Difference between revisions of "Cthulhu Dark Ages"

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[[Image:Cthulhu Dark Ages Revised.jpg|thumb|''Revised Edition Front Cover'']]
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[[Image:Cthulhu Dark Ages Revised.jpg|thumb|''2nd Edition Front Cover'']]
  
''Revised Edition'' (Released at GenCon 2015 in limited quantities. Yet to receive broad release.)
+
''2nd Edition'' (Released at GenCon 2015 in limited quantities)
  
 
'''Product Code:''' 23143
 
'''Product Code:''' 23143
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'''Pages:''' 220
 
'''Pages:''' 220
 
'''Cover Price:''' $??.??
 
  
 
'''Author:''' [[Chad Bowser]], [[Andi Newton]]
 
'''Author:''' [[Chad Bowser]], [[Andi Newton]]
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----
 
----
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[[Image:Cthulhu Dark Ages 3e.png|thumb|''3rd Edition Front Cover'']]
 +
 +
''3rd Edition''
 +
 +
'''Product Code:''' 23165
  
 +
'''Publishing Year:''' 2020
 +
 +
'''Pages:''' 272
 +
 +
'''Cover Price:''' $44.99
 +
 +
'''Author:''' [[Chad Bowser]], [[Andi Newton]], [[James Holloway]], and [[Mike Mason]].
 +
 +
'''Artists:''' [[Rob Gould]] (cover), [[Alberto Bontempi]], [[Pat Loboyko]], [[Caleb Cleveland]], [[Sam Lamont]], and [[Stephanie McAlea]] (maps)
 +
 +
'''Format:''' Hardcover, leather hardcover, PDF
 +
 +
'''ISBN:''' 978-1-56882-421-5
  
 
'''Setting:''' [[Dark Ages]]
 
'''Setting:''' [[Dark Ages]]
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abbeys, a few know of forbidden books that speak of blasphemy and of those who would destroy the world of  
 
abbeys, a few know of forbidden books that speak of blasphemy and of those who would destroy the world of  
 
god-fearing men and women."
 
god-fearing men and women."
 
The two books are vastly different in contents.
 
  
 
===1st Edition===
 
===1st Edition===
  
 
The 2004 book is organised into sections as follows:
 
The 2004 book is organised into sections as follows:
* Introduction,
+
* Introduction
* The Game System,
+
* The Game System
* Utilities,
+
* Utilities
* The Cthulhu Mythos,
+
* The Cthulhu Mythos
 
* The Old Grimoire
 
* The Old Grimoire
** Spells
 
** [[Other Side|Limbo]]
 
** Books of the Mythos
 
*** [[Al-Azif]]
 
*** [[Black Rites]]
 
*** [[Black Tome]] (see "[[The Black Tome of Alsophocus]]")
 
*** [[Cabala of Saboth]]
 
*** [[Confessions of the Mad Monk Clithanus]]
 
*** [[Cthäat Aquadingen]]
 
*** [[Daemonolorum]]
 
*** [[Hieron Aegypton]]
 
*** [[Liber Ivonis]]
 
*** [[Necronomicon]]
 
*** [[Pnakotica]]
 
*** [[Praesidia Finium]]
 
*** [[Rasul al-Albarin]]
 
*** [[Reflections of Ibn Shacabao]]
 
*** [[Sapientia Maglorum]]
 
*** [[Song of Yste]]
 
*** [[Testament of Carnamagos]]
 
*** [[The Three Codices]]
 
*** [[Tupsimati]]
 
*** [[Tuscan Rituals]]
 
*** Non-Mythos Occult Books:
 
**** [[Beatus Methodivo]]
 
**** [[Canon Episcopi]]
 
**** [[Kitab al-Kimya]]
 
**** [[Sibylline Books]]
 
**** [[Tabula Smaragdina]]
 
 
* Bestiary
 
* Bestiary
** [[Angel]]
+
* Scenario: [[The Tomb (Scenario)]]
** [[Dagon]] (and [[Hydra]])
+
* Investigator Sheet
** [[Basilisk]]
+
* Index
** Unicorn (use "white rhino" stats from rulebook)
 
** [[Vampire]]
 
** [[Dark One]] ("Dwarf")
 
** [[Deep One]]
 
** [[Dragon]] (see [[Dhole]], [[Hunting Horror]], [[Flying Polyp]], [[Shantak]], [[Lloigor]], [[[Star-Spawn of Cthulhu]])
 
