Difference between revisions of "Arkham Terror: Experimental Therapy"
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Insanity! Mandess! Weird Science! | Insanity! Mandess! Weird Science! | ||
Revision as of 17:18, 6 March 2016
Contents
Details
Publisher: Hamster Press
Product Code/SKU: HMS10384000
ISBN: ?
Year: 2009
Designer(s): Chris Engel
Artist(s): ?
Number of Players: 2 to 10 players
Estimated Playing Time: 120 minutes
Recommended Ages: Ages 13 +
Expansions: None
Other Editions: None
Summary
From the back of the box:
Insanity! Mandess! Weird Science!
What is Dr. Karlow up to now?
Horror in an insane asylum. What's not to love?
Imagine you are Dr. Young. You throw down a coin to buy the right to say what happens next. Make up what you find in Karlov's lab. Now pick another player to be your referee. As referee you decide how likely an action is to happen. Is it likely? Unlikely? Dr. Young then rolls to find out if the discovery becomes a fact. Bit by bit the terror is revealed. It's real time storytelling.
Comments / Trivia
Arkham Terror: Experimental Therapy is a variation on Hamster Games' Engel Matrix Games (a formula for a style of game, not a specific game). It is not necessary to have any other game to play this game.
Unlike most other Cthulhu Mythos-themed games, which treat insanity as an amusing lark, Arkham Terror: Experimental Therapy takes an approach closer to real-world psychological therapy.
Players must provide their own dice.
Not to be confused with Arkham Terror, also published by Hamster Press.
Also not to be confused with Arkham Horror or any of its many expansions.