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	<id>https://yogwiki.cthulhueternal.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Meyer</id>
	<title>[YSDC] Into The Deep - User contributions [en]</title>
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	<updated>2026-04-25T12:09:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Crack%27d_and_Crook%27d_Manse&amp;diff=15691</id>
		<title>The Crack&#039;d and Crook&#039;d Manse</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Crack%27d_and_Crook%27d_Manse&amp;diff=15691"/>
		<updated>2015-09-15T04:55:13Z</updated>

		<summary type="html">&lt;p&gt;Meyer: Several additions to original page - mostly adding to the Synopsis and Comments sections.  Replaced Summary with the text given at the beginning of the scenario&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:Mansions of Madness (1st Edition).jpg|thumb|&amp;#039;&amp;#039;1st Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
[[Image:Mansions of Madness (2nd Edition).jpg|thumb|&amp;#039;&amp;#039;2nd Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Mark Morrison]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators explore the usual sinister house, only to find a distinctly unusual resident.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The investigators are hired to determine the whereabouts of a famous and wealthy archaeologist, Arthur Cornthwaite.  No one has heard from him in two weeks and his lawyers have sent the investigators to the Fitzgerald Manse in rural Massachusetts to discover where Cornthwaite has been (and if he&amp;#039;s still among the living).  The Fitzgerald Manse has had a long and troubled history including murder and suicide, and many nearby residents consider it to be ominous or even haunted. Cornthwaite has owned the property for the past several years, is very generous toward the nearby town of Gamwell, and is generally well-regarded although a bit reclusive.&lt;br /&gt;
&lt;br /&gt;
Two years earlier, Cornthwaite led an expedition into the jungles of South America searching for evidence of a lost civilization.  He found what he was seeking in an ancient temple...he also found a spawn of [[Shub-Niggurath]]. The only survivor of the expedition, Cornthwaite returned home to the Fitzgerald Manse, destroyed his research, and locked his archaeological tools in the attic.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, a spoor of the creature has been growing in the attic, feeding on local animals, servants, and most recently Cornthwaite himself.  The Creature is now a gigantic amorphous mass that can ooze into and through any room, wall, or fissure of the Fitzgerald Manse as well as roam the local countryside looking for food.&lt;br /&gt;
&lt;br /&gt;
The investigators will need to discover just what is happening to the rapidly deteriorating mansion, locate the creature, and find a way to destroy it.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Manse Papers #1-5&lt;br /&gt;
# Letter from attorneys asking for help locating Mr. Cornthwaite.&lt;br /&gt;
# Newspaper article discussing the missing millionaire.&lt;br /&gt;
# Newspaper article about a family murder at the house.&lt;br /&gt;
# &amp;#039;&amp;#039;The Missing People&amp;#039;&amp;#039; book summary.&lt;br /&gt;
# Note from Cornthwaite, hinting about the monster.&lt;br /&gt;
&lt;br /&gt;
# Keepers&amp;#039; and Players&amp;#039; maps of the house&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Gamwell, Massachusetts (fictional town); The Fitzgerald Manse&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; Alien Slime Being ([[Formless Spawn]] of [[Shub-Niggurath]])&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; none&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The scenario includes floor plans for the Fitzgerald Manse.&lt;br /&gt;
&lt;br /&gt;
The scenario was originally used as a tournament module at Phantastacon ‘84 in Melbourne, Australia, and was then published in Multiverse issue 3 (1984). It was substantially revised for its appearance in the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
There is a typo in the section describing Gamwell&amp;#039;s graveyard: Henry Franklin&amp;#039;s gravestone should carry the date 1918 (not 1911).&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario nominally takes place in February 1925, but can be changed to another year.&lt;br /&gt;
&lt;br /&gt;
The scenario states that the solution to the adventure does not rely on special skills or magical knowledge, so it would be well suited for beginning players.  Ideally, one of the investigators is a private detective in the New England area.&lt;br /&gt;
&lt;br /&gt;
The scenario officially takes place in and near the fictional town of Gamwell, Massachusetts, but it could easily be re-located elsewhere.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The scenario hook letter refers to investigators as &amp;quot;one skilled in locating missing people, particularly those of Mr. Cornthwaite’s persuasion&amp;quot;, considers them professionals, and gives them a fairly formal assignment.  As such some appropriate backstory or previous gameplay may be called for, to give some more concrete basis than simply being an acquaintance of the missing man.&lt;br /&gt;
&lt;br /&gt;
There are two tragic backstories to the house, but neither has any relevance to the main plot.  They can be played up for creepiness or as specific red herrings, or sidelined.&lt;br /&gt;
&lt;br /&gt;
The monster is an offshoot of Shub-Niggurath, though in the scenario as written the only clue is a slight resemblance detectable with a lucky Mythos roll.  Moreover, there&amp;#039;s little in-game information on the creature&amp;#039;s origin, or how it ended up in Massachusetts.  A Keeper interested in playing up either angle would need to create further references or clues.  The missing man&amp;#039;s books might contain further information on his travels, and clues to Shub-Niggurath worship in the area.  Players might want to follow up with an expedition to the lost temple, perhaps to destroy the original beast.&lt;br /&gt;
&lt;br /&gt;
The scenario notes suggest that the threat is basically unstoppable, as the creature&amp;#039;s spores will spread far and wide.  This provides for follow-on scenarios, though making these distinct and interesting could be a challenge.  In addition, if this plot point is introduced, the investigators could well spend the next few decades hunting down tiny slime creatures across Connecticut, so perhaps not one to introduce lightly.&lt;br /&gt;
&lt;br /&gt;
The scenario as written makes it more-or-less impossible for investigators to succeed at their mission; they can&amp;#039;t produce Mr. Cornthwaite&amp;#039;s remains (as he&amp;#039;s been eaten), nor truthfully explain his disappearance (nobody will believe them), and the scenario has the monster destroying the house and possibly taking some investigators with it, in which case the investigators both lose their fees and are liable to prosecution.  PCs or NPCs eaten along the way may also take some explaining.  Since they&amp;#039;re likely to have spent a long time poking around and ordered a truckload of salt to dump in the basement, pleading innocence may not be convincing.&lt;br /&gt;
&lt;br /&gt;
If investigators are cunning, it&amp;#039;s entirely possible for them to bring witnesses to see the monster, or even take some photographs.&lt;br /&gt;
&lt;br /&gt;
Actually defeating the monster in combat is possible, but very difficult: it can attack simultaneously throughout the house, flood the entire ground floor to prevent escape, retreat into the walls to avoid serious threats, and takes minimal damage from everything but fire and salt.  A drive-by salting, as pushed by the scenario, is a much better bet.  No other combat is likely unless investigators provoke the local sheriff.  As such, while unwary lone investigators may be picked off by the creature, not much actual fighting is likely to occur.&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Crack&amp;#039;d and Crook&amp;#039;d Manse}}&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Beginner scenarios]]&lt;br /&gt;
[[Category:CoC:One-shot scenarios]]&lt;br /&gt;
[[Category:CoC:Slime scenarios]]&lt;br /&gt;
[[Category:CoC:Location-based scenarios]]&lt;br /&gt;
[[Category:CoC:Missing person scenarios]]&lt;br /&gt;
[[Category:CoC:Hired agent scenarios]]&lt;br /&gt;
[[Category:CoC:Small town scenarios]]&lt;br /&gt;
[[Category:CoC:Haunted house scenarios]]&lt;br /&gt;
[[Category:CoC:Letter from a stranger scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios referencing Shub-Niggurath]]&lt;br /&gt;
[[Category:CoC:Combat-light scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Plantation&amp;diff=15687</id>
		<title>The Plantation</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Plantation&amp;diff=15687"/>
		<updated>2015-09-15T02:05:37Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 36&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; [[Wesley Martin]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artists:&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators search out the secrets of a swamp in the Deep South, and descend into the lair of a being of passive disposition, but exhibiting an insatiable hunger.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The scenario is presented in five consecutive parts: &amp;quot;Strangers Meet&amp;quot;, &amp;quot;The Journey South&amp;quot;, &amp;quot;South Carolina&amp;quot;, &amp;quot;The Plantation&amp;quot;, and &amp;quot;The Night of Yig&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In Arkham, the investigators become involved in helping a young boy named Joe, who is seeking help in rescuing his older sister from becoming a human sacrifice at a South Carolina plantation.  The boy is searching for Albert Gist, a visiting professor at Miskatonic University and one of two brothers who own the plantation.  During their meeting with the professor, the group is attacked by cultists aiming to capture the boy.  Soon after, the investigators begin their journey to South Carolina, accompanied by young Joe and Professor Gist and pursued by cultists along the way.&lt;br /&gt;
&lt;br /&gt;
Albert&amp;#039;s estranged brother, Caleb Gist, runs the dilapidated plantation and is hoping to restore it to its former glory by summoning and serving Yig, the Father of Serpents.  By exploiting and perverting the local Obeah religion, Caleb has formed a large cult that regularly attempts to summon Yig, but so far without success.  Recently, a Serpent Man disguised as an Obeah priest has told Caleb that success depends upon his help and a human sacrifice.  The investigators arrive at the plantation the day before the The Night of Yig ceremony is to be held in the nearby swampland.&lt;br /&gt;
&lt;br /&gt;
Unknown to the cultists or investigators, Yig has actually arranged for the investigators and the Serpent Man to be present during the ceremony for reasons of his own.  S&amp;#039;ssruxxa, an ancient Serpent Sorceress trapped in a tomb beneath the swamp for thousands of years, has been re-directing the power of the cultists&amp;#039; ceremonies toward herself.  Yig intends to have the investigators distract S&amp;#039;ssruxxa during the upcoming ceremony, allowing him to enter our world and exact revenge upon the defiant sorceress.  &lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Plantation Papers #1-2&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Arkham]], Charleston SC, Walterboro SC, Gist Plantation&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Yig]], [[Children of Yig]], [[Serpent Men]], [[Zombie]], Charmed Alligator, [[S&amp;#039;ssruxxa]] (Serpent Sorceress), [[Homunculi]] (servants of the Serpent Sorceress)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Cultu Kukulcanos]], [[Cult of Kukulcan]], [[Papa Shapo]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a map of the plantation and floor plans for Albert Gist&amp;#039;s house and the Gist mansion.&lt;br /&gt;
&lt;br /&gt;
The scenario provides short side-bar articles on Yig and his minions, the Obeah religion, South Carolina as a setting, and natural swampland hazards.&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that it is intended for investigators who have had at least some experience with the Cthulhu Mythos and that good weapon skills are almost essential.&lt;br /&gt;
&lt;br /&gt;
The scenario officially starts in Arkham, but it can begin in any U.S. town or city with a nearby college or university.&lt;br /&gt;
&lt;br /&gt;
Certain minor NPCs (sheriff, reverend, FBI agents) are not integral to the story, but the scenario notes that the Keeper can use them to come to the investigators&amp;#039; rescue as a sort of &amp;quot;Deus ex machina&amp;quot; if desired.&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Plantation}}&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Louisiana]]&lt;br /&gt;
[[Category:CoC:Yig scenarios]]&lt;br /&gt;
[[Category:CoC:Combat-heavy scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Key_and_the_Gate&amp;diff=15686</id>
		<title>The Key and the Gate</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Key_and_the_Gate&amp;diff=15686"/>
		<updated>2015-09-15T01:55:49Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The Key and the Gate&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a Mythos tome appearing in the Call of Cthulhu scenario [[Mr. Corbitt]] from [[Mansions of Madness (Supplement)]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A large, crudely fashioned book bound in cobra skin, written in Sanskrit.&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
Information about [[Yog-Sothoth]] and his manifestation as the multi-limbed demon [[Ramasekva]], who splits worlds apart and devours the survivors. It contains the spell Call/Dismiss Ramasekva; casting this peculiar version of the Call/Dismiss Yog-Sothoth spell does not involve building a stone tower, but does require the use of a drug synthesized from an alien plant.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
*Call/Dismiss Ramasekva&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Key and the Gate}}&lt;br /&gt;
[[Category:Mythos:Tomes]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Key_and_the_Gate&amp;diff=15685</id>
		<title>The Key and the Gate</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Key_and_the_Gate&amp;diff=15685"/>
		<updated>2015-09-15T01:54:56Z</updated>

		<summary type="html">&lt;p&gt;Meyer: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The Key and the Gate&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a Mythos tome appearing in the Call of Cthulhu scenario Mr. Corbitt from Mansions of Madness (Supplement).  ==Description== A large,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The Key and the Gate&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a Mythos tome appearing in the Call of Cthulhu scenario [[Mr. Corbitt]] from [[Mansions of Madness (Supplement)]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A large, crudely fashioned book bound in cobra skin, written in Sanskrit.&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
Information about [[Yog-Sothoth]] and his manifestation as the multi-limbed demon [[Ramasekva]], who splits worlds apart and devours the survivors. It contains the spell Call/Dismiss Ramasekva; casting this peculiar version of the Call/Dismiss Yog-Sothoth spell does not involve building a stone tower, but does require the use of a drug synthesized from an alien plant.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
*Call/Dismiss Ramasekva&lt;br /&gt;
&lt;br /&gt;
[[Category:Mythos:Tomes]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Formless_Spawn&amp;diff=15675</id>
		<title>Formless Spawn</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Formless_Spawn&amp;diff=15675"/>
		<updated>2015-09-15T00:58:35Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Formless Spawn&amp;#039;&amp;#039;&amp;#039; are a servitor race closely associated with [[Tsathoggua]] and often found his cavernous temples.&lt;br /&gt;
&lt;br /&gt;
Both Tsathoggua and his Formless Spawn were created by [[Clark Ashton Smith]] in his 1929 story [https://en.wikipedia.org/wiki/The_Tale_of_Satampra_Zeiros|&amp;#039;&amp;#039;The Tale of Satampre Zeiros&amp;#039;&amp;#039;] and also appeared in H.P. Lovecraft and Zealia Bishop&amp;#039;s 1930 story [https://en.wikipedia.org/wiki/The_Mound_%28short_story%29|&amp;#039;&amp;#039;The Mound&amp;#039;&amp;#039;].&lt;br /&gt;
&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;quot;Then two arms—if one could call them arms—likewise arose inch by inch, and we saw that the thing was not, as we had thought, a creature immersed in the liquid, but that the liquid itself had put forth this hideous neck and head, and was now forming these damnable arms, that groped toward us with tentacle-like appendages in lieu of claws or hands!&amp;quot;&amp;#039;&amp;#039; &lt;br /&gt;
— Clark Ashton Smith, &amp;#039;&amp;#039;The Tale of Satampre Zeiros&amp;#039;&amp;#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;quot;When the men of K’n-Yan went down into N’Kai’s black abyss with their great atom-power searchlights, they found living things—living things that oozed along stone channels and worshipped onyx and basalt images of Tsathoggua. But they were not toads like Tsathoggua himself. Far worse—they were amorphous lumps of viscous black slime that took temporary shapes for various purposes. The explorers of K’N-Yan did not pause for detailed observations, and those that escaped alive sealed the passage.&amp;quot;&amp;#039;&amp;#039; &lt;br /&gt;
— H.P. Lovecraft and Zealia Bishop, &amp;#039;&amp;#039;The Mound&amp;#039;&amp;#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Black, protean beings that can change shape in an instant, from toad-like lumps to elongated things with hundreds of rudimentary legs. They ooze through small cracks and enlarge their appendages at will.&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Formless Spawn are capable of several simultaneous attacks with their fluid bodies and can even swallow an investigator whole.&lt;br /&gt;
&lt;br /&gt;
==Sanity Check==&lt;br /&gt;
1/1D10 Sanity points to see a Formless Spawn.&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Formless_Spawn&amp;diff=15674</id>
		<title>Formless Spawn</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Formless_Spawn&amp;diff=15674"/>
		<updated>2015-09-15T00:57:56Z</updated>

		<summary type="html">&lt;p&gt;Meyer: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Formless Spawn&amp;#039;&amp;#039;&amp;#039; are a servitor race closely associated with Tsathoggua and often found his cavernous temples.  Both Tsathoggua and his Formless Spawn were created by...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Formless Spawn&amp;#039;&amp;#039;&amp;#039; are a servitor race closely associated with [[Tsathoggua]] and often found his cavernous temples.&lt;br /&gt;
&lt;br /&gt;
Both Tsathoggua and his Formless Spawn were created by [[Clark Ashton Smith]] in his 1929 story [https://en.wikipedia.org/wiki/The_Tale_of_Satampra_Zeiros|&amp;#039;&amp;#039;The Tale of Satampre Zeiros&amp;#039;&amp;#039;] and also appeared in H.P. Lovecraft and Zealia Bishop&amp;#039;s 1930 story [https://en.wikipedia.org/wiki/The_Mound_%28short_story%29|&amp;#039;&amp;#039;The Mound&amp;#039;&amp;#039;].&lt;br /&gt;
&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;quot;Then two arms—if one could call them arms—likewise arose inch by inch, and we saw that the thing was not, as we had thought, a creature immersed in the liquid, but that the liquid itself had put forth this hideous neck and head, and was now forming these damnable arms, that groped toward us with tentacle-like appendages in lieu of claws or hands!&amp;quot;&amp;#039;&amp;#039; &lt;br /&gt;
— Clark Ashton Smith, &amp;#039;&amp;#039;The Tale of Satampre Zeiros&amp;#039;&amp;#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;quot;When the men of K’n-Yan went down into N’Kai’s black abyss with their great atom-power searchlights, they found living things—living things that oozed along stone channels and worshipped onyx and basalt images of Tsathoggua. But they were not toads like Tsathoggua himself. Far worse—they were amorphous lumps of viscous black slime that took temporary shapes for various purposes. The explorers of K’N-Yan did not pause for detailed observations, and those that escaped alive sealed the passage.&amp;quot;&amp;#039;&amp;#039; &lt;br /&gt;
— H.P. Lovecraft and Zealia Bishop, &amp;#039;&amp;#039;The Mound&amp;#039;&amp;#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Black, protean beings that can change shape in an instant, from toad-like lumps to elongated things with hundreds of rudimentary legs. They ooze through small cracks and enlarge their appendages at will.&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
Formless Spawn are capable of several simultaneous attacks with their fluid bodies and can even swallow an investigator whole.&lt;br /&gt;
&lt;br /&gt;
==Sanity Check==&lt;br /&gt;
1/1D10 Sanity points to see a formless spawn.&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mr._Corbitt&amp;diff=15643</id>
		<title>Mr. Corbitt</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mr._Corbitt&amp;diff=15643"/>
		<updated>2015-09-14T22:48:37Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artists:&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from an investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed while observing Mr. Corbitt returning home with some packages - one of which appears to contain a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Fourteen years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth along with its mother in Corbitt&amp;#039;s house; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement for the past twelve years.  An abomination, a mass of tissue devoid of human organs and limbs, Man-Bagari - the child of Yog-Sothoth - is tended to by Corbitt until the day it can serve as a Bridge for Yog-Sothoth to enter our world.  Corbitt has been procuring children&amp;#039;s limbs and other body parts from the local hospital to surgically aid (and feed) the &amp;quot;Child-Thing&amp;quot;.   Corbitt also has access to an alien drug that can propel the user into insanity and even into other dimensions.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the child of Yog-Sothoth has been growing rapidly and requires more and more body parts and food.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Corbitt Papers #1-4&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Anonymous U.S. town or city&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Man-Bagari the Child-Thing]], [[Ramasekva]], [[Yog-Sothoth]], Dimensional Being, Scampering Woman-Thing&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[True Magick]], [[The Key and the Gate]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
Includes a map of Corbitt&amp;#039;s property and floor plans for Corbitt&amp;#039;s house.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states it can be run for one or more investigators, but that one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
This is a 1920s-era scenario, but a Keeper shouldn&amp;#039;t have difficulty moving it to a different time period, keeping in mind that it does involve secret surgical transplants (which are aided by Yog-Sothoth and magic tomes).&lt;br /&gt;
&lt;br /&gt;
The location of the scenario isn&amp;#039;t specifically identified, so it could take place in any town or city with a nearby hospital and local newspaper.   &lt;br /&gt;
&lt;br /&gt;
The scenario resolution is open-ended for the investigators.  Options addressed include destroying the threat, alerting the authorities, just walking away, or even nursing the creature to maturity.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Yog-Sothoth scenarios]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Plantation&amp;diff=15641</id>
		<title>The Plantation</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Plantation&amp;diff=15641"/>
		<updated>2015-09-14T22:48:02Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 36&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; [[Wesley Martin]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artists:&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators search out the secrets of a swamp in the Deep South, and descend into the lair of a being of passive disposition, but exhibiting an insatiable hunger.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The scenario is presented in five consecutive parts: &amp;quot;Strangers Meet&amp;quot;, &amp;quot;The Journey South&amp;quot;, &amp;quot;South Carolina&amp;quot;, &amp;quot;The Plantation&amp;quot;, and &amp;quot;The Night of Yig&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In Arkham, the investigators become involved in helping a young boy named Joe, who is seeking help in rescuing his older sister from becoming a human sacrifice at a South Carolina plantation.  The boy is searching for Albert Gist, a visiting professor at Miskatonic University and one of two brothers who own the plantation.  During their meeting with the professor, the group is attacked by cultists aiming to capture the boy.  Soon after, the investigators begin their journey to South Carolina, accompanied by young Joe and Professor Gist and pursued by cultists along the way.&lt;br /&gt;
&lt;br /&gt;
Albert&amp;#039;s estranged brother, Caleb Gist, runs the dilapidated plantation and is hoping to restore it to its former glory by summoning and serving Yig, the Father of Serpents.  By exploiting and perverting the local Obeah religion, Caleb has formed a large cult that regularly attempts to summon Yig, but so far without success.  Recently, a Serpent Man disguised as an Obeah priest has told Caleb that success depends upon his help and a human sacrifice.  The investigators arrive at the plantation the day before the The Night of Yig ceremony is to be held in the nearby swampland.&lt;br /&gt;
&lt;br /&gt;
Unknown to the cultists or investigators, Yig has actually arranged for the investigators and the Serpent Man to be present during the ceremony for reasons of his own.  S&amp;#039;ssruxxa, an ancient Serpent Sorceress trapped in a tomb beneath the swamp for thousands of years, has been re-directing the power of the cultists&amp;#039; ceremonies toward herself.  Yig intends to have the investigators distract S&amp;#039;ssruxxa during the upcoming ceremony, allowing him to enter our world and exact revenge upon the defiant sorceress.  &lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Plantation Papers #1-2&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Arkham]], Charleston SC, Walterboro SC, Gist Plantation&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Yig]], [[Children of Yig]], [[Serpent Men]], [[Zombie]], Charmed Alligator, S&amp;#039;ssruxxa (Serpent Sorceress)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Cultu Kukulcanos]], [[Cult of Kukulcan]], [[Papa Shapo]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a map of the plantation and floor plans for Albert Gist&amp;#039;s house and the Gist mansion.&lt;br /&gt;
&lt;br /&gt;
The scenario provides short side-bar articles on Yig and his minions, the Obeah religion, South Carolina as a setting, and natural swampland hazards.&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that it is intended for investigators who have had at least some experience with the Cthulhu Mythos and that good weapon skills are almost essential.&lt;br /&gt;
&lt;br /&gt;
The scenario officially starts in Arkham, but it can begin in any U.S. town or city with a nearby college or university.&lt;br /&gt;
&lt;br /&gt;
Certain minor NPCs (sheriff, reverend, FBI agents) are not integral to the story, but the scenario notes that the Keeper can use them to come to the investigators&amp;#039; rescue as a sort of &amp;quot;Deus ex machina&amp;quot; if desired.&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Plantation}}&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Louisiana]]&lt;br /&gt;
[[Category:CoC:Yig scenarios]]&lt;br /&gt;
[[Category:CoC:Combat-heavy scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mansion_of_Madness_(Scenario)&amp;diff=15640</id>
		<title>Mansion of Madness (Scenario)</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mansion_of_Madness_(Scenario)&amp;diff=15640"/>
		<updated>2015-09-14T22:47:23Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; [[Fred Behrendt]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artists:&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators visit the house of a wealthy art collector, and find his collection of paintings a bit odd but intriguing.  Do they offer a hint of things to come?&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The scenario is presented in three parts: &amp;quot;The Investigation&amp;quot;, &amp;quot;House of Dreams&amp;quot;, and &amp;quot;Tracking Down Crater&amp;quot;.  It has three different antagonists: Josephine Garsetti, Ezekiel Crater, and The Thing Hanging in the Void. &lt;br /&gt;
&lt;br /&gt;
The investigators are asked to look into the disappearance of Andrew Keetling, a Boston art collector.  The normally retiring businessman has recently been dating an aspiring artist, Josephine Garsetti, but neither of them have been seen in two weeks.  Three of the young woman&amp;#039;s possibly Mythos-based paintings hang in Keetling&amp;#039;s study.&lt;br /&gt;
&lt;br /&gt;
Josephine Garsetti has for years been under the influence of The Thing Hanging in the Void, a living nightmare that feeds upon human souls and dwells in the Dreamlands.  Blood sacrifices in the presence of an ancient artifact called the Dark Stone draw The Thing closer to our waking world, and it needs only one more victim to complete its goal.  Following the recent destruction of her murderous Boston cult by police, Garsetti has returned to her hometown of Muskrat Rapids, Pennsylvania with both Andrew Keetling and the Dark Stone.&lt;br /&gt;
&lt;br /&gt;
Ezekiel Crater, a notorious Boston gangster and bootlegger, had been the previous owner of the Dark Stone and he wants it back.  The artifact came into his possession by accident and gave him amazing powers until it was stolen by Garsetti.  During the theft, Garsetti transformed Crater into a quasi-insectoid creature and Crater hopes that he can use the Dark Stone to change himself back.&lt;br /&gt;
&lt;br /&gt;
The investigators begin their adventure in Boston but will likely travel to Muskrat Rapids in Pennsylvania and also to Crater&amp;#039;s mansion a few miles outside of Boston.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Mansion Papers #1-5&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Boston, Muskrat Rapids PA&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[The Thing Hanging in the Void]], [[Dream Ghoul]], [[Immature Crater Child]], [[Adult Crater Child]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Book of Eibon]], [[Kingdom of Shadows]], [[Logbook of Ezekiel Crater]], [[Musings of the White Witch]], [[Nameless Cults]], [[New World Rituals]], [[Scriptures of the Riven Valley]], [[Dark Stone]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a small map of New England and floor plans of Andrea Pentargon&amp;#039;s Apartment, The Sailor&amp;#039;s Club, the Garsetti House, and Crater&amp;#039;s House.&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The initial investigation is firmly set in Boston, but it wouldn&amp;#039;t take much work for the Keeper to move it or the other locations elsewhere.&lt;br /&gt;
&lt;br /&gt;
The year of the scenario isn&amp;#039;t given, but aside from the references to gangsters and bootlegging it could conceivably be set in any era.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Boston]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15639</id>
		<title>The Sanatorium</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15639"/>
		<updated>2015-09-14T22:46:29Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; [[Keith Herber]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artists:&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A few days visit with an old friend on an offshore island seems like the ideal way to relax, but not all vacations turn out as one would wish.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The investigators have been invited by an old friend, Dr. Aldous Brewer, to visit North Island to enjoy the scenery and discuss the doctor&amp;#039;s latest research.  The small island is located just off the New England coast and is the site of Dr. Brewer&amp;#039;s North Island Sanatorium, a respected asylum for patients from wealthy families.&lt;br /&gt;
&lt;br /&gt;
Brewer has recently been criticized by some of his peers for his claims to have found evidence of the &amp;quot;Collective Unconscious&amp;quot; through his work with a few special patients brought to the sanatorium for this purpose.   One patient has exhibited many different personalities from the past, including the ancient Egyptian Princess (and Priestess of Bast) Annephis.  Another patient seems to channel a mysterious and threatening alien being.&lt;br /&gt;
&lt;br /&gt;
Unknown to the arriving investigators, one patient has created a gate allowing a powerful alien Mythos creature to enter our world.  This Creature from Another World is in an embryonic, transitional state that requires feeding on humans before it can grow to the point at which it can leave our planet.  One of the asylum staff members encountered the Creature, went insane, and has murdered Dr. Brewer and the rest of the sanatorium staff as sacrifices to his new god.  The inmates have been freed in the process and are in varying states of trauma and denial.&lt;br /&gt;
&lt;br /&gt;
The Creature has hidden itself in an abandoned lighthouse on the island awaiting more sacrifices.  If the insane staff member is prevented from supplying them, the Creature will have no choice but to return to the sanatorium for more food.&lt;br /&gt;
&lt;br /&gt;
The investigators arrive the night after these events and soon find themselves isolated with no means of escape or contacting the mainland.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Sanatorium Papers #1-9&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; North Island (off the coast of New England)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[The Creature from Another World]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[The Castro Manuscript]], [[Poems by Allen Harding]], [[Elder Sign]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a map of North Island, the Sanatorium Grounds, and floor plans for North Island Sanatorium.&lt;br /&gt;
&lt;br /&gt;
The scenario provides very short side-bar articles on therapy, hypnosis, and the spell [[Blessing of Bast]].&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that, although not essential, the skills of Hypnotism, Medicine, Pharmacy, Psychiatry, Psychoanalysis, and Psychology can be of great value.  An NPC with these skills has been included in case the Keeper wishes to add him to the investigators&amp;#039; group.&lt;br /&gt;
&lt;br /&gt;
The location of the island is close to the New England coast, but it could be easily set anywhere.&lt;br /&gt;
&lt;br /&gt;
The year of the scenario is not stated, although references in a few of the handouts would put it around 1924.  There is a reference to the discovery of King Tutankhamun&amp;#039;s Tomb (1922) but it is not essential and could be excluded.  A Keeper would have little difficulty moving it to the Gaslight or a later era.&lt;br /&gt;
&lt;br /&gt;
An interesting aspect of the scenario is the probable need for the investigators to look after, medicate, and feed the surviving inmates while also trying to solve the mystery.&lt;br /&gt;
&lt;br /&gt;
The scenario author notes that the pace of the adventure can be adjusted by requiring more or fewer sacrifices each night, but that the intention is to give the investigators at least three or four days on the island wresting with their situation before the final climax.  The Creature needs between 9 and 12 victims (Keeper&amp;#039;s choice) before it can dramatically (and destructively) transform and escape the island.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Sanatorium}}&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Elder Sign scenarios]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Old_Damned_House&amp;diff=15638</id>
		<title>The Old Damned House</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Old_Damned_House&amp;diff=15638"/>
		<updated>2015-09-14T22:44:15Z</updated>

