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	<id>https://yogwiki.cthulhueternal.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Three_Maidens_of_Bingen</id>
	<title>Three Maidens of Bingen - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://yogwiki.cthulhueternal.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Three_Maidens_of_Bingen"/>
	<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;action=history"/>
	<updated>2026-04-25T19:32:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=33052&amp;oldid=prev</id>
		<title>JS113 at 04:47, 22 May 2020</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=33052&amp;oldid=prev"/>
		<updated>2020-05-22T04:47:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:47, 22 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot; &gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:CoC:Suspicious death scenarios]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:CoC:Suspicious death scenarios]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:CoC:Scenarios set in Europe]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:CoC:Scenarios set in Europe]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:CoC:Scenarios set in Germany]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:CoC:Invictus scenarios]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:CoC:Invictus scenarios]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:CoC:Island scenarios]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:CoC:Island scenarios]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JS113</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=16819&amp;oldid=prev</id>
		<title>Ywhateley: Details, typo corrections, and clarifications.</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=16819&amp;oldid=prev"/>
		<updated>2016-02-06T04:41:04Z</updated>

		<summary type="html">&lt;p&gt;Details, typo corrections, and clarifications.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:41, 6 February 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot; &gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Germania Superior, Moguntiacum, Mainz, and Bingium, 2nd Century AD&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Germania Superior, Moguntiacum, Mainz, and Bingium, 2nd Century AD&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;quot;Mouse Island&amp;quot; and its tower are a real location in Germany, and the scenario was inspired by a visit to the site.&amp;#160; Some archaeologists think the tower might possibly have Roman foundations, or maybe not. If not, it certainly has medieval foundations, because an archbishop of Mainz, noted for his cruelty, was eaten alive there by a plague of mice.&amp;#160; The second inspiration for the scenario was from Wagner&amp;#039;s Rhinemaidens, who may have been located in the area.[http://www.yog-sothoth.com/topic/29629-purely-historical-cthulhu-invictus/#entry311507 *]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot; &gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Comments===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Comments===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;List dedication, trivia,&amp;#160; images, anything else of note.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;List dedication, trivia,&amp;#160; images, anything else of note.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;quot;Mouse Island&amp;quot; and its tower are a real location in Germany, and the scenario was inspired by a visit to the site.&amp;#160; Some archaeologists think the tower might possibly have Roman foundations, or maybe not. If not, it certainly has medieval foundations, because an archbishop of Mainz, noted for his cruelty, was eaten alive there by a plague of mice.&amp;#160; The second inspiration for the scenario was from Wagner&amp;#039;s Rhinemaidens, who may have been located in the area.[http://www.yog-sothoth.com/topic/29629-purely-historical-cthulhu-invictus/#entry311507 *]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Keeper Comments===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Keeper Comments===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ywhateley</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=16818&amp;oldid=prev</id>
		<title>Ywhateley: Details, typo corrections, and clarifications.</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=16818&amp;oldid=prev"/>
		<updated>2016-02-06T04:40:11Z</updated>

		<summary type="html">&lt;p&gt;Details, typo corrections, and clarifications.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:40, 6 February 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot; &gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Germania Superior, Moguntiacum, Mainz, and Bingium, 2nd Century AD&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Germania Superior, Moguntiacum, Mainz, and Bingium, 2nd Century AD&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;quot;Mouse Island&amp;quot; and its tower are a real location in Germany, and the scenario was inspired by a visit to the site.&amp;#160; Some archaeologists think the tower might possibly have Roman foundations, or maybe not. If not, it certainly has medieval foundations, because an archbishop of Mainz, noted for his cruelty, was eaten alive there by a plague of mice.&amp;#160; The second inspiration for the scenario was from Wagner&amp;#039;s Rhinemaidens, who may have been located in the area.[http://www.yog-sothoth.com/topic/29629-purely-historical-cthulhu-invictus/#entry311507 *]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ywhateley</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=16813&amp;oldid=prev</id>
		<title>Ywhateley: Details, typo corrections, and clarifications.</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=16813&amp;oldid=prev"/>
