Difference between revisions of "Lovecraftian Supers"

From [YSDC] Into The Deep
Jump to: navigation, search
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
==Article Details==
 
==Article Details==
 
'''Pages:''' 1
 
'''Pages:''' 1
 +
 
'''Author(s):''' [[Joshua Marquart]], [[Chad Underkoffler]]
 
'''Author(s):''' [[Joshua Marquart]], [[Chad Underkoffler]]
'''Appears in:''' [[Pyramid|Pyramid Online]]
+
 
 +
'''Appears in:''' [[Pyramid (periodical)|Pyramid Online]]
 +
 
 +
==Summary==
 +
A comprehensive article on how to use the [[Cthulhu Mythos]] to inspire super-human abilities into any super-powered / super-heroic [[role-playing game]] setting.
 
   
 
   
==Summary==
+
Various Mythos concepts with at least a paragraph dedicated to them included:
A comprehensive article on how to use the [[Cthulhu Mythos]] to inspire super-human abilities into a super-powered [[role-playing game]] setting.  Various Mythos concepts with at least a paragraph dedicated to them included:
 
 
* Handling Sanity Loss
 
* Handling Sanity Loss
 
* Mythos-Inspired Non-Powered (Supernormal or Gadgeteer) Characters
 
* Mythos-Inspired Non-Powered (Supernormal or Gadgeteer) Characters
Line 23: Line 27:
 
* [[Colour out of Space]], [[Hound of Tindalos]]
 
* [[Colour out of Space]], [[Hound of Tindalos]]
 
* [[Nyarlothotep]]
 
* [[Nyarlothotep]]
* [[Great Old Ones]]
+
* [[Great Old Ones (Deities)|Great Old Ones]]
 
* [[Outer Gods]]
 
* [[Outer Gods]]
 
* Artifacts of the Mythos
 
* Artifacts of the Mythos

Latest revision as of 23:57, 7 March 2016

Article Details

Pages: 1

Author(s): Joshua Marquart, Chad Underkoffler

Appears in: Pyramid Online

Summary

A comprehensive article on how to use the Cthulhu Mythos to inspire super-human abilities into any super-powered / super-heroic role-playing game setting.

Various Mythos concepts with at least a paragraph dedicated to them included:

Also detailed are five Adventure Seeds and a bibliography.

Links