** [[Dimensional Shambler]]
 
** [[Ghoul]]
 
** [[Giant]] (see [[Great Old One]])
 
** [[Halfling]] (see any hybrid creature, such as [[Ghoul]], [[Deep One]], etc.)
 
** [[Leviathan]] (see [[Cthulhu]])
 
** [[Loki]] (see [[Nyarlathotep]])
 
** [[Goblin]] (see [[Gof’nn Hupadgh Shub-Niggurath]], [[Dark Young of Shub-Niggurath]])
 
** [[Gug]]
 
** [[Hounds of Tindalos]]
 
** [[Mi-Go]]
 
** [[Satan]]
 
** [[Nameless Mist]]
 
** [[Serpent People]]
 
** [[Shoggoth]]
 
** [[Star-Spawn of Cthulhu]]
 
** [[Werewolf]]
 
** [[Worms of the Earth (Race)|Worms of the Earth]]
 
** Spirits & Limbo Creatures:
 
*** [[Ghost]]
 
*** [[Nature Spirit]]
 
*** [[Tomb Herd]]
 
*** [[Doel]]
 
*** [[Old One (spirit)]]
 
** [[Ancient Ones]]
 
*** [[Bugg-Shash]]
 
*** [[Lilith]]
 
*** [[Tawil at'Umr]]
 
* Scenario: [[The Tomb (Scenario)]],
 
* Investigator Sheet,
 
* Index.
 
  
===Revised Edition===
+
===2nd Edition===
  
The 2015 Revised Edition includes the following sections:
+
The 2015 Edition includes the following sections:
  
 
* Introduction
 
* Introduction
Line 181: Line 131:
 
* Tothurh (village description)
 
* Tothurh (village description)
 
* [[The Hunt (Scenario)]]
 
* [[The Hunt (Scenario)]]
* [[The Doom That Came To Wessex]] (Scenario)
+
* [[The Doom That Came to Wessex (Scenario)]]
* Eseweald (Scenario)
+
* [[Eseweald (Scenario)]]
 
* Appendices
 
* Appendices
 
* Bibliography
 
* Bibliography
  
 +
===3rd Edition===
  
'''Scenarios (2004 Book):''' [[The Tomb (Scenario)]]
+
The 2020 edition includes the following sections:
  
'''Scenarios (2015 Book):''' [[The Hunt (Scenario)]], [[The Doom That Came To Wessex]], [[Eseweald (Scenario)]]
+
* Introduction
 +
* Foreword
 +
* Anglo-Saxon England
 +
* A to Z of the Dark Ages
 +
* Dark Age Investigators
 +
* Game System
 +
* Investivgative Horror in the Dark Ages
 +
* The Cthulhu Mythos in the Dark Ages
 +
* Bestiary
 +
* Totburh
 +
* [[The Hunt (Scenario)]]
 +
* [[The Doom That Came to Wessex (Scenario)]]
 +
* [[Eseweald (Scenario)]]
 +
* Appendix 1: Dark Ages Glossary
 +
* Appendix 2: Dark Ages Timeline
 +
* Appendix 3: Who's Who
 +
* Appendix 4: Bibliography
 +
* Index
 +
* Author Biographies
 +
* Character Sheet
 +
 
 +
'''Scenarios (2004 book):''' [[The Tomb (Scenario)]]
 +
 
 +
'''Scenarios (2015/2020 books):''' [[The Hunt (Scenario)]], [[The Doom That Came to Wessex (Scenario)]], [[Eseweald (Scenario)]]
  
 
==1st Edition Front Cover Text==
 
==1st Edition Front Cover Text==
Line 211: Line 185:
 
CTHULHU DARK AGES presents the era of the Dark Ages (c. 1000 A.D.) and the continuing threat posed by denizens of the Cthulhu Mythos as described by H. P. Lovecraft, the Lovecraft circle of writers, and the works of Chaosium Inc.
 
CTHULHU DARK AGES presents the era of the Dark Ages (c. 1000 A.D.) and the continuing threat posed by denizens of the Cthulhu Mythos as described by H. P. Lovecraft, the Lovecraft circle of writers, and the works of Chaosium Inc.
  
==Revised Edition Front Cover Text==
+
==2nd Edition Front Cover Text==
 
No Additional Text.
 
No Additional Text.
 