		<updated>2016-02-05T05:42:51Z</updated>

		<summary type="html">&lt;p&gt;Details, typo corrections, and clarifications.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:42, 5 February 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot; &gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Dependence on Halloween:&amp;#160; Unlike most other scenarios in the monograph series this scenario came from, there are no references at all to Halloween in this scenario. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Dependence on Halloween:&amp;#160; Unlike most other scenarios in the monograph series this scenario came from, there are no references at all to Halloween in this scenario. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sequel Plot Hooks:&amp;#160; Really there&amp;#039;s nothing here that demands further exploration, as-written, but the scenario does suggest that the Deep Ones or Three Maidens may return in future scenarios if the investigators do not completely eliminate them, and also includes some (not particularly exciting) hints at ways to introduce side-plots involving Nyarlathotep and Shub-Niggurath and a couple NPCs that the scenario offers as candidates for recurring characters for future adventures.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sequel Plot Hooks:&amp;#160; Really there&amp;#039;s nothing here that demands further exploration, as-written, but the scenario does suggest that the Deep Ones or Three Maidens may return in future scenarios if the investigators do not completely eliminate them, and also includes some (not particularly exciting) hints at ways to introduce side-plots involving Nyarlathotep and Shub-Niggurath and a couple NPCs that the scenario offers as candidates for recurring characters for future adventures&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;#160; The maps could be an excellent resource for building a campaign around this area, though the town and surrounding countryside are a relative blank slate with few hints provided for adventures to fill the area with&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:CoC:Scenarios]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:CoC:Scenarios]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ywhateley</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=16812&amp;oldid=prev</id>
		<title>Ywhateley: Details, typo corrections, and clarifications.</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=16812&amp;oldid=prev"/>
		<updated>2016-02-05T05:38:00Z</updated>

		<summary type="html">&lt;p&gt;Details, typo corrections, and clarifications.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:38, 5 February 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l62&quot; &gt;Line 62:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 62:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Special Notes:&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Special Notes:&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This scenario doesn&amp;#039;t seem &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;too &lt;/del&gt;be bad, but it does lack any subtlety or surprises, and it does take a few pages to finally get started.&amp;#160; The details of the scenario are solid, if direct and unsurprising (it&amp;#039;s basically a monster-of-the-week &amp;quot;bug-hunt&amp;quot; with no real plot twists); if not for the lack of any sense of cosmic horror, this might be a fine (though fairly paint-by-numbers) introductory scenario for a new group of players.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This scenario doesn&amp;#039;t seem &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/ins&gt;be bad, but it does lack any subtlety or surprises, and it does take a few pages to finally get started.&amp;#160; The details of the scenario are solid, if direct and unsurprising (it&amp;#039;s basically a monster-of-the-week &amp;quot;bug-hunt&amp;quot; with no real plot twists); if not for the lack of any sense of cosmic horror, this might be a fine (though fairly paint-by-numbers) introductory scenario for a new group of players.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Most keepers can probably read the first couple paragraphs, then skip through to the first page with a map on it, and not miss very much, except painstaking notes on changing the setting or plot hooks to suit the party; most of the rest of the adventure can probably be skimmed to get the relevant points:&amp;#160; there are no real plot twists or complications, and the scenario&amp;#039;s first paragraph plus the handouts/maps/illustrations and the stat blocks at the end of the scenario provide just about all the information needed to run this scenario.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Most keepers can probably read the first couple paragraphs, then skip through to the first page with a map on it, and not miss very much, except painstaking notes on changing the setting or plot hooks to suit the party; most of the rest of the adventure can probably be skimmed to get the relevant points:&amp;#160; there are no real plot twists or complications, and the scenario&amp;#039;s first paragraph plus the handouts/maps/illustrations and the stat blocks at the end of the scenario provide just about all the information needed to run this scenario.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Interestingly, the Three Maidens are actually fleshed out as individual characters with different personalities - a nice touch, and possibly a first, especially for an otherwise generic Deep One scenario.