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[[Category:CoC:Scenarios]]
[[Category:CoC:Scenarios]]
[[Category:CoC:Cultist scenarios]]
[[Category:CoC:Scenarios referencing Shub-Niggurath]]
[[Category:CoC:1920s scenarios]]
[[Category:CoC:1920s scenarios]]
[[Category:CoC:Archaeology scenarios]]
[[Category:CoC:Archaeology scenarios]]
[[Category:CoC:Cultist scenarios]]
[[Category:CoC:Pregen scenarios]]
[[Category:CoC:Pregen scenarios]]
[[Category:CoC:One-shot scenarios]]
[[Category:CoC:Scenarios set in France]]
[[Category:CoC:Scenarios set in France]]
[[Category:CoC:Rural, remote and backwoods scenarios]]
[[Category:CoC:Rural, remote and backwoods scenarios]]
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Latest revision as of 21:04, 17 February 2015

Details

Front Cover

Pages: 33

Author(s): Stephen Rawling

Artist(s): Keith Fuelner, Mike Holliday, Joseph O'Neill

Setting: 1920s

Appears in: Glozel Est Authentique!

Summary

The French town of Glozel attracts archaeological attention when a buried horde of artifacts is uncovered. Their origin and significance attracts mystery and controversy, and the attention of the Investigators... amongst others.

Links

Spoilers - Keepers Eyes Only

Players should not read any further.




Synopsis

The Knights Templar were worshipers of Shub-Niggurath. The cult is still active in France and the village priest in Glozel is a member.

References

Player Handouts:

Locations: France

Creatures: Dark Young

Tomes and Artifacts: Poor copy of Kitab al Azif

Campaigns / Scenarios:

Comments

Keeper Comments