		<summary type="html">&lt;p&gt;Meyer: Created page with &amp;quot;==Details==  &amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 30  &amp;#039;&amp;#039;&amp;#039;Authors:&amp;#039;&amp;#039;&amp;#039; Penny Love, Liam Routt  &amp;#039;&amp;#039;&amp;#039;Artist:&amp;#039;&amp;#039;&amp;#039; David Lee Ingersoll, David Conyers  &amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; 1920s  &amp;#039;&amp;#039;&amp;#039;Appears in:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 30&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Authors:&amp;#039;&amp;#039;&amp;#039; [[Penny Love]], [[Liam Routt]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist:&amp;#039;&amp;#039;&amp;#039; [[David Lee Ingersoll]], [[David Conyers]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators are hired to recover the famous Hazard Pearls.  Were they really stolen, or are there more sinister truths to be discovered?.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The scenario is presented in three sectons: &amp;quot;The Past&amp;quot;, &amp;quot;The Future&amp;quot;, and &amp;quot;The Story&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The investigators are hired by an insurance company to determine the validity of the claim that the famous Hazard Pearls have been stolen and also to retrieve the pearls whether the claim is valid or not.  The pearls have in fact been stolen (although only briefly) from the Hazard family mansion by an infamous thief known as &amp;quot;The Accursed Cat Burglar&amp;quot;.  However, the burglar immediately stumbled upon the secrets of the Hazard family, was killed, and both his body and the pearls remain hidden in the mansion.&lt;br /&gt;
&lt;br /&gt;
The Hazard family mansion in Mystic, Connecticut dates back to the 1700s, and while it was once magnificent and the family prosperous, the Hazard fortunes have declined to the point that the mansion has fallen into disrepair and the family has been forced to sell almost all of its valuables.  The Hazards have long been under a curse brought upon them by Wilfred Hazard after his return from a failed expedition to the Caverns of N&amp;#039;kai in 1759.  Hazard survived the expedition to the cavernous lair of the Great Old One Tsathoggua, but brought with him the cursed string of pearls and a small piece of Tsathoggua festering inside his body.  In the intervening 150+ years, the family has become corrupted and deformed, protecting the secret of the still-living but transformed Wilfred Hazard and his ghastly breeding and feeding habits.&lt;br /&gt;
&lt;br /&gt;
The Hazard family itself is neither malevolent nor an active threat.  The remaining older members are fully aware of the curse and what Wilfred has become, but out of family loyalty do their best to care for Wilfred and prevent him from escaping to devour the locals.  The youngest of the family, 20-year-old twins Ellery and Isabeau, seem to have escaped the effects of the curse completely and have been kept ignorant of the family history.&lt;br /&gt;
&lt;br /&gt;
Unknown to everyone except Wilfred Hazard himself, however, are the five deformed Hazard children (thought to have died) who hide in the mansion, playing tricks and searching for food.&lt;br /&gt;
&lt;br /&gt;
As the scenario unfolds, the investigators will attempt to solve the case of the missing pearls, discover the Hazard family secrets, confront Wilfred, rescue the twins from their fate, and possibly find themselves facing Tsathoggua himself in the Caverns of N&amp;#039;kai.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Old Damned House Papers #1-4&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Mystic, Connecticut; Caverns of [[N&amp;#039;kai]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Tsathoggua]], [[Formless Spawn]] of Tsathoggua, [[Wilfred Hazard]], [[Monstrous Hazard]] Children&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Wilfred Hazard&amp;#039;s Testament]], [[Hazard Pearls]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
This scenario was not included in the original edition of the Mansions of Madness supplement, but was added for the 2nd Edition.  The artwork is in a much different style than the other scenarios in the 2nd Edition booklet.&lt;br /&gt;
&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes floor plans for the Hazard Mansion.&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that it is ideal for new investigators&amp;#039; first exposure to the Mythos, but recommends that players already have some experience with the game.&lt;br /&gt;
&lt;br /&gt;
The scenario takes place in Mystic, Connecticut but could easily be re-located elsewhere.&lt;br /&gt;
&lt;br /&gt;
The scenario is set in the 1920s era, but could probably be set in most any other era with few changes.&lt;br /&gt;
&lt;br /&gt;
The scenario estimates three sessions of play needed to complete the adventure.&lt;br /&gt;
&lt;br /&gt;
The authors note that they took inspiration from the 1932 film &amp;#039;&amp;#039;The Old Dark House&amp;#039;&amp;#039;, detective fiction of the era, and H.P. Lovecraft&amp;#039;s story [[https://en.wikipedia.org/wiki/The_Mound_%28short_story%29|&amp;#039;&amp;#039;The Mound&amp;#039;&amp;#039;]].  They suggest that the Keeper present the scenario in the spirit of a 1920s mystery novel, but that the mood should become gradually darker and more surreal as the investigators discover the family&amp;#039;s secrets, and that by the climax the mood should be very dark and deadly.&lt;br /&gt;
&lt;br /&gt;
The investigators&amp;#039; motivation for taking on the case seems to be limited to a financial one, being hired as an already-established group with no personal ties to the situation.  Another possibility could be that the investigators are already acquainted with the twins Ellery and Isabeau Hazard and come to their aid instead of being hired by the insurance company (this would also strengthen the investigators&amp;#039; desire to save the twins).&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Old Damned House}}&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Tsathoggua scenarios]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15637</id>
		<title>User:Meyer</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15637"/>
		<updated>2015-09-14T22:43:31Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 30&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Authors:&amp;#039;&amp;#039;&amp;#039; [[Penny Love]], [[Liam Routt]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist:&amp;#039;&amp;#039;&amp;#039; [[David Lee Ingersoll]], [[David Conyers]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators are hired to recover the famous Hazard Pearls.  Were they really stolen, or are there more sinister truths to be discovered?.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The scenario is presented in three sectons: &amp;quot;The Past&amp;quot;, &amp;quot;The Future&amp;quot;, and &amp;quot;The Story&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The investigators are hired by an insurance company to determine the validity of the claim that the famous Hazard Pearls have been stolen and also to retrieve the pearls whether the claim is valid or not.  The pearls have in fact been stolen (although only briefly) from the Hazard family mansion by an infamous thief known as &amp;quot;The Accursed Cat Burglar&amp;quot;.  However, the burglar immediately stumbled upon the secrets of the Hazard family, was killed, and both his body and the pearls remain hidden in the mansion.&lt;br /&gt;
&lt;br /&gt;
The Hazard family mansion in Mystic, Connecticut dates back to the 1700s, and while it was once magnificent and the family prosperous, the Hazard fortunes have declined to the point that the mansion has fallen into disrepair and the family has been forced to sell almost all of its valuables.  The Hazards have long been under a curse brought upon them by Wilfred Hazard after his return from a failed expedition to the Caverns of N&amp;#039;kai in 1759.  Hazard survived the expedition to the cavernous lair of the Great Old One Tsathoggua, but brought with him the cursed string of pearls and a small piece of Tsathoggua festering inside his body.  In the intervening 150+ years, the family has become corrupted and deformed, protecting the secret of the still-living but transformed Wilfred Hazard and his ghastly breeding and feeding habits.&lt;br /&gt;
&lt;br /&gt;
The Hazard family itself is neither malevolent nor an active threat.  The remaining older members are fully aware of the curse and what Wilfred has become, but out of family loyalty do their best to care for Wilfred and prevent him from escaping to devour the locals.  The youngest of the family, 20-year-old twins Ellery and Isabeau, seem to have escaped the effects of the curse completely and have been kept ignorant of the family history.&lt;br /&gt;
&lt;br /&gt;
Unknown to everyone except Wilfred Hazard himself, however, are the five deformed Hazard children (thought to have died) who hide in the mansion, playing tricks and searching for food.&lt;br /&gt;
&lt;br /&gt;
As the scenario unfolds, the investigators will attempt to solve the case of the missing pearls, discover the Hazard family secrets, confront Wilfred, rescue the twins from their fate, and possibly find themselves facing Tsathoggua himself in the Caverns of N&amp;#039;kai.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Old Damned House Papers #1-4&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Mystic, Connecticut; Caverns of [[N&amp;#039;kai]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Tsathoggua]], [[Formless Spawn]] of Tsathoggua, [[Wilfred Hazard]], [[Monstrous Hazard]] Children&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Wilfred Hazard&amp;#039;s Testament]], [[Hazard Pearls]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
This scenario was not included in the original edition of the Mansions of Madness supplement, but was added for the 2nd Edition.  The artwork is in a much different style than the other scenarios in the 2nd Edition booklet.&lt;br /&gt;
&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes floor plans for the Hazard Mansion.&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that it is ideal for new investigators&amp;#039; first exposure to the Mythos, but recommends that players already have some experience with the game.&lt;br /&gt;
&lt;br /&gt;
The scenario takes place in Mystic, Connecticut but could easily be re-located elsewhere.&lt;br /&gt;
&lt;br /&gt;
The scenario is set in the 1920s era, but could probably be set in most any other era with few changes.&lt;br /&gt;
&lt;br /&gt;
The scenario estimates three sessions of play needed to complete the adventure.&lt;br /&gt;
&lt;br /&gt;
The authors note that they took inspiration from the 1932 film &amp;#039;&amp;#039;The Old Dark House&amp;#039;&amp;#039;, detective fiction of the era, and H.P. Lovecraft&amp;#039;s story [[https://en.wikipedia.org/wiki/The_Mound_%28short_story%29|&amp;#039;&amp;#039;The Mound&amp;#039;&amp;#039;]].  They suggest that the Keeper present the scenario in the spirit of a 1920s mystery novel, but that the mood should become gradually darker and more surreal as the investigators discover the family&amp;#039;s secrets, and that by the climax the mood should be very dark and deadly.&lt;br /&gt;
&lt;br /&gt;
The investigators&amp;#039; motivation for taking on the case seems to be limited to a financial one, being hired as an already-established group with no personal ties to the situation.  Another possibility could be that the investigators are already acquainted with the twins Ellery and Isabeau Hazard and come to their aid instead of being hired by the insurance company (this would also strengthen the investigators&amp;#039; desire to save the twins).&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Old Damned House}}&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Tsathoggua scenarios]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Cthulhu_Mythos&amp;diff=15633</id>
		<title>Cthulhu Mythos</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Cthulhu_Mythos&amp;diff=15633"/>
		<updated>2015-09-14T21:38:24Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* Table-a (A–F) */ Corrected Formless Spawn as individual creature for wiki consistency.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:cthulhu.jpg|thumb|Cthulhu in R&amp;#039;lyeh]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cthulhu mythos&amp;#039;&amp;#039;&amp;#039; is the term coined by the writer [[August Derleth]] to describe the shared themes, characters, and elements in the works of [[H.P. Lovecraft]], his protegés, and writers influenced by him. Together, they form the mythos that authors, writing in the Lovecraftian [[wikt:milieu|milieu]], have used&amp;amp;mdash;and continue to use&amp;amp;mdash;to craft their stories [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
Although this mythology is sometimes called the &amp;#039;&amp;#039;Lovecraft Mythos&amp;#039;&amp;#039;&amp;amp;mdash;most notably by the Lovecraft scholar [[S.T. Joshi]] [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]&amp;amp;mdash;it has long since moved beyond Lovecraft&amp;#039;s original conception. Still, purists who wish to discuss Lovecraft&amp;#039;s work, rather than the modifications and expansions of it written by others, consider this to be the most accurate term. Lovecraft himself occasionally referred to it as the &amp;#039;&amp;#039;[[Arkham]] cycle&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;], after the main fictional town in his world, or &amp;#039;&amp;#039;[[Yog-Sothoth]]ery&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;], after one of its primary gods.&lt;br /&gt;
&lt;br /&gt;
==Lovecraft and the mythos==&lt;br /&gt;
&lt;br /&gt;
In his essay &amp;quot;The Lovecraft Mythos&amp;quot;, S. T. Joshi defines four key elements in Lovecraft&amp;#039;s mythos: (1) the fundamental principle of &amp;#039;&amp;#039;cosmicism&amp;#039;&amp;#039;, (2) an imaginary New England setting, (3) recurring &amp;quot;pseudomythological&amp;quot; entities, and (4) works of arcane literature. Joshi points out, however, that Lovecraft never fully realized his mythos at any time in his career, but instead developed it gradually, adding elements to it with each story he wrote [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&lt;br /&gt;
===Cosmicism===&lt;br /&gt;
&lt;br /&gt;
Common themes in Lovecraft&amp;#039;s fiction are the insignificance of humanity in the universe [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;6&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;] and the search for knowledge ending in disaster [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Humans are often subject to powerful beings and other cosmic forces, but these forces are not so much malevolent as they are indifferent toward humanity [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Lovecraft called this viewpoint &amp;#039;&amp;#039;Cosmicism&amp;#039;&amp;#039;, a doctrine which holds that humankind&amp;#039;s religious beliefs are a mere conceit and that ultimately humanity is alone and defenseless in an uncaring universe [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;9&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&lt;br /&gt;
===Imaginary New England setting===&lt;br /&gt;
&lt;br /&gt;
Many of Lovecraft&amp;#039;s tales take place in a fictional New England setting which may be connected to what Lovecraft called his &amp;quot;Arkham cycle&amp;quot;. These ficticious locales may also parallel real-life places in Massachusetts (see table below) [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Lovecraft&amp;#039;s parallels to real places&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
!Fictional town or city&lt;br /&gt;
!Actual location in Massachusetts&lt;br /&gt;
|-&lt;br /&gt;
|[[Arkham]]||Salem&lt;br /&gt;
|-&lt;br /&gt;
|[[Dunwich]]||Vicinity of Hampden, Wilbraham, and Monson&lt;br /&gt;
|-&lt;br /&gt;
|[[Innsmouth]]||Newburyport&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingsport]]||Marblehead&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Lovecraft&amp;#039;s pantheon===&lt;br /&gt;
&lt;br /&gt;
[[Image:CthulhumythosShrefflerchart.gif|frame|right|Lovecraft&amp;#039;s original pantheon]]&lt;br /&gt;
When Lovecraft conceived his imaginary mythology, he apparently never laid out a definitive plan to follow. Instead, he simply launched into writing his stories, adding matter-of-fact references to the various deities and monsters of the mythos. Furthermore, Lovecraft often used these references capriciously, indicating that he probably favored drama over consistency (a noteworthy example is Lovecraft&amp;#039;s use of &amp;#039;&amp;#039;[[Old One]]s&amp;#039;&amp;#039;, a term whose meaning varied from story to story). Nonetheless, Phillip A. Schreffler, in his book &amp;#039;&amp;#039;The H. P. Lovecraft Companion&amp;#039;&amp;#039;, argues that by carefully scrutinizing Lovecraft&amp;#039;s writings a workable framework emerges for a pantheon of beings (see figure at right) [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;11&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Not included in this chart is [[Nodens (Cthulhu mythos)|Nodens]] [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;12&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;], a member of a rival group of potent deities known as the &amp;quot;Elder Gods&amp;quot; (never expanded by Lovecraft) that were more or less benign [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;13&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&lt;br /&gt;
Lovecraft&amp;#039;s central deities are [[Azathoth]] and [[Yog-Sothoth]], both  representing opposing cosmic principles. Azathoth, the &amp;quot;blind and idiotic&amp;quot; ruler of the pantheon, occupies the literal center of the universe, whereas Yog-Sothoth, Azathoth&amp;#039;s co-ruler, embodies the infinite, existing in all places and in all times. Next in the hierarchy is [[Shub-Niggurath]] (whom Lovecraft mentions but never describes in his stories), representing a kind of pagan fertility god. Attending Azathoth at his court are the Other Gods, mysterious beings that dance mindlessly around Azathoth&amp;#039;s throne in cadence to the piping of a demonic flute, and [[Nyarlathotep]], the avatar and messenger of Azathoth and the Other Gods. Nyarlathotep is the only being that can interact intelligently with human beings, though he often manifests himself in human form to disguise his true appearance.&lt;br /&gt;
&lt;br /&gt;
The topmost tier of deities is served by earthbound, non-human beings. [[Cthulhu]] is regarded as the priest of the gods, while [[Dagon]] appears to be his subordinate. The lowest tier consists of the [[Elder Thing]]s and the [[Mi-go]], both extraterrestrial races, and the [[Deep One (Cthulhu mythos)|Deep Ones]], ocean-dwelling humanoids, which serve Cthulhu and Dagon [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;14&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&lt;br /&gt;
Because of the additions of later authors, the mythos pantheon has grown considerably and is now populated by deities and beings never conceived of by Lovecraft. Nevertheless, the original schema, which places Azathoth and Yog-Sothoth at the top of the pantheon, is still widely recognized by many mythos writers.&lt;br /&gt;
&lt;br /&gt;
====Gods and devils====&lt;br /&gt;
&lt;br /&gt;
According to [[Robert M. Price]] in his essay &amp;quot;Lovecraft&amp;#039;s &amp;#039;Artificial Mythology&amp;#039;&amp;quot;, Lovecraft never intended his pantheon of beings&amp;amp;mdash;occasionally referred to as the &amp;#039;&amp;#039;Old Ones&amp;#039;&amp;#039;&amp;amp;mdash;to be supernatural creatures but instead powerful extraterrestrials. For naive humans to worship these beings as &amp;#039;&amp;#039;gods&amp;#039;&amp;#039; or to deride them as &amp;#039;&amp;#039;devils&amp;#039;&amp;#039; was to feebly attempt to [[wikt:anthropomorphize|anthropomorphize]] them and thus render them into  mundane and explainable terms. What early humans could not understand they characterized as divine; thus, prescientific cultures deified incomprehensible entities like [[Azathoth]]. Though humans might try to placate or earn the favor of these beings by worshiping them, the Old Ones were not welcoming of such veneration and moreover were quick to exploit the  gullibility of their worshipers to further their own agenda.&lt;br /&gt;
&lt;br /&gt;
Lovecraft&amp;#039;s inspiration was to tear humanity from its supposedly vaunted place in the universe by forcing his characters to confront alien beings far older and wiser than humankind. Unfortunately, August Derleth, as well as other writers who followed after him, misinterpreted Lovecraft&amp;#039;s original conception and took the Old Ones to be literally supernatural and godlike. Derleth further distorted Lovecraft&amp;#039;s vision by concocting a parallel to the Christian narrative of Satan warring against Heaven, pairing the &amp;#039;&amp;#039;devils&amp;#039;&amp;#039; of Lovecraft&amp;#039;s mythos (the Old Ones) against a race of benevolent &amp;#039;&amp;#039;[[Elder God]]s&amp;#039;&amp;#039; with humanity&amp;#039;s fate hanging in the balance. In Price&amp;#039;s view, &amp;quot;religious fiction&amp;quot; of this sort could not be further from Lovecraft&amp;#039;s fundamental notion of an indifferent, nihilistic universe [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
====The revision mythos===&lt;br /&gt;
...to be expanded...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Cthulhuian pseudobiblia===&lt;br /&gt;
&lt;br /&gt;
A hallmark of Lovecraft&amp;#039;s mythos is the various mystical books and other writings of arcane lore which Edward Lauterbach calls &amp;quot;Cthulhuian pseudobiblia&amp;quot; [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;16&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. These tomes were invented by Lovecraft and his imitators to lend more believability to their stories. A good measure of humor was also employed in their creation; for example, &amp;#039;&amp;#039;Cultes des Goules&amp;#039;&amp;#039; is credited to the fictional writer Comte d&amp;#039;Erlette, an obvious pun of August Derleth&amp;#039;s name [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;17&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Selected fictional works&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;created by mythos authors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
!Author&lt;br /&gt;
!Fictional book&lt;br /&gt;
|-&lt;br /&gt;
|[[Robert Bloch]]||[[Cultes des Goules]],&amp;lt;br&amp;gt;[[De Vermis Mysteriis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramsey Campbell]]||[[Revelations of Glaaki]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lin Carter]]||[[Ponape Scripture]],&amp;lt;br&amp;gt;[[Zanthu Tablets]]&lt;br /&gt;
|-&lt;br /&gt;
|[[August Derleth]]||[[Celaeno Fragments]],&amp;lt;br&amp;gt;[[R’lyeh Text]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Robert E. Howard]]||[[Unaussprechlichen Kulten]]&lt;br /&gt;
|-&lt;br /&gt;
|[[H.P. Lovecraft]]||[[Dhol Chants]],&amp;lt;br&amp;gt;[[Necronomicon]],&amp;lt;br&amp;gt;[[Pnakotic Manuscripts]],&amp;lt;br&amp;gt;[[Seven Cryptical Books of Hsan]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Brian Lumley]]||[[Cthäat Aquadingen]],&amp;lt;br&amp;gt;[[G’harne Fragments]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Clark Ashton Smith]]||[[Book of Eibon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Structure of the mythos==&lt;br /&gt;
The mythos is centered on the [[Great Old One]]s, a fearsome assortment of ancient, powerful deities that once ruled the Earth. They are presently [[wikt:quiescent|quiescent]], having fallen into a death-like sleep at some time in the distant past [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. The most well-known of these beings is [[Cthulhu]], who currently lies &amp;quot;dead [but] dreaming&amp;quot; in the submerged city of [[R&amp;#039;lyeh]] somewhere in the Southeast Pacific Ocean. One day, &amp;quot;when the stars are right&amp;quot;, R&amp;#039;lyeh will rise from beneath the sea, and Cthulhu will awaken and wreak havoc on the earth [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;19&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
Despite his notoriety, Cthulhu is not the most powerful of the deities nor is he the theological center of the mythos [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Instead, this position is held by the demon-god [[Azathoth]], an [[Outer God]], ruling from his cosmically-centered court. Nonetheless, [[Nyarlathotep]], who fulfills Azathoth&amp;#039;s random urges, has intervened more frequently and more directly in human affairs than any other Outer God. He has also displayed more blatant contempt for humanity, including his own worshipers, than almost any other Lovecraftian deity.&lt;br /&gt;
&lt;br /&gt;
A number of different authors have applied different methods of structuring the entities of the Mythos. In part, this is an excellent manifestation of the ideas originated by Lovecraft, where contradictions were deliberately introduced to make the Mythos feel more naturalistic. However, some individuals like to choose one particular structuring form for their own use, whether private, for gaming, for fiction, or for whatever other use. To this end, a number of articles describing some of these structuring forms will be linked from here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Mythos Structures&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 1em auto 1em auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=silver|[[Chaosium Mythos]] ||bgcolor=silver| [[Derleth Mythos]] || bgcolor=silver|[[Lumley Mythos]] || bgcolor=silver|[[Tierney Gnostic Mythos]] || bgcolor=silver|[[Tynes Mythos]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Derleth&amp;#039;s involvement==&lt;br /&gt;
&lt;br /&gt;
Derleth had his own take on the mythos and tried to make it conform to his own Catholic values and dualism. Instead of a universe of meaninglessness and chaos, Derleth&amp;#039;s mythos is a struggle of &amp;#039;&amp;#039;good versus evil&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;21&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Derleth once wrote:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
NOTE: The following is quoted VERBATIM from the Arkham House edition -- please do not copyedit (except for adding/changing links).&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
As Lovecraft conceived the deities or forces of his mythos, there were, initially, the Elder Gods... [T]hese Elder Gods were benign deities, representing the forces of good, and existed peacefully at or near Betelgeuze in the constellation Orion, very rarely stirring forth to intervene in the unceasing struggle between the powers of evil and the races of Earth. These powers of evil were variously known as the Great Old Ones or the Ancient Ones...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;amp;mdash;August Derleth, &amp;quot;The Cthulhu Mythos&amp;quot;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lovecraft was an atheist [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;22&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;] and claimed that Immanuel Kant&amp;#039;s ethical system &amp;quot;is a joke.&amp;quot;  [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;23&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;] Because of this, Derleth&amp;#039;s theories about the &amp;#039;&amp;#039;Cthulhu mythos&amp;#039;&amp;#039; are inconsistent with Lovecraft&amp;#039;s design. The mythos was never intended to be a cohesive, singular entity; instead, it should be regarded as simply a collection of ideas that can be used in separate works to provoke the same emotions [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
Another problem with Derleth&amp;#039;s mythos is that the Elder Gods never appear in Lovecraft&amp;#039;s writings; except for one or two who appear as &amp;quot;Other Gods&amp;quot;, such as [[Nodens]] in Lovecraft&amp;#039;s &amp;quot;[[The Strange High House in the Mist]]&amp;quot; (though perhaps this is an example of how &amp;quot;very rarely [they stir] forth&amp;quot;; i.e., usually never).  Furthermore, the Great Old Ones, or &amp;#039;&amp;#039;Ancient Ones&amp;#039;&amp;#039;, have no unified pantheon [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Indeed, the term &amp;quot;Ancient Ones&amp;quot; appears in only one Lovecraft story, &amp;quot;[[Through the Gates of the Silver Key]]&amp;quot; (moreover, the story is actually a collaboration between Lovecraft and his friend and correspondent [[E. Hoffman Price]]).&lt;br /&gt;
&lt;br /&gt;
Derleth also introduced the concept of &amp;#039;&amp;#039;elementals&amp;#039;&amp;#039;, tying the deities of the mythos to the four elements of &amp;quot;air&amp;quot;, &amp;quot;earth&amp;quot;, &amp;quot;fire&amp;quot;, and &amp;quot;water&amp;quot;. This system left gaps which Derleth filled in by creating the beings [[Cthugha]] and [[Ithaqua]], representing the spheres of &amp;quot;fire&amp;quot; and &amp;quot;air&amp;quot;, respectively. However, the system is fraught with problems. For example, Derleth classified Cthulhu as a &amp;#039;&amp;#039;water elemental&amp;#039;&amp;#039;, but if this were so, how could he be trapped beneath the ocean and how could his psychic emanations be blocked by water? Another problem is that Derleth matched the  &amp;quot;earth&amp;quot; beings against the &amp;quot;fire&amp;quot; beings and the &amp;quot;air&amp;quot; beings against the &amp;quot;water&amp;quot; beings, which is not consistent with the traditional elemental dichotomy (namely, that &amp;#039;&amp;#039;air&amp;#039;&amp;#039; opposes &amp;#039;&amp;#039;earth&amp;#039;&amp;#039; and &amp;#039;&amp;#039;fire&amp;#039;&amp;#039; opposes &amp;#039;&amp;#039;water&amp;#039;&amp;#039;) [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;26&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Derleth&amp;#039;s elemental deities&amp;#039;&amp;#039;&amp;#039;{{Ref|Price-72}}&lt;br /&gt;
!Air&lt;br /&gt;
!Earth&lt;br /&gt;
!Fire&lt;br /&gt;
!Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Hastur]]&amp;lt;br&amp;gt;[[Ithaqua]]&amp;lt;br&amp;gt;[[Zhar (Great Old One)|Zhar and Lloigor]]&lt;br /&gt;
|[[Nyarlathotep]]&amp;lt;br&amp;gt;[[Shub-Niggurath]]&amp;lt;br&amp;gt;[[Tsathoggua]]&amp;lt;br&amp;gt;[[Yog-Sothoth]]&lt;br /&gt;
|[[Cthugha]]&lt;br /&gt;
|[[Cthulhu]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To his credit, Derleth became a publisher of Lovecraft&amp;#039;s stories after his death [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;27&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Lovecraft himself was very critical of his own writings and was often easily discouraged, especially when faced with any rejection of his work [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;28&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Were it not for Derleth, Lovecraft&amp;#039;s writings and the Cthulhu mythos might have remained largely unknown.&lt;br /&gt;
&lt;br /&gt;
== Elements of the mythos ==&lt;br /&gt;
&lt;br /&gt;
====Overview====&lt;br /&gt;
&lt;br /&gt;
Tables appearing under these entries are organized as follows:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;Name&amp;#039;&amp;#039;. This is the commonly accepted name of the being or mythos element.&lt;br /&gt;
* &amp;#039;&amp;#039;Epithet(s), Other name(s)&amp;#039;&amp;#039;. This field lists any epithets or alternate names. These are names sometimes mentioned in books of arcane literature, but may also be the names preferred by cults.&lt;br /&gt;
* &amp;#039;&amp;#039;Description&amp;#039;&amp;#039;. This entry gives a brief description of the being or mythos element.&lt;br /&gt;
* &amp;#039;&amp;#039;References&amp;#039;&amp;#039;. This field lists the stories in which the being or mythos element makes a &amp;#039;&amp;#039;significant&amp;#039;&amp;#039; appearance or otherwise receives important mention. A simple two-letter code is used (the key to the codes is found &amp;#039;&amp;#039;&amp;#039;[[Cthulhu mythos reference codes and bibliography|here]]&amp;#039;&amp;#039;&amp;#039;). If a code appears in &amp;#039;&amp;#039;&amp;#039;bold&amp;#039;&amp;#039;&amp;#039;, this means that the story introduces the being or mythos element.&lt;br /&gt;
&lt;br /&gt;
===Beings===&lt;br /&gt;
&amp;lt;!-- NOTE that HEADINGS are NOT alphabetized but instead are organized in order of IMPORTANCE --&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
====Great Old Ones====&lt;br /&gt;
{{main|Great Old One}} (includes a table listing all the Great Old Ones in the mythos)&lt;br /&gt;
&lt;br /&gt;
The Great Old Ones are powerful and ancient creatures worshiped by deranged human cults.  Many of the Great Old Ones are made of an unearthly substance having properties unlike normal matter.  A Great Old One&amp;#039;s influence is often limited to the planet on which it dwells. If a Great Old One is based on a planet outside the solar system, it can only extend its influence to earth when the star of its planetary system is in the night sky. In such cases, the help of cultists performing various rituals may be required.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Outer Gods====&lt;br /&gt;
{{main|Outer God}} (includes a table listing all the Outer Gods in the mythos)&lt;br /&gt;
&lt;br /&gt;
The Outer Gods have unlimited influence, unlike the Great Old Ones, and function on a cosmic scale [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;29&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. They include a subgroup known as the Lesser Outer Gods, or Other Gods.&lt;br /&gt;
----&lt;br /&gt;
==== Elder Gods ====&lt;br /&gt;
{{main|Elder God (Cthulhu mythos)}} (includes a table listing all the Elder Gods in the mythos)&lt;br /&gt;
&lt;br /&gt;
The Elder Gods are beings who oppose the Outer Gods and the Great Old Ones. Many consider them to be non-Lovecraftian, because they introduce a &amp;quot;good versus evil&amp;quot; dichotomy into the cosmic indifference of Lovecraft&amp;#039;s fiction [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. However, others argue that these beings have no more concern for human notions of morality than the beings they oppose, and that humanity and the human world are beneath their regard [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;31&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Great Ones====&lt;br /&gt;
{{main|Dreamlands#The Great Ones}} &lt;br /&gt;
&lt;br /&gt;
The Great Ones are the so-called &amp;quot;gods&amp;quot; of the [[Dreamlands]], but they are not as powerful as the Great Old Ones and are not even as intelligent as most humans. However, they are protected by the Outer Gods, especially Nyarlathotep [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;32&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Other supernatural beings====&lt;br /&gt;
&amp;lt;!-- NOTE:&lt;br /&gt;
Some of these may be Great Old Ones, Outer Gods, Elder Gods, or Great Ones; if so, please move them to the appropriate category.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Supernatural beings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Epithet(s),&amp;lt;br&amp;gt;Other name(s)&lt;br /&gt;
!Description&lt;br /&gt;
![[Cthulhu mythos reference codes and bibliography|References]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Alala]] || ? || Being made of living sound that dwells in the [[S&amp;#039;glhuo|Gulf of S&amp;#039;glhuo]]. || PL, &amp;#039;&amp;#039;&amp;#039;WP&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammutseba]] || &amp;#039;&amp;#039;Devourer of Stars&amp;#039;&amp;#039; || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Beast in the Pit]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Beast of Averoigne]] || ? || ? || &amp;#039;&amp;#039;&amp;#039;BA&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Droom-Avista]] || ? || ? || &amp;#039;&amp;#039;&amp;#039;JD&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dunwich Horror]] || &amp;#039;&amp;#039;Son of Yog-Sothoth&amp;#039;&amp;#039; || An invisible monstrosity with some human features.  || &amp;#039;&amp;#039;&amp;#039;[[The Dunwich Horror|DH]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| The [[Eater of Souls]] || ? || ? || EA&lt;br /&gt;
|-&lt;br /&gt;
| [[Fthaggua]] || &amp;#039;&amp;#039;Lord of Ktynga&amp;#039;&amp;#039; || Appears as a bluish ball of energy. || &amp;#039;&amp;#039;&amp;#039;FV&amp;#039;&amp;#039;&amp;#039;, [[The Horror in the Gallery|HG]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnoph-Keh]] || &amp;amp;mdash; || Appears as huge [[gnophkeh]]; possibly an avatar of [[Rhan-Tegoth]]. || &amp;#039;&amp;#039;&amp;#039;HM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[God of the Red Flux]] || ? || Monstrous, red flowing creature. || &amp;#039;&amp;#039;&amp;#039;TR&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Green God]] || ? || Appears as a [[moai]] covered with foliage. || &amp;#039;&amp;#039;&amp;#039;HR&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| The [[High Priest Not To Be Described]] || &amp;amp;mdash; || Humanoid wearing a silken mask. || &amp;#039;&amp;#039;&amp;#039;[[Celephaïs|CE]]&amp;#039;&amp;#039;&amp;#039;, [[The Dream-Quest of Unknown Kadath|DQ]]&lt;br /&gt;
|-&lt;br /&gt;
| The [[Hoppwood Tenant]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Kali (supernatural being)|Kali]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Knygathin Zhaum]] || &amp;amp;mdash; || Appears as a quasi-humanoid Voormi. || FT, &amp;#039;&amp;#039;&amp;#039;TM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[K&amp;#039;thun]] (female) &amp;lt;br&amp;gt;and &amp;lt;br&amp;gt;[[Noth-Yidik]] (male) || ? || Abhorrent, [[wikt:malodorous|malodorous]] beings whose mating spawned the Hounds of Tindalos. || &amp;#039;&amp;#039;&amp;#039;HM&amp;#039;&amp;#039;&amp;#039;, MT&lt;br /&gt;
|-&lt;br /&gt;
| [[Mappo no Ryujin]] || &amp;#039;&amp;#039;Coatlicue&amp;#039;&amp;#039;, &amp;lt;br&amp;gt; &amp;#039;&amp;#039;Mother of All Serpents&amp;#039;&amp;#039; || A gigantic, [[wikt:serpentine|serpentine]] monstrosity covered in small white snakes || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[M&amp;#039;Bwa]] || ? || ? || &amp;#039;&amp;#039;&amp;#039;TR&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Million Favored Ones]] || &amp;amp;mdash; || Beings said to be [[Nyarlathotep]]&amp;#039;s spawn. || MF, &amp;#039;&amp;#039;&amp;#039;WD&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Mlandoth|Mlandoth and Mril Thorion]] || &amp;#039;&amp;#039;The Source&amp;#039;&amp;#039;, &amp;lt;br&amp;gt;&amp;#039;&amp;#039;The One&amp;#039;&amp;#039; || Unknown. || &amp;#039;&amp;#039;&amp;#039;WY&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Our Ladies of Sorrow]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Pharol the Black]] || &amp;amp;mdash; || Appears as a black, fanged [[demon]] with tentacles instead of arms. || &amp;#039;&amp;#039;&amp;#039;HY&amp;#039;&amp;#039;&amp;#039;, AG&lt;br /&gt;
|-&lt;br /&gt;
| The [[Prisoner of Vornai]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Saboth the Elder]] || &amp;#039;&amp;#039;The Grinning Ghoul&amp;#039;&amp;#039; || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaurash-Ho]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sss&amp;#039;haa]] || Sssaaa || Leader of the serpent people of Valusia. || [[The Horror in the Gallery|HG]], &amp;#039;&amp;#039;&amp;#039;TH&amp;#039;&amp;#039;&amp;#039;, VY&lt;br /&gt;
|-&lt;br /&gt;
| [[Sthood]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| The [[Thing Hanging in the Void]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ubb (Cthulhu mythos)|Ubb]] || &amp;#039;&amp;#039;Father of Worms&amp;#039;&amp;#039; || Leader of the Yuggs. || &amp;#039;&amp;#039;&amp;#039;OA&amp;#039;&amp;#039;&amp;#039;, PI, UV, [[The Thing in the Pit|TP]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cyäegha|The five Vaeyen]] || &amp;amp;mdash; || Quintet of [[vulture]]-like statues that both guard and sequester the Great Old One [[Cyäegha]] || &amp;#039;&amp;#039;&amp;#039;DM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| The [[Vale Which is the Night]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Vibur]] || ? || A green, [[wikt:tendril|tendril]] covered orb. || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dunwich Horror|Wilbur Whateley]] || &amp;amp;mdash; || Mostly-human twin of the aforementioned Dunwich Horror. || &amp;#039;&amp;#039;&amp;#039;[[The Dunwich Horror|DH]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Wuthoqquan&amp;#039;s Bane]] || ? || A large, shapeless beast lurking in the sewers of [[Commoriom]]. || &amp;#039;&amp;#039;&amp;#039;WQ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Xathagorra]] || ? || Vile, multiform creature with a vast wingspan. || &amp;#039;&amp;#039;&amp;#039;CH&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Xexanoth]] || &amp;#039;&amp;#039;Bane of Aforgomon&amp;#039;&amp;#039; || ? || &amp;#039;&amp;#039;&amp;#039;CM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Xiurhn]] || &amp;#039;&amp;#039;Guardian of the Dark Jewel&amp;#039;&amp;#039; || A slothlike, winged thing with a terrible face. || &amp;#039;&amp;#039;&amp;#039;XI&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Yegg-Ha]] || &amp;#039;&amp;#039;Lord of Nightgaunts&amp;#039;&amp;#039; || A huge, faceless humanoid with tiny wings. || &amp;#039;&amp;#039;&amp;#039;IE&amp;#039;&amp;#039;&amp;#039;, TC, WI&lt;br /&gt;
|-&lt;br /&gt;
| [[Y&amp;#039;hkmaat]] || &amp;#039;&amp;#039;Queen of One Thousand Eyes&amp;#039;&amp;#039; || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Zyhumé]] || ? || A gigantic, spectral elk. || ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-human species of the mythos====&lt;br /&gt;
&lt;br /&gt;
=====Table-a (A–F)=====&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Non-human species A–F&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
![[Cthulhu mythos reference codes and bibliography|References]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Adumbrali]] || [[wikt:extradimensional|Extradimensional]] beings that appear as orbs of darkness. || &amp;#039;&amp;#039;&amp;#039;AB&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Aihais]] || Humanoids from [[Mars (planet)|Mars]]. || &amp;#039;&amp;#039;&amp;#039;VU&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Antehumans]] || Slender, tall, gaunt proto-humans of great intelligence. || SG&lt;br /&gt;
|-&lt;br /&gt;
| [[Being of Xiclotl|Beings of Xiclotl]] || Horrifying, oddly plant-like, carnivorous giants, native to the planet Xiclotl, and the slaves of the Insects from Shaggai (the Shan). || &amp;#039;&amp;#039;&amp;#039;IS&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Dhole (Cthulhu mythos)|Bhole]]s || Gigantic, worm-like creatures that inhabit the earth&amp;#039;s Dreamlands. || DL, &amp;#039;&amp;#039;&amp;#039;[[The Dream-Quest of Unknown Kadath|DQ]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Blupe]]s || Translucent, bluish, oval-shaped creatures that can float through the air. || DL&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers of Chaugnar Faugn]] || Beings that resemble smaller versions of [[Chaugnar Faugn]]. || &amp;#039;&amp;#039;&amp;#039;HF&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Byakhee]] || Resemble bat-like, hornet-like human corpses. || &amp;#039;&amp;#039;&amp;#039;FE&amp;#039;&amp;#039;&amp;#039;, GS, HC, WS&lt;br /&gt;
|-&lt;br /&gt;
| [[Cat from Saturn|Cats from Saturn]] || Cat-like beings from the Dreamlands with abstract, multi-hued bodies. || DL, &amp;#039;&amp;#039;&amp;#039;[[The Dream-Quest of Unknown Kadath|DQ]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cat from Uranus|Cats from Uranus]] || Like those from Saturn, but far more terrible. || DL&lt;br /&gt;
|-&lt;br /&gt;
| [[Chatoka]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Children of the Sphinx]] || Sub-cult of the [[Brotherhood of the Black Pharaoh]]. || &amp;#039;&amp;#039;n/a&amp;#039;&amp;#039;{{Ref|DiTillio-a}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Chthonian]]s &amp;lt;br&amp;gt;(&amp;#039;&amp;#039;The Burrowers Beneath&amp;#039;&amp;#039;) || Gigantic, squid-like worms. || BU, &amp;#039;&amp;#039;&amp;#039;CS&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Colour Out of Space]] || Appears as a shapeless, plastic entity glowing with the colors of an unknown [[Optical spectrum|spectrum]]. || &amp;#039;&amp;#039;&amp;#039;CO&amp;#039;&amp;#039;&amp;#039;, CT&lt;br /&gt;
|-&lt;br /&gt;
| [[Crawling One]]s &amp;lt;br&amp;gt;(&amp;#039;&amp;#039;The Worms that Walk&amp;#039;&amp;#039;) || Appear as human-sized worms. || &amp;#039;&amp;#039;&amp;#039;FE&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Young of Shub-Niggurath]] || Appear as ropy, black tentacles on a pair of stumpy, hooved legs. || MK, &amp;#039;&amp;#039;&amp;#039;NF&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Deep One (Cthulhu mythos)|Deep One]]s || Ocean-dwelling humanoids that appear to be half-frog and half-fish. || BU, DO, GS, HC, [[The Horror in the Gallery|HG]], RD, SA, &amp;#039;&amp;#039;&amp;#039;[[The Shadow Over Innsmouth|SI]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Dhole (Cthulhu mythos)|Dhole]]s || Gigantic, worm-like creatures. || DR, TG, &amp;#039;&amp;#039;&amp;#039;WP&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Dimensional Shambler]]s || [[Dimension]]-hopping humanoids with rough, leathery bodies and huge claws. || &amp;#039;&amp;#039;&amp;#039;HM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Doel]]s || Tiny, extradimensional, flesh-eating creatures. || &amp;#039;&amp;#039;&amp;#039;HN&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Elder Things]]&amp;lt;br&amp;gt;(&amp;#039;&amp;#039;Old Ones&amp;#039;&amp;#039;) || Appear as five-sided, oval-shaped barrels with starfish-like appendages at each end. || &amp;#039;&amp;#039;&amp;#039;[[At the Mountains of Madness|AM]]&amp;#039;&amp;#039;&amp;#039;, IV, PW&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Fire vampires]]&lt;br /&gt;
| 1. (Flame Creatures of Cthugha) Appear as tiny points of light that ingite everything they touch. || &amp;#039;&amp;#039;&amp;#039;DD&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 2. (Fire Vampires of Fthaggua) Appear as bursts of crimson lightning that set fire to sentient beings. || &amp;#039;&amp;#039;&amp;#039;FV&amp;#039;&amp;#039;&amp;#039;, [[The Horror in the Gallery|HG]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishers from Outside]] || Enigmatic, prehistoric, flying race associated with [[Gol-Goroth]] and the Shantaks. || &amp;#039;&amp;#039;&amp;#039;FO&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Flying polyp]]s || Appear as floating, semi-visible, polypous horrors capable of controlling great winds. || PW, &amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039;, SY, WF&lt;br /&gt;
|-&lt;br /&gt;
| [[Formless Spawn]] of [[Tsathoggua]] and Knygathin Zhaum || Appear as gelatinous, shape-shifting, black goo. || MO, &amp;#039;&amp;#039;&amp;#039;TS&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Table-b (G–M)=====&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Non-human species G–M&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
![[Cthulhu mythos reference codes and bibliography|References]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Underworld (Dreamlands)#Ghasts|Ghasts]] || Fearsome, underground-dwelling humanoids with kangaroo-like legs that inhabit the earth&amp;#039;s Dreamlands. || &amp;#039;&amp;#039;&amp;#039;[[The Dream-Quest of Unknown Kadath|DQ]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghoul]]s || Corpse-eating, [[wikt:canine|canine]]-like humanoids. || DQ, IC, &amp;#039;&amp;#039;&amp;#039;PM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Gnophkeh]]&lt;br /&gt;
| 1. Six-legged, furry, [[rhinocerous]]-like creatures with an affinity for cold climes. || &amp;#039;&amp;#039;&amp;#039;HM&amp;#039;&amp;#039;&amp;#039;, LT, SM&lt;br /&gt;
|-&lt;br /&gt;
| 2. Hairy cannibals that once dwelt in Lomar. || &amp;#039;&amp;#039;&amp;#039;PO&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnorri]] || Resemble [[Merman|mermen]] with possibly one or two additional arms. || &amp;#039;&amp;#039;&amp;#039;SK&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Shub-Niggurath|Gof&amp;#039;nn hupadgh Shub-Niggurath]] || [[wikt:transmogrified|Transmogrified]], once-human cultists of Shub-Niggurath. || &amp;#039;&amp;#039;&amp;#039;ML&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Race of Yith]] || Resemble tall, rugose cones with four appendages: two claws, a trumpet-like limb, and a yellow, globe-like organ. || CF, PW, SO, &amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039;, SY&lt;br /&gt;
|-&lt;br /&gt;
| [[Underworld (Dreamlands)#Gugs|Gugs]] || Horrifying, furry giants of the Dreamlands with a mouth that opens sideways. || &amp;#039;&amp;#039;&amp;#039;DQ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Gyaa-Yothn]] || Quasi-human,  rhinocerous-like [[wikt:quadruped|quadrupeds]] used as [[wikt:beast of burden|beasts of burden]] by the denizens of K&amp;#039;n-yan. || &amp;#039;&amp;#039;&amp;#039;MO&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Haemophores]] || Small, vampiric creatures with webbed hands and feet. || DL&lt;br /&gt;
|-&lt;br /&gt;
| [[Hounds of Tindalos]] || Extradimensional horrors that can enter our universe through any three-dimensional corner. || EL, &amp;#039;&amp;#039;&amp;#039;HN&amp;#039;&amp;#039;&amp;#039;, MT, TC&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunters from Beyond]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunting Horrors]] || Resemble huge, immaterial serpents with bat wings. || &amp;#039;&amp;#039;&amp;#039;DQ&amp;#039;&amp;#039;&amp;#039;, LT&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyperboreans (Cthulhu mythos)|Hyperboreans]] || A race of early pre-humans. || DS, SG, &amp;#039;&amp;#039;&amp;#039;TS&amp;#039;&amp;#039;&amp;#039;, UB&lt;br /&gt;
|-&lt;br /&gt;
| [[K&amp;#039;n-yan|K&amp;#039;n-yan, Natives of]] || Technologically and psychically advanced  humanoids who dwell underground. || OE, &amp;#039;&amp;#039;&amp;#039;MO&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyresh]] || Vicious, wolven creatures of the Dreamlands. || &amp;#039;&amp;#039;&amp;#039;YG&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Larvae of the Outer Gods]] || [[Proteus|Protean]] beings spawned by the Outer Gods. || DQ&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamp-Eft]]s || Resemble small, flying [[iguana]]s. || DL&lt;br /&gt;
|-&lt;br /&gt;
| [[Leeches of Yoh-Vombis]] || Parasitic Martian creatures. || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cthulhu mythos celestial bodies#L&amp;#039;gy&amp;#039;hx|L&amp;#039;gy&amp;#039;hx, Natives of]] || Cube-shaped, multi-legged, metallic beings that inhabit the planet L&amp;#039;gy&amp;#039;hx (Uranus). || &amp;#039;&amp;#039;&amp;#039;IS&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Lloigor]] || Beings that may alternately appear as vortices of energy or dragon-like dinosaurs (Ghatanothoa may be a particularly powerful one). || IU, &amp;#039;&amp;#039;&amp;#039;RL&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Men of Leng]] || [[Satyr]]-like beings that inhabit the Plateau of Leng. || DQ&lt;br /&gt;
|-&lt;br /&gt;
