Difference between revisions of "Servants of the Lake"
(→Summary) |
(→Spoilers - Keepers Eyes Only) |
||
| Line 24: | Line 24: | ||
===Synopsis=== | ===Synopsis=== | ||
| − | . | + | Father and son servants of Gla'aki—posing as brothers—run a motel near a lake where they sacrifice their lodgers to an avatar of the Great Old One. A man's missing son leads investigators to said motel, where they themselves run the risk of becoming the next round of servants. |
Revision as of 12:54, 17 November 2016
Details
Pages: 20
Author(s): Glynn Owen Barrass
Artist(s): Eric Lofgren, Jonathan Wyke, Dean Engelhardt
Editor(s): Brian M. Sammons, Mike Mason
Setting: 1920s
Appears in: Doors to Darkness.
Summary
The hunt for a missing person reveals ancient secrets in the wilds north of Kingsport.
Spoilers - Keepers Eyes Only
Players should not read any further.
Synopsis
Father and son servants of Gla'aki—posing as brothers—run a motel near a lake where they sacrifice their lodgers to an avatar of the Great Old One. A man's missing son leads investigators to said motel, where they themselves run the risk of becoming the next round of servants.
References
Player Handouts:
- Page 78 of A Native History of New England
- Diary page
- Guestbook page
Locations: Kingsport, Massachusetts (near)
Creatures:
- Servants of Gla'aki
- Gla'aki (avatar of)
Tomes and Artifacts: Revelations of Gla'aki
Comments
...
Keeper Comments
This scenario is suitable for 2 to 4 beginner investigators, but the challenges can be increased for more experienced players by raising the number of antagonists. It can be played in a single session, and the location can be easily moved to integrate it into an existing campaign. While set in the 1920s, the scenario could be moved to the modern era (the Keeper is advised to have no or very poor cell phone reception available at Squatters Lake).