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	<title>Category:CoC:Treasure map scenarios - Revision history</title>
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	<updated>2026-04-27T05:36:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Category:CoC:Treasure_map_scenarios&amp;diff=8595&amp;oldid=prev</id>
		<title>ShimminBeg: New category</title>
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		<updated>2012-06-23T12:26:40Z</updated>

		<summary type="html">&lt;p&gt;New category&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This category collects scenarios where the initial hook relies on investigators (or their allies) discovering clues to an important location.  The treasure map is the most classic example, but it could be a lost civilisation, a mythical animal, a sunken ship, the Fountain of Youth, or a long-vanished fugitive from justice.  &lt;br /&gt;
&lt;br /&gt;
Treasure maps usually lead to a static location, and the hook is the discovery itself.  &lt;br /&gt;
&lt;br /&gt;
Scenarios about missing items should generally be classified under [[:Category:CoC:Missing item scenarios]].  Scenarios about missing persons should generally be classified under [[:Category:CoC:Missing person scenarios]].  Scenarios where the investigators gradually discover the location of an objective don&amp;#039;t fit this category, because the information isn&amp;#039;t the primary hook.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios by hook|Treasure map]]&lt;/div&gt;</summary>
		<author><name>ShimminBeg</name></author>
		
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