&amp;#160; Experienced and creative keepers may get the most enjoyment out of adjusting the scenario to give each of the Three a chance for the investigators to talk to her alone, as well as in a group, so that the conflicting personalities and unique motives and berzerk-buttons can come into play while the investigators try to convince all the monsters to do something they might not all want to do to resolve the scenario peacefully.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Interestingly, the Three Maidens are actually fleshed out as individual characters with different personalities - a nice touch, and possibly a first, especially for an otherwise generic Deep One scenario.&amp;#160; Experienced and creative keepers may get the most enjoyment out of adjusting the scenario to give each of the Three a chance for the investigators to talk to her alone, as well as in a group, so that the conflicting personalities and unique motives and berzerk-buttons can come into play while the investigators try to convince all the monsters to do something they might not all want to do to resolve the scenario peacefully.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ywhateley</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=16806&amp;oldid=prev</id>
		<title>Ywhateley: Details, typo corrections, and clarifications.</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=16806&amp;oldid=prev"/>
		<updated>2016-02-04T01:55:44Z</updated>

		<summary type="html">&lt;p&gt;Details, typo corrections, and clarifications.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:55, 4 February 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot; &gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Dependence on Halloween:&amp;#160; Unlike most other scenarios in the monograph series this scenario came from, there are no references at all to Halloween in this scenario. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Dependence on Halloween:&amp;#160; Unlike most other scenarios in the monograph series this scenario came from, there are no references at all to Halloween in this scenario. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sequel Plot Hooks:&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;scenario &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;suggests &lt;/del&gt;that the Deep Ones or Three Maidens may return in future scenarios if the investigators do not completely &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;eliminte &lt;/del&gt;them, includes some (not particularly exciting) hints at ways to introduce side-plots involving Nyarlathotep and Shub-Niggurath&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;suggests &lt;/del&gt;a couple NPCs as recurring characters for future adventures&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, but really there&amp;#039;s nothing here that couldn&amp;#039;t be used as a completely stand-alone scenario, and very little that would be lost by not exploring it any further&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sequel Plot Hooks:&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Really there&amp;#039;s nothing here that demands further exploration, as-written, but the &lt;/ins&gt;scenario &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;does suggest &lt;/ins&gt;that the Deep Ones or Three Maidens may return in future scenarios if the investigators do not completely &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eliminate &lt;/ins&gt;them, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and also &lt;/ins&gt;includes some (not particularly exciting) hints at ways to introduce side-plots involving Nyarlathotep and Shub-Niggurath and a couple NPCs &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that the scenario offers &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;candidates for &lt;/ins&gt;recurring characters for future adventures.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:CoC:Scenarios]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:CoC:Scenarios]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ywhateley</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=16805&amp;oldid=prev</id>
		<title>Ywhateley: Details, typo corrections, and clarifications.</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=16805&amp;oldid=prev"/>
		<updated>2016-02-04T01:53:26Z</updated>

		<summary type="html">&lt;p&gt;Details, typo corrections, and clarifications.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:53, 4 February 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot; &gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An adventure for the &amp;#039;&amp;#039;[[Invictus]]&amp;#039;&amp;#039; setting of &amp;#039;&amp;#039;Call of Cthulhu&amp;#039;&amp;#039;, this scenario caters for an average sized group of investigators who must travel along the Rhein River, from Mainz to Bingen, to discover what exactly is blocking river shipping, a disruption that is being blamed on river pirates and restless German tribes and which threatens to reduce the province to starvation or even full-blown frontier war.&amp;#160; While the Roman leadership in Moguntiacum suspects that a band of river pirates, or an enterprising Germanic leader, is seizing ships and blocking the river at a narrow point, the truth of the matter is that a Roman engineering work has unleashed some terrible Mythos entities to prey upon the locals.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An adventure for the &amp;#039;&amp;#039;[[Invictus]]&amp;#039;&amp;#039; setting of &amp;#039;&amp;#039;Call of Cthulhu&amp;#039;&amp;#039;, this scenario caters for an average sized group of investigators who must travel along the Rhein River, from Mainz to Bingen, to discover what exactly is blocking river shipping, a disruption that is being blamed on river pirates and restless German tribes and which threatens to reduce the province to starvation or even full-blown frontier war.