| [[Mi-go]]&amp;lt;br&amp;gt;(&amp;#039;&amp;#039;Fungi from Yuggoth&amp;#039;&amp;#039;,&amp;lt;br&amp;gt;&amp;#039;&amp;#039;Outer Ones&amp;#039;&amp;#039;) || Resemble human-sized, winged [[crustacean]]s with globular heads covered with [[cilia]]. || DT, OW, &amp;#039;&amp;#039;&amp;#039;WD&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Miri Nigri]] || Amphibious humanoids created by Chaugnar Faugn. || &amp;#039;&amp;#039;&amp;#039;HF&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon-beasts]] || Plump, toad-like humanoids. || &amp;#039;&amp;#039;&amp;#039;DQ&amp;#039;&amp;#039;&amp;#039;, MD&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Table-c (N–Z)=====&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Non-human species N–Z&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
![[Cthulhu mythos reference codes and bibliography|References]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cyäegha|Nagäae]] || Toadish servants of Cyäegha. || &amp;#039;&amp;#039;&amp;#039;DM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Nameless City|Nameless City, Denizens of]] || Alligator-like, seal-like humanoids. || &amp;#039;&amp;#039;&amp;#039;NC&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Race of Yith|New Great Race of Yith]] (&amp;#039;&amp;#039;Coleopterous Race&amp;#039;&amp;#039;) || Resemble human-sized beetles. || &amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Nightgaunt]]s || Faceless, bat-like humanoids. || &amp;#039;&amp;#039;&amp;#039;DQ&amp;#039;&amp;#039;&amp;#039;, HE, OK, WI&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Nioth-Korghai]]&lt;br /&gt;
| 1. Extraterrestrial, carnivorous monster held in captivity by king Ossaru in Zothique. || &amp;#039;&amp;#039;&amp;#039;TB&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 2. Extraterrestrial, aquatic creatures that feed on the life-force of human beings. || &amp;#039;&amp;#039;&amp;#039;PS&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Ny&amp;#039;ghaan-grii]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat-Thing]]s || Tiny, rat-like creatures with human-like faces. || &amp;#039;&amp;#039;&amp;#039;DW&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand-dweller]]s || Appear as sand-encrusted, skeleton-like humanoids with large claws. || &amp;#039;&amp;#039;&amp;#039;GW&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Serpent people]] || Serpent-like humanoids. || [[The Horror in the Gallery|HG]], &amp;#039;&amp;#039;&amp;#039;HK&amp;#039;&amp;#039;&amp;#039;, IU, OW, SG, &lt;br /&gt;
|-&lt;br /&gt;
| [[Servant of Glaaki|Servants of Glaaki]] || Undead [[zombie]]s that serve the being Glaaki. || &amp;#039;&amp;#039;&amp;#039;IL&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Servitors of the Outer Gods]] || Beings of varied form that dance mindlessly about Azathoth&amp;#039;s throne at the center of the universe. || &amp;#039;&amp;#039;&amp;#039;AZ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[S&amp;#039;glhuo|S&amp;#039;glhuo, Denizens of]] || Tall, bluish humanoids with blank eyes and boneless fingers; actually entities made of living sound. || &amp;#039;&amp;#039;&amp;#039;PL&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| The [[Shan]]&amp;lt;br&amp;gt;(&amp;#039;&amp;#039;Insects from Shaggai&amp;#039;&amp;#039;) || Resemble large insects. || &amp;#039;&amp;#039;&amp;#039;IS&amp;#039;&amp;#039;&amp;#039;, QU&lt;br /&gt;
|-&lt;br /&gt;
| [[Shantaks]] || Elephantine, reptilian birds of the Dreamlands. || &amp;#039;&amp;#039;&amp;#039;DQ&amp;#039;&amp;#039;&amp;#039;, FO, RY&lt;br /&gt;
|-&lt;br /&gt;
| [[Shoggoth]] || Resemble gigantic amoebae with numerous floating eyes. || &amp;#039;&amp;#039;&amp;#039;[[At the Mountains of Madness|AM]]&amp;#039;&amp;#039;&amp;#039;, GC, NE, PG, [[The Shadow Over Innsmouth|SI]], TC&lt;br /&gt;
|-&lt;br /&gt;
| The [[Space-Eaters]] || ? || &amp;#039;&amp;#039;&amp;#039;PE&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Spawn of Ubbo-Sathla]] || Large, formless, black [[wikt:protean|protean]] beings. || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiders of Leng]] || Giant purple spiders that inhabit the Plateau of Leng. || DL&lt;br /&gt;
|-&lt;br /&gt;
| Star-spawn of Cthulhu&amp;lt;br&amp;gt;(&amp;#039;&amp;#039;Cthulhi&amp;#039;&amp;#039;) || Resemble smaller versions of Cthulhu himself. || &amp;#039;&amp;#039;&amp;#039;AM&amp;#039;&amp;#039;&amp;#039;, PW, TC&lt;br /&gt;
|-&lt;br /&gt;
| [[Star vampire]]&amp;lt;br&amp;gt;(&amp;#039;&amp;#039;Shambler from the Stars&amp;#039;&amp;#039;) || Invisible, levitating, vampiric horror with a myriad of suckers and two huge claws. || &amp;#039;&amp;#039;&amp;#039;SF&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Tcho-Tcho]] || Mutated humanoids descended from the Miri-Nigri. || BK, EH, &amp;#039;&amp;#039;&amp;#039;LS&amp;#039;&amp;#039;&amp;#039;, MH&lt;br /&gt;
|-&lt;br /&gt;
| [[Terrors from Beyond]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Thuum&amp;#039;ha]] &amp;lt;br&amp;gt;(&amp;#039;&amp;#039;Beings of Ib&amp;#039;&amp;#039;) || Green, toad-like humanoids with gelatinous bodies and emerald eyes || BM, &amp;#039;&amp;#039;&amp;#039;DC&amp;#039;&amp;#039;&amp;#039;, NL&lt;br /&gt;
|-&lt;br /&gt;
| [[Tree Men of M&amp;#039;Bwa]] || ? || &amp;#039;&amp;#039;&amp;#039;TR&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Voonith]] || Huge lizards of the Dreamlands. || DL&lt;br /&gt;
|-&lt;br /&gt;
| [[Voor]] || Degenerate wormlike creatures; survivors of a now-fallen civilisation in Hyperborea. || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Voormis]] || Yeti-like bipeds that inhabit Mount Voormithadreth in Hyperborea. || AF, SG, SM, &amp;#039;&amp;#039;&amp;#039;TM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Xo Tl&amp;#039;mi-go]] || Pale, eyeless, leech-mouthed, and sterile [[hominid]]s. || &amp;#039;&amp;#039;&amp;#039;CK&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cthulhu mythos celestial bodies#Yaddith|Yaddith, Natives of]] || Humanoid inhabitants of the planet Yaddith that resemble a cross between mammals and reptiles. || DR, [[The Horror in the Gallery|HG]], &amp;#039;&amp;#039;&amp;#039;TG&amp;#039;&amp;#039;&amp;#039;, VI&lt;br /&gt;
|-&lt;br /&gt;
| [[Cthulhu mythos celestial bodies#Yekub|Yekubians]] || Technologically-advanced, centipede-like beings that inhabit the planet Yekub. || &amp;#039;&amp;#039;&amp;#039;CF&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Yuggya]]&lt;br /&gt;
| 1. (Yuggs or Yuggya) Beings that resemble white, [[planarian]]-like flatworms. || &amp;#039;&amp;#039;&amp;#039;OA&amp;#039;&amp;#039;&amp;#039;, WI&lt;br /&gt;
|-&lt;br /&gt;
| 2. (Yuggya) The offspring of a mating between a Yugg and a Deep One hybrid. || PI, WF &lt;br /&gt;
|-&lt;br /&gt;
| [[Zoogs]] || Creatures of the Dreamlands that resemble small, [[elf]]in rodents. || &amp;#039;&amp;#039;&amp;#039;DQ&amp;#039;&amp;#039;&amp;#039;, HE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cults in the mythos===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;See&amp;#039;&amp;#039; [[Cthulhu Mythos Cults]]&lt;br /&gt;
&lt;br /&gt;
===Arcane literature and other media===&lt;br /&gt;
&lt;br /&gt;
{|border=0 width=100% &lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Arcane media&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|valign=top width=48%|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
![[Cthulhu mythos reference codes and bibliography|Ref.]]&amp;amp;#42;&lt;br /&gt;
|-&lt;br /&gt;
|[[Book of Azathoth]]&lt;br /&gt;
!DW&lt;br /&gt;
|-&lt;br /&gt;
|[[Book of Dzyan]]&amp;lt;br&amp;gt;(the Stanzas of Dzyan)&lt;br /&gt;
!S4&lt;br /&gt;
|-&lt;br /&gt;
|[[Book of Eibon]]&amp;lt;br&amp;gt;(Liber Ivonis, Livre d&amp;#039;Eibon)&lt;br /&gt;
!UB&lt;br /&gt;
|-&lt;br /&gt;
|[[The Book of Iod]]&lt;br /&gt;
!BH&lt;br /&gt;
|-&lt;br /&gt;
|[[Celaeno Fragments]]&lt;br /&gt;
!HC&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthäat Aquadingen]]&amp;lt;br&amp;gt;(possibly Things of the Water)&lt;br /&gt;
!YE&lt;br /&gt;
|-&lt;br /&gt;
|[[Cultes des Goules]]&amp;lt;br&amp;gt;(Cults of the Ghouls)&lt;br /&gt;
!SU&lt;br /&gt;
|-&lt;br /&gt;
|[[De Vermis Mysteriis]]&amp;lt;br&amp;gt;(Mysteries of the Worm)&lt;br /&gt;
!SF&lt;br /&gt;
|-&lt;br /&gt;
|[[Dwellers in the Depths]]&lt;br /&gt;
!AQ&lt;br /&gt;
|-&lt;br /&gt;
|[[The Eltdown Shards]]&lt;br /&gt;
!EC&lt;br /&gt;
|-&lt;br /&gt;
|[[The Ford Translation]] of the [[Voynich Manuscript]]&lt;br /&gt;
!RL (?)&lt;br /&gt;
|-&lt;br /&gt;
|[[The G&amp;#039;harne Fragments]]&lt;br /&gt;
!CS&lt;br /&gt;
|-&lt;br /&gt;
|[[The King in Yellow]]&lt;br /&gt;
!YS&lt;br /&gt;
|}&lt;br /&gt;
|valign=top width=48%|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Ref.&lt;br /&gt;
|-&lt;br /&gt;
|[[Massa Di Requiem per Shuggay]]&amp;lt;br&amp;gt;(&amp;quot;Requiem for Shaggai&amp;quot;)&lt;br /&gt;
!&amp;#039;&amp;#039;n/a&amp;#039;&amp;#039;{{Ref|Aniolowski-MM}}&lt;br /&gt;
|-&lt;br /&gt;
|The [[Necronomicon]]&amp;lt;br&amp;gt;(&amp;quot;An Image [or Picture &amp;#039;&amp;#039;sic&amp;#039;&amp;#039;] of the Law of the Dead&amp;quot;)&lt;br /&gt;
!HO&lt;br /&gt;
|-&lt;br /&gt;
|[[Kitab Al-Azif]]&amp;lt;br&amp;gt;(equivalent to the Necronomicon)&lt;br /&gt;
!LA&lt;br /&gt;
|-&lt;br /&gt;
|[[The Pnakotic Manuscripts]]&amp;lt;br&amp;gt;(Pnakotic Fragments)&lt;br /&gt;
!PO&lt;br /&gt;
|-&lt;br /&gt;
|[[Ponape Scripture]]&lt;br /&gt;
!OA&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelations of Glaaki]]&lt;br /&gt;
!IL&lt;br /&gt;
|-&lt;br /&gt;
|[[The R&amp;#039;lyeh Text]]&lt;br /&gt;
!RH&lt;br /&gt;
|-&lt;br /&gt;
|[[Saracenic Rituals]]&amp;lt;br&amp;gt;(infamous chapter from &amp;#039;&amp;#039;De Vermis Mysteriis&amp;#039;&amp;#039;)&lt;br /&gt;
!SF&lt;br /&gt;
|-&lt;br /&gt;
|[[The Testament of Carnamagos]]&lt;br /&gt;
!XE&lt;br /&gt;
|-&lt;br /&gt;
|[[Unaussprechlichen Kulten]]&amp;lt;br&amp;gt;(interpreted as &amp;quot;Unspeakable Cults&amp;quot;,&amp;lt;br&amp;gt;also: Black Book, Nameless Cults)&lt;br /&gt;
!CN&lt;br /&gt;
|-&lt;br /&gt;
|[[Zanthu Tablets]]&lt;br /&gt;
!DT&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;#42; Reference to first appearance.&lt;br /&gt;
&lt;br /&gt;
===Fictional locations===&lt;br /&gt;
&lt;br /&gt;
{|border=0 width=100%&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Locations&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|valign=top width=48%|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!What or where&lt;br /&gt;
![[Cthulhu mythos reference codes and bibliography|Ref.*]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Arkham]]&lt;br /&gt;
|A city in [[Massachusetts]].&lt;br /&gt;
!PH&lt;br /&gt;
|-&lt;br /&gt;
|[[Brichester]]&lt;br /&gt;
|A town in [[England]].&lt;br /&gt;
!UH&lt;br /&gt;
|-&lt;br /&gt;
|[[Carcosa]]&lt;br /&gt;
|On the shores of [[Lake Hali]], on a [[planet]] in the [[Hyades (star cluster)|Hyades]].&lt;br /&gt;
!IH&lt;br /&gt;
|-&lt;br /&gt;
|[[Celephaïs]]&lt;br /&gt;
|A city in the Dreamlands.&lt;br /&gt;
!CE&lt;br /&gt;
|-&lt;br /&gt;
|[[Commoriom]]&lt;br /&gt;
|The capital of Hyperborea.&lt;br /&gt;
!TS&lt;br /&gt;
|-&lt;br /&gt;
|The [[Court of Azathoth]]&lt;br /&gt;
|At the center of the universe.&lt;br /&gt;
!AZ&lt;br /&gt;
|-&lt;br /&gt;
|[[Cykranosh]]&lt;br /&gt;
|The planet [[Saturn (planet)|Saturn]].&lt;br /&gt;
!DS&lt;br /&gt;
|-&lt;br /&gt;
|The [[Dreamlands]]&lt;br /&gt;
|In another [[dimension]].&lt;br /&gt;
!CE&lt;br /&gt;
|-&lt;br /&gt;
|The mountain [[Cyäegha|Dunkelhügel]]&lt;br /&gt;
|Near [[Cyäegha|Freihausgarten]], [[Germany]].&lt;br /&gt;
!DM&lt;br /&gt;
|-&lt;br /&gt;
|[[Dunwich (H. P. Lovecraft)|Dunwich]]&lt;br /&gt;
|A village in Massachusetts.&lt;br /&gt;
!DH&lt;br /&gt;
|-&lt;br /&gt;
|[[Elysia]]&lt;br /&gt;
|The homeland of the Elder Gods.&lt;br /&gt;
!TC&lt;br /&gt;
|-&lt;br /&gt;
|[[G&amp;#039;harne]]&lt;br /&gt;
|A primeval city in Africa.&lt;br /&gt;
!CS&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Glyu-Uho|Glyu-Uho]]&lt;br /&gt;
|The star [[Betelgeuse]].&lt;br /&gt;
!S4&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyperborea (Cthulhu mythos)|Hyperborea]]&lt;br /&gt;
|A now-vanished kingdom in [[Greenland]].&lt;br /&gt;
!TS&lt;br /&gt;
|-&lt;br /&gt;
|[[Ib]]&lt;br /&gt;
|A pre-human settlement in Mnar.&lt;br /&gt;
!DC&lt;br /&gt;
|-&lt;br /&gt;
|[[Innsmouth]]&lt;br /&gt;
|A coastal town in Massachusetts.&lt;br /&gt;
!SI&lt;br /&gt;
|-&lt;br /&gt;
|[[Kadath]]&lt;br /&gt;
|The home of the Great Ones.&lt;br /&gt;
!OG&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingsport (fictional town)|Kingsport]]&lt;br /&gt;
|A coastal town in Massachusetts.&lt;br /&gt;
!FE&lt;br /&gt;
|-&lt;br /&gt;
|[[K&amp;#039;n-yan]]&lt;br /&gt;
|Blue-litten realm beneath [[Oklahoma]].&lt;br /&gt;
!MO&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Ktynga|Ktynga]]&lt;br /&gt;
|A large comet near [[Arcturus]].&lt;br /&gt;
!FV&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Kythanil|Kythanil]]&lt;br /&gt;
|A double planet.&lt;br /&gt;
!TG&lt;br /&gt;
|-&lt;br /&gt;
|The [[Plateau of Leng]]&lt;br /&gt;
|A cold, arid [[plateau]].&lt;br /&gt;
!HO&lt;br /&gt;
|-&lt;br /&gt;
|[[Lomar]]&lt;br /&gt;
|An ancient region.&lt;br /&gt;
!PO&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#L&amp;#039;gy&amp;#039;hx|L&amp;#039;gy&amp;#039;hx]]&lt;br /&gt;
|The planet [[Uranus (planet)|Uranus]].&lt;br /&gt;
!IS&lt;br /&gt;
|-&lt;br /&gt;
|[[Miskatonic University]]&lt;br /&gt;
|In Arkham, Massachusetts.&lt;br /&gt;
!WR&lt;br /&gt;
|-&lt;br /&gt;
|[[Mnar]]&lt;br /&gt;
|Probably in the Dreamlands.&lt;br /&gt;
!DC&lt;br /&gt;
|-&lt;br /&gt;
|[[Mu (Cthulhu mythos)|Mu]]&lt;br /&gt;
|A sunken continent.&lt;br /&gt;
!OE&lt;br /&gt;
|-&lt;br /&gt;
|[[Naat (fictional)|Naat]]&lt;br /&gt;
|?&lt;br /&gt;
!?&lt;br /&gt;
|-&lt;br /&gt;
|[[The Nameless City]]&lt;br /&gt;
|A buried city.&lt;br /&gt;
!NC&lt;br /&gt;
|-&lt;br /&gt;
|[[N&amp;#039;kai]]&lt;br /&gt;
|A lightless cavern beneath Yoth&amp;lt;br&amp;gt;(or possibly underneath Mt. Voormithadreth).&lt;br /&gt;
!MO&lt;br /&gt;
|-&lt;br /&gt;
|[[Olathoë]]&lt;br /&gt;
|A city in Lomar.&lt;br /&gt;
!PO&lt;br /&gt;
|-&lt;br /&gt;
|[[Pnakotus]]&lt;br /&gt;
|A [[wikt:primeval|primeval]] city in the [[Great Sandy Desert]] in [[Australia]].&lt;br /&gt;
!ST&lt;br /&gt;
|}&lt;br /&gt;
|valign=top width=48%|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!What or where&lt;br /&gt;
!Ref.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vale of Pnath]]&lt;br /&gt;
|In the [[Underworld (Dreamlands)|Underworld]].&lt;br /&gt;
!EM&lt;br /&gt;
|-&lt;br /&gt;
|[[R&amp;#039;lyeh]]&lt;br /&gt;
|The sunken island/city where Cthulhu is entombed.&lt;br /&gt;
!CC&lt;br /&gt;
|-&lt;br /&gt;
|[[The Doom that Came to Sarnath|Sarnath]]&lt;br /&gt;
|A destroyed city in Mnar.&lt;br /&gt;
!DC&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Shaggai|Shaggai]]&lt;br /&gt;
|A planet orbiting twin emerald suns.&lt;br /&gt;
!HD&lt;br /&gt;
|-&lt;br /&gt;
|[[Gulf of S&amp;#039;glhuo|S&amp;#039;glhuo, Gulf of]]&lt;br /&gt;
|An alternate dimension.&lt;br /&gt;
!PL&lt;br /&gt;
|-&lt;br /&gt;
|The [[Zhar (Great Old One)#Alaozar|Plateau of Sung]]&amp;lt;br&amp;gt;(or &amp;quot;Tsang&amp;quot;?)&lt;br /&gt;
|Possibly a region of Leng.&lt;br /&gt;
!HF&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Thuggon|Thuggon]]&lt;br /&gt;
|A planet.&lt;br /&gt;
!IS&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Thyoph|Thyoph]]&lt;br /&gt;
|A planet.&lt;br /&gt;
!IS&lt;br /&gt;
|-&lt;br /&gt;
|[[Ulthar]]&lt;br /&gt;
|A cat-laden town in the Dreamlands.&lt;br /&gt;
!CU&lt;br /&gt;
|-&lt;br /&gt;
|[[Uzuldaroum]]&lt;br /&gt;
|A city in Hyperborea.&lt;br /&gt;
!TS&lt;br /&gt;
|-&lt;br /&gt;
|[[Valley of Do-Hna]]&lt;br /&gt;
|In Xinaián (K&amp;#039;n-yan).&lt;br /&gt;
!MO&lt;br /&gt;
|-&lt;br /&gt;
|[[Valusia]]&lt;br /&gt;
|The ancient land of the Serpent people.&lt;br /&gt;
!HK&lt;br /&gt;
|-&lt;br /&gt;
|[[Mount Voormithadreth]]&lt;br /&gt;
|Four-coned extinct volcano in Hyperborea; contains the Cavern of Archetypes and the Web of [[Atlach-Nacha]].&lt;br /&gt;
!SG&lt;br /&gt;
|-&lt;br /&gt;
|[[Xiccarph]]&lt;br /&gt;
|?&lt;br /&gt;
!?&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Xiclotl|Xiclotl]]&lt;br /&gt;
|The sister planet to Shaggai.&lt;br /&gt;
!IS&lt;br /&gt;
|-&lt;br /&gt;
|[[Xinaián]], or K&amp;#039;n-yan&lt;br /&gt;
|Composed roughly of the kingdom of [[Tsath]].&lt;br /&gt;
!MO&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Xoth|Xoth]]&lt;br /&gt;
|A [[binary star]].&lt;br /&gt;
!FT&lt;br /&gt;
|-&lt;br /&gt;
|[[Yaanek]] / Yarak&lt;br /&gt;
|Legendary mountain/[[volcano]] at the [[North Pole]].&lt;br /&gt;
!UL&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Yaddith|Yaddith]]&lt;br /&gt;
|A planet.&lt;br /&gt;
!TG&lt;br /&gt;
|-&lt;br /&gt;
|[[Mount Yaddith-Gho]]&lt;br /&gt;
|Dwelling place of [[Ghatanothoa]] in Mu.&lt;br /&gt;
!OE&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Yaksh|Yaksh]]&lt;br /&gt;
|The planet [[Neptune (planet)|Neptune]].&lt;br /&gt;
!FT&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Yekub|Yekub]]&lt;br /&gt;
|A planet in a distant [[galaxy]].&lt;br /&gt;
!CF&lt;br /&gt;
|-&lt;br /&gt;
|[[Plateau of Leng|&amp;#039;Ygiroth]]&lt;br /&gt;
|In the Dreamlands.&lt;br /&gt;
!YG&lt;br /&gt;
|-&lt;br /&gt;
|[[Y&amp;#039;ha-nthlei]]&lt;br /&gt;
|An undersea city.&lt;br /&gt;
!SI&lt;br /&gt;
|-&lt;br /&gt;
|[[Abyss of Yhe]]&lt;br /&gt;
|In a Muvian province.&lt;br /&gt;
!HC?&lt;br /&gt;
|-&lt;br /&gt;
|[[Yian-Ho]], or Yian&lt;br /&gt;
|A deserted city.&lt;br /&gt;
!TG&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Ylidiomph|Ylidiomph]]&lt;br /&gt;
|The planet [[Jupiter (planet)|Jupiter]].&lt;br /&gt;
!UA&lt;br /&gt;
|-&lt;br /&gt;
|[[Yoth]]&lt;br /&gt;
|Red-litten cavern beneath K&amp;#039;n-yan.&lt;br /&gt;
!MO&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyperborea (Cthulhu mythos)|Y&amp;#039;quaa]]&lt;br /&gt;
|A gray-litten cavern, the dwelling place of [[Abhoth]].&lt;br /&gt;
!HG&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Yuggoth|Yuggoth]]&lt;br /&gt;
|The planet [[Pluto (planet)|Pluto]](?).&lt;br /&gt;
!FY&lt;br /&gt;
|-&lt;br /&gt;
|[[Vaults of Zin]]&lt;br /&gt;
|In N&amp;#039;kai.&lt;br /&gt;
!EM&lt;br /&gt;
|-&lt;br /&gt;
|[[Zothique]]&lt;br /&gt;
|A continent in the distant future.&lt;br /&gt;
!EN&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;#42; Reference to first appearance.&lt;br /&gt;
&lt;br /&gt;
===Non-fictional elements of the mythos ===&lt;br /&gt;
&lt;br /&gt;
The Cthulhu mythos incorporates many historical, astronomical, and mythological elements from the real world.&lt;br /&gt;
&lt;br /&gt;
* [[Aldebaran]], a star&lt;br /&gt;
* [[Bast_(goddess)|Bast]], cat goddess of ancient [[Egypt]]&lt;br /&gt;
* [[Book of Dzyan]]&lt;br /&gt;
* [[Celaeno]], a star in the [[Pleiades (star cluster)|Pleiades]]&lt;br /&gt;
* [[Dagon]], the [[Mesopotamia]]n fish god of vegetation and fertility&lt;br /&gt;
* [[John Dee]], a historical person&lt;br /&gt;
* [[Fomalhaut]], a star&lt;br /&gt;
* [[H. P. Lovecraft]], as himself&lt;br /&gt;
* [[Hypnos]], the god of [[sleep]] in [[Greek mythology]]&lt;br /&gt;
* [[Irem of the Pillars|Irem]], City of Pillars, a legendary buried city from [[Islamic mythology]] (possibly the lost city of [[Ubar]])&lt;br /&gt;
*[[Lemuria (continent)|Lemuria]], a fabled land bridge, but a lost continent in the mythos&lt;br /&gt;
* [[Nodens]], the Hunter, a [[Celtic mythology|Celtic]] deity worshiped in [[Britain]]&lt;br /&gt;
* [[Olaus Wormius]], Danish antiquary cited as translator of the Necronomicon&lt;br /&gt;
* [[Pluto (planet)|Pluto]], identified by Lovecraft as Yuggoth&lt;br /&gt;
* [[Ponape]], an island, spelled &amp;quot;Pohnpei&amp;quot; in modern orthography&lt;br /&gt;
* The [[Severn Valley]], in England&lt;br /&gt;
* [[Tunguska]], in [[Siberia]]&lt;br /&gt;
* The [[Voynich Manuscript]]&lt;br /&gt;
* [[Wendigo]], borrowed from [[Native American mythology]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* Elements of the Cthulhu mythos have become part of [[popular culture]]. See [[References to the Cthulhu mythos]] for a list.&lt;br /&gt;
&lt;br /&gt;
* For a list of characters, see [[Cthulhu mythos biographies]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
&lt;br /&gt;
*Bloch, Robert. &amp;quot;Heritage of Horror&amp;quot; (1982) in &amp;#039;&amp;#039;The Best of H.P. Lovecraft: Bloodcurdling Tales of Horror and the Macabre&amp;#039;&amp;#039; (1st ed.), Ballantine Books, 1982. ISBN 0-345-35080-4.&lt;br /&gt;
&lt;br /&gt;
*Derleth, August. &amp;quot;The Cthulhu Mythos&amp;quot; in &amp;#039;&amp;#039;Tales of the Cthulhu Mythos&amp;#039;&amp;#039;, Sauk City, WI: Arkham House, 1969.&lt;br /&gt;
&lt;br /&gt;
*DiTillio, Larry and Lynn Willis. &amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039;, Oakland, CA: Chaosium, 1996. ISBN 1-568-82069-0. &lt;br /&gt;
&lt;br /&gt;
*Harms, Daniel. &amp;#039;&amp;#039;The Encyclopedia Cthulhiana&amp;#039;&amp;#039; (2nd ed.), Chaosium, Inc., 1998. ISBN 1-56882-119-0.&lt;br /&gt;
&lt;br /&gt;
*Joshi, S.T.&lt;br /&gt;
**&amp;#039;&amp;#039;H. P. Lovecraft&amp;#039;&amp;#039; (1st ed.), Mercer Island, WA: Starmont House, 1982. ISBN 0-916-73236-3 / ISBN 0-916-73235-5 (paper).&lt;br /&gt;
**(ed.) &amp;#039;&amp;#039;H. P. Lovecraft: Four Decades of Criticism&amp;#039;&amp;#039;, Athens, OH: Ohio University Press, 1980. ISBN 0-821-40442-3 (cloth) / ISBN 0-821-40577-2 (paper).&lt;br /&gt;
:&amp;amp;mdash;and David E. Schultz. &amp;#039;&amp;#039;An H.P. Lovecraft Encyclopedia&amp;#039;&amp;#039;, Westport, CT: Greenwood Press, 2001. ISBN 0-313-31578-7.&lt;br /&gt;
&lt;br /&gt;
*Mosig, Yozan Dirk W. &amp;#039;&amp;#039;Mosig at Last: A Psychologist Looks at H. P. Lovecraft&amp;#039;&amp;#039;, 1st printing, West Warwick, RI: Necronomicon Press, 1997. ISBN 0-940-88490-9.&lt;br /&gt;
&lt;br /&gt;
*Price, Robert M.&lt;br /&gt;
**(ed.) &amp;#039;&amp;#039;Black Forbidden Things: Cryptical Secrets from the &amp;quot;Crypt of Cthulhu&amp;quot;&amp;#039;&amp;#039;, San Bernardino, CA: The Borgo Press, 1992. ISBN 1-557-42248-6 / ISBN 1-557-42249-4.&lt;br /&gt;
**&amp;quot;Introduction&amp;quot; in &amp;#039;&amp;#039;The New Lovecraft Circle&amp;#039;&amp;#039;, Robert M. Price (ed.), New York, N.Y.: Random House, Inc., 1996. ISBN 0-345-44406-X.&lt;br /&gt;
**&amp;quot;Lovecraft&amp;#039;s &amp;#039;Artificial Mythology&amp;#039;&amp;quot; in &amp;#039;&amp;#039;An Epicure in the Terrible: a centennial anthology of essays in honor of H.P. Lovecraft&amp;#039;&amp;#039;, David E. Schultz and S.T. Joshi (ed.), Rutherford, NJ: Fairleigh Dickinson University Press; Cranbury, NJ: Associated University Presses, 1991. ISBN 0-838-63415-X.&lt;br /&gt;
&lt;br /&gt;
*Shreffler, Phillip A. &amp;#039;&amp;#039;The H. P. Lovecraft Companion&amp;#039;&amp;#039;, Westport, CT / London, England: Greenwood Press, 1977. ISBN 0-837-19482-2.&lt;br /&gt;
&lt;br /&gt;
*Turner, James. &amp;quot;Iä! Iä! Cthulhu Fhtagn!&amp;quot; in &amp;#039;&amp;#039;Tales of the Cthulhu Mythos&amp;#039;&amp;#039; (1st ed.), Random House, 1998. ISBN 0-345-42204-X.&lt;br /&gt;
&lt;br /&gt;
===Web sites===&lt;br /&gt;
&lt;br /&gt;
* {{Web reference | author=Harms, Daniel | title=Part 2: Mythos Lore | work=The Official Cthulhu Mythos FAQ | url=http://www.necfiles.org/part2.htm | date=August 19 | year=2005 }}&lt;br /&gt;
&lt;br /&gt;
* {{Web reference | author=Joshi, S. T | title=H. P. Lovecraft | work=The Scriptorium | url=http://www.themodernword.com/scriptorium/lovecraft.html | date=July 20 | year=2005 }}&lt;br /&gt;
&lt;br /&gt;
* Tremlett, J. Edward. {{Web reference | title=A Color Out of Space, A Shadow Out of Time: H.P. Lovecraft &amp;amp; His Works | url=http://www.nocturnis.net/articles/genwod/printable/51/page1.html | date=October 14 | year=2005 }}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
#{{Note|Harms-viii-a}}Harms, &amp;quot;A Brief History of the Cthulhu Mythos&amp;quot;, &amp;#039;&amp;#039;The Encyclopedia Cthulhiana&amp;#039;&amp;#039;, pp. viii&amp;amp;ndash;ix.&lt;br /&gt;
#{{Note|Joshi-31ff}}Joshi, &amp;quot;The Lovecraft Mythos&amp;quot;, &amp;#039;&amp;#039;H. P. Lovecraft&amp;#039;&amp;#039;, pp. 31ff.&lt;br /&gt;
#{{Note|Joshi-50}}Although Lovecraft sometimes mentioned the &amp;quot;Arkham cycle&amp;quot; in his correspondence, he never explained its meanings; it is possible that he was referring to his stories that take place in his mythical [[New England]] setting. (Joshi &amp;amp; Schultz, &amp;#039;&amp;#039;An H.P. Lovecraft Encyclopedia&amp;#039;&amp;#039;, pp. 50.)&lt;br /&gt;
#{{Note|Joshi-51}}Lovecraft&amp;#039;s flippant use of &amp;#039;&amp;#039;Yog-Sothothery&amp;#039;&amp;#039;&amp;amp;mdash;a veiled reference to [[Yog-Sothoth]], one of the mythical beings in his tales&amp;amp;mdash;probably indicates that he never took his mythos very seriously. In a letter to [[Frank Belknap Long]] in early 1931, Lovecraft wrote &amp;quot;that &amp;#039;Yog-Sothoth&amp;#039; is a basically immature conception [and] unfitted for really serious literature&amp;quot;. (Joshi &amp;amp; Schultz, &amp;#039;&amp;#039;An H. P. Lovecraft Encyclopedia&amp;#039;&amp;#039;, pp. 51.)&lt;br /&gt;
&amp;lt;!--Lovecraft and the mythos--&amp;gt;&lt;br /&gt;
#{{Note|Joshi-32}}Joshi&amp;#039;s characterizations are a followup to George T. Wetzel&amp;#039;s assertion that Lovecraft&amp;#039;s mythos stories can be thought of as chapters of a long novel (Joshi, &amp;quot;The Lovecraft Mythos&amp;quot;, pp. 32). See also Wetzel&amp;#039;s essay &amp;quot;The Cthulhu Mythos: A Study&amp;quot; (&amp;#039;&amp;#039;H. P. Lovecraft: Four Decades of Criticism&amp;quot;, pp. 79&amp;amp;ndash;95).&lt;br /&gt;
#{{Note|Price-247}}Price, &amp;quot;Lovecraft&amp;#039;s &amp;#039;Artificial Mythology&amp;#039;&amp;quot;, &amp;#039;&amp;#039;An Epicure in the Terrible&amp;#039;&amp;#039;, pp. 247.&lt;br /&gt;
#{{Note|Price-xviii}}Price, &amp;quot;Introduction&amp;quot;, &amp;#039;&amp;#039;The New Lovecraft Circle&amp;#039;&amp;#039;, pp. xviii&amp;amp;ndash;xix. Price writes: &amp;quot;One seeks forbidden knowledge, whether wittingly or, more likely, unwittingly, but one may not know till it is too late... The knowledge, once gained, is too great for the mind of man. It is [[Promethean]], [[Faustian]] knowledge. Knowledge that destroys in the moment of enlightenment, a [[Gnosis]] of damnation, not of salvation.&amp;quot;&lt;br /&gt;
#{{Note|Price-249}}Price, &amp;quot;Lovecraft&amp;#039;s &amp;#039;Artificial Mythology&amp;#039;&amp;quot;, pp. 249.&lt;br /&gt;
#{{Note|Tremlett-tum}}Tremlett, &amp;#039;The Unknown Mind&amp;#039;, &amp;quot;A Color Out of Space, A Shadow Out of Time: H.P. Lovecraft &amp;amp; His Works&amp;quot;.&lt;br /&gt;
#{{Note|Joshi-31}}Joshi, &amp;quot;The Lovecraft Mythos&amp;quot;, pp. 31.&lt;br /&gt;
&amp;lt;!--chart--&amp;gt;&lt;br /&gt;
#{{Note|Shreffler-156}}Shreffler, &amp;quot;The Hierarchy of Monsters&amp;quot;, &amp;#039;&amp;#039;The H. P. Lovecraft Companion&amp;#039;&amp;#039;, pp. 156&amp;amp;ndash;7.&lt;br /&gt;
#{{Note|Shreffler-157}}Nodens, the Lord of the Abyss, holds a singular place in Lovecraft&amp;#039;s writings because he is the only god to intervene on behalf of human beings. (Shreffler, pp. 158.) Examples of this are found in &amp;#039;&amp;#039;[[The Dream-Quest of Unknown Kadath]]&amp;#039;&amp;#039; (1926) and &amp;quot;The Strange High House in the Mist&amp;quot; (1931).&lt;br /&gt;
#{{Note|Mosig-24}}This view of the &amp;quot;Elder Gods&amp;quot; conflicts with those held by Dirk W. Mosig. In his essay &amp;quot;H. P. Lovecraft: Myth-Maker&amp;quot;, Mosig asserts that Lovecraft never intended the &amp;quot;Elder Gods&amp;quot; to be benign, protective deities; instead, they are actually ineffectual beings synonymous with Lovecraft&amp;#039;s &amp;quot;weak gods of the earth&amp;quot;. (Mosig, &amp;quot;H.P. Lovecraft: Myth-Maker&amp;quot;, &amp;#039;&amp;#039;Mosig at Last&amp;#039;&amp;#039;, pp. 24&amp;amp;ndash;5.)&lt;br /&gt;
#{{Note|Shreffler-158}}Shreffler, pp. 158&amp;amp;ndash;162.&lt;br /&gt;
&amp;lt;!--Lovecraft&amp;#039;s gods&amp;amp;devils--&amp;gt;&lt;br /&gt;
#{{Note|Price-248}}Price, &amp;quot;Lovecraft&amp;#039;s &amp;#039;Artificial Mythology&amp;#039;&amp;quot;, pp. 248&amp;amp;ndash;50.&lt;br /&gt;
&amp;lt;!--Arcane literature--&amp;gt;&lt;br /&gt;
#{{Note|Lauterbach-96ff}}Edward Lauterbach, &amp;quot;Some Notes on Cthulhuian Pseudobiblia&amp;quot;, &amp;#039;&amp;#039;H. P. Lovecraft: Four Decades of Criticism&amp;#039;&amp;#039;, pp. 96ff.&lt;br /&gt;
#{{Note|Lauterbach-96}}Ibid, pp. 96&amp;amp;ndash;97.&lt;br /&gt;
&amp;lt;!--Structure of the mythos--&amp;gt;&lt;br /&gt;
#{{Note|Harms-viii-b}}Harms, &amp;quot;A Brief History of the Cthulhu Mythos&amp;quot;, pp. viii.&lt;br /&gt;
#{{Note|Lovecraft-tcoc}}Lovecraft, &amp;quot;The Call of Cthulhu&amp;quot; (1928).&lt;br /&gt;
#{{Note|Mosig-25}}Mosig argues that Cthulhu &amp;quot;is perhaps one of the weakest and least important of the main entities [in the mythos]&amp;amp;mdash;save for his immediacy&amp;quot;. He also notes that in the Necronomicon passage in Lovecraft&amp;#039;s &amp;quot;The Dunwich Horror&amp;quot; (1929), Cthulhu is demoted to &amp;quot;their cousin&amp;quot;. (Mosig, &amp;quot;H.P. Lovecraft: Myth-Maker&amp;quot;, &amp;#039;&amp;#039;Mosig at Last&amp;#039;&amp;#039;, pp. 25.)&lt;br /&gt;
&amp;lt;!--Derleth&amp;#039;s involvement--&amp;gt;&lt;br /&gt;
#{{Note|Bloch-9}}Bloch, &amp;quot;Heritage of Horror&amp;quot;, pp. 9.&lt;br /&gt;
#{{Note|Derleth-vii}}Derleth, &amp;quot;The Cthulhu Mythos&amp;quot;, &amp;#039;&amp;#039;Tales of the Cthulhu Mythos&amp;#039;&amp;#039;, pp. vii.&lt;br /&gt;
&amp;lt;!-- --&amp;gt;&lt;br /&gt;
#{{Note|Joshi-II}}Joshi, &amp;#039;&amp;#039;The Scriptorium&amp;#039;&amp;#039;, &amp;quot;H. P. Lovecraft&amp;quot;, section II.&lt;br /&gt;
#{{Note|Derleth-unknown}}This quote lacks a reference. You can improve this article by providing one.&lt;br /&gt;
# {{Note|Turner-x}}Turner, &amp;quot;Iä! Iä! Cthulhu Fhtagn!&amp;quot;, &amp;#039;&amp;#039;Tales of the Cthulhu Mythos&amp;#039;&amp;#039;, pp. viii. Turner writes: &amp;quot;Lovecraft&amp;#039;s imaginary [[wikt:cosmogony|cosmogony]] was never a static system but rather a sort of [[wikt:aesthetic|aesthetic]] construct that remained ever adaptable to its creator&amp;#039;s developing personality and altering interests... [T]here was never a rigid system that might be posthumously appropriated by the [[wikt:pasticheur|pasticheur]]... [T]he essence of the mythos lies not in a pantheon of imaginary deities nor in a cobwebby collection of forgotten tomes, but rather in a certain convincing cosmic attitude.&amp;quot;&lt;br /&gt;
&amp;lt;!-- --&amp;gt;&lt;br /&gt;
#{{Note|Tremlett-tbq}}Tremlett, &amp;#039;The Big Question&amp;#039;, &amp;quot;A Color Out of Space, A Shadow Out of Time: H.P. Lovecraft &amp;amp; His Works&amp;quot;.&lt;br /&gt;
#{{Note|Harms-101}}Harms, &amp;quot;Elemental Theory&amp;quot;, pp. 101.&lt;br /&gt;
#{{Note|Price-72}}Price, &amp;quot;August Derleth: Myth-Maker&amp;quot;, &amp;#039;&amp;#039;Black Forbidden Things&amp;#039;&amp;#039;, pp. 72.&lt;br /&gt;
&amp;lt;!--conclusion--&amp;gt;&lt;br /&gt;
#{{Note|Bloch-8}}Bloch, &amp;quot;Heritage of Horror&amp;quot;, pp. 8.&lt;br /&gt;
#{{Note|Joshi-I}}Joshi, &amp;#039;&amp;#039;The Scriptorium&amp;#039;&amp;#039;, &amp;quot;H. P. Lovecraft&amp;quot;, section I.&lt;br /&gt;
&amp;lt;!--Great Old Ones--&amp;gt;&lt;br /&gt;
&amp;lt;!--Outer Gods--&amp;gt;&lt;br /&gt;
#{{Note|Harms2-2.1-para4}}Harms, &amp;#039;&amp;#039;The Official Cthulhu Mythos FAQ&amp;#039;&amp;#039;, &amp;quot;Part 2: Mythos Lore&amp;quot;, section 2.1, &amp;quot;Outer Gods&amp;quot;.&lt;br /&gt;
&amp;lt;!--Elder Gods--&amp;gt;&lt;br /&gt;
#{{Note|Harms2-2.1-para6}}Harms, &amp;quot;Part 2: Mythos Lore&amp;quot;, section 2.1, &amp;quot;Elder Gods&amp;quot;.&lt;br /&gt;
&amp;lt;!-- --&amp;gt;&lt;br /&gt;
#{{Note|misc-eldergods}}Harms, Ibid. Harms writes: &amp;quot;Others consider their inclusion proper and fitting within their own interpretation of Lovecraft.&amp;quot; Lovecraft views humanity as being insignificant in the universe; thus, the Elder Gods share little concern for humankind&amp;#039;s fate.&lt;br /&gt;
&amp;lt;!--Great Ones--&amp;gt;&lt;br /&gt;
#{{Note|Harms2-2.1-para7}}Harms, &amp;quot;Part 2: Mythos Lore&amp;quot;, section 2.1, &amp;quot;Great Ones&amp;quot;, &amp;quot;Other Gods&amp;quot;.&lt;br /&gt;
&amp;lt;!--Supernatural beings--&amp;gt;&lt;br /&gt;
# {{Note|DiTillio-a}}These beings appear in the [[role-playing game]] supplement &amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039; (DiTillio &amp;amp; Willis).&lt;br /&gt;
&amp;lt;!--Cults--&amp;gt;&lt;br /&gt;
#{{Note|Herber-FY}}Keith Herber, &amp;#039;&amp;#039;The Fungi from Yuggoth&amp;#039;&amp;#039; (1984). Role-playing game material.&lt;br /&gt;
# {{Note|DiTillio-b}}This cult appears in &amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039; (DiTillio &amp;amp; Willis).&lt;br /&gt;
#{{Note|DiTillio-c}}Ibid.&lt;br /&gt;
&amp;lt;!--Arcane Lit.--&amp;gt;&lt;br /&gt;
#{{Note|Aniolowski-MM}}Scott D. Aniolowski, &amp;quot;Mysterious Manuscripts&amp;quot; in &amp;#039;&amp;#039;The Unspeakable Oath #3&amp;#039;&amp;#039;, John Tynes (ed.), Seattle, WA: Pagan Publishing, August 1991. Periodical (role-playing game material).&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* [http://www.hplovecraft.com/ The H.P. Lovecraft Archive]&lt;br /&gt;
*[http://www.tmoct.co.uk/lovecraftlibrary.html The Online Lovecraft Library at The Ministry of Certain Things]&lt;br /&gt;
* [http://lovecraft.cjb.net The ULTIMATE Cthulhu Mythos Book List], listing of all mythos novels, anthologies, collections, comic books, and more&lt;br /&gt;
* [http://www.clare.ltd.new.net/cryptofcthulhu/ Crypt of Cthulhu], online version of the magazine&lt;br /&gt;
* [http://www.catb.org/~esr/jargon/html/C/cthulhic.html cthulhic],  entry in the Jargon File&lt;br /&gt;
* [http://www.cthuugle.com/ Cthuugle], the H.P. Lovecraft search engine&lt;br /&gt;
* [http://www.geocities.com/SoHo/9879/lurker.htm The Lurker at the Threshold of Interpretation: Necronomicon Hoaxes and Paratextual Noise]&lt;br /&gt;
* [http://members.fortunecity.com/johnsilence/issue.htm Mythos Online], short stories relating to the Cthulhu mythos&lt;br /&gt;
* [http://www.necfiles.org/mythos.htm The Official Cthulhu Mythos FAQ], by Daniel Harms&lt;br /&gt;
* [http://www.epberglund.com/RGttCM/contents.htm Reader&amp;#039;s Guide to the Cthulhu Mythos], maintained by E.P. Berglund&lt;br /&gt;
* [http://members.shaw.ca/csstrowbridge/Tulzscha/MainPage.htm Servants of Tulzscha], information about the gods and creatures of the Cthulhu mythos&lt;br /&gt;
* [http://www.shoggoth.net/ Shoggoth.net], a Cthulhu mythos blog&lt;br /&gt;
* [http://www.templeofdagon.com/ The Temple of Dagon], general Lovecraftian information and repository for Cthulhu mythos stories by modern writers&lt;br /&gt;
* [http://www.macguff.fr/goomi/unspeakable/home.html Unspeakable Vault (of Doom)], WebComic drawn by French artist Francois Launet&lt;br /&gt;
&lt;br /&gt;
==Further reading==&lt;br /&gt;
&lt;br /&gt;
* Carter, Lin.  &amp;#039;&amp;#039;Lovecraft: A Look Behind the Cthulhu Mythos&amp;#039;&amp;#039;, New York, NY: Ballantine Books, 1972. ISBN 0-345-25295-0-150.&lt;br /&gt;
&lt;br /&gt;
[[Category:Cthulhu Mythos]]&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Death_Scenes&amp;diff=15631</id>
		<title>Death Scenes</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Death_Scenes&amp;diff=15631"/>
		<updated>2015-09-14T21:37:03Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The aftermath of kills of various Cthulhoidcreatures.&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
Original by [[Sandy Peterson]]&lt;br /&gt;
&lt;br /&gt;
First published in Different Worlds magazine issue 35, July/August 1984, pp.14-15 &lt;br /&gt;
&lt;br /&gt;
From Yog-Sothoth.com&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Death Scenes: Aftermaths of Cthulhoid Kills&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Death Scenes Investigators One of the commoner fates of the hapless investigator in Call of Cthulhu is to be slain or devoured by some alien terror. Naturally, this is often a time for sorrow, mourning, and frantic attempts to avoid that same fate for oneself, but it can also be helpful to the survivors. The very manner in which their comrade has met his doom may well provide other investigators with potent clues as to just exactly what they are up against.&lt;br /&gt;
&lt;br /&gt;
Following are a series of 50 scenes, one for every type of monster included in Call of Cthulhu, as well as one for the 11 new deities and alien races included in the Cthulhu Companion. A Keeper may simply read the quote directly, or modify it to suit circumstances. Or he may simply use the information contained to invent his own death scenes. Naturally, not all beings will slay in exactly the same manner, but there will be similarities. In each case, the victim is assumed to be a male investigator.&lt;br /&gt;
&lt;br /&gt;
*[[Azathoth]]: &amp;quot;The entire house was leveled, as though by some vast catastrophe. Even the trees for several hundred yards around were injured and broken. Inside the house&amp;#039;s ruins we found his corpse -recognizable only by the twisted gold ring set amidst the ruin of his left hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Byakhee]]: &amp;quot;His body lay twisted in the middle of the road. His throat was ripped out, but there was oddly little blood about. The rest of his body was slashed and torn, and his clothes were torn to rags. The corpse seemed strangely shrunken and pale.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Chthonian]]: &amp;quot;There was a great bruise, nearly a foot and a half across, encircling his body. A hole, with ragged edges, was bored into the base of his throat, so deep that I could insert my hand. His whole corpse was coated with a thick layer of putrid slime.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Cthugha]]: &amp;quot;The corpse was burnt to a frazzle. His blackened skull and bones still sat upright on the smoldering car&amp;#039;s seat. The forest for an acre about was still aflame.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Cthulhu]]: &amp;quot;All that was visible was a reddish discoloration near the centre of the great green smear across the road. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Dark Young of Shub-Niggurath: &amp;quot;Black pus filled the corpse&amp;#039;s face and mouth. Open, ulcer-like sores covered half his body, still oozing a greasy clear liquid. The expression on what was left of his face was indescribable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Deep Ones]]: &amp;quot;Slash marks were neatly incised across the victim&amp;#039;s throat, as though someone had drawn four razor blades simultaneously through his neck. Four similar slashes encircled his arm, which was broken, as though some powerful thing had gripped him there unmercifully.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Elder Things]]: &amp;quot;He had been killed with blunt force, in what looked like a panicked struggle. But the strange thing was that, after his death, his body had been delicately but clumsily dissected, with sections of skin and muscle removed randomly but with surgical precision, seeming using a sharp bladed tool. His pockets and his knapsack had been emptied and the contents scattered about, though nothing valuable had been taken.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
*Father [[Dagon]] or [[Mother Hydra]]: &amp;quot;The great webbed footprint spread for several feet across the sand. In the middle of the print was our friend&amp;#039;s body, torn nearly in half from the crushing weight of the Thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Dhole]]s: &amp;quot;A great wad of mucus engulfed the entire front half of the car, and a path was visible through miles of forest. But of our friend, there was no sign.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Dimensional Shambler: &amp;quot;We heard him scream, and rushed to his room. But when the door opened, all we found was a slight spatter of blood on the carpet and his despairing cry echoing faintly through space.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Fire Vampire: &amp;quot;The chair he sat in was untouched, but his skull was charred into an awful grimace, as was the upper half of his body. Weirdly, his arms and legs were untouched.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Flying Polyp]]s: &amp;quot;His expression was unendurable, and we covered his face. His corpse was marred with regularly sized circular pockmarks, like hollows in the sand. The flesh seemed slightly desiccated, as though baked in an oven, though it was only slightly reddened.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Formless Spawn]] of [[Tsathoggua]]: &amp;quot;All we found were his bones, sucked clean of flesh. A wet trail led away from the spot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Ghouls]]: &amp;quot;The corpse was gnawed and chewed, as though by rats. The eyes had been neatly plucked from the sockets, the long bones cracked for marrow, and the back of the skull broken open to get at the toothsome gray matter. His belly was split open and completely gutted. Whatever had killed had viewed his entrails as quite a delicacy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Yithian|Great Race of Yith]]: &amp;quot;His body was intact, save that his head was severed cleanly, with surgical precision.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Hastur|Hastur the Unspeakable]]: &amp;quot;Every bone in his body was crushed to a pulp, and his skin was one massive bruise, with dull purplish blood tinging all his features.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Hounds of Tindalos]]: &amp;quot;He lay flat on his back, a thin bluish slime covering his entire body. His head was severed and sat atop his chest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Hunting Horrors: &amp;quot;The corpse was mauled as if by a wild animal. Erratically, and with no seeming purpose, portions of his body were curiously missing, as though some being, with alien logic, had selectively mutilated him. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Ithaqua the Windwalker: &amp;quot;The body was found frozen solid, buried halfway into the tundra, as though it had been dropped from a great height. When it was unearthed, both feet gave the peculiar appearance as of having been burnt to stumps, though crusts of ice clung to them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Leech of Yoh-Vombis]]:&amp;quot;The lacerations were mainly self-inflicted. They were mingled with numerous small round wounds, easily distinguished from the knife-slashes, and arranged in regular circles, through which an unknown poison had been injected into his scalp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Lesser Other God: &amp;quot;His corpse lay face down. The back was partially dissolved away, eaten by acid, so that his spine and ribs were laid bare. His ribs were visibly cracked and splintered, and his skull broken, as well as corroded. His face and front were intact, though shoved into the earth as though by some great weight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Mi-Go]]: &amp;quot;The victim&amp;#039;s entire abdomen and chest were scissored open with dozens of tiny cuts and deep incisions. Blood pooled redly through the myriad wounds and the corpse lolled sideways on the ground.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Nightgaunts: &amp;quot;He had been carried off. A frantic sound, half-screaming and half frightened laughter, came from the night sky and we recognized his voice as he was carried away, toward that black mountain from which no man had ever returned alive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Nodens: &amp;quot;His corpse was nearly intact, save for the mark of a single blow, breaking his collarbone and neatly sending the splintered end through his heart.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Nyarlathotep]]: &amp;quot;He was sprawled back on his chair, an awful look on his face, with scorch marks over his body. He had evidently been struck by lightning, though how lightning could have entered that windowless room remains a mystery.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Nyogtha: &amp;quot;His bed was smashed upon the floor, and he was not in it. A trail of destruction led to the window, where the grisly sight of one severed foot, caught in the jamb, met our eyes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Old Ones: &amp;quot;His body was literally torn apart, though there were no cuts or punctures. His limbs were ripped from the body, and thrown asunder. Strange annular marks were seen on his limbs and around his torso.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Sand-Dwellers: &amp;quot;His body looked as though someone with a sharpened garden rake had struck him again and again, without sense nor reason. When we rolled him over, we could see that great hole through his back where whatever had slain him had chewed and clawed its way through to his liver. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Serpent People: &amp;quot;He lay dead, two great punctures in his throat, though only a trickle of blood oozed from them. Around the punctures his skin was so eroded that it gave way under the fingers, permitting a trickle of greenish liquid to drip out. This liquid pained the hands, and was quickly washed off, though a tingle persisted for several minutes. His skin was bluish and his face bright blue, his tongue blackened and protruding, and his eyes unrecognizably black.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Servitors of the Other Gods: &amp;quot;His body was torn and bloodied with strips of skin removed, as though great whips and lashes had beat him with such force as to not only remove the skin, but break the bones underneath. All the whip marks were filled with blood and a thin greenish-clear juice, which stank of swamps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Shantaks: &amp;quot;His head and upper chest were removed in a single great semicircular bite.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Shoggoths]]: &amp;quot;The body was covered with putrescent slime, green and yellow shifting in the night air. The head had been literally sucked off the corpse, with ragged fragments of skin spreading all round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Shub-Niggurath]]: &amp;quot;His entire body was smeared with a black cheesy material. Instead of a face, the front of his head was now a single suppurating sore, red and blue with glistening serum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Shudde M&amp;#039;ell: &amp;quot;A hole had been bored completely through his torso, and all the blood and internal organs seemingly sucked out. The corpse was buried under at least a foot of stinking clear translucent sIime.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Spawn of Cthulhu: &amp;quot;A great spatter of blood and guts lay on the ground, mixed with a pool of green slime. Of our friend, there was no sign, unless the blood and mangled organs signified his doom.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Star Vampires: &amp;quot;His body was absolutely white, completely drained of blood, and his bones and back were snapped. Great and deep claw-wounds injured his chest and legs, and he lay in a position impossible to an intact human body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Tsathogghua: &amp;quot;On the ground was a wrinkled bag, withered, hairless, punctured with scores of holes, and empty of all except bones, which rattled bleakly as we poked it. The bag was our comrade&amp;#039;s skin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Y&amp;#039;golonac: &amp;quot;His lips and tongue had been methodically bitten out, as were various other parts of his anatomy. The wounds still dripped unclotted blood, though he must have been dead for hours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Yig: &amp;quot;His body was swollen and cyanotic, puffed blue-black as with some fearful poison. Even as we watched in horror, the corpse suddenly split down the middle with a sloppy noise, oozing black poison and viscera everywhere&lt;br /&gt;
&lt;br /&gt;
*[[Yog-Sothoth]]: &amp;quot;The right side of his face and his right arm were withered and wrinkled, no more than half their normal size. The rest of his body was scared and scorched to the point that it was dry as dust. It crumbled at a touch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Yugg]]: &amp;quot;A film of dried slime covered his clothing, and on his torso there were a number of perfectly circular bite-marks, each evidently made by something with no jaws but with very sharp teeth. In addition, there were several dart-like thorns of an unknown substance shallowly embedded in his skin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Abhoth: &amp;quot;We never saw him again. The only hint as to his fate were rumours of a particularly horrible worm-thing seen in later weeks on the mountain slopes. The worm-thing was reported to have his face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Atlach-Nacha]]: &amp;quot;The corpse was covered with a thick, yarn-like material, tough as steel, but soft to the touch, and there were two thin needle-like holes in his face. His entire interior seems to have been liquefied and sucked out, leaving only the shell of a man.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Cyaegha: &amp;quot;The corpse was nailed upside-down to the front door, the throat slit, and wrists cut open. But no blood marred the clean floor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Ghasts: &amp;quot;The body seemed to have been beaten by heavy sticks and then gnawed by wild animals. Great chunks had been chewed out of his side and arms. Whatever had done the deed must have come by night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Ghatanothoa]]: &amp;quot;His body appeared to be a thousand-year-old mummy, though he could not have been dead more than a few days. His skin was hard as stiffened leather, and his flesh as hard as stone. A look of utmost horror and fear was on the face, whose eyes were closed tightly shut.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Gnoph-Keh: &amp;quot;The body was frozen solid as ice. But the frozen corpse had been broken-the shoulder and left arm had been snapped off and carried away by the unknown Thing in the Snow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Gugs: &amp;quot;His spine was shattered, as from a colossal blow, and a great ragged bite split his body. Tufts of coarse black hair were still spasmodically gripped in his hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Lloigor]]: &amp;quot;The body lay face-down in a pool of peculiar blue-green water. He must have died of a heart attack, for no wounds were visible on him. Strangely, the autopsy showed no sign of atherosclerosis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Moon Beasts: &amp;quot;Whatever had killed him had tortured him slowly before he died. There were penetrating wounds on his torso, and burns all over his arms. The fire pit next to him gave mute evidence as to the source of the burns.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Zhar: &amp;quot;Only his watch, rings, and the silver plate from his skull remained. Everything even remotely organic had vanished forever.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Zoth-Ommog: &amp;quot;His body was peculiarly slouched, as though the entire interior of his torso had been pulped and squeezed together into a single solid mass. A poke showed that his ribs had been pulverized.&amp;quot;&lt;br /&gt;
[[Category:Yog-Sothoth.com]]&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Death_Scenes&amp;diff=15630</id>
		<title>Death Scenes</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Death_Scenes&amp;diff=15630"/>
		<updated>2015-09-14T21:36:22Z</updated>

