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		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Cthulhu_Mythos&amp;diff=28400</id>
		<title>Cthulhu Mythos</title>
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		<summary type="html">&lt;p&gt;LuisDantas: /* External links */  Update of geocities link to archived copy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cleanup|reason=Too long see Discussion page for other remarks.|date=Jan 17, 2006}}&lt;br /&gt;
 &lt;br /&gt;
[[Image:cthulhu.jpg|thumb|Cthulhu in R&amp;#039;lyeh]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cthulhu mythos&amp;#039;&amp;#039;&amp;#039; is the term coined by the writer [[August Derleth]] to describe the shared themes, characters, and elements in the works of [[H.P. Lovecraft]], his protegés, and writers influenced by him. Together, they form the mythos that authors, writing in the Lovecraftian [[wikt:milieu|milieu]], have used&amp;amp;mdash;and continue to use&amp;amp;mdash;to craft their stories [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
Although this mythology is sometimes called the &amp;#039;&amp;#039;Lovecraft Mythos&amp;#039;&amp;#039;&amp;amp;mdash;most notably by the Lovecraft scholar [[S.T. Joshi]] [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]&amp;amp;mdash;it has long since moved beyond Lovecraft&amp;#039;s original conception. Still, purists who wish to discuss Lovecraft&amp;#039;s work, rather than the modifications and expansions of it written by others, consider this to be the most accurate term. Lovecraft himself occasionally referred to it as the &amp;#039;&amp;#039;[[Arkham]] cycle&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;], after the main fictional town in his world, or &amp;#039;&amp;#039;[[Yog-Sothoth]]ery&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;], after one of its primary gods.&lt;br /&gt;
&lt;br /&gt;
==Lovecraft and the mythos==&lt;br /&gt;
&lt;br /&gt;
In his essay &amp;quot;The Lovecraft Mythos&amp;quot;, S. T. Joshi defines four key elements in Lovecraft&amp;#039;s mythos: (1) the fundamental principle of &amp;#039;&amp;#039;cosmicism&amp;#039;&amp;#039;, (2) an imaginary New England setting, (3) recurring &amp;quot;pseudomythological&amp;quot; entities, and (4) works of arcane literature. Joshi points out, however, that Lovecraft never fully realized his mythos at any time in his career, but instead developed it gradually, adding elements to it with each story he wrote [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&lt;br /&gt;
===Cosmicism===&lt;br /&gt;
&lt;br /&gt;
Common themes in Lovecraft&amp;#039;s fiction are the insignificance of humanity in the universe [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;6&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;] and the search for knowledge ending in disaster [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Humans are often subject to powerful beings and other cosmic forces, but these forces are not so much malevolent as they are indifferent toward humanity [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;8&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Lovecraft called this viewpoint &amp;#039;&amp;#039;Cosmicism&amp;#039;&amp;#039;, a doctrine which holds that humankind&amp;#039;s religious beliefs are a mere conceit and that ultimately humanity is alone and defenseless in an uncaring universe [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;9&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&lt;br /&gt;
===Imaginary New England setting===&lt;br /&gt;
&lt;br /&gt;
Many of Lovecraft&amp;#039;s tales take place in a fictional New England setting which may be connected to what Lovecraft called his &amp;quot;Arkham cycle&amp;quot;. These ficticious locales may also parallel real-life places in Massachusetts (see table below) [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Lovecraft&amp;#039;s parallels to real places&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
!Fictional town or city&lt;br /&gt;
!Actual location in Massachusetts&lt;br /&gt;
|-&lt;br /&gt;
|[[Arkham]]||Salem&lt;br /&gt;
|-&lt;br /&gt;
|[[Dunwich]]||Vicinity of Hampden, Wilbraham, and Monson&lt;br /&gt;
|-&lt;br /&gt;
|[[Innsmouth]]||Newburyport&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingsport]]||Marblehead&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Lovecraft&amp;#039;s pantheon===&lt;br /&gt;
&lt;br /&gt;
[[Image:CthulhumythosShrefflerchart.gif|frame|right|Lovecraft&amp;#039;s original pantheon]]&lt;br /&gt;