&amp;#160; While the Roman leadership in Moguntiacum suspects that a band of river pirates, or an enterprising Germanic leader, is seizing ships and blocking the river at a narrow point, the truth of the matter is that a Roman engineering work has unleashed some terrible Mythos entities to prey upon the locals.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The scenario itself is far longer than the plot demands, but in short, three [[Deep One]]s (the &amp;quot;maidens&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have been &lt;/del&gt;banished to a river island, where they now disrupt shipping, sink boats, and eat sailors.&amp;#160; The investigators should be able to easily follow the vaguely railroady clues from local folklore to find the &amp;quot;maidens&amp;quot; hiding under the lighthouse tower on the island, and dispatch them in any of a handful of direct ways (violence, bargaining, etc.)&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The scenario itself is far longer than the plot demands, but in short, three [[Deep One]]s (the &amp;quot;maidens&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;) were long ago &lt;/ins&gt;banished to a river island, where &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;recent Roman construction of a lighthouse has broken into the Maidens&amp;#039; prison; &lt;/ins&gt;they now disrupt shipping, sink boats, and eat sailors.&amp;#160; The investigators should be able to easily follow the vaguely railroady clues from local folklore to find the &amp;quot;maidens&amp;quot; hiding under the lighthouse tower on the island, and dispatch them in any of a handful of direct ways (violence, bargaining, etc.)&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===References===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===References===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot; &gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Map: The Tower on Mouse Island&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Map: The Tower on Mouse Island&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Germania Superior, 2nd Century AD&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Germania Superior&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, Moguntiacum, Mainz, and Bingium&lt;/ins&gt;, 2nd Century AD&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ywhateley</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=16803&amp;oldid=prev</id>
		<title>Ywhateley: Page created.</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Three_Maidens_of_Bingen&amp;diff=16803&amp;oldid=prev"/>
		<updated>2016-02-04T01:48:22Z</updated>

		<summary type="html">&lt;p&gt;Page created.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Joseph M. Isenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Jeff Woodall]], with Maps by [[Joseph M. Isenberg]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; 2nd Century AD, Moguntiacum Germania along the Rhein River&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Horror_Stories_From_The_Red_Room_(Monograph)|Horror Stories From The Red Room]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaign:&amp;#039;&amp;#039;&amp;#039; [[Invictus]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
An adventure for the &amp;#039;&amp;#039;[[Invictus]]&amp;#039;&amp;#039; setting of &amp;#039;&amp;#039;Call of Cthulhu&amp;#039;&amp;#039;, the  investigators must travel along the Rhein River, from Mainz to Bingen, to discover what exactly is blocking river shipping, a disruption that is being blamed on river pirates and restless German tribes and which threatens to reduce the province to starvation or even full-blown frontier war.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
* [http://www.rpgnow.com/product_reviews_info.php?&amp;amp;reviews_id=115606&amp;amp;products_id=132481 Alexander Lucard&amp;#039;s review on RPGNow.com]&lt;br /&gt;
* [http://diehardgamefan.com/2013/11/05/tabletop-review-horror-stories-from-the-red-room-call-of-cthulhu/ Alexander Lucard&amp;#039;s review on dihardgamefan.com]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
An adventure for the &amp;#039;&amp;#039;[[Invictus]]&amp;#039;&amp;#039; setting of &amp;#039;&amp;#039;Call of Cthulhu&amp;#039;&amp;#039;, this scenario caters for an average sized group of investigators who must travel along the Rhein River, from Mainz to Bingen, to discover what exactly is blocking river shipping, a disruption that is being blamed on river pirates and restless German tribes and which threatens to reduce the province to starvation or even full-blown frontier war.  While the Roman leadership in Moguntiacum suspects that a band of river pirates, or an enterprising Germanic leader, is seizing ships and blocking the river at a narrow point, the truth of the matter is that a Roman engineering work has unleashed some terrible Mythos entities to prey upon the locals.&lt;br /&gt;
&lt;br /&gt;
The scenario itself is far longer than the plot demands, but in short, three [[Deep One]]s (the &amp;quot;maidens&amp;quot; have been banished to a river island, where they now disrupt shipping, sink boats, and eat sailors.  The investigators should be able to easily follow the vaguely railroady clues from local folklore to find the &amp;quot;maidens&amp;quot; hiding under the lighthouse tower on the island, and dispatch them in any of a handful of direct ways (violence, bargaining, etc.)  &lt;br /&gt;
  &lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
* Map of Germania Superior&lt;br /&gt;
* Handout 1: Request for Help&lt;br /&gt;
* Handout 2: Extracts from Pliny’s &amp;#039;&amp;#039;[[Natural History]]&amp;#039;&amp;#039;&lt;br /&gt;