		<summary type="html">&lt;p&gt;Meyer: Corrected Formless Spawn as individual creature for wiki consistency.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The aftermath of kills of various Cthulhoidcreatures.&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
Original by [[Sandy Peterson]]&lt;br /&gt;
&lt;br /&gt;
First published in Different Worlds magazine issue 35, July/August 1984, pp.14-15 &lt;br /&gt;
&lt;br /&gt;
From Yog-Sothoth.com&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Death Scenes: Aftermaths of Cthulhoid Kills&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Death Scenes Investigators One of the commoner fates of the hapless investigator in Call of Cthulhu is to be slain or devoured by some alien terror. Naturally, this is often a time for sorrow, mourning, and frantic attempts to avoid that same fate for oneself, but it can also be helpful to the survivors. The very manner in which their comrade has met his doom may well provide other investigators with potent clues as to just exactly what they are up against.&lt;br /&gt;
&lt;br /&gt;
Following are a series of 50 scenes, one for every type of monster included in Call of Cthulhu, as well as one for the 11 new deities and alien races included in the Cthulhu Companion. A Keeper may simply read the quote directly, or modify it to suit circumstances. Or he may simply use the information contained to invent his own death scenes. Naturally, not all beings will slay in exactly the same manner, but there will be similarities. In each case, the victim is assumed to be a male investigator.&lt;br /&gt;
&lt;br /&gt;
*[[Azathoth]]: &amp;quot;The entire house was leveled, as though by some vast catastrophe. Even the trees for several hundred yards around were injured and broken. Inside the house&amp;#039;s ruins we found his corpse -recognizable only by the twisted gold ring set amidst the ruin of his left hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Byakhee]]: &amp;quot;His body lay twisted in the middle of the road. His throat was ripped out, but there was oddly little blood about. The rest of his body was slashed and torn, and his clothes were torn to rags. The corpse seemed strangely shrunken and pale.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Chthonian]]: &amp;quot;There was a great bruise, nearly a foot and a half across, encircling his body. A hole, with ragged edges, was bored into the base of his throat, so deep that I could insert my hand. His whole corpse was coated with a thick layer of putrid slime.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Cthugha]]: &amp;quot;The corpse was burnt to a frazzle. His blackened skull and bones still sat upright on the smoldering car&amp;#039;s seat. The forest for an acre about was still aflame.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Cthulhu]]: &amp;quot;All that was visible was a reddish discoloration near the centre of the great green smear across the road. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Dark Young of Shub-Niggurath: &amp;quot;Black pus filled the corpse&amp;#039;s face and mouth. Open, ulcer-like sores covered half his body, still oozing a greasy clear liquid. The expression on what was left of his face was indescribable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Deep Ones]]: &amp;quot;Slash marks were neatly incised across the victim&amp;#039;s throat, as though someone had drawn four razor blades simultaneously through his neck. Four similar slashes encircled his arm, which was broken, as though some powerful thing had gripped him there unmercifully.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Elder Things]]: &amp;quot;He had been killed with blunt force, in what looked like a panicked struggle. But the strange thing was that, after his death, his body had been delicately but clumsily dissected, with sections of skin and muscle removed randomly but with surgical precision, seeming using a sharp bladed tool. His pockets and his knapsack had been emptied and the contents scattered about, though nothing valuable had been taken.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
*Father [[Dagon]] or [[Mother Hydra]]: &amp;quot;The great webbed footprint spread for several feet across the sand. In the middle of the print was our friend&amp;#039;s body, torn nearly in half from the crushing weight of the Thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Dhole]]s: &amp;quot;A great wad of mucus engulfed the entire front half of the car, and a path was visible through miles of forest. But of our friend, there was no sign.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Dimensional Shambler: &amp;quot;We heard him scream, and rushed to his room. But when the door opened, all we found was a slight spatter of blood on the carpet and his despairing cry echoing faintly through space.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Fire Vampire: &amp;quot;The chair he sat in was untouched, but his skull was charred into an awful grimace, as was the upper half of his body. Weirdly, his arms and legs were untouched.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Flying Polyp]]s: &amp;quot;His expression was unendurable, and we covered his face. His corpse was marred with regularly sized circular pockmarks, like hollows in the sand. The flesh seemed slightly desiccated, as though baked in an oven, though it was only slightly reddened.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Formless Spawn]] of [[Tsathogghua]]: &amp;quot;All we found were his bones, sucked clean of flesh. A wet trail led away from the spot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Ghouls]]: &amp;quot;The corpse was gnawed and chewed, as though by rats. The eyes had been neatly plucked from the sockets, the long bones cracked for marrow, and the back of the skull broken open to get at the toothsome gray matter. His belly was split open and completely gutted. Whatever had killed had viewed his entrails as quite a delicacy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Yithian|Great Race of Yith]]: &amp;quot;His body was intact, save that his head was severed cleanly, with surgical precision.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Hastur|Hastur the Unspeakable]]: &amp;quot;Every bone in his body was crushed to a pulp, and his skin was one massive bruise, with dull purplish blood tinging all his features.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Hounds of Tindalos]]: &amp;quot;He lay flat on his back, a thin bluish slime covering his entire body. His head was severed and sat atop his chest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Hunting Horrors: &amp;quot;The corpse was mauled as if by a wild animal. Erratically, and with no seeming purpose, portions of his body were curiously missing, as though some being, with alien logic, had selectively mutilated him. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Ithaqua the Windwalker: &amp;quot;The body was found frozen solid, buried halfway into the tundra, as though it had been dropped from a great height. When it was unearthed, both feet gave the peculiar appearance as of having been burnt to stumps, though crusts of ice clung to them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Leech of Yoh-Vombis]]:&amp;quot;The lacerations were mainly self-inflicted. They were mingled with numerous small round wounds, easily distinguished from the knife-slashes, and arranged in regular circles, through which an unknown poison had been injected into his scalp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Lesser Other God: &amp;quot;His corpse lay face down. The back was partially dissolved away, eaten by acid, so that his spine and ribs were laid bare. His ribs were visibly cracked and splintered, and his skull broken, as well as corroded. His face and front were intact, though shoved into the earth as though by some great weight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Mi-Go]]: &amp;quot;The victim&amp;#039;s entire abdomen and chest were scissored open with dozens of tiny cuts and deep incisions. Blood pooled redly through the myriad wounds and the corpse lolled sideways on the ground.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Nightgaunts: &amp;quot;He had been carried off. A frantic sound, half-screaming and half frightened laughter, came from the night sky and we recognized his voice as he was carried away, toward that black mountain from which no man had ever returned alive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Nodens: &amp;quot;His corpse was nearly intact, save for the mark of a single blow, breaking his collarbone and neatly sending the splintered end through his heart.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Nyarlathotep]]: &amp;quot;He was sprawled back on his chair, an awful look on his face, with scorch marks over his body. He had evidently been struck by lightning, though how lightning could have entered that windowless room remains a mystery.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Nyogtha: &amp;quot;His bed was smashed upon the floor, and he was not in it. A trail of destruction led to the window, where the grisly sight of one severed foot, caught in the jamb, met our eyes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Old Ones: &amp;quot;His body was literally torn apart, though there were no cuts or punctures. His limbs were ripped from the body, and thrown asunder. Strange annular marks were seen on his limbs and around his torso.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Sand-Dwellers: &amp;quot;His body looked as though someone with a sharpened garden rake had struck him again and again, without sense nor reason. When we rolled him over, we could see that great hole through his back where whatever had slain him had chewed and clawed its way through to his liver. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Serpent People: &amp;quot;He lay dead, two great punctures in his throat, though only a trickle of blood oozed from them. Around the punctures his skin was so eroded that it gave way under the fingers, permitting a trickle of greenish liquid to drip out. This liquid pained the hands, and was quickly washed off, though a tingle persisted for several minutes. His skin was bluish and his face bright blue, his tongue blackened and protruding, and his eyes unrecognizably black.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Servitors of the Other Gods: &amp;quot;His body was torn and bloodied with strips of skin removed, as though great whips and lashes had beat him with such force as to not only remove the skin, but break the bones underneath. All the whip marks were filled with blood and a thin greenish-clear juice, which stank of swamps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Shantaks: &amp;quot;His head and upper chest were removed in a single great semicircular bite.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Shoggoths]]: &amp;quot;The body was covered with putrescent slime, green and yellow shifting in the night air. The head had been literally sucked off the corpse, with ragged fragments of skin spreading all round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Shub-Niggurath]]: &amp;quot;His entire body was smeared with a black cheesy material. Instead of a face, the front of his head was now a single suppurating sore, red and blue with glistening serum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Shudde M&amp;#039;ell: &amp;quot;A hole had been bored completely through his torso, and all the blood and internal organs seemingly sucked out. The corpse was buried under at least a foot of stinking clear translucent sIime.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Spawn of Cthulhu: &amp;quot;A great spatter of blood and guts lay on the ground, mixed with a pool of green slime. Of our friend, there was no sign, unless the blood and mangled organs signified his doom.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Star Vampires: &amp;quot;His body was absolutely white, completely drained of blood, and his bones and back were snapped. Great and deep claw-wounds injured his chest and legs, and he lay in a position impossible to an intact human body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Tsathogghua: &amp;quot;On the ground was a wrinkled bag, withered, hairless, punctured with scores of holes, and empty of all except bones, which rattled bleakly as we poked it. The bag was our comrade&amp;#039;s skin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Y&amp;#039;golonac: &amp;quot;His lips and tongue had been methodically bitten out, as were various other parts of his anatomy. The wounds still dripped unclotted blood, though he must have been dead for hours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Yig: &amp;quot;His body was swollen and cyanotic, puffed blue-black as with some fearful poison. Even as we watched in horror, the corpse suddenly split down the middle with a sloppy noise, oozing black poison and viscera everywhere&lt;br /&gt;
&lt;br /&gt;
*[[Yog-Sothoth]]: &amp;quot;The right side of his face and his right arm were withered and wrinkled, no more than half their normal size. The rest of his body was scared and scorched to the point that it was dry as dust. It crumbled at a touch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Yugg]]: &amp;quot;A film of dried slime covered his clothing, and on his torso there were a number of perfectly circular bite-marks, each evidently made by something with no jaws but with very sharp teeth. In addition, there were several dart-like thorns of an unknown substance shallowly embedded in his skin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Abhoth: &amp;quot;We never saw him again. The only hint as to his fate were rumours of a particularly horrible worm-thing seen in later weeks on the mountain slopes. The worm-thing was reported to have his face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Atlach-Nacha]]: &amp;quot;The corpse was covered with a thick, yarn-like material, tough as steel, but soft to the touch, and there were two thin needle-like holes in his face. His entire interior seems to have been liquefied and sucked out, leaving only the shell of a man.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Cyaegha: &amp;quot;The corpse was nailed upside-down to the front door, the throat slit, and wrists cut open. But no blood marred the clean floor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Ghasts: &amp;quot;The body seemed to have been beaten by heavy sticks and then gnawed by wild animals. Great chunks had been chewed out of his side and arms. Whatever had done the deed must have come by night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Ghatanothoa]]: &amp;quot;His body appeared to be a thousand-year-old mummy, though he could not have been dead more than a few days. His skin was hard as stiffened leather, and his flesh as hard as stone. A look of utmost horror and fear was on the face, whose eyes were closed tightly shut.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Gnoph-Keh: &amp;quot;The body was frozen solid as ice. But the frozen corpse had been broken-the shoulder and left arm had been snapped off and carried away by the unknown Thing in the Snow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Gugs: &amp;quot;His spine was shattered, as from a colossal blow, and a great ragged bite split his body. Tufts of coarse black hair were still spasmodically gripped in his hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Lloigor]]: &amp;quot;The body lay face-down in a pool of peculiar blue-green water. He must have died of a heart attack, for no wounds were visible on him. Strangely, the autopsy showed no sign of atherosclerosis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Moon Beasts: &amp;quot;Whatever had killed him had tortured him slowly before he died. There were penetrating wounds on his torso, and burns all over his arms. The fire pit next to him gave mute evidence as to the source of the burns.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Zhar: &amp;quot;Only his watch, rings, and the silver plate from his skull remained. Everything even remotely organic had vanished forever.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Zoth-Ommog: &amp;quot;His body was peculiarly slouched, as though the entire interior of his torso had been pulped and squeezed together into a single solid mass. A poke showed that his ribs had been pulverized.&amp;quot;&lt;br /&gt;
[[Category:Yog-Sothoth.com]]&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Kythanil&amp;diff=15629</id>
		<title>Kythanil</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Kythanil&amp;diff=15629"/>
		<updated>2015-09-14T21:34:54Z</updated>

