and spawned a number of its own supplements and novels.
  
The premise is similar to the [[X-Files]], drawing on the federal [[alphabet soup]] folklore, [[UFO conspiracy theory]], the Nazi [[Ahnenerbe]] organization, and other modern legends in addition to the [[Cthulhu Mythos]].  
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The premise is similar to the X-Files, drawing on the federal alphabet soup folklore, UFO conspiracy theory, the Nazi Ahnenerbe organization, and other modern legends in addition to the Cthulhu Mythos.  
  
 
From a game perspective, the purpose of Delta Green is to provide character groups with motivation, resources, a reason for working together, and a source of replacements for characters who go mad or die.
 
From a game perspective, the purpose of Delta Green is to provide character groups with motivation, resources, a reason for working together, and a source of replacements for characters who go mad or die.
  
In [[1998]], ''Delta Green'' won the [[Origins Award]] for ''Best Roleplaying Supplement of 1997''.  The setting also won two awards in 2000, ''Best Game-Related Novel of 1999'' for ''Delta Green: The Rules of Engagement'' and ''Best Roleplaying Supplement of 1999'' for ''Delta Green: Countdown''.
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In 1998, ''Delta Green'' won the [[Origins Award]] for ''Best Roleplaying Supplement of 1997''.  The setting also won two awards in 2000, ''Best Game-Related Novel of 1999'' for ''Delta Green: The Rules of Engagement'' and ''Best Roleplaying Supplement of 1999'' for ''Delta Green: Countdown''.
  
 
As of beginning of 2005, following Delta Green books were published by [[Pagan Publishing]]:
 
As of beginning of 2005, following Delta Green books were published by [[Pagan Publishing]]:
  
* '''[[Delta Green (sourcebook)]]''' – the basic sourcebook;
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* '''[[Delta Green (Core Sourcebook)|Delta Green (sourcebook)]]''' – the basic sourcebook;
* '''[[Delta Green: Countdown]]''' – 1999, by John Tynes, Dennis Detwiller and Adam Scott Glancy, [[ISBN]] 1-887797-12-2 – the 2000s sourcebook;
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* '''[[Delta Green d20|Delta Green (sourcebook d20 edition)]]''' – 2007, the basic sourcebook (updated for the d20 system)  ISBN 1-887797-23-8;
* '''Delta Green: Alien Intelligence''' – March 1998, [[ISBN]] 1-887797-09-2 – short stories collection;
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* '''[[Delta Green: Countdown|Delta Green: Countdown]]''' – 1999, by John Tynes, Dennis Detwiller and Adam Scott Glancy, ISBN 1-887797-12-2 – the 2000s sourcebook;
* '''Delta Green: Dark Theatres''' – short stories collection;
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* '''Delta Green: Alien Intelligence''' – March 1998, ISBN 1-887797-09-2 – short stories collection;
* '''Delta Green: Rules of Engagement''' by John Tynes – a novel;
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* '''Delta Green: Dark Theatres''' – 2001, short stories collection ISBN 1-887797-17-3;
* '''Delta Green: Denied to the Enemy''' by Dennis Detwiller – a novel, set during [[World War II]];
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* '''Delta Green: Rules of Engagement''' – 2000, by John Tynes – a novel ISBN 1-887797-16-5;
* '''[[Delta Green Eyes Only Vol. 1: Machinations of the Mi-go]]''' – [[ISBN]] 1-887797-13-0 – limited edition game supplement;
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* '''Delta Green: Denied to the Enemy''' – 2004, by Dennis Detwiller – a novel, set during World War II &ndash. ISBN 1-887797-24-6;
* '''[[Delta Green Eyes Only Vol. 2: The Fate]]''' – limited edition game supplement;
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* '''[[Delta Green Eyes Only, Vol. 1: Machinations of the Mi-Go|Delta Green Eyes Only Vol. 1: Machinations of the Mi-go]]''' – ISBN 1-887797-13-0 – limited edition game supplement;
* '''[[Delta Green Eyes Only Vol. 3: Project Rainbow]]''' – [[ISBN]] 1-887797-21-1 – limited edition game supplement;
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* '''[[Delta Green Eyes Only, Vol. 2: The Fate|Delta Green Eyes Only Vol. 2: The Fate]]''' – limited edition game supplement;
* '''Delta Green Scenario:  See No Evil''' [in the Unspeakable Oath 16/17]
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* '''[[Delta Green Eyes Only, Vol. 3: Project Rainbow|Delta Green Eyes Only Vol. 3: Project Rainbow]]''' – ISBN 1-887797-21-1 – limited edition game supplement;
 +
* '''[[Delta Green: Eyes Only (Omnibus)|Delta Green Eyes Only ]]''' – 2007,  ISBN 1-887797-21-0 – collection of the three Eyes Only chapbooks plus new material;
 +
 
