Difference between revisions of "Eyes For The Blind"

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[[Category:CoC:Scenarios set in England]]
 
[[Category:CoC:Scenarios set in England]]
 
[[Category:CoC:Railway scenarios]]
 
[[Category:CoC:Railway scenarios]]
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[[Category:CoC:Summoning scenarios]]
 
[[Category:CoC:Suspicious death scenarios]]
 
[[Category:CoC:Suspicious death scenarios]]
[[Category:CoC:Summoning scenarios]]
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[[Category:CoC:Undead scenarios]]
 
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Revision as of 12:37, 23 June 2012

Details

Pages: 39

Author(s): David Hallett with L.N. Isinwyll (aka Lynn Willis)

Artist(s): Earl Geier

Setting: 1890s

Appears in: Dark Designs.

Campaign: A mini-campaign can be run by staging this scenario followed by Lord of the Dance

Summary

Boarding a train in Twyford Station, Berkshire (perhaps on their way to the nearby Henley Regatta) the Investigators witness a pair of grisly deaths -- a blind man and a stockbroker.

Links

Spoilers - Keepers Eyes Only

Players should not read any further.

Synopsis

A cabal of sorcerers, lead by a 450 year old wizard who lives with a gypsy fair, has plans to raise the Dulcarnon -- the "intermediary life-spirit of Britain". Their plans involve the construction of an effigy called The Green Man, which will house a part of the spirit when it is awakened.

The murder that the Investigators witness on the train is a part of these nefarious plans, and by investigating the odd deaths they become drawn into a complex trail of clues across several different parts of Britain. The scenario takes them to Berkshire, Cornwall and London before drawing them to a final confrontation with the sorcerers as they perform their summoning at Avebury on the night of the Summer Solstice. Nystor Ferencz, the ancient figure behind the conspiracy, has an unusual magical ability: while his body is severely aged and frail, he can "see" through the eyes of any of an army of (apparently blind) zombie corpses which are slaves to his will. Thus, as the characters pursue their investigation they have an odd collection of mysterious blind men with tinted spectacles closely following their movements.

References

Player Handouts: List the player handouts here.

Locations: Location 1, Location 2, etc.

Creatures: Beast 1, Beast 2, etc.

Tomes and Artifacts: Item 1, Item 2, etc.

Campaigns / Scenarios: Campaign 1, Scenario 1

Comments

List dedication, trivia, images, anything else of note.

Keeper Comments

Comments to Keepers about this scenario; Possibly how to run it successfully. Keep general DISCUSSION on the talk page.