		<summary type="html">&lt;p&gt;Meyer: Corrected Formless Spawn as individual creature for wiki consistency.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Kythanil&amp;#039;&amp;#039;&amp;#039; (or &amp;#039;&amp;#039;&amp;#039;Kythamil&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Kthymil&amp;#039;&amp;#039;&amp;#039;) is a double planet orbiting the star [[Arcturus]] and is the place where the [[Formless Spawn]] of [[Tsathoggua]] came from.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
* [[Lin Carter]] (2002) [1971]. &amp;quot;[[Shaggai]]&amp;quot;&lt;br /&gt;
* [[H. P. Lovecraft]]; [[E. Hoffman Price]] (1989) [1934]. &amp;quot;[[Through the Gates of the Silver Key]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Mythos:Locations]]&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=N%27kai&amp;diff=15628</id>
		<title>N&#039;kai</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=N%27kai&amp;diff=15628"/>
		<updated>2015-09-14T21:33:34Z</updated>

		<summary type="html">&lt;p&gt;Meyer: Corrected Formless Spawn as individual creature for wiki consistency.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;N&amp;#039;kai&amp;#039;&amp;#039;&amp;#039; is a lightless cavern below [[Yoth]] (though it may lie beneath [[Mount Voormithadreth]]). It is the home of the [[Great Old One]] [[Tsathoggua]].&lt;br /&gt;
&lt;br /&gt;
Explorers from K&amp;#039;n-yan met with disaster when they first visited N&amp;#039;kai, encountering the deadly, amorphous [[Formless Spawn]] of [[Tsathoggua]]. Thereafter, entrances to N&amp;#039;kai were sealed off.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[K&amp;#039;n-yan]].&lt;br /&gt;
* [[Mount Voormithadreth]].&lt;br /&gt;
* [[Yoth]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
* [[Daniel Harms]] - &amp;#039;&amp;#039;[[The Encyclopedia Cthulhiana]]&amp;#039;&amp;#039; (1998)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mythos:Locations]]&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Cthulhu_Mythos_celestial_bodies&amp;diff=15627</id>
		<title>Cthulhu Mythos celestial bodies</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Cthulhu_Mythos_celestial_bodies&amp;diff=15627"/>
		<updated>2015-09-14T21:32:28Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* Kythanil */ Corrected Formless Spawn as individual creature for wiki consistency.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following fictional &amp;#039;&amp;#039;&amp;#039;celestial bodies&amp;#039;&amp;#039;&amp;#039; figure prominently in the [[Cthulhu Mythos]] stories of [[H. P. Lovecraft]] and other writers. Many of these astronomical bodies have parallels in the real universe, but are often renamed in the mythos and given fictitious characteristics. In addition to the celestial places created by Lovecraft, the mythos draws from a number of other sources, including the works of [[August Derleth]], [[Ramsey Campbell]], [[Lin Carter]], [[Brian Lumley]], and [[Clark Ashton Smith]].&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Overview:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;Name&amp;#039;&amp;#039;. The name of the celestial body appears first.&lt;br /&gt;
* &amp;#039;&amp;#039;Description&amp;#039;&amp;#039;. A brief description follows.&lt;br /&gt;
* &amp;#039;&amp;#039;References&amp;#039;&amp;#039;. Lastly, the stories in which the celestial body makes a &amp;#039;&amp;#039;significant&amp;#039;&amp;#039; appearance or otherwise receives important mention appear below the description. A simple two-letter code is used&amp;amp;mdash;the key to the codes is found &amp;#039;&amp;#039;&amp;#039;[[Cthulhu Mythos reference codes and bibliography|here]]&amp;#039;&amp;#039;&amp;#039;. If a code appears in &amp;#039;&amp;#039;&amp;#039;bold&amp;#039;&amp;#039;&amp;#039;, this means that the story introduces the celestial body. &lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{|style=&amp;quot;background:#efefef; border:1px solid #aaa;&amp;quot;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Contents:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[#A|A]] [[#C|C]] [[#G|G]] [[#H|H]] [[#K|K]] [[#L|L]] [[#M|M]] [[#S|S]] [[#T|T]] [[#V|V]] [[#W|W]] [[#X|X]] [[#Y|Y]] [[#Z|Z]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[#References|References]]&amp;amp;mdash;[[#Notes|Notes]]&amp;amp;mdash;[[#External links|External links]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
=== Abbith ===&lt;br /&gt;
A planet that revolves around seven stars beyond Xoth.  It is inhabited by metallic brains, wise with the ultimate secrets of the universe. According to [[Cthulhu Mythos biographies#Von Junzt, Friedrich Wilheim|Friedrich von Junzt&amp;#039;s]] &amp;#039;&amp;#039;[[Unaussprechlichen Kulten]]&amp;#039;&amp;#039;, [[Nyarlathotep]] dwells or is imprisoned on this world (though other legends differ in this regard).&lt;br /&gt;
{{CthuRefBox|[[Xothic legend cycle#&amp;quot;The Horror in the Gallery&amp;quot;|HG]], &amp;#039;&amp;#039;&amp;#039;[[Xothic legend cycle#&amp;quot;Out of the Ages&amp;quot;|OA]]&amp;#039;&amp;#039;&amp;#039;, VI}}&lt;br /&gt;
&lt;br /&gt;
=== Arcturus ===&lt;br /&gt;
[[Arcturus]] is the [[star]] from which came [[Zhar]] and his &amp;quot;twin&amp;quot; [[Lloigor]].&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
=== Celaeno ===&lt;br /&gt;
One of the seven stars of the [[Pleiades (star cluster)|Pleiades]].  On its fourth planet is the Great Library of Celaeno, which houses stone tablets containing secrets stolen from the [[Great Old One]]s and [[Elder God (Cthulhu mythos)|Elder Gods]].  Professor [[Cthulhu Mythos biographies#Shrewsbury, Laban|Laban Shrewsbury]] spent some time here, transcribing the library&amp;#039;s knowledge in his notebook&amp;amp;mdash;a manuscript that would later be known as the &amp;#039;&amp;#039;[[Cthulhu Mythos arcane literature#Celaeno Fragments|Celaeno Fragments]]&amp;#039;&amp;#039;.&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;HC&amp;#039;&amp;#039;&amp;#039;, HT, RB, US, WS}}&lt;br /&gt;
&lt;br /&gt;
===Cykranosh===&lt;br /&gt;
The [[Hyperborean cycle|Hyperborean]] name for the [[planet]] [[Saturn]] is [[Cykranosh]].  It was the home of the god [[Tsathoggua]] before he came to Earth, though several of his relatives, including his uncle, [[Tsathoggua#Hziulquoigmnzhah|Hziulquoigmnzhah]], still dwell there.&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;DS&amp;#039;&amp;#039;&amp;#039;, PS}}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
===Glyu-Uho===&lt;br /&gt;
Glyu-Uho&amp;lt;ref&amp;gt;Lovecraft never used &amp;quot;Glyu-Uho&amp;quot; in his own fiction, but did suggest it to Derleth. (Harms, &amp;quot;Glyu-Uho&amp;quot;, &amp;#039;&amp;#039;The Encyclopedia Cthulhiana&amp;#039;&amp;#039;, p. 122.)&amp;lt;/ref&amp;gt; (or Glyu-Vho or K&amp;#039;Lu-Vho) is the name for [[Betelgeuse]] in  [[Naacal]] (the language of [[Mu (Cthulhu Mythos)|Mu]]), and is the [[star]] where the [[Elder God (Cthulhu Mythos)|Elder Gods]] came from to battle the [[Great Old One]]s (though it may actually be the place where a gateway leads to [[Elysia]], the dimension where the Elder Gods are thought to live).&lt;br /&gt;
{{CthuRefBox|LS, LT, RB, &amp;#039;&amp;#039;&amp;#039;S4&amp;#039;&amp;#039;&amp;#039;, TA, [[Xothic legend cycle#&amp;quot;The Thing in the Pit&amp;quot;|TP]]}}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
===Haddath===&lt;br /&gt;
Haddath (also Haddoth or perhaps Urakhu) is a fiery planet, possibly found near the &amp;quot;eye&amp;quot; of the [[constellation]] [[Hydra (constellation)|Hydra]], and is believed to be inhabited by the [[Chthonian|chthonian]]s. [[Shub-Niggurath]] is thought to have once dwelt here.&lt;br /&gt;
{{CthuRefBox|AS, &amp;#039;&amp;#039;&amp;#039;OB&amp;#039;&amp;#039;&amp;#039;, WU}}&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
=== Ktynga ===&lt;br /&gt;
Ktynga (or &amp;#039;&amp;#039;Norby&amp;#039;s comet&amp;#039;&amp;#039;) is the name of a bluish [[comet]] that is currently near the star [[Arcturus]].  The comet is unusually hot and has strange properties, such as the ability to travel faster than light.&lt;br /&gt;
&lt;br /&gt;
On the surface of the comet is a huge building wherein dwells the being [[Fire vampire#Fthaggua|Fthaggua]] and his servants, the [[fire vampire]]s. Fthaggua and his minions can guide the comet to travel between the stars, and will visit our solar system four centuries from now.&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;FV&amp;#039;&amp;#039;&amp;#039;, [[Xothic legend cycle#&amp;quot;The Horror in the Gallery&amp;quot;|HG]]}}&lt;br /&gt;
&lt;br /&gt;
===Kynarth===&lt;br /&gt;
A mysterious celestial body located past [[Yuggoth]] (or [[Pluto]]?) on the edge of the solar system.&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;TG&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
&lt;br /&gt;
===Kythanil===&lt;br /&gt;
Kythanil (or Kythamil&amp;lt;ref&amp;gt;Price, &amp;quot;Brian Lumley&amp;amp;mdash;Reanimator&amp;quot;. Price writes: &amp;quot;&amp;#039;&amp;#039;Kythanil&amp;#039;&amp;#039; [is] an alien planet mentioned in Lovecraft&amp;#039;s portion of &amp;#039;Through the Gates of the Silver Key&amp;#039; (though only in manuscript &amp;amp;mdash; it is misprinted as &amp;#039;Kythamil&amp;#039; in the printed texts).&amp;quot;&amp;lt;/ref&amp;gt; or Kthymil) is a double planet orbiting the star [[Arcturus]] and is the place where  the [[Formless Spawn]] of [[Tsathoggua]] came from.&lt;br /&gt;
{{CthuRefBox|AG, &amp;#039;&amp;#039;&amp;#039;TG&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
===L&amp;#039;gy&amp;#039;hx===&lt;br /&gt;
The planet [[Uranus]]. It is inhabited by metallic, cube-shaped beings with multiple legs. These creatures worship a minor deity known as L&amp;#039;rog&amp;#039;g (possibly another aspect of [[Nyarlathotep]]), whose rituals require a yearly sacrifice in the form of the excising of the legs from a native.&lt;br /&gt;
&lt;br /&gt;
When the [[Insect from Shaggai|Insects from Shaggai]] (the Shan) arrived, the natives of L&amp;#039;gy&amp;#039;hx initially tolerated them and allowed them to build a huge city. After two centuries, the natives even came to see the Shan as co-rulers of the planet. In time, many Shan eschewed the veneration of [[Azathoth]] and began to worship the L&amp;#039;gy&amp;#039;hx deity L&amp;#039;rog&amp;#039;g. But when some natives of L&amp;#039;gy&amp;#039;hx likewise turned to the worship of Azathoth, the event prompted the priests of L&amp;#039;rog&amp;#039;g to start an inquisition, inflicting gruesome punishments on the heretics. Relations with the Shan soured quickly as a result, and the priests of L&amp;#039;rog&amp;#039;g demanded that all temples of Azathoth be removed from L&amp;#039;gy&amp;#039;hx. A small group of the Shan, still faithful to the Azathoth sect, left L&amp;#039;gy&amp;#039;hx, [[teleportation|teleporting]] themselves and their deity&amp;#039;s temple to the planet Earth.&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;IS&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
===Mthura===&lt;br /&gt;
Dark planet inhabited by crystalline beings and the dwelling place of the [[Great Old One]] [[Q&amp;#039;yth-az]]. The Nug-Soth of Yaddith journeyed to this world in hopes of finding a magical formula that would defeat the [[Dhole (Cthulhu Mythos)|Dholes]].&lt;br /&gt;
{{CthuRefBox|AG, EF, &amp;#039;&amp;#039;&amp;#039;TG&amp;#039;&amp;#039;&amp;#039;, VI}}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
===Shaggai===&lt;br /&gt;
Shaggai (or Chag-Hai) is a planet orbiting twin green suns and is the homeworld of the [[Insect from Shaggai|Shan]], or Insects from Shaggai. The Shan&amp;#039;s planet was destroyed eight centuries ago, possibly by [[Outer God#Ghroth|Ghroth the Harbinger]]. The being known only as &amp;#039;&amp;#039;The Worm that Gnaws in the Night&amp;#039;&amp;#039; also resides here.&lt;br /&gt;
{{CthuRefBox|AG, BS, IL, &amp;#039;&amp;#039;&amp;#039;IS&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
&lt;br /&gt;
===Shonhi===&lt;br /&gt;
Shonhi (also Stronti&amp;lt;ref&amp;gt;Though the name appears as &amp;quot;Stronti&amp;quot; in [[Lin Carter]]&amp;#039;s fiction, it is spelled &amp;quot;Shonhi&amp;quot; in the original manuscripts for &amp;quot;Through the Gates of the Silver Key&amp;quot; (1934, Lovecraft and E. Hoffman Price). (Harms, &amp;quot;Shonhi&amp;quot;, &amp;#039;&amp;#039;The Encyclopedia Cthulhiana&amp;#039;&amp;#039;, p. 274.)&amp;lt;/ref&amp;gt;) is a transgalactic world frequented by the denizens of Yaddith.&lt;br /&gt;
{{CthuRefBox|GP, &amp;#039;&amp;#039;&amp;#039;TG&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
===Thuggon===&lt;br /&gt;
A planet where the Insects from Shaggai dwelt for a while. They initially believed the planet was uninhabited; but when their slaves began disappearing, they soon discovered the terrible truth. They left shortly thereafter.&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;IS&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
&lt;br /&gt;
===Thyoph===&lt;br /&gt;
A huge planet that broke apart to form the [[asteroid belt]]. According to the [[Cthulhu Mythos arcane literature#G&amp;#039;harne Fragments|G&amp;#039;harne Fragments]], the event was caused by a &amp;quot;seed of [[Azathoth]]&amp;quot;.&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;IV&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
&lt;br /&gt;
===Tond===&lt;br /&gt;
A mysterious planet believed to be part of our solar system, though the predominant view places it in a [[binary star]] system near Baalbo (a dark star) and its companion Yifne (a green sun). The being [[Glaaki]] is believed to have visited this world en route to Earth.&lt;br /&gt;
{{CthuRefBox|BS, FP, &amp;#039;&amp;#039;&amp;#039;IL&amp;#039;&amp;#039;&amp;#039;, MV, MY, PW, RV}}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
===Vhoorl===&amp;lt;!-- This section is linked from [[Cthulhu]] --&amp;gt;&lt;br /&gt;
A planet in the &amp;quot;twenty-third nebula&amp;quot; and the supposed birthplace of [[Cthulhu|Great Cthulhu]]. &lt;br /&gt;
{{CthuRefBox|GU, &amp;#039;&amp;#039;&amp;#039;WD&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
===World of Seven Suns===&lt;br /&gt;
&lt;br /&gt;
Possibly a planet near [[Fomalhaut]] according to some writers. Its inhabitants created seven artificial suns to replace their dying natural sun. Lovecraft said that [[Nyarlathotep]] dwells on the World of the Seven Suns, but he makes no connection with Fomalhaut.&lt;br /&gt;
&lt;br /&gt;
Others connect the Seven Suns to the seven stars of the [[Pleiades (star cluster)|Pleiades]], the [[Hyades (star cluster)|Hyades]], or possibly [[Ursa Major]]&amp;lt;ref&amp;gt;Daniel Harms thinks that the World of the Seven Suns may refer to the [[Big Dipper]] because of its association with [[Tezcatlipoca]], [[Set (mythology)|Set]], and [[Zeus]]. (Harms, &amp;#039;&amp;#039;The Encyclopedia Cthulhiana&amp;#039;&amp;#039;, p. 331.)&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{{CthuRefBox|OB, &amp;#039;&amp;#039;&amp;#039;WD&amp;#039;&amp;#039;&amp;#039;, WV}}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
===Xentilx===&lt;br /&gt;
A distant [[galaxy]] and the dwelling place of the [[Great Old One]] [[Great Old One compendium#Zathog|Zathog]].&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;FB&amp;#039;&amp;#039;&amp;#039;, OB, WZ}}&lt;br /&gt;
&lt;br /&gt;
===Xiclotl===&lt;br /&gt;
{{main|Xiclotl}}&lt;br /&gt;
The sister planet of Shaggai. The Shan conquered this world and enslaved its native inhabitants, a race of carnivorous monsters. When Shaggai was destroyed, the Shan joined their brethren here and remained for some time.&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;IS&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
&lt;br /&gt;
===Xoth===&amp;lt;!-- This section is linked from [[Cthulhu]] --&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;[T]he spawn of [[Cthulhu]] ... came down from remote and ultra-telluric Xoth, the dim green double star that glitters like a daemonic eye in the blackness beyond Abbith.&amp;lt;br&amp;gt;&amp;amp;mdash;Lin Carter, &amp;quot;Out of the Ages&amp;quot;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Xoth (or Zoth) is the green [[binary star]] where Cthulhu and his ilk once lived before coming to earth. According to the [[Xothic legend cycle]], it is where Cthulhu mated with [[Cthulhu#Idh-yaa|Idh-yaa]] to beget [[Ghatanothoa]], [[Xothic legend cycle#Ythogtha|Ythogtha]], and [[Xothic legend cycle#Zoth-Ommog|Zoth-Ommog]].&lt;br /&gt;
&lt;br /&gt;
Xoth is also the native home of [[Tsathoggua#Ycnágnnisssz|Ycnágnnisssz]] and [[Tsathoggua#Zstylzhemghi|Zstylzhemghi]], and was the temporary home of the latter&amp;#039;s &amp;quot;husband&amp;quot;, [[Tsathoggua#Ghisguth|Ghisguth]], and their progeny, the infant [[Tsathoggua]]. Tsathoggua later went to live on Yuggoth. Afterward, he fled to Cykranosh to escape [[Tsathoggua#Cxaxukluth|Cxaxukluth]]&amp;#039;s cannibalistic eating habits.&lt;br /&gt;
&lt;br /&gt;
Xoth may be the star [[Sirius]], since &amp;quot;Xoth&amp;quot; is similar to &amp;quot;Sothis&amp;quot;, the [[Ancient Egypt#Language|Egyptian]] name for the star. However, it is more likely that Xoth coincides with the star &amp;quot;Zoth&amp;quot; in Smith&amp;#039;s writings.&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;FT&amp;#039;&amp;#039;&amp;#039;, [[Xothic legend cycle#&amp;quot;The Horror in the Gallery&amp;quot;|HG]], TC, [[Xothic legend cycle#&amp;quot;The Thing in the Pit&amp;quot;|TP]]}}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
===Yaddith===&lt;br /&gt;
Yaddith&amp;lt;ref&amp;gt;The first mention of Yaddith was in the &amp;quot;Alienation&amp;quot; [[sonnet]] of Lovecraft&amp;#039;s [[poem]] &amp;#039;&amp;#039;Fungi from Yuggoth&amp;#039;&amp;#039; (1929&amp;amp;ndash;30). The planet next appeared in Lovecraft&amp;#039;s [[short story]] collaboration with E. Hoffman Price &amp;quot;Through the Gates of the Silver Key&amp;quot; (1932&amp;amp;ndash;33), though the sub-plot about Yaddith was entirely Lovecraft&amp;#039;s idea. In Lovecraft&amp;#039;s [[wikt:revision|revision]] of Hazel Heald&amp;#039;s &amp;quot;Out of the Aeons&amp;quot; (1933), Yaddith is suggested by the name of the mountain that is the dwelling place of [[Ghatanothoa]]: &amp;#039;&amp;#039;Yaddith-Gho&amp;#039;&amp;#039;. Finally, in Lovecraft&amp;#039;s &amp;quot;[[The Haunter of the Dark]]&amp;quot; (1935), the doomed character [[Robert Harrison Blake|Robert Blake]] swears an oath to the planet: &amp;quot;Everything depends on lightning. Yaddith grant it will keep up!&amp;quot;; as does Alonzo Typer in Lovecraft&amp;#039;s revision of William Lumley&amp;#039;s &amp;quot;The Diary of Alonzo Typer&amp;quot; (1935): &amp;quot;And may the Lords of Yaddith succor me&amp;quot;. (Joshi, &amp;quot;Lovecraft&amp;#039;s Other Planets&amp;quot;, &amp;#039;&amp;#039;Selected Papers on Lovecraft&amp;#039;&amp;#039;, pp. 39&amp;amp;ndash;40; all dates are the &amp;#039;&amp;#039;year written&amp;#039;&amp;#039;.)&amp;lt;/ref&amp;gt; is a distant planet that orbits five suns. Aeons ago it was inhabited by the &amp;#039;&amp;#039;Nug-Soth&amp;#039;&amp;#039;, creatures with traits similar to mammals, reptiles, and insects. The Nug-Soth sought a way to prevent the destruction of their planet&amp;#039;s crust by the [[Dhole (Cthulhu Mythos)|Dholes]], but to no avail. Eventually, the Dholes overwhelmed them and destroyed the Nug-Soth&amp;#039;s civilization. Survivors of the catastrophe escaped, however, and hid on various planets. Life on Yaddith amongst the &amp;#039;&amp;#039;Nug-Soth&amp;#039;&amp;#039; and the Dholes that threatened them was first described in detail in [[Through the Gates of the Silver Key]] as [[Randolph Carter]] is stranded there for hundreds of years while sharing the body of Zkauba the wizard, though Lovecraft did not name the race that inhabited the planet.&lt;br /&gt;
&lt;br /&gt;
[[Robert M. Price]]&amp;#039;s [[short story]] &amp;quot;Saucers from Yaddith&amp;quot; ([[1984 in literature|1984]]) hints that Nug-Soth scientists have appeared on Earth performing various experiments on humans&amp;amp;mdash;some relatively harmless (such as changing a man&amp;#039;s [[blood type]] from B to A), some rather bizarre (two brothers in [[Middle Ages|medieval]] [[Germany#The Holy Roman Empire of the German Nation (843–1806)|Germany]] claimed that an &amp;quot;angel&amp;quot; had switched their hands and eyes), and others utterly horrific or disgusting.&lt;br /&gt;
{{CthuRefBox|AY, DR, [[The Haunter of the Dark|HD]], &amp;#039;&amp;#039;&amp;#039;TG&amp;#039;&amp;#039;&amp;#039;, VI}}&lt;br /&gt;
&lt;br /&gt;
===Yaksh===&lt;br /&gt;
Yaksh is the planet [[Neptune]] and is inhabited by strange fungous beings. Hziulquoigmnzhah dwelt here for a while after fleeing Yuggoth to escape Cxaxukluth&amp;#039;s cannibalistic urges. Hziulquoigmnzhah was evidently worshipped by the Yakshians, but he soon tired of their venerations and moved to Cykranosh.&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;FT&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
&lt;br /&gt;
===Yarnak===&lt;br /&gt;
Planet with three moons that orbits [[Betelgeuse]] in the mysterious Gray Gulf of Yarnak. The now-deserted city of Bel Yarnak is on its surface. The world may have been the one-time home of the [[Great Old One]] [[Great Old One compendium#Mnomquah|Mnomquah]].&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;EA&amp;#039;&amp;#039;&amp;#039;, EB}}&lt;br /&gt;
&lt;br /&gt;
===Yekub===&amp;lt;!-- This section is linked from [[Great Old One]] --&amp;gt;&lt;br /&gt;
A planet in a distant [[galaxy]]. It is inhabited by a race of technologically-advanced beings that resemble huge [[centipede]]s that are slightly larger than a human. The populace worships an entity known as &amp;#039;&amp;#039;Juk-Shabb&amp;#039;&amp;#039;, which appears as a glowing, color-shifting orb. Very little is known about this deity other than it is telepathic and is greatly revered by the denizens of Yekub.&lt;br /&gt;
&lt;br /&gt;
The Yekubians destroyed all intelligent life in the galaxy where they dwelt and sought to extend their influence throughout the universe. As part of their grand scheme, they sent out cube-shaped probes that could effect a [[mind transfer|mind-swap]] with any intelligent creature who found one. In this way, Yekubian agents could infiltrate the finder&amp;#039;s world. One such cube landed on the Earth during the reign of the [[Great Race of Yith]]. When several of its members were taken over, the Yithians realized the danger of the cube and sequestered it under heavy guard. Eventually, however, the cube was lost.&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;CF&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
&lt;br /&gt;
===Yith===&lt;br /&gt;
&lt;br /&gt;
The original homeworld of the [[Great Race of Yith]], according to the [[Cthulhu Mythos arcane literature#Eltdown Shards|Eltdown Shards]]. It is described as a &amp;quot;black, aeon-dead orb in far space&amp;quot; (&amp;quot;The Shadow out of Time&amp;quot;, Lovecraft). Its actual location is a mystery. Some scholars place it in our own [[solar system]], just beyond [[Pluto]]; others say it is the fourth of the five planets that orbit the star Ogntlach. Yith is said to have a thin atmosphere and seas heated by [[Geothermal power|geothermal energy]].&amp;lt;ref&amp;gt;Harms, &amp;quot;Yith&amp;quot;, &amp;#039;&amp;#039;The Encyclopedia Cthulhiana&amp;#039;&amp;#039;, p. 344.&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{CthuRefBox|EY, OB, &amp;#039;&amp;#039;&amp;#039;[[The Shadow out of Time|ST]]&amp;#039;&amp;#039;&amp;#039;, SY}}&lt;br /&gt;
&lt;br /&gt;
===Ylidiomph===&lt;br /&gt;
The [[Hyperborean cycle|Hyperborean]] name for the planet [[Jupiter]].&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;UA&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
&lt;br /&gt;
===Ymar===&lt;br /&gt;
A planet in the same [[star cluster]] as Abbith, Xoth, and Zaoth.&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;[[Xothic legend cycle#&amp;quot;Out of the Ages&amp;quot;|OA]]&amp;#039;&amp;#039;&amp;#039;, VI}}&lt;br /&gt;
&lt;br /&gt;
===Yrautrom===&lt;br /&gt;
Yrautrom is a distant planet orbiting the star [[Algol]], said to be home to Zvilpogghua, an offspring of [[Tsathoggua]].&lt;br /&gt;
&lt;br /&gt;
===Yuggoth===&lt;br /&gt;
{{main|Yuggoth}}&lt;br /&gt;
[[Yuggoth]] (or Iukkoth) is the dwarf planet [[Pluto]]. It may alternately be an enormous planet that orbits on the rim of the [[solar system]].&lt;br /&gt;
{{CthuRefBox|DE, DZ, FG, &amp;#039;&amp;#039;&amp;#039;FY&amp;#039;&amp;#039;&amp;#039;, GC, HD, HM, HW, IL, MY, OE, PF, SX, TA, TG, WD}}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
===Zaoth===&lt;br /&gt;
A planet near Xoth. It is home to metal brains and houses a great library of Yuggothian books. After Yaddith was destroyed by the [[Dhole (Cthulhu Mythos)|Dhole]]s, several survivors of the catastrophe fled here.&lt;br /&gt;
{{CthuRefBox|&amp;#039;&amp;#039;&amp;#039;[[Xothic legend cycle#&amp;quot;Out of the Ages&amp;quot;|OA]]&amp;#039;&amp;#039;&amp;#039;, VI}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
*{{Cite book|last=Harms|first=Daniel|title=The Encyclopedia Cthulhiana|edition=2nd|year=1998|location=Oakland, CA|publisher=Chaosium|isbn=1-56882-119-0}}&lt;br /&gt;
&lt;br /&gt;
*{{Cite book|last=Joshi|first=S. T.|authorlink=S. T. Joshi|chapter=Lovecraft&amp;#039;s Other Planets|title=Selected Papers on Lovecraft|edition=1st printing|year=1989|location=West Warwick, RI|publisher=Necronomicon Press|isbn=0-940884-23-2}}&lt;br /&gt;
&lt;br /&gt;
*{{cite journal|first=Robert M.|last=Price|year=Candlemas 1984|title=Brian Lumley&amp;amp;mdash;Reanimator|journal=Crypt of Cthulhu #19: A Pulp Thriller and Theological Journal |volume= 3|issue= 3|url=http://www.clare.ltd.new.net/cryptofcthulhu/blreanimator.htm}} Robert M. Price (ed.), Bloomfield, NJ: Cryptic Publications. URL accessed on February 27, 2006.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
===Wikisource links===&lt;br /&gt;
&lt;br /&gt;
* [[wikisource:Fungi from Yuggoth|&amp;quot;Fungi from Yuggoth&amp;quot;]], a [[poem]] by Lovecraft&lt;br /&gt;
&lt;br /&gt;
* [[wikisource:Through the Gates of the Silver Key|&amp;quot;Through the Gates of the Silver Key&amp;quot;]], by Lovecraft and Price&lt;br /&gt;
&lt;br /&gt;
* [[wikisource:The Whisperer in Darkness|&amp;quot;The Whisperer in Darkness&amp;quot;]], by Lovecraft&lt;br /&gt;
&lt;br /&gt;
===Other links===&lt;br /&gt;
* [http://www.sockpuppet.org/~tyme/lovecraft/works/rev/challenge.htm &amp;quot;The Challenge from Beyond&amp;quot;], a [[round-robin]] [[short story]] by five mythos authors: [[C. L. Moore]], [[A. Merritt]], H. P. Lovecraft, [[Robert E. Howard]], and [[Frank Belknap Long]]&lt;br /&gt;
&lt;br /&gt;
{{H.P. Lovecraft}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Cthulhu Mythos Celestial Bodies}}&lt;br /&gt;
[[Category:Mythos:Locations]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[pl:Ciała niebieskie w twórczości H.P. Lovecrafta]]&lt;br /&gt;
[[sv:Himlakroppar (Cthulhu-mytologin)]]&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Trail_of_Tsathogghua_(Scenario)&amp;diff=15626</id>
		<title>The Trail of Tsathogghua (Scenario)</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Trail_of_Tsathogghua_(Scenario)&amp;diff=15626"/>
		<updated>2015-09-14T21:30:13Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* References */ Corrected Formless Spawn as individual creature for wiki consistency.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Keith Herber]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Chris Marrinan]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[The Trail of Tsathogghua (Supplement)|The Trail of Tsathogghua]], [[The Compact Trail of Tsathoggua]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaign:&amp;#039;&amp;#039;&amp;#039; [[The Trail of Tsathogghua (Supplement)|The Trail of Tsathogghua]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
Investigators join a scientific expedition to Greenland to examine a strange wall found protruding from a glacier.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [http://www.rpg.net/reviews/archive/10/10345.phtml Review by David Conyers on RPGnet]&lt;br /&gt;
* [http://www.amazon.com/Compact-Tsathoggua-Cthulhu-Playing-Series/dp/1568820879 Reviews on Amazon]&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The wall provides clues to the location of an ancient Hyperborean city. The Hyperboreans fought a pre-human race called the Voormis. The Voormis mated with Viking settlers in Greenland. Some people in the present day have Voormis genes.&lt;br /&gt;
  &lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Greenland&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Formless Spawn]] of [[Tsathoggua]], [[Gnoph-Keh]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns / Scenarios:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Trail of Tsathogghua}}&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:Formless Spawn of Tsathoggua scenarios]]&lt;br /&gt;
[[Category:CoC:Gnoph-Keh scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios referencing Ithaqua]]&lt;br /&gt;
[[Category:CoC:Scenarios referencing Tsathoggua]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Campaign scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Greenland]]&lt;br /&gt;
[[Category:CoC:Wilderness scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mansion_of_Madness_(Scenario)&amp;diff=15572</id>
		<title>Mansion of Madness (Scenario)</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mansion_of_Madness_(Scenario)&amp;diff=15572"/>
		<updated>2015-09-14T02:05:40Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* Keeper Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Fred Behrendt]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators visit the house of a wealthy art collector, and find his collection of paintings a bit odd but intriguing.  Do they offer a hint of things to come?&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The scenario is presented in three parts: &amp;quot;The Investigation&amp;quot;, &amp;quot;House of Dreams&amp;quot;, and &amp;quot;Tracking Down Crater&amp;quot;.  It has three different antagonists: Josephine Garsetti, Ezekiel Crater, and The Thing Hanging in the Void. &lt;br /&gt;
&lt;br /&gt;
The investigators are asked to look into the disappearance of Andrew Keetling, a Boston art collector.  The normally retiring businessman has recently been dating an aspiring artist, Josephine Garsetti, but neither of them have been seen in two weeks.  Three of the young woman&amp;#039;s possibly Mythos-based paintings hang in Keetling&amp;#039;s study.&lt;br /&gt;
&lt;br /&gt;
Josephine Garsetti has for years been under the influence of The Thing Hanging in the Void, a living nightmare that feeds upon human souls and dwells in the Dreamlands.  Blood sacrifices in the presence of an ancient artifact called the Dark Stone draw The Thing closer to our waking world, and it needs only one more victim to complete its goal.  Following the recent destruction of her murderous Boston cult by police, Garsetti has returned to her hometown of Muskrat Rapids, Pennsylvania with both Andrew Keetling and the Dark Stone.&lt;br /&gt;
&lt;br /&gt;
Ezekiel Crater, a notorious Boston gangster and bootlegger, had been the previous owner of the Dark Stone and he wants it back.  The artifact came into his possession by accident and gave him amazing powers until it was stolen by Garsetti.  During the theft, Garsetti transformed Crater into a quasi-insectoid creature and Crater hopes that he can use the Dark Stone to change himself back.&lt;br /&gt;
&lt;br /&gt;
The investigators begin their adventure in Boston but will likely travel to Muskrat Rapids in Pennsylvania and also to Crater&amp;#039;s mansion a few miles outside of Boston.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Mansion Papers #1-5&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Boston, Muskrat Rapids PA&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[The Thing Hanging in the Void]], [[Dream Ghoul]], [[Immature Crater Child]], [[Adult Crater Child]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Book of Eibon]], [[Kingdom of Shadows]], [[Logbook of Ezekiel Crater]], [[Musings of the White Witch]], [[Nameless Cults]], [[New World Rituals]], [[Scriptures of the Riven Valley]], [[Dark Stone]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a small map of New England and floor plans of Andrea Pentargon&amp;#039;s Apartment, The Sailor&amp;#039;s Club, the Garsetti House, and Crater&amp;#039;s House.&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The initial investigation is firmly set in Boston, but it wouldn&amp;#039;t take much work for the Keeper to move it or the other locations elsewhere.&lt;br /&gt;
&lt;br /&gt;
The year of the scenario isn&amp;#039;t given, but aside from the references to gangsters and bootlegging it could conceivably be set in any era.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Boston]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15571</id>
		<title>The Sanatorium</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15571"/>
		<updated>2015-09-14T02:04:37Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Keith Herber]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A few days visit with an old friend on an offshore island seems like the ideal way to relax, but not all vacations turn out as one would wish.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The investigators have been invited by an old friend, Dr. Aldous Brewer, to visit North Island to enjoy the scenery and discuss the doctor&amp;#039;s latest research.  The small island is located just off the New England coast and is the site of Dr. Brewer&amp;#039;s North Island Sanatorium, a respected asylum for patients from wealthy families.&lt;br /&gt;
&lt;br /&gt;
Brewer has recently been criticized by some of his peers for his claims to have found evidence of the &amp;quot;Collective Unconscious&amp;quot; through his work with a few special patients brought to the sanatorium for this purpose.   One patient has exhibited many different personalities from the past, including the ancient Egyptian Princess (and Priestess of Bast) Annephis.  Another patient seems to channel a mysterious and threatening alien being.&lt;br /&gt;
&lt;br /&gt;
Unknown to the arriving investigators, one patient has created a gate allowing a powerful alien Mythos creature to enter our world.  This Creature from Another World is in an embryonic, transitional state that requires feeding on humans before it can grow to the point at which it can leave our planet.  One of the asylum staff members encountered the Creature, went insane, and has murdered Dr. Brewer and the rest of the sanatorium staff as sacrifices to his new god.  The inmates have been freed in the process and are in varying states of trauma and denial.&lt;br /&gt;
&lt;br /&gt;
The Creature has hidden itself in an abandoned lighthouse on the island awaiting more sacrifices.  If the insane staff member is prevented from supplying them, the Creature will have no choice but to return to the sanatorium for more food.&lt;br /&gt;
&lt;br /&gt;
The investigators arrive the night after these events and soon find themselves isolated with no means of escape or contacting the mainland.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Sanatorium Papers #1-9&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; North Island (off the coast of New England)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[The Creature from Another World]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[The Castro Manuscript]], [[Poems by Allen Harding]], [[Elder Sign]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a map of North Island, the Sanatorium Grounds, and floor plans for North Island Sanatorium.&lt;br /&gt;
&lt;br /&gt;
The scenario provides very short side-bar articles on therapy, hypnosis, and the spell [[Blessing of Bast]].&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that, although not essential, the skills of Hypnotism, Medicine, Pharmacy, Psychiatry, Psychoanalysis, and Psychology can be of great value.  An NPC with these skills has been included in case the Keeper wishes to add him to the investigators&amp;#039; group.&lt;br /&gt;
&lt;br /&gt;
The location of the island is close to the New England coast, but it could be easily set anywhere.&lt;br /&gt;
&lt;br /&gt;
The year of the scenario is not stated, although references in a few of the handouts would put it around 1924.  There is a reference to the discovery of King Tutankhamun&amp;#039;s Tomb (1922) but it is not essential and could be excluded.  A Keeper would have little difficulty moving it to the Gaslight or a later era.&lt;br /&gt;
&lt;br /&gt;
An interesting aspect of the scenario is the probable need for the investigators to look after, medicate, and feed the surviving inmates while also trying to solve the mystery.&lt;br /&gt;
&lt;br /&gt;
The scenario author notes that the pace of the adventure can be adjusted by requiring more or fewer sacrifices each night, but that the intention is to give the investigators at least three or four days on the island wresting with their situation before the final climax.  The Creature needs between 9 and 12 victims (Keeper&amp;#039;s choice) before it can dramatically (and destructively) transform and escape the island.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Elder Sign scenarios]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15570</id>
		<title>The Sanatorium</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15570"/>
		<updated>2015-09-14T02:03:57Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Keith Herber]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A few days visit with an old friend on an offshore island seems like the ideal way to relax, but not all vacations turn out as one would wish.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The investigators have been invited by an old friend, Dr. Aldous Brewer, to visit North Island to enjoy the scenery and discuss the doctor&amp;#039;s latest research.  The small island is located just off the New England coast and is the site of Dr. Brewer&amp;#039;s North Island Sanatorium, a respected asylum for patients from wealthy families.&lt;br /&gt;
&lt;br /&gt;
Brewer has recently been criticized by some of his peers for his claims to have found evidence of the &amp;quot;Collective Unconscious&amp;quot; through his work with a few special patients brought to the sanatorium for this purpose.   One patient has exhibited many different personalities from the past, including the ancient Egyptian Princess (and Priestess of Bast) Annephis.  Another patient seems to channel a mysterious and threatening alien being.&lt;br /&gt;
&lt;br /&gt;
Unknown to the arriving investigators, one patient has created a gate allowing a powerful alien Mythos creature to enter our world.  This Creature from Another World is in an embryonic, transitional state that requires feeding on humans before it can grow to the point at which it can leave our planet.  One of the asylum staff members encountered the Creature, went insane, and has murdered Dr. Brewer and the rest of the sanatorium staff as sacrifices to his new god.  The inmates have been freed in the process and are in varying states of trauma and denial.&lt;br /&gt;
&lt;br /&gt;
The Creature has hidden itself in an abandoned lighthouse on the island awaiting more sacrifices.  If the insane staff member is prevented from supplying them, the Creature will have no choice but to return to the sanatorium for more food.&lt;br /&gt;
&lt;br /&gt;
The investigators arrive the night after these events and soon find themselves isolated with no means of escape or contacting the mainland.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Sanatorium Papers #1-9&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; North Island (off the coast of New England)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[The Creature from Another World]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[The Castro Manuscript]], [[Poems by Allen Harding]], [[Elder Sign]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a map of North Island, the Sanatorium Grounds, and floor plans for North Island Sanatorium.&lt;br /&gt;
&lt;br /&gt;
The scenario provides very short side-bar articles on therapy, hypnosis, and the spell [[Blessing of Bast]].&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that, although not essential, the skills of Hypnotism, Medicine, Pharmacy, Psychiatry, Psychoanalysis, and Psychology can be of great value.  An NPC with these skills has been included in case the Keeper wishes to add him to the investigators&amp;#039; group.&lt;br /&gt;
&lt;br /&gt;
The location of the island is close to the New England Coast, but it could be easily set anywhere.&lt;br /&gt;
&lt;br /&gt;
The year of the scenario is not stated, although references in a few of the handouts would put it around 1924.  There is a reference to the discovery of King Tutankhamun&amp;#039;s Tomb (1922) but it is not essential and could be excluded.  A Keeper would have little difficulty moving it to the Gaslight or a later era.&lt;br /&gt;
&lt;br /&gt;
An interesting aspect of the scenario is the probable need for the investigators to look after, medicate, and feed the surviving inmates while also trying to solve the mystery.&lt;br /&gt;
&lt;br /&gt;
The scenario author notes that the pace of the adventure can be adjusted by requiring more or fewer sacrifices each night, but that the intention is to give the investigators at least three or four days on the island wresting with their situation before the final climax.  The Creature needs between 9 and 12 victims (Keeper&amp;#039;s choice) before it can dramatically (and destructively) transform and escape the island.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Elder Sign scenarios]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15569</id>
		<title>The Sanatorium</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15569"/>
		<updated>2015-09-14T02:02:14Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Keith Herber]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A few days visit with an old friend on an offshore island seems like the ideal way to relax, but not all vacations turn out as one would wish.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The investigators have been invited by an old friend, Dr. Aldous Brewer, to visit North Island to enjoy the scenery and discuss the doctor&amp;#039;s latest research.  The small island is located just off the New England coast and is the site of Dr. Brewer&amp;#039;s North Island Sanatorium, a respected asylum for patients from wealthy families.&lt;br /&gt;
&lt;br /&gt;
Brewer has recently been criticized by some of his peers for his claims to have found evidence of the &amp;quot;Collective Unconscious&amp;quot; through his work with a few special patients brought to the sanatorium for this purpose.   One patient has exhibited many different personalities from the past, including the ancient Egyptian Princess (and Priestess of Bast) Annephis.  Another patient seems to channel a mysterious and threatening alien being.&lt;br /&gt;
&lt;br /&gt;
Unknown to the arriving investigators, one patient has created a gate allowing a powerful alien Mythos creature to enter our world.  This Creature from Another World is in an embryonic, transitional state that requires feeding on humans before it can grow to the point at which it can leave our planet.  One of the asylum staff members encountered the Creature, went insane, and has murdered Dr. Brewer and the rest of the sanatorium staff as sacrifices to his new god.  The inmates have been freed in the process and are in varying states of trauma and denial.&lt;br /&gt;
&lt;br /&gt;
The Creature has hidden itself in an abandoned lighthouse on the island awaiting more sacrifices.  If the insane staff member is prevented from supplying them, the Creature will have no choice but to return to the sanatorium for more food.&lt;br /&gt;
&lt;br /&gt;
The investigators arrive the night after these events and soon find themselves isolated with no means of escape or contacting the mainland.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Sanatorium Papers #1-9&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; North Island (off the coast of New England)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[The Creature from Another World]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[The Castro Manuscript]], [[Poems by Allen Harding]], [[Elder Sign]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a map of North Island, the Sanatorium Grounds, and floor plans for North Island Sanatorium.&lt;br /&gt;
&lt;br /&gt;
The scenario provides very short side-bar articles on therapy, hypnosis, and the spell [[Blessing of Bast]].&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that, although not essential, the skills of Hypnotism, Medicine, Pharmacy, Psychiatry, Psychoanalysis, and Psychology can be of great value.  An NPC with these skills has been included in case the Keeper wishes to add him to the investigators&amp;#039; group.&lt;br /&gt;
&lt;br /&gt;
The location of the island is officially close to the New England Coast, but it could be easily set anywhere.&lt;br /&gt;
&lt;br /&gt;
The year of the scenario is not stated, although references in a few of the handouts would put it around 1924.  There is a reference to the discovery of King Tutankhamun&amp;#039;s Tomb (1922) but it is not essential and could be excluded.  A Keeper would have little difficulty moving it to the Gaslight or a later era.&lt;br /&gt;
&lt;br /&gt;
An interesting aspect of the scenario is the probable need for the investigators to look after, medicate, and feed the surviving inmates while also trying to solve the mystery.&lt;br /&gt;
&lt;br /&gt;
The scenario author notes that the pace of the adventure can be adjusted by requiring more or fewer sacrifices each night, but that the intention is to give the investigators at least three or four days on the island wresting with their situation before the final climax.  The Creature needs between 9 and 12 victims (Keeper&amp;#039;s choice) before it can dramatically (and destructively) transform and escape the island.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Elder Sign scenarios]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15567</id>
		<title>The Sanatorium</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15567"/>
		<updated>2015-09-14T01:52:03Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Keith Herber]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A few days visit with an old friend on an offshore island seems like the ideal way to relax, but not all vacations turn out as one would wish.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The investigators have been invited by an old friend, Dr. Aldous Brewer, to visit North Island to enjoy the scenery and discuss the doctor&amp;#039;s latest research.  The small island is located just off the New England coast and is the site of Dr. Brewer&amp;#039;s North Island Sanatorium, a respected asylum for patients from wealthy families.&lt;br /&gt;
&lt;br /&gt;
Brewer has recently been criticized by some of his peers for his claims to have found evidence of the &amp;quot;Collective Unconscious&amp;quot; through his work with a few special patients brought to the sanatorium for this purpose.   One patient has exhibited many different personalities from the past, including the ancient Egyptian Princess (and Priestess of Bast) Annephis.  Another patient seems to channel a mysterious and threatening alien being.&lt;br /&gt;
&lt;br /&gt;
Unknown to the arriving investigators, one patient has created a gate allowing a powerful alien Mythos creature to enter our world.  This Creature from Another World is in an embryonic, transitional state that requires feeding on humans before it can grow to the point at which it can leave our planet.  One of the asylum staff members encountered the Creature, went insane, and has murdered Dr. Brewer and the rest of the sanatorium staff as sacrifices to his new god.  The inmates have been freed in the process and are in varying states of trauma and denial.&lt;br /&gt;
&lt;br /&gt;
The Creature has hidden itself in an abandoned lighthouse on the island awaiting more sacrifices.  If the insane staff member is prevented from supplying them, the Creature will have no choice but to return to the sanatorium for more food.&lt;br /&gt;
&lt;br /&gt;
The investigators arrive the night after these events and soon find themselves isolated with no means of escape or contacting the mainland.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Sanatorium Papers #1-9&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; North Island (off the coast of New England)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[The Creature from Another World]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[The Castro Manuscript]], [[Poems by Allen Harding]], [[Elder Sign]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a map of North Island, the Sanatorium Grounds, and floor plans for North Island Sanatorium.&lt;br /&gt;
&lt;br /&gt;
The scenario provides very short side-bar articles on therapy, hypnosis, and the spell [[Blessing of Bast]].&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that, although not essential, the skills of Hypnotism, Medicine, Pharmacy, Psychiatry, Psychoanalysis, and Psychology can be of great value.  An NPC with these skills has been included in case the Keeper wishes to add him to the investigators&amp;#039; group.&lt;br /&gt;
&lt;br /&gt;
The location of the island is officially close to the New England Coast, but it could be easily set anywhere.&lt;br /&gt;
&lt;br /&gt;
The year of the scenario is not stated, although references in a few of the handouts would put it around 1924.  There is a reference to the discovery of King Tutankhamun&amp;#039;s Tomb (1922) but it is not essential and could be excluded.  A Keeper would have little difficulty moving it to the Gaslight or a later era.&lt;br /&gt;
&lt;br /&gt;
The writer notes that the pace of the scenario can be adjusted by requiring more or fewer sacrifices each night, but that the intention is to give the investigators at least three or four days on the island wresting with their situation before the final climax.  The Creature needs between 9 and 12 victims (Keeper&amp;#039;s choice) before it can dramatically (and destructively) transform and escape the island.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Elder Sign scenarios]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Plantation&amp;diff=15566</id>
		<title>The Plantation</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Plantation&amp;diff=15566"/>
		<updated>2015-09-14T01:47:00Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 36&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Wesley Martin]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators search out the secrets of a swamp in the Deep South, and descend into the lair of a being of passive disposition, but exhibiting an insatiable hunger.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The scenario is presented in five consecutive parts: &amp;quot;Strangers Meet&amp;quot;, &amp;quot;The Journey South&amp;quot;, &amp;quot;South Carolina&amp;quot;, &amp;quot;The Plantation&amp;quot;, and &amp;quot;The Night of Yig&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In Arkham, the investigators become involved in helping a young boy named Joe, who is seeking help in rescuing his older sister from becoming a human sacrifice at a South Carolina plantation.  The boy is searching for Albert Gist, a visiting professor at Miskatonic University and one of two brothers who own the plantation.  During their meeting with the professor, the group is attacked by cultists aiming to capture the boy.  Soon after, the investigators begin their journey to South Carolina, accompanied by young Joe and Professor Gist and pursued by cultists along the way.&lt;br /&gt;
&lt;br /&gt;
Albert&amp;#039;s estranged brother, Caleb Gist, runs the dilapidated plantation and is hoping to restore it to its former glory by summoning and serving Yig, the Father of Serpents.  By exploiting and perverting the local Obeah religion, Caleb has formed a large cult that regularly attempts to summon Yig, but so far without success.  Recently, a Serpent Man disguised as an Obeah priest has told Caleb that success depends upon his help and a human sacrifice.  The investigators arrive at the plantation the day before the The Night of Yig ceremony is to be held in the nearby swampland.&lt;br /&gt;
&lt;br /&gt;
Unknown to the cultists or investigators, Yig has actually arranged for the investigators and the Serpent Man to be present during the ceremony for reasons of his own.  S&amp;#039;ssruxxa, an ancient Serpent Sorceress trapped in a tomb beneath the swamp for thousands of years, has been re-directing the power of the cultists&amp;#039; ceremonies toward herself.  Yig intends to have the investigators distract S&amp;#039;ssruxxa during the upcoming ceremony, allowing him to enter our world and exact revenge upon the defiant sorceress.  &lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Plantation Papers #1-2&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Arkham]], Charleston SC, Walterboro SC, Gist Plantation&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Yig]], [[Children of Yig]], [[Serpent Men]], [[Zombie]], Charmed Alligator, S&amp;#039;ssruxxa (Serpent Sorceress)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Cultu Kukulcanos]], [[Cult of Kukulcan]], [[Papa Shapo]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a map of the plantation and floor plans for Albert Gist&amp;#039;s house and the Gist mansion.&lt;br /&gt;
&lt;br /&gt;
The scenario provides short side-bar articles on Yig and his minions, the Obeah religion, South Carolina as a setting, and natural swampland hazards.&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that it is intended for investigators who have had at least some experience with the Cthulhu Mythos and that good weapon skills are almost essential.&lt;br /&gt;
&lt;br /&gt;
The scenario officially starts in Arkham, but it can begin in any U.S. town or city with a nearby college or university.&lt;br /&gt;
&lt;br /&gt;
Certain minor NPCs (sheriff, reverend, FBI agents) are not integral to the story, but the scenario notes that the Keeper can use them to come to the investigators&amp;#039; rescue as a sort of &amp;quot;Deus ex machina&amp;quot; if desired.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios|Plantation]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Louisiana]]&lt;br /&gt;
[[Category:CoC:Yig scenarios]]&lt;br /&gt;
[[Category:CoC:Combat-heavy scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mr._Corbitt&amp;diff=15565</id>
		<title>Mr. Corbitt</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mr._Corbitt&amp;diff=15565"/>
		<updated>2015-09-14T01:45:29Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from an investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed while observing Mr. Corbitt returning home with some packages - one of which appears to contain a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Fourteen years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth along with its mother in Corbitt&amp;#039;s house; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement for the past twelve years.  An abomination, a mass of tissue devoid of human organs and limbs, Man-Bagari - the child of Yog-Sothoth - is tended to by Corbitt until the day it can serve as a Bridge for Yog-Sothoth to enter our world.  Corbitt has been procuring children&amp;#039;s limbs and other body parts from the local hospital to surgically aid (and feed) the &amp;quot;Child-Thing&amp;quot;.   Corbitt also has access to an alien drug that can propel the user into insanity and even into other dimensions.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the child of Yog-Sothoth has been growing rapidly and requires more and more body parts and food.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Corbitt Papers #1-4&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Anonymous U.S. town or city&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Man-Bagari the Child-Thing]], [[Ramasekva]], [[Yog-Sothoth]], Dimensional Being, Scampering Woman-Thing&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[True Magick]], [[The Key and the Gate]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
Includes a map of Corbitt&amp;#039;s property and floor plans for Corbitt&amp;#039;s house.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states it can be run for one or more investigators, but that one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
This is a 1920s-era scenario, but a Keeper shouldn&amp;#039;t have difficulty moving it to a different time period, keeping in mind that it does involve secret surgical transplants (which are aided by Yog-Sothoth and magic tomes).&lt;br /&gt;
&lt;br /&gt;
The location of the scenario isn&amp;#039;t specifically identified, so it could take place in any town or city with a nearby hospital and local newspaper.   &lt;br /&gt;
&lt;br /&gt;
The scenario resolution is open-ended for the investigators.  Options addressed include destroying the threat, alerting the authorities, just walking away, or even nursing the creature to maturity.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Yog-Sothoth scenarios]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mansion_of_Madness_(Scenario)&amp;diff=15562</id>
		<title>Mansion of Madness (Scenario)</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mansion_of_Madness_(Scenario)&amp;diff=15562"/>
		<updated>2015-09-14T00:56:54Z</updated>