   
 
   
==Revised Edition Back Cover Text==
+
==2nd Edition Back Cover Text==
 
''Cthulhu Dark Ages'' is a world lit only by fire. The ancient empires collapsed centuries ago, taking their culture and learning with them. It’s [a] dark world and people are right to be afraid of the dark. Apart from the Viking raiders, witches, and outlaws, there are the unquiet dead, ancient horrors, and other malevolent beings stalking the countryside. Dark entities, beyond good and evil, wait hidden in the recesses of time and the angles of space. A few brave souls try their best to resist these horrors and push them back from whence they came. Will you be one of them?
 
''Cthulhu Dark Ages'' is a world lit only by fire. The ancient empires collapsed centuries ago, taking their culture and learning with them. It’s [a] dark world and people are right to be afraid of the dark. Apart from the Viking raiders, witches, and outlaws, there are the unquiet dead, ancient horrors, and other malevolent beings stalking the countryside. Dark entities, beyond good and evil, wait hidden in the recesses of time and the angles of space. A few brave souls try their best to resist these horrors and push them back from whence they came. Will you be one of them?
  
 
''Cthulhu Dark Ages'' has been updated for ''Call of Cthulhu 7th Edition'', completely revised and with a wealth of new setting material. Included are a player’s guide to the Dark Ages, an optional Sanity mechanic which mirrors the medieval mindset, rules for the oral tradition of story telling, rules for mounted combat, a grimoire of Dark Age spells and optional rules for folk magic, a bestiary of monsters, as well as a fully detailed setting - the Anglo-Saxon community of Totburh in England’s Severn Valley which includes interesting characters, dwelling descriptions, and a multitude of plot hooks for Keepers to use and develop. In addition, three scenarios introduce players to the Dark Age Severn Valley.
 
''Cthulhu Dark Ages'' has been updated for ''Call of Cthulhu 7th Edition'', completely revised and with a wealth of new setting material. Included are a player’s guide to the Dark Ages, an optional Sanity mechanic which mirrors the medieval mindset, rules for the oral tradition of story telling, rules for mounted combat, a grimoire of Dark Age spells and optional rules for folk magic, a bestiary of monsters, as well as a fully detailed setting - the Anglo-Saxon community of Totburh in England’s Severn Valley which includes interesting characters, dwelling descriptions, and a multitude of plot hooks for Keepers to use and develop. In addition, three scenarios introduce players to the Dark Age Severn Valley.
 +
 +
==3rd Edition Front Cover Text==
 +
No Additional Text.
 +
 +
==3rd Edition Back Cover Text==
 +
''Cthulhu Dark Ages'' is a world lit only by fire. The ancient empires collapsed centuries ago, taking their culture and learning with them. It’s a dark world and people are right to be afraid of the dark. Apart from the Viking raiders, witches, and outlaws, there are the unquiet dead, ancient horrors, and other malevolent beings stalking the countryside. Dark entities, beyond good and evil, wait hidden in the recesses of time and the angles of space. A few brave souls try their best to resist the horrors and push them back from whence they came.
 +
 +
''Will you be one of them?''
 +
 +
''Cthulhu Dark Ages'' has been updated for ''Call of Cthulhu'' 7th Edition, completely revised and includes a wealth of new setting material. Inside you will find a player’s guide to the Dark Ages, an optional Sanity mechanic for mirroring the medieval mindset, rules for the oral tradition of storytelling and mounted combat, a grimoire of Dark Age spells plus optional rules for Folk Magic, a bestiary of monsters, as well as a fully detailed setting—the Anglo-Saxon community of Totburh in England’s Severn Valley, full of interesting characters, dwelling descriptions, and a multitude of plot hooks for Keepers to use and develop.
 +
 +
Three ready-to-play scenarios introduce players to the world of ''Cthulhu Dark Ages'', building on the tensions, characters, and horrors lurking in Toburh and the lands surrounding the community.
 +
 +
''With nothing but candle light and your wits, your journey into the Dark Ages begins...''
 
