Difference between revisions of "Arkham Horror (2nd Edition)"

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(Summary)
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==Summary==
 
==Summary==
It is the roaring 20s, and while there’s electricity in the air, unnatural storms are brewing as well. Strange things are happening in the small Massachusetts town of Arkham: people have gone missing, sightings of indescribable creatures grow more and more frequent, the very air thickens with a sense of foreboding that roils like an acrid mist through the streets. The Ancient Ones are stirring…
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''From the back of the box:''
  
''Arkham Horror'' was originally published by Chaosium, Inc., in 1987. This new, updated edition features stunning new artwork and graphical design (including a new gameboard, counters, cards, and playing pieces) as well as revised and expanded rules from the game's original creator, Richard Launius. Players can select from 16 unique playable investigator characters, each with unique abilities, and will square off against the diabolical servants of 8 Ancient Ones, including Ithaqua, Hastur, and the terrible Cthulhu! No fan of the Cthulhu Mythos will want to miss the opportunity to acquire this classic Call of Cthulhu board game! ''Arkham Horror'' is a cooperative game for 1-8 players ages 12 and up, and can be played in 2-3 hours.
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The End is Near!
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The year is 1926. The place is Arkham, Massachusetts. Gateways to places horrible beyond imagination are opening up all over town, releasing hideous creatures into the streets to stalk the night. Worse yet, if enough of these gates open up, then a creature of unfathomable power will be unleashed on the world.
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Pitted against these overwhelming odds is a small band of investigators determined to beat back the uncaring forces of the universe. They'll have to delve deep into the mysteries of the Mythos and use all of their skills, weapons, and spells if they want to have even a slim chance of success.
  
 
==Comments / Trivia==
 
==Comments / Trivia==

Revision as of 06:36, 21 February 2016

For other uses of Arkham Horror, please see Arkham Horror (Disambiguation)

Arkham Horror (2nd Edition)

Details

Publisher: Fantasy Flight Games

Product Code/SKU: VA09

ISBN: 978-1-58-994210-3

Year: 2005

Designer(s): Richard Launius, Kevin Wilson

Artist(s): ?

Number of Players: 1 to 8 players

Estimated Playing Time: 120 to 240 minutes

Suggested Ages: 12 +

Expansions: Arkham Horror: Curse of the Dark Pharaoh (First Edition), Arkham Horror: Dunwich Horror, Arkham Horror: The King in Yellow, Arkham Horror: Kingsport Horror, Arkham Horror: The Black Goat of the Woods, Arkham Horror: Innsmouth Horror, Arkham Horror: The Lurker at the Threshold, Arkham Horror: The Curse of the Dark Pharaoh (Revised Edition), Arkham Horror: Miskatonic Horror

Other Editions: Arkham Horror (1st Edition)

Summary

From the back of the box:

The End is Near!

The year is 1926. The place is Arkham, Massachusetts. Gateways to places horrible beyond imagination are opening up all over town, releasing hideous creatures into the streets to stalk the night. Worse yet, if enough of these gates open up, then a creature of unfathomable power will be unleashed on the world.

Pitted against these overwhelming odds is a small band of investigators determined to beat back the uncaring forces of the universe. They'll have to delve deep into the mysteries of the Mythos and use all of their skills, weapons, and spells if they want to have even a slim chance of success.

Comments / Trivia

The box refers to this as a Call of Cthulhu boardgame.

In addition to the core game and the expansions, publisher Fantasy Flight Games also produces a "Toolkit" app for Arkham Horror bookkeeping (available for iOS devices), painted figures for monsters and investigators that can replace their equivalent game markers, and Arkham Horror novels, fiction set in the world of Arkham Horror.

Links