		<summary type="html">&lt;p&gt;Meyer: Created page with &amp;quot;==Details==  &amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18  &amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; Fred Behrendt  &amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; Janet Aulisio, Sam Inabinet  &amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; 1920s  &amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; Mansions...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Fred Behrendt]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators visit the house of a wealthy art collector, and find his collection of paintings a bit odd but intriguing.  Do they offer a hint of things to come?&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The scenario is presented in three parts: &amp;quot;The Investigation&amp;quot;, &amp;quot;House of Dreams&amp;quot;, and &amp;quot;Tracking Down Crater&amp;quot;.  It has three different antagonists: Josephine Garsetti, Ezekiel Crater, and The Thing Hanging in the Void. &lt;br /&gt;
&lt;br /&gt;
The investigators are asked to look into the disappearance of Andrew Keetling, a Boston art collector.  The normally retiring businessman has recently been dating an aspiring artist, Josephine Garsetti, but neither of them have been seen in two weeks.  Three of the young woman&amp;#039;s possibly Mythos-based paintings hang in Keetling&amp;#039;s study.&lt;br /&gt;
&lt;br /&gt;
Josephine Garsetti has for years been under the influence of The Thing Hanging in the Void, a living nightmare that feeds upon human souls and dwells in the Dreamlands.  Blood sacrifices in the presence of an ancient artifact called the Dark Stone draw The Thing closer to our waking world, and it needs only one more victim to complete its goal.  Following the recent destruction of her murderous Boston cult by police, Garsetti has returned to her hometown of Muskrat Rapids, Pennsylvania with both Andrew Keetling and the Dark Stone.&lt;br /&gt;
&lt;br /&gt;
Ezekiel Crater, a notorious Boston gangster and bootlegger, had been the previous owner of the Dark Stone and he wants it back.  The artifact came into his possession by accident and gave him amazing powers until it was stolen by Garsetti.  During the theft, Garsetti transformed Crater into a quasi-insectoid creature and Crater hopes that he can use the Dark Stone to change himself back.&lt;br /&gt;
&lt;br /&gt;
The investigators begin their adventure in Boston but will likely travel to Muskrat Rapids in Pennsylvania and also to Crater&amp;#039;s mansion a few miles outside of Boston.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Mansion Papers #1-5&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Boston, Muskrat Rapids PA&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[The Thing Hanging in the Void]], [[Dream Ghoul]], [[Immature Crater Child]], [[Adult Crater Child]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Book of Eibon]], [[Kingdom of Shadows]], [[Logbook of Ezekiel Crater]], [[Musings of the White Witch]], [[Nameless Cults]], [[New World Rituals]], [[Scriptures of the Riven Valley]], [[Dark Stone]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a small map of New England and floor plans of Andrea Pentargon&amp;#039;s Apartment, The Sailor&amp;#039;s Club, the Garsetti House, and Crater&amp;#039;s House.&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The initial investigation is firmly set in Boston, but it wouldn&amp;#039;t take much work for the Keeper to move it or the other locations elsewhere.&lt;br /&gt;
&lt;br /&gt;
The year of the scenario isn&amp;#039;t given, but aside from the references to gangsters and bootlegging it could conceivably be set in any era.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15561</id>
		<title>The Sanatorium</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15561"/>
		<updated>2015-09-14T00:34:57Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Keith Herber]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A few days visit with an old friend on an offshore island seems like the ideal way to relax, but not all vacations turn out as one would wish.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The investigators have been invited by an old friend, Dr. Aldous Brewer, to visit North Island to enjoy the scenery and discuss the doctor&amp;#039;s latest research.  The small island is located just off the New England coast and is the site of Dr. Brewer&amp;#039;s North Island Sanatorium, a respected asylum for patients from wealthy families.&lt;br /&gt;
&lt;br /&gt;
Brewer has recently been criticized by some of his peers for his claims to have found evidence of the &amp;quot;Collective Unconscious&amp;quot; through his work with a few special patients brought to the sanatorium for this purpose.   One patient has exhibited many different personalities from the past, including the ancient Egyptian Princess (and Priestess of Bast) Annephis.  Another patient seems to channel a mysterious and threatening alien being.&lt;br /&gt;
&lt;br /&gt;
Unknown to the arriving investigators, one patient has created a gate allowing a powerful alien Mythos creature to enter our world.  This Creature from Another World is in an embryonic, transitional state that requires feeding on humans before it can grow to the point at which it can leave our planet.  One of the asylum staff members encountered the Creature, went insane, and has murdered Dr. Brewer and the rest of the sanatorium staff as sacrifices to his new god.  The inmates have been freed in the process and are in varying states of trauma and denial.&lt;br /&gt;
&lt;br /&gt;
The Creature has hidden itself in an abandoned lighthouse on the island awaiting more sacrifices.  If the insane staff member is prevented from supplying them, the Creature will have no choice but to return to the sanatorium for more food.&lt;br /&gt;
&lt;br /&gt;
The investigators arrive the night after these events and soon find themselves isolated with no means of escape or contacting the mainland.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Sanatorium Papers #1-9&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; North Island (off the coast of New England)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[The Creature from Another World]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[The Castro Manuscript]], [[Poems by Allen Harding]], [[Elder Sign]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a map of North Island, the Sanatorium Grounds, and floor plans for North Island Sanatorium.&lt;br /&gt;
&lt;br /&gt;
The scenario provides very short side-bar articles on therapy, hypnosis, and the spell [[Blessing of Bast]].&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that, although not essential, the skills of Hypnotism, Medicine, Pharmacy, Psychiatry, Psychoanalysis, and Psychology can be of great value.  An NPC with these skills has been included in case the Keeper wishes to add him to the investigators&amp;#039; group.&lt;br /&gt;
&lt;br /&gt;
The location of the island is officially close to the New England Coast, but it could be easily set anywhere.&lt;br /&gt;
&lt;br /&gt;
The year of the scenario is not stated, although references in a few of the handouts would put it around 1924.  There is a reference to the discovery of King Tutankhamun&amp;#039;s Tomb (1922) but it is not essential and could be excluded.  A Keeper would have little difficulty moving it to the Gaslight or a later era.&lt;br /&gt;
&lt;br /&gt;
The writer notes that the pace of the scenario can be adjusted by requiring more or fewer sacrifices each night, but that the intention is to give the investigators at least three or four days on the island wresting with their situation before the final climax.  The Creature needs between 9 and 12 victims (Keeper&amp;#039;s choice) before it can dramatically (and destructively) transform and escape the island.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15560</id>
		<title>The Sanatorium</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15560"/>
		<updated>2015-09-14T00:34:34Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Keith Herber]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A few days visit with an old friend on an offshore island seems like the ideal way to relax, but not all vacations turn out as one would wish.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The investigators have been invited by an old friend, Dr. Aldous Brewer, to visit North Island to enjoy the scenery and discuss the doctor&amp;#039;s latest research.  The small island is located just off the New England coast and is the site of Dr. Brewer&amp;#039;s North Island Sanatorium, a respected asylum for patients from wealthy families.&lt;br /&gt;
&lt;br /&gt;
Brewer has recently been criticized by some of his peers for his claims to have found evidence of the &amp;quot;Collective Unconscious&amp;quot; through his work with a few special patients brought to the sanatorium for this purpose.   One patient has exhibited many different personalities from the past, including the ancient Egyptian Princess (and Priestess of Bast) Annephis.  Another patient seems to channel a mysterious and threatening alien being.&lt;br /&gt;
&lt;br /&gt;
Unknown to the arriving investigators, one patient has created a gate allowing a powerful alien Mythos creature to enter our world.  This Creature from Another World is in an embryonic, transitional state that requires feeding on humans before it can grow to the point at which it can leave our planet.  One of the asylum staff members encountered the Creature, went insane, and has murdered Dr. Brewer and the rest of the sanatorium staff as sacrifices to his new god.  The inmates have been freed in the process and are in varying states of trauma and denial.&lt;br /&gt;
&lt;br /&gt;
The Creature has hidden itself in an abandoned lighthouse on the island awaiting more sacrifices.  If the insane staff member is prevented from supplying them, the Creature will have no choice but to return to the sanatorium for more food.&lt;br /&gt;
&lt;br /&gt;
The investigators arrive the night after these events and soon find themselves isolated with no means of escape or contacting the mainland.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Sanatorium Papers #1-9&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; North Island (off the coast of New England)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[The Creature from Another World]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[The Castro Manuscripts]], [[Poems by Allen Harding]], [[Elder Sign]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a map of North Island, the Sanatorium Grounds, and floor plans for North Island Sanatorium.&lt;br /&gt;
&lt;br /&gt;
The scenario provides very short side-bar articles on therapy, hypnosis, and the spell [[Blessing of Bast]].&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that, although not essential, the skills of Hypnotism, Medicine, Pharmacy, Psychiatry, Psychoanalysis, and Psychology can be of great value.  An NPC with these skills has been included in case the Keeper wishes to add him to the investigators&amp;#039; group.&lt;br /&gt;
&lt;br /&gt;
The location of the island is officially close to the New England Coast, but it could be easily set anywhere.&lt;br /&gt;
&lt;br /&gt;
The year of the scenario is not stated, although references in a few of the handouts would put it around 1924.  There is a reference to the discovery of King Tutankhamun&amp;#039;s Tomb (1922) but it is not essential and could be excluded.  A Keeper would have little difficulty moving it to the Gaslight or a later era.&lt;br /&gt;
&lt;br /&gt;
The writer notes that the pace of the scenario can be adjusted by requiring more or fewer sacrifices each night, but that the intention is to give the investigators at least three or four days on the island wresting with their situation before the final climax.  The Creature needs between 9 and 12 victims (Keeper&amp;#039;s choice) before it can dramatically (and destructively) transform and escape the island.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15551</id>
		<title>The Sanatorium</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15551"/>
		<updated>2015-09-13T20:48:55Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Keith Herber]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A few days visit with an old friend on an offshore island seems like the ideal way to relax, but not all vacations turn out as one would wish.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The investigators have been invited by an old friend, Dr. Aldous Brewer, to visit North Island to enjoy the scenery and discuss the doctor&amp;#039;s latest research.  The small island is located just off the New England coast and is the site of Dr. Brewer&amp;#039;s North Island Sanatorium, a respected asylum for patients from wealthy families.&lt;br /&gt;
&lt;br /&gt;
Brewer has recently been criticized by some of his peers for his claims to have found evidence of the &amp;quot;Collective Unconscious&amp;quot; through his work with a few special patients brought to the sanatorium for this purpose.   One patient has exhibited many different personalities from the past, including the ancient Egyptian Princess (and Priestess of Bast) Annephis.  Another patient seems to channel a mysterious and threatening alien being.&lt;br /&gt;
&lt;br /&gt;
Unknown to the arriving investigators, one patient has created a gate allowing a powerful alien Mythos creature to enter our world.  This Creature from Another World is in an embryonic, transitional state that requires feeding on humans before it can grow to the point at which it can leave our planet.  One of the asylum staff members encountered the Creature, went insane, and has murdered Dr. Brewer and the rest of the sanatorium staff as sacrifices to his new god.  The inmates have been freed in the process and are in varying states of trauma and denial.&lt;br /&gt;
&lt;br /&gt;
The Creature has hidden itself in an abandoned lighthouse on the island awaiting more sacrifices.  If the insane staff member is prevented from supplying them, the Creature will have no choice but to return to the sanatorium for more food.&lt;br /&gt;
&lt;br /&gt;
The investigators arrive the night after these events and soon find themselves isolated with no means of escape or contacting the mainland.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Sanatorium Papers #1-9&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; North Island (off the coast of New England)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[The Creature from Another World]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[The Castro Manuscripts]], [[Poems by Allen Harding]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a map of North Island, the Sanatorium Grounds, and floor plans for North Island Sanatorium.&lt;br /&gt;
&lt;br /&gt;
The scenario provides very short side-bar articles on therapy, hypnosis, and the spell [[Blessing of Bast]].&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that, although not essential, the skills of Hypnotism, Medicine, Pharmacy, Psychiatry, Psychoanalysis, and Psychology can be of great value.  An NPC with these skills has been included in case the Keeper wishes to add him to the investigators&amp;#039; group.&lt;br /&gt;
&lt;br /&gt;
The location of the island is officially close to the New England Coast, but it could be easily set anywhere.&lt;br /&gt;
&lt;br /&gt;
The year of the scenario is not stated, although references in a few of the handouts would put it around 1924.  There is a reference to the discovery of King Tutankhamun&amp;#039;s Tomb (1922) but it is not essential and could be excluded.  A Keeper would have little difficulty moving it to the Gaslight or a later era.&lt;br /&gt;
&lt;br /&gt;
The writer notes that the pace of the scenario can be adjusted by requiring more or fewer sacrifices each night, but that the intention is to give the investigators at least three or four days on the island wresting with their situation before the final climax.  The Creature needs between 9 and 12 victims (Keeper&amp;#039;s choice) before it can dramatically (and destructively) transform and escape the island.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15549</id>
		<title>The Sanatorium</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Sanatorium&amp;diff=15549"/>
		<updated>2015-09-13T20:46:40Z</updated>