   
 
   
 
==Comments / Trivia==
 
==Comments / Trivia==
Line 235: Line 223:
  
 
[[Category:CoC:Supplements]]
 
[[Category:CoC:Supplements]]
 +
[[Category:CoC:Rulebooks]]
 
__NOTOC__
 
__NOTOC__

Latest revision as of 01:47, 30 September 2020

Details

1st Edition Front Cover

Publisher: Chaosium


1st Edition

Product Code: 2398

Publishing Year: 2004

Pages: 176

Cover Price: $23.95

Author: Stéphane Gesbert

Layout: Charlie Krank and David Mitchell

Editorial: Lynn Willis, Charlie Krank, Hannes Kaiser, Frank Heller, and Brian Courtemanche

Based on the page design of: Pegasus Spiele

Cover painting: François Launet

Interior illustrations: Stéphane Gesbert, François Launet, Andy Hopp, David Grilla, and Meghan McLean

Maps: Stéphane Gesbert and Björn Lensig

Photographs: Gero Pappe

Handouts: Kostja Kleye

Additional spell text: Lynn Willis, Brian M. Sammons, and Charlie Krank

Format: Softcover

ISBN: 1-56882-171-9


2nd Edition Front Cover

2nd Edition (Released at GenCon 2015 in limited quantities)

Product Code: 23143

Publishing Year: 2015

Pages: 220

Author: Chad Bowser, Andi Newton

Artists: Rob Gould (cover), Alberto Bontempi, Pat Loboyko, Caleb Cleveland, Stephanie McAlea (maps)

Format: Softcover

ISBN: 1-56882-003-8


3rd Edition Front Cover

3rd Edition

Product Code: 23165

Publishing Year: 2020

Pages: 272

Cover Price: $44.99

Author: Chad Bowser, Andi Newton, James Holloway, and Mike Mason.

Artists: Rob Gould (cover), Alberto Bontempi, Pat Loboyko, Caleb Cleveland, Sam Lamont, and Stephanie McAlea (maps)

Format: Hardcover, leather hardcover, PDF

ISBN: 978-1-56882-421-5

Setting: Dark Ages

Contents

This book is the core rulebook and setting sourcebook for running Call of Cthulhu in the Dark Ages (primarily Dark Ages Europe). This material was first published in German by Pegasus Spiele under the title Cthulhu 1000AD, then revised for English-language publication by Chaosium in 2004. The entire text was re-written and overhauled to create a new version.

The labelling of books is complex and slightly misleading: although the 2004 book represents the publication of a ruleset which was in it's third edition, it is their first English publication. The previous two editions exist only in German. Because of this, the 2004 Chaosium book is called the "1st Edition" here. Marketing material for the 2015 revised version called it the "2nd Edition"; however to avoid further confusion, this entry refers to that book as the "Revised Edition"

The rules and setting in both books are faithful to classic Call of Cthulhu, but are substantially modified to take into account the society and technology of the 11th Century, drawing on mechanics published for other BRP games with a fantasy flavour.

The world of Cthulhu Dark Ages can be described as "filled with life, death, and the pain of old age. Vengeful hordes wash across the world. Petty warlords fight among themselves like ravenous dogs. Disease runs rampant. Illiterate city-folk and simple farmers dread that which lurks in the dark. And in the greatest abbeys, a few know of forbidden books that speak of blasphemy and of those who would destroy the world of god-fearing men and women."

1st Edition

The 2004 book is organised into sections as follows:

  • Introduction
  • The Game System
  • Utilities
  • The Cthulhu Mythos
  • The Old Grimoire
  • Bestiary
  • Scenario: The Tomb (Scenario)
  • Investigator Sheet
  • Index

2nd Edition

The 2015 Edition includes the following sections:

3rd Edition

The 2020 edition includes the following sections:

  • Introduction
  • Foreword
  • Anglo-Saxon England
  • A to Z of the Dark Ages
  • Dark Age Investigators
  • Game System
  • Investivgative Horror in the Dark Ages
  • The Cthulhu Mythos in the Dark Ages
  • Bestiary
  • Totburh
  • The Hunt (Scenario)
  • The Doom That Came to Wessex (Scenario)
  • Eseweald (Scenario)
  • Appendix 1: Dark Ages Glossary
  • Appendix 2: Dark Ages Timeline
  • Appendix 3: Who's Who
  • Appendix 4: Bibliography
  • Index
  • Author Biographies
  • Character Sheet

Scenarios (2004 book): The Tomb (Scenario)

Scenarios (2015/2020 books): The Hunt (Scenario), The Doom That Came to Wessex (Scenario), Eseweald (Scenario)

1st Edition Front Cover Text

No Additional Text.

