Difference between revisions of "The Lake of Mist (Scenario)"

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==Details==
 
==Details==
[[Image:Adventurer Issue 10.png|thumb|''Front Cover of Adventurer, Issue 10'']]
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[[Image:Adventurer Issue 10.png|thumb|''Adventurer, Issue 10'']]
  
 
'''Pages:''' 5
 
'''Pages:''' 5
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'''Setting:''' [[1920s]]
 
'''Setting:''' [[1920s]]
  
'''Appears in:''' [[Adventurer, Issue 10]].
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'''Appears in:''' [[Adventurer, Issue 10]]. Steve Hatherley (Revised Version)
  
 
==Summary==
 
==Summary==
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==Links==  
 
==Links==  
 
Link to outside reviews or helpful pages.
 
Link to outside reviews or helpful pages.
*[Link 1]
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* "[https://www.stevehatherley.uk/call-of-cthulhu#h.x44vjprcch9 Devil's Pool]", Steven Hatherley's reworking of the original scenario for '''''[[The Golden Dawn (Supplement)|The Golden Dawn]]''''' supplement.
 
*[Link 2]
 
*[Link 2]
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==Spoilers - Keepers Eyes Only==
 
==Spoilers - Keepers Eyes Only==
 
'''Players should not read any further.'''
 
'''Players should not read any further.'''
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{{spoiler|The adventure is comprised of a series of clues designed to be inserted into an existing British set scenario. Whether or not the Investigators choose to follow these up is entirely their decision. The clues themselves lead to a small lake located on the Bodmin Moor. This lake as described in the clues has a terrible reputation. If the Investigators spend any time at the lake, especially at night, they will be subjected to sanity shaking hallucinations until they choose to leave.  
 
{{spoiler|The adventure is comprised of a series of clues designed to be inserted into an existing British set scenario. Whether or not the Investigators choose to follow these up is entirely their decision. The clues themselves lead to a small lake located on the Bodmin Moor. This lake as described in the clues has a terrible reputation. If the Investigators spend any time at the lake, especially at night, they will be subjected to sanity shaking hallucinations until they choose to leave.  
  
There is no actual solution to the issue, beyond not going there. In this there are some similarities with the scenario "The Bosworth House" in the Arkham Gazette, Issue 1.}}
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The revised version (Which is available through the archived copy of the authors first website.) is closely tied to Pagan Publishings Golden Dawn supplement. The hooks are redesigned to tie into specific scenarios in that collection. The village itself is modified slightly by the removal of the Inn. One of the NPCs previously described as the youngest man in Garrow is now the oldest person in the settlement. Stats are provided for two NPCs and for the encounter at the lake.
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There is no actual solution to the issue beyond not going there. In this there are some similarities with the scenario "The Bosworth House" in the Arkham Gazette, Issue 1.
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}}
  
 
===References===
 
===References===
 
'''Player Handouts:''' Multiple newspaper clippings and book extracts.
 
'''Player Handouts:''' Multiple newspaper clippings and book extracts.
  
'''Locations:''' Bodmin Moor, Garrow, Devil's Lake
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'''Locations:''' Bodmin Moor, [[Garrow]], Devil's Lake
  
 
'''Creatures:''' TBD
 
'''Creatures:''' TBD
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===Comments===
 
===Comments===
  
The dead reporter in one of the clues worked for ''The Scoop'' from [[Masks of Nyarlathotep|Masks]].
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* The dead reporter in one of the clues worked for ''The Scoop'' from [[Masks of Nyarlathotep|Masks]].
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* One of the NPCs names is comes from the Beatles song Eleanor Rigby.
  
 
===Keeper Comments===
 
===Keeper Comments===
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Keep general DISCUSSION on the talk page.
 
Keep general DISCUSSION on the talk page.
  
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{{DEFAULTSORT:Lake of Mist}}
 
[[Category:CoC:Scenarios]][[Category:CoC:1920s scenarios]][[Category:CoC:Suspicious death scenarios]][[Category:CoC:Scenarios set in Cornwall]]
 
[[Category:CoC:Scenarios]][[Category:CoC:1920s scenarios]][[Category:CoC:Suspicious death scenarios]][[Category:CoC:Scenarios set in Cornwall]]
 
__NOTOC__
 
__NOTOC__

Latest revision as of 02:36, 8 March 2025

Details

Adventurer, Issue 10

Pages: 5

Author(s): Steve Hatherley

Setting: 1920s

Appears in: Adventurer, Issue 10. Steve Hatherley (Revised Version)

Summary

While investigating another incident the Investigators find a series of disturbing clues pointing to a specific location on Bodmin Moor.

Links

Link to outside reviews or helpful pages.

Spoilers - Keepers Eyes Only

Players should not read any further.

Synopsis

 Spoiler Section (Highlight to Read)
The adventure is comprised of a series of clues designed to be inserted into an existing British set scenario. Whether or not the Investigators choose to follow these up is entirely their decision. The clues themselves lead to a small lake located on the Bodmin Moor. This lake as described in the clues has a terrible reputation. If the Investigators spend any time at the lake, especially at night, they will be subjected to sanity shaking hallucinations until they choose to leave.

The revised version (Which is available through the archived copy of the authors first website.) is closely tied to Pagan Publishings Golden Dawn supplement. The hooks are redesigned to tie into specific scenarios in that collection. The village itself is modified slightly by the removal of the Inn. One of the NPCs previously described as the youngest man in Garrow is now the oldest person in the settlement. Stats are provided for two NPCs and for the encounter at the lake.

There is no actual solution to the issue beyond not going there. In this there are some similarities with the scenario "The Bosworth House" in the Arkham Gazette, Issue 1.



References

Player Handouts: Multiple newspaper clippings and book extracts.

Locations: Bodmin Moor, Garrow, Devil's Lake

Creatures: TBD

Tomes and Artifacts: N/A

Comments

  • The dead reporter in one of the clues worked for The Scoop from Masks.
  • One of the NPCs names is comes from the Beatles song Eleanor Rigby.

Keeper Comments

Comments to Keepers about this scenario; Possibly how to run it successfully. Keep general DISCUSSION on the talk page.