		<summary type="html">&lt;p&gt;Meyer: Created page with &amp;quot;==Details==  &amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18  &amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; Keith Herber  &amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; Janet Aulisio, Sam Inabinet  &amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; 1920s  &amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; Mansions o...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 18&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Keith Herber]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
A few days visit with an old friend on an offshore island seems like the ideal way to relax, but not all vacations turn out as one would wish.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The investigators have been invited by an old friend, Dr. Aldous Brewer, to visit North Island to enjoy the scenery and discuss the doctor&amp;#039;s latest research.  The small island is located just off the New England coast and is the site of Dr. Brewer&amp;#039;s North Island Sanatorium, a respected asylum for patients from wealthy families.&lt;br /&gt;
&lt;br /&gt;
Brewer has recently been criticized by some of his peers for his claims to have found evidence of the &amp;quot;Collective Unconscious&amp;quot; through his work with a few special patients brought to the sanatorium for this purpose.   One patient has exhibited many different personalities from the past, including the ancient Egyptian Princess (and Priestess of Bast) Annephis.  Another patient seems to channel a mysterious and threatening alien being.&lt;br /&gt;
&lt;br /&gt;
Unknown to the arriving investigators, one patient has created a gate allowing a powerful alien Mythos creature to enter our world.  This Creature from Another World is in an embryonic, transitional state that requires feeding on humans before it can grow to the point at which it can leave our planet.  One of the asylum staff members encountered the Creature, went insane, and has murdered Dr. Brewer and the rest of the sanatorium staff as sacrifices to his new god.  The inmates have been freed in the process and are in varying states of trauma and denial.&lt;br /&gt;
&lt;br /&gt;
The Creature has hidden itself in an abandoned lighthouse on the island awaiting more sacrifices.  If the insane staff member is prevented from supplying them, the Creature will have no choice but to return to the sanatorium for more food.&lt;br /&gt;
&lt;br /&gt;
The investigators arrive the night after these events and soon find themselves isolated with no means of escape or contacting the mainland.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Sanatorium Papers #1-9&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; North Island (off the coast of New England)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[The Creature from Another World]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[The Castro Manuscripts]], [[Poems by Allen Harding]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a map of North Island, the Sanatorium Grounds, and floor plans for North Island Sanatorium.&lt;br /&gt;
&lt;br /&gt;
The scenario provides very short side-bar articles on therapy, hypnosis, and the spell [[Blessing of Bast]].&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that, although not essential, the skills of Hypnotism, Medicine, Pharmacy, Psychiatry, Psychoanalysis, and Psychology can be of great value.  An NPC with these skills has been included in case the Keeper wishes to add him to the investigators&amp;#039; group.&lt;br /&gt;
&lt;br /&gt;
The location of the island is officially close to the New England Coast, but it could be easily set anywhere.&lt;br /&gt;
&lt;br /&gt;
The year of the scenario is not stated, although references in a few of the handouts would put it around 1924.  There is a reference to the discovery of King Tutankhamun&amp;#039;s Tomb (1924) but it is not essential and could be excluded.  A Keeper would have little difficulty moving it to the Gaslight or a later era.&lt;br /&gt;
&lt;br /&gt;
The writer notes that the pace of the scenario can be adjusted by requiring more or fewer sacrifices each night, but that the intention is to give the investigators at least three or four days on the island wresting with their situation before the final climax.  The Creature needs between 9 and 12 victims (Keeper&amp;#039;s choice) before it can dramatically (and destructively) transform and escape the island.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mansions_of_Madness_(Supplement)&amp;diff=15548</id>
		<title>Mansions of Madness (Supplement)</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mansions_of_Madness_(Supplement)&amp;diff=15548"/>
		<updated>2015-09-13T20:46:23Z</updated>