1st Edition Back Cover Text

The Dark Ages world is filled with life, death, and the pain of old age. Vengeful hordes wash across the world. Petty warlords fight among themselves like ravenous dogs. Disease runs rampant. Illiterate city-folk and simple farmers dread that which lurks in the dark. And in the greatest abbeys, a few know of forbidden books that speak of blasphemy and of those who would destroy the world of god-fearing men and women.

“The living close the eyes of the dead, but it is the dead that open the eyes of the living.” — Old Slavic saying

950 A.D.— The Byzantine Theodorus Philetas translates the al-Azif into Greek and renames it the Necronomicon. It will be more than a century before this blasphemous tome is finally condemned, and most copies destroyed.

During these hundred years, when manuscript copies of the Necronomicon covertly pass from hand to hand, mankind almost yields to the uncaring forces of the Cthulhu Mythos. The dark young of Shub-Niggurath infest the boundless forests, mi-go guard mountain passes, ghouls and miri-nigri haunt forgotten burial grounds, and deep ones plague coastal settlements.

In this world the last magi explore powers not meant for humans, and are lured to into the abode of Yog-Sothoth.

CTHULHU DARK AGES is a complete roleplaying game, using the intuitive and flexible Basic Roleplaying System used and developed by Chaosium for many years and is also used in our Call of Cthulhu game. If you know how to play one, you can play the other.

CTHULHU DARK AGES presents the era of the Dark Ages (c. 1000 A.D.) and the continuing threat posed by denizens of the Cthulhu Mythos as described by H. P. Lovecraft, the Lovecraft circle of writers, and the works of Chaosium Inc.

2nd Edition Front Cover Text

No Additional Text.

2nd Edition Back Cover Text

Cthulhu Dark Ages is a world lit only by fire. The ancient empires collapsed centuries ago, taking their culture and learning with them. It’s [a] dark world and people are right to be afraid of the dark. Apart from the Viking raiders, witches, and outlaws, there are the unquiet dead, ancient horrors, and other malevolent beings stalking the countryside. Dark entities, beyond good and evil, wait hidden in the recesses of time and the angles of space. A few brave souls try their best to resist these horrors and push them back from whence they came. Will you be one of them?

Cthulhu Dark Ages has been updated for Call of Cthulhu 7th Edition, completely revised and with a wealth of new setting material. Included are a player’s guide to the Dark Ages, an optional Sanity mechanic which mirrors the medieval mindset, rules for the oral tradition of story telling, rules for mounted combat, a grimoire of Dark Age spells and optional rules for folk magic, a bestiary of monsters, as well as a fully detailed setting - the Anglo-Saxon community of Totburh in England’s Severn Valley which includes interesting characters, dwelling descriptions, and a multitude of plot hooks for Keepers to use and develop. In addition, three scenarios introduce players to the Dark Age Severn Valley.

3rd Edition Front Cover Text

No Additional Text.

3rd Edition Back Cover Text

Cthulhu Dark Ages is a world lit only by fire. The ancient empires collapsed centuries ago, taking their culture and learning with them. It’s a dark world and people are right to be afraid of the dark. Apart from the Viking raiders, witches, and outlaws, there are the unquiet dead, ancient horrors, and other malevolent beings stalking the countryside. Dark entities, beyond good and evil, wait hidden in the recesses of time and the angles of space. A few brave souls try their best to resist the horrors and push them back from whence they came.

Will you be one of them?

Cthulhu Dark Ages has been updated for Call of Cthulhu 7th Edition, completely revised and includes a wealth of new setting material. Inside you will find a player’s guide to the Dark Ages, an optional Sanity mechanic for mirroring the medieval mindset, rules for the oral tradition of storytelling and mounted combat, a grimoire of Dark Age spells plus optional rules for Folk Magic, a bestiary of monsters, as well as a fully detailed setting—the Anglo-Saxon community of Totburh in England’s Severn Valley, full of interesting characters, dwelling descriptions, and a multitude of plot hooks for Keepers to use and develop.

Three ready-to-play scenarios introduce players to the world of Cthulhu Dark Ages, building on the tensions, characters, and horrors lurking in Toburh and the lands surrounding the community.

With nothing but candle light and your wits, your journey into the Dark Ages begins...

Comments / Trivia

Links

Spoilers - Keepers Eyes Only

Players should not read any further.

Comment here to Keepers about this book. Comments on specific Scenarios and Campaigns go on their respective pages. Keep DISCUSSION on the talk page.