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* '''Delta Green Scenario:  See No Evil''' in the [[The Unspeakable Oath, Issue 16+17|Unspeakable Oath 16/17]]
  
 
by Fantasy Flight Games:
 
by Fantasy Flight Games:
  
* '''Cthulhu Live: Delta Green''' – [[ISBN]] 1-887911-43-X – [[LARP|Live Action RPG]] supplement.
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* '''Cthulhu Live: Delta Green''' – ISBN  1-887911-43-X – Live Action RPG supplement.
  
 
published online by Dennis Detwiller at [http://www.detwillerdesign.com/page13/page13.html]
 
published online by Dennis Detwiller at [http://www.detwillerdesign.com/page13/page13.html]
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* [[Machine Tractor Station Kharkov-37]]
 
* [[Machine Tractor Station Kharkov-37]]
''A Chaosium [[MULA]] monograph using elements of the [[Delta Green]] mythos.''  
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''A Chaosium [[CoC:MULA Monographs|MULA Monograph]] using elements of the [[Delta Green]] mythos.''  
 
* Delta Green: Across the Fence
 
* Delta Green: Across the Fence
 
''An unofficial WW2 supplement, under production.''  
 
''An unofficial WW2 supplement, under production.''  
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==External links==
 
==External links==
  
* http://fairfieldproject.wikidot.com/ Delta Green Wiki]
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* [http://fairfieldproject.wikidot.com/ Delta Green Wiki]
  
 
Original Wiki source: [http://en.wikipedia.org/ Wikipedia]
 
Original Wiki source: [http://en.wikipedia.org/ Wikipedia]
  
 
[[Category:CoC:Campaigns]]
 
[[Category:CoC:Campaigns]]
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[[Category:CoC:Settings]]

Latest revision as of 12:34, 26 February 2015

Delta Green is a setting for the Call of Cthulhu role-playing game. Delta Green was created by Adam Scott Glancy, Dennis Detwiller, and John Tynes of Seattle gaming house Pagan Publishing. Set in the modern day, characters are members of a renegade secret United States government organization – itself named Delta Green – dedicated to combating the horrors of the Cthulhu Mythos. The concept was introduced in the seventh issue of "The Unspeakable Oath", a Call of Cthulhu fanzine created by Pagan Publishing, in early 1993. Four years later, the Delta Green supplement appeared and spawned a number of its own supplements and novels.

The premise is similar to the X-Files, drawing on the federal alphabet soup folklore, UFO conspiracy theory, the Nazi Ahnenerbe organization, and other modern legends in addition to the Cthulhu Mythos.

From a game perspective, the purpose of Delta Green is to provide character groups with motivation, resources, a reason for working together, and a source of replacements for characters who go mad or die.

In 1998, Delta Green won the Origins Award for Best Roleplaying Supplement of 1997. The setting also won two awards in 2000, Best Game-Related Novel of 1999 for Delta Green: The Rules of Engagement and Best Roleplaying Supplement of 1999 for Delta Green: Countdown.

As of beginning of 2005, following Delta Green books were published by Pagan Publishing:

by Fantasy Flight Games:

  • Cthulhu Live: Delta Green – ISBN 1-887911-43-X – Live Action RPG supplement.

published online by Dennis Detwiller at [1]

  • Delta Green Scenario: Music From a Darkened Room
  • Delta Green Fiction: Through a Glass Darkly
  • Delta Green Fiction: Drowning in Sand
  • Delta Green Fiction: The Secrets No One Knows
  • Delta Green Scenario: Future Perfect

published online at Pyramid magazine:

  • Delta Green Article: Green Box [8/21/02 & 10/9/02, with d20 stats]
  • Delta Green Scenario: Jack Frost [12/24/99 & 12/31/99]

published in Dungeon 96:

  • Delta Green Scenario: PX Poker Night [with d20 stats]

published in Shadis 52:

  • Delta Green Scenario: Dia de Los Muertos

Semi-official material:

A Chaosium MULA Monograph using elements of the Delta Green mythos.

  • Delta Green: Across the Fence

An unofficial WW2 supplement, under production.

  • Delta Green: Our Finest Hour

An unofficial Viet Nam pdf.

External links

Original Wiki source: Wikipedia