		<summary type="html">&lt;p&gt;Meyer: Corrected spelling of the scenario The Sanitorium to its proper The Sanatorium&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:Mansions of Madness (1st Edition).jpg|thumb|&amp;#039;&amp;#039;1st Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
[[Image:Mansions of Madness (2nd Edition).jpg|thumb|&amp;#039;&amp;#039;2nd Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publisher:&amp;#039;&amp;#039;&amp;#039; [[Chaosium]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;First Edition Product Code:&amp;#039;&amp;#039;&amp;#039; 2327&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;First Edition Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1990&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;First Edition Pages:&amp;#039;&amp;#039;&amp;#039; 128&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;First Edition Cover Price:&amp;#039;&amp;#039;&amp;#039; $17.95&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;First Edition Author(s):&amp;#039;&amp;#039;&amp;#039; [[Fred Behrendt]], [[Michael DeWolfe]], [[Keith Herber]], [[Wesley Martin]], [[Mark Morrison]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;First Edition Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Lee Gibbons]], [[Janet Aulisio]], [[Sam Inabinet]], [[Carol Triplett-Smith]] (maps), [[Martha J. McNulty]] (Lovecraft portrait)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Second Edition Product Code:&amp;#039;&amp;#039;&amp;#039; 23110&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Second Edition Publishing Year:&amp;#039;&amp;#039;&amp;#039; 2007&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Second Edition Pages:&amp;#039;&amp;#039;&amp;#039; 160&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Second Edition Cover Price:&amp;#039;&amp;#039;&amp;#039; $21.95&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Second Edition Author(s):&amp;#039;&amp;#039;&amp;#039; as per first edition plus [[Penelope Love]], [[Liam Routt]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Second Edition Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Lee Gibbons]], [[David Lee Ingersoll]], [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting(s):&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format(s):&amp;#039;&amp;#039;&amp;#039; Softcover&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Scenarios:&amp;#039;&amp;#039;&amp;#039; The first edition consists of the scenarios [[Mr. Corbitt]], [[The Plantation]], [[The Crack&amp;#039;d and Crook&amp;#039;d Manse]], [[The Sanatorium]], [[Mansion of Madness (Scenario)]]; the second edition adds one further scenario, [[The Old Damned House]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Additional:&amp;#039;&amp;#039;&amp;#039; Player Handouts&lt;br /&gt;
 &lt;br /&gt;
==Front Cover Text==&lt;br /&gt;
Five Frightening Adventures in Dark and Deserted Places&lt;br /&gt;
 &lt;br /&gt;
==Back Cover Text==&lt;br /&gt;
Mansions of MADNESS&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Five Frightening Adventures in Dark and Deserted Places&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;&amp;#039;Tis a grove-circled dwelling&amp;lt;br&amp;gt;Set close to a hill,&amp;lt;br&amp;gt;Where the branches are telling&amp;lt;br&amp;gt;Strange legends of ill;&amp;lt;br&amp;gt;Over timbers so old&amp;lt;br&amp;gt;That they breathe of the dead,&amp;lt;br&amp;gt;Crawl the vines, green and cold;&amp;lt;br&amp;gt;By strange nourishment fed....&amp;quot;&amp;lt;br&amp;gt;--H.P. Lovecraft&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Where the Sane Fear to Tread&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In dim forgotten recesses of the world lurk mind-twisting horrors. Through the use of human agents these horrors work to thwart mankind&amp;#039;s destiny.&lt;br /&gt;
&lt;br /&gt;
However, not all of these human agents are willing partners. Many times have the monsters resorted to subtlety and intrigue to further their ends, rather than gross displays of sheer destruction.&lt;br /&gt;
&lt;br /&gt;
Andrew Keetling is one such unwilling agent. A successful Boston businessman, he has disappeared -- held captive in a mansion of madness.&lt;br /&gt;
&lt;br /&gt;
MANSIONS OF MADNESS is a new collection of five independent tales set in the 1920s. Of varying length and complexity, these adventures can be planted into an ongoing campaign as the keeper sees fit. Some can be played in a single night; others will require several nights to complete. They can readily be used as plot twists, interesting diversions or red herrings.&lt;br /&gt;
 &lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
List dedication, color plates, rarity of the book, etc.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Comment here to Keepers about this book.&lt;br /&gt;
Comments on specific Scenarios and Campaigns &lt;br /&gt;
go on their respective pages.&lt;br /&gt;
Keep DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Supplements]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mr._Corbitt&amp;diff=15386</id>
		<title>Mr. Corbitt</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mr._Corbitt&amp;diff=15386"/>
		<updated>2015-09-10T01:38:48Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from an investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed while observing Mr. Corbitt returning home with some packages - one of which appears to contain a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Fourteen years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth along with its mother in Corbitt&amp;#039;s house; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement for the past twelve years.  An abomination, a mass of tissue devoid of human organs and limbs, Man-Bagari - the child of Yog-Sothoth - is tended to by Corbitt until the day it can serve as a Bridge for Yog-Sothoth to enter our world.  Corbitt has been procuring children&amp;#039;s limbs and other body parts from the local hospital to surgically aid (and feed) the &amp;quot;Child-Thing&amp;quot;.   Corbitt also has access to an alien drug that can propel the user into insanity and even into other dimensions.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the child of Yog-Sothoth has been growing rapidly and requires more and more body parts and food.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Corbitt Papers #1-4&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Anonymous U.S. town or city&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Man-Bagari the Child-Thing]], [[Ramasekva]], [[Yog-Sothoth]], Dimensional Being, Scampering Woman-Thing&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[True Magick]], [[The Key and the Gate]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
Includes a map of Corbitt&amp;#039;s property and floor plans for Corbitt&amp;#039;s house.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states it can be run for one or more investigators, but that one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
This is a 1920s-era scenario, but a Keeper shouldn&amp;#039;t have difficulty moving it to a different time period, keeping in mind that it does involve secret surgical transplants (which are aided by Yog-Sothoth and magic tomes).&lt;br /&gt;
&lt;br /&gt;
The location of the scenario isn&amp;#039;t specifically identified, so it could take place in any town or city with a nearby hospital and local newspaper.   &lt;br /&gt;
&lt;br /&gt;
The scenario resolution is open-ended for the investigators.  Options addressed include destroying the threat, alerting the authorities, just walking away, or even nursing the creature to maturity.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15385</id>
		<title>User:Meyer</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15385"/>
		<updated>2015-09-10T00:40:31Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 36&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Wesley Martin]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators search out the secrets of a swamp in the Deep South, and descend into the lair of a being of passive disposition, but exhibiting an insatiable hunger.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The scenario is presented in five consecutive parts: &amp;quot;Strangers Meet&amp;quot;, &amp;quot;The Journey South&amp;quot;, &amp;quot;South Carolina&amp;quot;, &amp;quot;The Plantation&amp;quot;, and &amp;quot;The Night of Yig&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In Arkham, the investigators become involved in helping a young boy named Joe, who is seeking help in rescuing his older sister from becoming a human sacrifice at a South Carolina plantation.  The boy is searching for Albert Gist, a visiting professor at Miskatonic University and one of two brothers who own the plantation.  During their meeting with the professor, the group is attacked by cultists aiming to capture the boy.  Soon after, the investigators begin their journey to South Carolina, accompanied by young Joe and Professor Gist and pursued by cultists along the way.&lt;br /&gt;
&lt;br /&gt;
Albert&amp;#039;s estranged brother, Caleb Gist, runs the dilapidated plantation and is hoping to restore it to its former glory by summoning and serving Yig, the Father of Serpents.  By exploiting and perverting the local Obeah religion, Caleb has formed a large cult that regularly attempts to summon Yig, but so far without success.  Recently, a Serpent Man disguised as an Obeah priest has told Caleb that success depends upon his help and a human sacrifice.  The investigators arrive at the plantation the day before the The Night of Yig ceremony is to be held in the nearby swampland.&lt;br /&gt;
&lt;br /&gt;
Unknown to the cultists or investigators, Yig has actually arranged for the investigators and the Serpent Man to be present during the ceremony for reasons of his own.  S&amp;#039;ssruxxa, an ancient Serpent Sorceress trapped in a tomb beneath the swamp for thousands of years, has been re-directing the power of the cultists&amp;#039; ceremonies toward herself.  Yig intends to have the investigators distract S&amp;#039;ssruxxa during the upcoming ceremony, allowing him to enter our world and exact revenge upon the defiant sorceress.  &lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Plantation Papers #1-2&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Arkham]], Charleston SC, Walterboro SC, Gist Plantation&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Yig]], [[Children of Yig]], [[Serpent Men]], [[Zombie]], Charmed Alligator, S&amp;#039;ssruxxa (Serpent Sorceress)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Cultu Kukulcanos]], [[Cult of Kukulcan]], [[Papa Shapo]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a map of the plantation and floor plans for Albert Gist&amp;#039;s house and the Gist mansion.&lt;br /&gt;
&lt;br /&gt;
The scenario provides short side-bar articles on Yig and his minions, the Obeah religion, South Carolina as a setting, and natural swampland hazards.&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that it is intended for investigators who have had at least some experience with the Cthulhu Mythos and that good weapon skills are almost essential.&lt;br /&gt;
&lt;br /&gt;
The scenario officially starts in Arkham, but it can begin in any U.S. town or city with a nearby college or university.&lt;br /&gt;
&lt;br /&gt;
Certain minor NPCs (sheriff, reverend, FBI agents) are not integral to the story, but the scenario notes that the Keeper can use them to come to the investigators&amp;#039; rescue as a sort of &amp;quot;Deus ex machina&amp;quot; if desired.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mr._Corbitt&amp;diff=15384</id>
		<title>Mr. Corbitt</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mr._Corbitt&amp;diff=15384"/>
		<updated>2015-09-10T00:39:47Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from an investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed while observing Mr. Corbitt returning home with some packages - one of which appears to contain a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Fourteen years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth along with its mother in Corbitt&amp;#039;s house; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement for the past twelve years.  An abomination, a mass of tissue devoid of human organs and limbs, Man-Bagari - the child of Yog-Sothoth - is tended to by Corbitt until the day it can serve as a Bridge for Yog-Sothoth to enter our world.  Corbitt has been procuring children&amp;#039;s limbs and other body parts from the local hospital to surgically aid (and feed) the &amp;quot;Child-Thing&amp;quot;.   Corbitt also has access to an alien drug that can propel the user into insanity and even into other dimensions.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the child of Yog-Sothoth has been growing rapidly and requires more and more body parts and food.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Corbitt Papers #1-4&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Anonymous U.S. town or city&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Man-Bagari the Child-Thing]], [[Ramasekva]], [[Yog-Sothoth]], Dimensional Being, Scampering Woman-Thing&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[True Magick]], [[The Key and the Gate]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
Includes a map of Corbitt&amp;#039;s property and floor plans for Corbitt&amp;#039;s house.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states it can be run for one or more investigators, but that one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
This is a 1920s-era scenario, but a Keeper shouldn&amp;#039;t have difficulty moving it to a different time period, keeping in mind that it does involve secret surgical transplants (which are aided by Yog-Sothoth and magic tomes).&lt;br /&gt;
&lt;br /&gt;
The location of the scenario isn&amp;#039;t specifically identified, so it could probably take place in any town or city with a nearby hospital and local newspaper.   &lt;br /&gt;
&lt;br /&gt;
The scenario resolution is open-ended for the investigators.  Options addressed include destroying the threat, alerting the authorities, just walking away, or even nursing the creature to maturity.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Plantation&amp;diff=15383</id>
		<title>The Plantation</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=The_Plantation&amp;diff=15383"/>
		<updated>2015-09-10T00:32:42Z</updated>

		<summary type="html">&lt;p&gt;Meyer: Created page with &amp;quot;==Details==  &amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 36  &amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; Wesley Martin  &amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; Janet Aulisio, Sam Inabinet  &amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; 1920s  &amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; Mansions...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 36&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Wesley Martin]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators search out the secrets of a swamp in the Deep South, and descend into the lair of a being of passive disposition, but exhibiting an insatiable hunger.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
The scenario is presented in five consecutive parts: &amp;quot;Strangers Meet&amp;quot;, &amp;quot;The Journey South&amp;quot;, &amp;quot;South Carolina&amp;quot;, &amp;quot;The Plantation&amp;quot;, and &amp;quot;The Night of Yig&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In Arkham, the investigators become involved in helping a young boy named Joe, who is seeking help in rescuing his older sister from becoming a human sacrifice at a South Carolina plantation.  The boy is searching for Albert Gist, a visiting professor at Miskatonic University and one of two brothers who own the plantation.  During their meeting with the professor, the group is attacked by cultists aiming to capture the boy.  Soon after, the investigators begin their journey to South Carolina, accompanied by young Joe and Professor Gist and pursued by cultists along the way.&lt;br /&gt;
&lt;br /&gt;
Albert&amp;#039;s estranged brother, Caleb Gist, runs the dilapidated plantation and is hoping to restore it to its former glory by summoning and serving Yig, the Father of Serpents.  By exploiting and perverting the local Obeah religion, Caleb has formed a large cult that regularly attempts to summon Yig, but so far without success.  Recently, a Serpent Man disguised as an Obeah priest has told Caleb that success depends upon his help and a human sacrifice.  The investigators arrive at the plantation the day before the The Night of Yig ceremony is to be held in the nearby swampland.&lt;br /&gt;
&lt;br /&gt;
Unknown to the cultists or investigators, Yig has actually arranged for the investigators and the Serpent Man to be present during the ceremony for reasons of his own.  S&amp;#039;ssruxxa, an ancient Serpent Sorceress trapped in a tomb beneath the swamp for thousands of years, has been re-directing the power of the cultists&amp;#039; ceremonies toward herself.  Yig intends to have the investigators distract S&amp;#039;ssruxxa during the upcoming ceremony, allowing him to enter our world and exact revenge upon the defiant sorceress.  &lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Plantation Papers #1-2&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Arkham]], Charleston SC, Walterboro SC, Gist Plantation&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Yig]], [[Children of Yig]], [[Serpent Men]], [[Zombie]], Charmed Alligator, S&amp;#039;ssruxxa (Serpent Sorceress)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Cultu Kukulcanos]], [[Cult of Kukulcan]], [[Papa Shapo]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
The scenario includes a map of the plantation and floor plans for Albert Gist&amp;#039;s house and the Gist mansion.&lt;br /&gt;
&lt;br /&gt;
The scenario provides short side-bar articles on Yig and his minions, the Obeah religion, South Carolina as a setting, and natural swampland hazards.&lt;br /&gt;
&lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that it is intended for investigators who have had at least some experience with the Cthulhu Mythos and that good weapon skills are almost essential.&lt;br /&gt;
&lt;br /&gt;
The scenario officially starts in Arkham, but it can begin in any U.S. town or city with a nearby college or university.&lt;br /&gt;
&lt;br /&gt;
Certain minor NPCs (sheriff, reverend, FBI agents) are not integral to the story, but the scenario notes that the Keeper can use them to come to the investigators&amp;#039; rescue as a sort of &amp;quot;Deus ex machina&amp;quot; if desired.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mr._Corbitt&amp;diff=15382</id>
		<title>Mr. Corbitt</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mr._Corbitt&amp;diff=15382"/>
		<updated>2015-09-09T23:50:05Z</updated>

		<summary type="html">&lt;p&gt;Meyer: Added note that this is based on the 2nd Edition of Mansions of Madness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from an investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed while observing Mr. Corbitt returning home with some packages - one of which appears to contain a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Fourteen years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth along with its mother in Corbitt&amp;#039;s house; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement for the past twelve years.  An abomination, a mass of tissue devoid of human organs and limbs, Man-Bagari - the child of Yog-Sothoth - is tended to by Corbitt until the day it can serve as a Bridge for Yog-Sothoth to enter our world.  Corbitt has been procuring children&amp;#039;s limbs and other body parts from the local hospital to surgically aid (and feed) the &amp;quot;Child-Thing&amp;quot;.   Corbitt also has access to an alien drug that can propel the user into insanity and even into other dimensions.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the child of Yog-Sothoth has been growing rapidly and requires more and more body parts and food.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Corbitt Papers #1-4&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Corbitt&amp;#039;s House&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; Man-Bagari the &amp;quot;Child-Thing&amp;quot;, [[Ramasekva]], Dimensional Being, Scampering Woman-Thing&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[True Magick]], The Key and the Gate&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
The contents of this article are taken from the 2nd Edition of the Mansions of Madness supplement.&lt;br /&gt;
&lt;br /&gt;
Includes a map of Corbitt&amp;#039;s property and floor plans for Corbitt&amp;#039;s house.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states it can be run for one or more investigators, but that one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
This is a 1920s-era scenario, but a Keeper shouldn&amp;#039;t have difficulty moving it to a different time period, keeping in mind that it does involve secret surgical transplants (which are aided by Yog-Sothoth and magic tomes).&lt;br /&gt;
&lt;br /&gt;
The location of the scenario isn&amp;#039;t specifically identified, so it could probably take place in any town or city with a nearby hospital and local newspaper.   &lt;br /&gt;
&lt;br /&gt;
The scenario resolution is open-ended for the investigators.  Options addressed include destroying the threat, alerting the authorities, just walking away, or even nursing the creature to maturity.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mr._Corbitt&amp;diff=15381</id>
		<title>Mr. Corbitt</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Mr._Corbitt&amp;diff=15381"/>
		<updated>2015-09-09T19:25:06Z</updated>

		<summary type="html">&lt;p&gt;Meyer: Created page with &amp;quot;==Details==  &amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13  &amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; Michael DeWolfe  &amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; Janet Aulisio, Sam Inabinet  &amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; 1920s  &amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; Mansion...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from an investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed while observing Mr. Corbitt returning home with some packages - one of which appears to contain a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Fourteen years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth along with its mother in Corbitt&amp;#039;s house; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement for the past twelve years.  An abomination, a mass of tissue devoid of human organs and limbs, Man-Bagari - the child of Yog-Sothoth - is tended to by Corbitt until the day it can serve as a Bridge for Yog-Sothoth to enter our world.  Corbitt has been procuring children&amp;#039;s limbs and other body parts from the local hospital to surgically aid (and feed) the &amp;quot;Child-Thing&amp;quot;.   Corbitt also has access to an alien drug that can propel the user into insanity and even into other dimensions.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the child of Yog-Sothoth has been growing rapidly and requires more and more body parts and food.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; The Corbitt Papers #1-4&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; Corbitt&amp;#039;s House&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; Man-Bagari the &amp;quot;Child-Thing&amp;quot;, [[Ramasekva]], Dimensional Being, Scampering Woman-Thing&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[True Magick]], The Key and the Gate&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
Includes a map of Corbitt&amp;#039;s property and floor plans for Corbitt&amp;#039;s house.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states it can be run for one or more investigators, but that one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
This is presumably a 1920s-era scenario, but a Keeper shouldn&amp;#039;t have difficulty moving it to a different time period, keeping in mind that it does involve secret surgical transplants (which are aided by Yog-Sothoth and magic tomes).&lt;br /&gt;
&lt;br /&gt;
The location of the scenario isn&amp;#039;t specifically identified, so it could probably take place in any town or city with a nearby hospital and local newspaper.   &lt;br /&gt;
&lt;br /&gt;
The scenario resolution is open-ended for the investigators.  Options addressed include destroying the threat, alerting the authorities, just walking away, or even nursing the creature to maturity.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15352</id>
		<title>User:Meyer</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15352"/>
		<updated>2015-09-07T02:06:21Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* Synopsis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from an investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed when they observe Mr. Corbitt returning home with some packages - one of which appears to contain a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Several years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth in Corbitt&amp;#039;s house along with its mother; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement for the past 12 years.  An abomination, a mass of tissue devoid of most human organs and limbs, the child of Yog-Sothoth is tended to by Corbitt until the day it can serve as a Bridge&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; List the player handouts here.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Location 1]], [[Location 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Beast 1]], [[Beast 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Item 1]], [[Item 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns / Scenarios:&amp;#039;&amp;#039;&amp;#039; [[Campaign 1]], [[Scenario 1]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
List dedication, trivia,  images, anything else of note.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states it can be run for one or more investigators, but that one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
This is presumably a 1920s-era scenario, but a Keeper shouldn&amp;#039;t have difficulty moving it to a different time period, keeping in mind that it does involve secret surgical transplants (which are aided by Yog-Sothoth and magic tomes).&lt;br /&gt;
&lt;br /&gt;
The location of the scenario isn&amp;#039;t specifically identified, so it could probably take place in any town or city with a nearby hospital and local newspaper.   &lt;br /&gt;
&lt;br /&gt;
The scenario resolution is open-ended for the investigators.  Options addressed include destroying the threat, alerting the authorities, just walking away, or even nursing the creature to maturity.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15351</id>
		<title>User:Meyer</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15351"/>
		<updated>2015-09-07T02:02:34Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* Keeper Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from an investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed when they observe Mr. Corbitt returning home with some packages - one of which appears to contain a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Several years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth in Corbitt&amp;#039;s house along with its mother; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement.  An abomination, a mass of tissue devoid of most human organs and limbs, the child of Yog-Sothoth is tended to by Corbitt until the day it can serve as a Bridge&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; List the player handouts here.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Location 1]], [[Location 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Beast 1]], [[Beast 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Item 1]], [[Item 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns / Scenarios:&amp;#039;&amp;#039;&amp;#039; [[Campaign 1]], [[Scenario 1]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
List dedication, trivia,  images, anything else of note.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states it can be run for one or more investigators, but that one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
This is presumably a 1920s-era scenario, but a Keeper shouldn&amp;#039;t have difficulty moving it to a different time period, keeping in mind that it does involve secret surgical transplants (which are aided by Yog-Sothoth and magic tomes).&lt;br /&gt;
&lt;br /&gt;
The location of the scenario isn&amp;#039;t specifically identified, so it could probably take place in any town or city with a nearby hospital and local newspaper.   &lt;br /&gt;
&lt;br /&gt;
The scenario resolution is open-ended for the investigators.  Options addressed include destroying the threat, alerting the authorities, just walking away, or even nursing the creature to maturity.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15350</id>
		<title>User:Meyer</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15350"/>
		<updated>2015-09-07T02:02:08Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* Keeper Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from an investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed when they observe Mr. Corbitt returning home with some packages - one of which appears to contain a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Several years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth in Corbitt&amp;#039;s house along with its mother; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement.  An abomination, a mass of tissue devoid of most human organs and limbs, the child of Yog-Sothoth is tended to by Corbitt until the day it can serve as a Bridge&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; List the player handouts here.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Location 1]], [[Location 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Beast 1]], [[Beast 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Item 1]], [[Item 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns / Scenarios:&amp;#039;&amp;#039;&amp;#039; [[Campaign 1]], [[Scenario 1]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
List dedication, trivia,  images, anything else of note.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states it can be run for one or more investigators, but that one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
This is presumably a 1920s-era scenario, but a Keeper shouldn&amp;#039;t have difficulty moving it to a different time period, keeping in mind that it does involve secret surgical transplants (which are aided by Yog-Sothoth and magic tomes).&lt;br /&gt;
&lt;br /&gt;
The location of the scenario isn&amp;#039;t specifically identified, so it could probably take place in any town or city with a nearby hospital and local newspaper.   &lt;br /&gt;
&lt;br /&gt;
The scenario resolution is also somewhat open-ended for the investigators.  Options addressed include destroying the threat, alerting the authorities, just walking away, or even nursing the creature to maturity.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15349</id>
		<title>User:Meyer</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15349"/>
		<updated>2015-09-07T02:00:55Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* Keeper Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from an investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed when they observe Mr. Corbitt returning home with some packages - one of which appears to contain a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Several years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth in Corbitt&amp;#039;s house along with its mother; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement.  An abomination, a mass of tissue devoid of most human organs and limbs, the child of Yog-Sothoth is tended to by Corbitt until the day it can serve as a Bridge&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; List the player handouts here.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Location 1]], [[Location 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Beast 1]], [[Beast 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Item 1]], [[Item 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns / Scenarios:&amp;#039;&amp;#039;&amp;#039; [[Campaign 1]], [[Scenario 1]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
List dedication, trivia,  images, anything else of note.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states it can be run for one or more investigators, but that one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
This is presumably a 1920s-era scenario, but a Keeper shouldn&amp;#039;t have difficulty moving it to a different time period, keeping in mind that it does involve secret surgical transplants (which are aided by Yog-Sothoth and magic tomes).&lt;br /&gt;
&lt;br /&gt;
The location of the scenario isn&amp;#039;t specifically identified, so it could probably take place in any town or city with a nearby hospital and local newspaper.   &lt;br /&gt;
&lt;br /&gt;
The scenario is also somewhat open-ended for the investigators.  Options addressed include destroying the threat, alerting the authorities, just walking away, or even nursing the creature to maturity.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15348</id>
		<title>User:Meyer</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15348"/>
		<updated>2015-09-07T01:48:08Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* Keeper Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from an investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed when they observe Mr. Corbitt returning home with some packages - one of which appears to contain a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Several years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth in Corbitt&amp;#039;s house along with its mother; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement.  An abomination, a mass of tissue devoid of most human organs and limbs, the child of Yog-Sothoth is tended to by Corbitt until the day it can serve as a Bridge&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; List the player handouts here.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Location 1]], [[Location 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Beast 1]], [[Beast 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Item 1]], [[Item 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns / Scenarios:&amp;#039;&amp;#039;&amp;#039; [[Campaign 1]], [[Scenario 1]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
List dedication, trivia,  images, anything else of note.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states it can be run for one or more investigators, but that one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s nominally a 1920s-Era scenario, but a Keeper shouldn&amp;#039;t find moving it to a different time very difficult, keeping in mind that it does involve surgical transplants (which are aided by Yog-Sothoth and magic tomes).  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15347</id>
		<title>User:Meyer</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15347"/>
		<updated>2015-09-07T01:44:31Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* Spoilers - Keepers Eyes Only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from an investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed when they observe Mr. Corbitt returning home with some packages - one of which appears to contain a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Several years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth in Corbitt&amp;#039;s house along with its mother; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement.  An abomination, a mass of tissue devoid of most human organs and limbs, the child of Yog-Sothoth is tended to by Corbitt until the day it can serve as a Bridge&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; List the player handouts here.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Location 1]], [[Location 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Beast 1]], [[Beast 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Item 1]], [[Item 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns / Scenarios:&amp;#039;&amp;#039;&amp;#039; [[Campaign 1]], [[Scenario 1]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
List dedication, trivia,  images, anything else of note.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that it can be run for one or more investigators, but one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s nominally a 1920s-Era scenario, but a Keeper shouldn&amp;#039;t find moving it to a different time very difficult, keeping in mind that it does involve surgical transplants (which are aided by Yog-Sothoth and magic tomes).  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15346</id>
		<title>User:Meyer</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15346"/>
		<updated>2015-09-07T01:43:44Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* Synopsis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from an investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed when they observe Mr. Corbitt returning home with some packages - one of which appears to be a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Several years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth in Corbitt&amp;#039;s house along with its mother; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement.  An abomination, a mass of tissue devoid of most human organs and limbs, the child of Yog-Sothoth is tended to by Corbitt until the day it can serve as a Bridge&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; List the player handouts here.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Location 1]], [[Location 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Beast 1]], [[Beast 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Item 1]], [[Item 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns / Scenarios:&amp;#039;&amp;#039;&amp;#039; [[Campaign 1]], [[Scenario 1]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
List dedication, trivia,  images, anything else of note.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that it can be run for one or more investigators, but one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s nominally a 1920s-Era scenario, but a Keeper shouldn&amp;#039;t find moving it to a different time very difficult, keeping in mind that it does involve surgical transplants (which are aided by Yog-Sothoth and magic tomes).  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15345</id>
		<title>User:Meyer</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15345"/>
		<updated>2015-09-07T01:39:23Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* Keeper Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from the investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed when they observe Mr. Corbitt returning home with some packages - one of which appears to be a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Several years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth in Corbitt&amp;#039;s house along with its mother; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement.  An abomination, a mass of tissue devoid of most human organs and limbs, the child of Yog-Sothoth is tended to by Corbitt until the day it can serve as a Bridge&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; List the player handouts here.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Location 1]], [[Location 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Beast 1]], [[Beast 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Item 1]], [[Item 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns / Scenarios:&amp;#039;&amp;#039;&amp;#039; [[Campaign 1]], [[Scenario 1]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
List dedication, trivia,  images, anything else of note.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that it can be run for one or more investigators, but one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s nominally a 1920s-Era scenario, but a Keeper shouldn&amp;#039;t find moving it to a different time very difficult, keeping in mind that it does involve surgical transplants (which are aided by Yog-Sothoth and magic tomes).  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15344</id>
		<title>User:Meyer</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15344"/>
		<updated>2015-09-07T01:38:48Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* Synopsis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from the investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (possibly in the company of his or her friends) is alarmed when they observe Mr. Corbitt returning home with some packages - one of which appears to be a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Several years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth in Corbitt&amp;#039;s house along with its mother; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement.  An abomination, a mass of tissue devoid of most human organs and limbs, the child of Yog-Sothoth is tended to by Corbitt until the day it can serve as a Bridge&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; List the player handouts here.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Location 1]], [[Location 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Beast 1]], [[Beast 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Item 1]], [[Item 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns / Scenarios:&amp;#039;&amp;#039;&amp;#039; [[Campaign 1]], [[Scenario 1]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
List dedication, trivia,  images, anything else of note.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that it can be run for one or more investigators, but that one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s nominally a 1920s-Era scenario, but a Keeper shouldn&amp;#039;t find moving it to a different time very difficult, keeping in mind that it does involve surgical transplants (which are aided by Yog-Sothoth and magic tomes).  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15343</id>
		<title>User:Meyer</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15343"/>
		<updated>2015-09-07T01:37:57Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* Spoilers - Keepers Eyes Only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from the investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (and possibly his or her friends) are alarmed when they observe Mr. Corbitt returning home with some packages - one of which appears to be a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Several years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth in Corbitt&amp;#039;s house along with its mother; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement.  An abomination, a mass of tissue devoid of most human organs and limbs, the child of Yog-Sothoth is tended to by Corbitt until the day it can serve as a Bridge&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; List the player handouts here.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Location 1]], [[Location 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Beast 1]], [[Beast 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Item 1]], [[Item 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns / Scenarios:&amp;#039;&amp;#039;&amp;#039; [[Campaign 1]], [[Scenario 1]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
List dedication, trivia,  images, anything else of note.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that it can be run for one or more investigators, but that one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s nominally a 1920s-Era scenario, but a Keeper shouldn&amp;#039;t find moving it to a different time very difficult, keeping in mind that it does involve surgical transplants (which are aided by Yog-Sothoth and magic tomes).  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15342</id>
		<title>User:Meyer</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15342"/>
		<updated>2015-09-07T01:37:09Z</updated>

		<summary type="html">&lt;p&gt;Meyer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from the investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (and possibly his or her friends) are alarmed when Mr. Corbitt returns home with some packages - one of which appears to be a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Several years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth in Corbitt&amp;#039;s house along with its mother; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, has been hidden away in Corbitt&amp;#039;s basement.  An abomination, a mass of tissue devoid of most human organs and limbs, the child of Yog-Sothoth is tended to by Corbitt until the day it can serve as a Bridge&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; List the player handouts here.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Location 1]], [[Location 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Beast 1]], [[Beast 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Item 1]], [[Item 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns / Scenarios:&amp;#039;&amp;#039;&amp;#039; [[Campaign 1]], [[Scenario 1]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
List dedication, trivia,  images, anything else of note.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
The scenario states that it can be run for one or more investigators, but that one of the investigators should own a house in a fairly wealthy part of the anonymous town or city in which the events take place.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s nominally a 1920s-Era scenario, but a Keeper shouldn&amp;#039;t find moving it to a different time very difficult, keeping in mind that it does involve surgical transplants (which are aided by Yog-Sothoth and magic tomes).  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15341</id>
		<title>User:Meyer</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=User:Meyer&amp;diff=15341"/>
		<updated>2015-09-07T01:30:54Z</updated>

		<summary type="html">&lt;p&gt;Meyer: /* Synopsis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 13&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Michael DeWolfe]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Janet Aulisio]], [[Sam Inabinet]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appears in:&amp;#039;&amp;#039;&amp;#039; [[Mansions of Madness (Supplement)]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The investigators get to know their neighbor and his family a little bit better than they would like.&lt;br /&gt;
&lt;br /&gt;
==Links== &lt;br /&gt;
Link to outside reviews or helpful pages.&lt;br /&gt;
*[https://cocscenarios.wordpress.com/2014/07/11/mansions-of-madness-some-spoilers-but-trying-to-go-light/ Wordpress CoC Scenario Review]&lt;br /&gt;
*[http://www.ogrecave.com/reviews/mansions_madness.shtml Demian Katz&amp;#039;s review at OgreCave]&lt;br /&gt;
 &lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Synopsis===&lt;br /&gt;
Across the street from the investigator&amp;#039;s home is the house of Bernard Corbitt, a widowed businessman who is fond of gardening and generally well-liked by his neighbors. One Sunday evening, the investigator (and possibly his or her friends) are alarmed when Mr. Corbitt returns home with some packages - one of which appears to be a child&amp;#039;s severed arm.&lt;br /&gt;
&lt;br /&gt;
In fact, Corbitt is a servant of Yog-Sothoth.  Several years ago, Corbitt was called to India by his father, who had fallen under the influence of Ramasekva - an avatar of Yog-Sothoth.  During a ritual, his father was devoured.  Bernard Corbitt was spared and has served the Outer God ever since.  Returning home and marrying soon after, Corbitt allowed Yog-Sothoth to impregnate his new bride with twins.  One of the twins died in childbirth in Corbitt&amp;#039;s house along with its mother; the attending nurse immediately went into a coma, doctors and police were called, and the community shared its sympathies with the grieving widower.&lt;br /&gt;
&lt;br /&gt;
The undisclosed surviving twin, however, was hidden away in Corbitt&amp;#039;s basement.  An abomination, a mass of tissue devoid of most human organs and limbs, the child of Yog-Sothoth is tended to by Corbitt until the day it can serve as a Bridge&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Handouts:&amp;#039;&amp;#039;&amp;#039; List the player handouts here.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Locations:&amp;#039;&amp;#039;&amp;#039; [[Location 1]], [[Location 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creatures:&amp;#039;&amp;#039;&amp;#039; [[Beast 1]], [[Beast 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tomes and Artifacts:&amp;#039;&amp;#039;&amp;#039; [[Item 1]], [[Item 2]], etc.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns / Scenarios:&amp;#039;&amp;#039;&amp;#039; [[Campaign 1]], [[Scenario 1]]&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
List dedication, trivia,  images, anything else of note.&lt;br /&gt;
 &lt;br /&gt;
===Keeper Comments===&lt;br /&gt;
Comments to Keepers about this scenario;&lt;br /&gt;
Possibly how to run it successfully.  &lt;br /&gt;
Keep general DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Meyer</name></author>
		
	</entry>
</feed>