* Handout 3: Extract from The Divine Claudius’ Carthaginian History and Language&lt;br /&gt;
* Map of Region of Bingium&lt;br /&gt;
* Handout 4: Extract from The Odyssey&lt;br /&gt;
* Handout 5: Diary of Terentius&lt;br /&gt;
* Map: The Tower on Mouse Island&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Germania Superior, 2nd Century AD&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
* [[Deep One|Three Maidens]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
* Gold Crown (nothing special about it beyond prompting adventures)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns / Scenarios:&amp;#039;&amp;#039;&amp;#039; [[Invictus]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
List dedication, trivia,  images, anything else of note.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
Comments to Keepers about this scenario;&lt;br /&gt;
Possibly how to run it successfully.  &lt;br /&gt;
Keep general DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
Setting:  The scenario includes detailed notes for adjusting the exact time and place in Roman history.  There&amp;#039;s really no reason this basic scenario couldn&amp;#039;t easily be adjusted to suit any frontier setting up to the 20th century (a Dark Ages, Weird West, or colonial/imperial era setting such as in Africa or China or along the Amazon river would all work equally well as Invictus; any ancient settings such as Sumeria or Mesopotamia or Egypt should work just as well; Japan or pre-Columbian America should also work as a nice alternative.  All that&amp;#039;s needed is a setting with a frontier location where a team of investigators might be ordered/hired to investigate mysterious vanishings and ship raids to set the actual scenario up.&lt;br /&gt;
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Special Notes:  &lt;br /&gt;
* This scenario doesn&amp;#039;t seem too be bad, but it does lack any subtlety or surprises, and it does take a few pages to finally get started.  The details of the scenario are solid, if direct and unsurprising (it&amp;#039;s basically a monster-of-the-week &amp;quot;bug-hunt&amp;quot; with no real plot twists); if not for the lack of any sense of cosmic horror, this might be a fine (though fairly paint-by-numbers) introductory scenario for a new group of players.  &lt;br /&gt;
* Most keepers can probably read the first couple paragraphs, then skip through to the first page with a map on it, and not miss very much, except painstaking notes on changing the setting or plot hooks to suit the party; most of the rest of the adventure can probably be skimmed to get the relevant points:  there are no real plot twists or complications, and the scenario&amp;#039;s first paragraph plus the handouts/maps/illustrations and the stat blocks at the end of the scenario provide just about all the information needed to run this scenario.&lt;br /&gt;
* Interestingly, the Three Maidens are actually fleshed out as individual characters with different personalities - a nice touch, and possibly a first, especially for an otherwise generic Deep One scenario.  Experienced and creative keepers may get the most enjoyment out of adjusting the scenario to give each of the Three a chance for the investigators to talk to her alone, as well as in a group, so that the conflicting personalities and unique motives and berzerk-buttons can come into play while the investigators try to convince all the monsters to do something they might not all want to do to resolve the scenario peacefully.  &lt;br /&gt;
** In that spirit, perhaps a keeper could alter the default scenario so that the Three Maidens, once freed, parted ways:  one stays on the island to lure ships to a siren-like doom; the second hangs out near a German village on one river bank near the island to lure lonely male travelers to their doom; the third sees her escape from entombment as a second chance at life and is now trying to live a peaceful life as a recluse in an abandoned cottage on the opposite river bank; persuasive investigators might work with the most peaceful Maiden to convince all three to leave the province in peace or to all abandon lives of violence and destruction, while more rash investigators may botch the job by attacking one maiden and end up fighting all three....&lt;br /&gt;
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Dependence on Halloween:  Unlike most other scenarios in the monograph series this scenario came from, there are no references at all to Halloween in this scenario. &lt;br /&gt;
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Sequel Plot Hooks:  The scenario suggests that the Deep Ones or Three Maidens may return in future scenarios if the investigators do not completely eliminte them, includes some (not particularly exciting) hints at ways to introduce side-plots involving Nyarlathotep and Shub-Niggurath, and suggests a couple NPCs as recurring characters for future adventures, but really there&amp;#039;s nothing here that couldn&amp;#039;t be used as a completely stand-alone scenario, and very little that would be lost by not exploring it any further.&lt;br /&gt;
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[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:Halloween_scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios referencing Dagon]]&lt;br /&gt;
[[Category:CoC:Deep One scenarios]]&lt;br /&gt;
[[Category:CoC:Suspicious death scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Europe]]&lt;br /&gt;
[[Category:CoC:Invictus scenarios]]&lt;br /&gt;
[[Category:CoC:Island scenarios]]&lt;br /&gt;
[[Category:CoC:Lighthouse scenarios]]&lt;br /&gt;
[[Category:CoC:Port scenarios]]&lt;br /&gt;
[[Category:CoC:Water scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Ywhateley</name></author>
		
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