When Lovecraft conceived his imaginary mythology, he apparently never laid out a definitive plan to follow. Instead, he simply launched into writing his stories, adding matter-of-fact references to the various deities and monsters of the mythos. Furthermore, Lovecraft often used these references capriciously, indicating that he probably favored drama over consistency (a noteworthy example is Lovecraft&amp;#039;s use of &amp;#039;&amp;#039;[[Old One]]s&amp;#039;&amp;#039;, a term whose meaning varied from story to story). Nonetheless, Phillip A. Schreffler, in his book &amp;#039;&amp;#039;The H. P. Lovecraft Companion&amp;#039;&amp;#039;, argues that by carefully scrutinizing Lovecraft&amp;#039;s writings a workable framework emerges for a pantheon of beings (see figure at right) [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;11&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Not included in this chart is [[Nodens (Cthulhu mythos)|Nodens]] [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;12&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;], a member of a rival group of potent deities known as the &amp;quot;Elder Gods&amp;quot; (never expanded by Lovecraft) that were more or less benign [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;13&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&lt;br /&gt;
Lovecraft&amp;#039;s central deities are [[Azathoth]] and [[Yog-Sothoth]], both  representing opposing cosmic principles. Azathoth, the &amp;quot;blind and idiotic&amp;quot; ruler of the pantheon, occupies the literal center of the universe, whereas Yog-Sothoth, Azathoth&amp;#039;s co-ruler, embodies the infinite, existing in all places and in all times. Next in the hierarchy is [[Shub-Niggurath]] (whom Lovecraft mentions but never describes in his stories), representing a kind of pagan fertility god. Attending Azathoth at his court are the Other Gods, mysterious beings that dance mindlessly around Azathoth&amp;#039;s throne in cadence to the piping of a demonic flute, and [[Nyarlathotep]], the avatar and messenger of Azathoth and the Other Gods. Nyarlathotep is the only being that can interact intelligently with human beings, though he often manifests himself in human form to disguise his true appearance.&lt;br /&gt;
&lt;br /&gt;
The topmost tier of deities is served by earthbound, non-human beings. [[Cthulhu]] is regarded as the priest of the gods, while [[Dagon]] appears to be his subordinate. The lowest tier consists of the [[Elder Thing]]s and the [[Mi-go]], both extraterrestrial races, and the [[Deep One (Cthulhu mythos)|Deep Ones]], ocean-dwelling humanoids, which serve Cthulhu and Dagon [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;14&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&lt;br /&gt;
Because of the additions of later authors, the mythos pantheon has grown considerably and is now populated by deities and beings never conceived of by Lovecraft. Nevertheless, the original schema, which places Azathoth and Yog-Sothoth at the top of the pantheon, is still widely recognized by many mythos writers.&lt;br /&gt;
&lt;br /&gt;
====Gods and devils====&lt;br /&gt;
&lt;br /&gt;
According to [[Robert M. Price]] in his essay &amp;quot;Lovecraft&amp;#039;s &amp;#039;Artificial Mythology&amp;#039;&amp;quot;, Lovecraft never intended his pantheon of beings&amp;amp;mdash;occasionally referred to as the &amp;#039;&amp;#039;Old Ones&amp;#039;&amp;#039;&amp;amp;mdash;to be supernatural creatures but instead powerful extraterrestrials. For naive humans to worship these beings as &amp;#039;&amp;#039;gods&amp;#039;&amp;#039; or to deride them as &amp;#039;&amp;#039;devils&amp;#039;&amp;#039; was to feebly attempt to [[wikt:anthropomorphize|anthropomorphize]] them and thus render them into  mundane and explainable terms. What early humans could not understand they characterized as divine; thus, prescientific cultures deified incomprehensible entities like [[Azathoth]]. Though humans might try to placate or earn the favor of these beings by worshiping them, the Old Ones were not welcoming of such veneration and moreover were quick to exploit the  gullibility of their worshipers to further their own agenda.&lt;br /&gt;
&lt;br /&gt;
Lovecraft&amp;#039;s inspiration was to tear humanity from its supposedly vaunted place in the universe by forcing his characters to confront alien beings far older and wiser than humankind. Unfortunately, August Derleth, as well as other writers who followed after him, misinterpreted Lovecraft&amp;#039;s original conception and took the Old Ones to be literally supernatural and godlike. Derleth further distorted Lovecraft&amp;#039;s vision by concocting a parallel to the Christian narrative of Satan warring against Heaven, pairing the &amp;#039;&amp;#039;devils&amp;#039;&amp;#039; of Lovecraft&amp;#039;s mythos (the Old Ones) against a race of benevolent &amp;#039;&amp;#039;[[Elder God]]s&amp;#039;&amp;#039; with humanity&amp;#039;s fate hanging in the balance. In Price&amp;#039;s view, &amp;quot;religious fiction&amp;quot; of this sort could not be further from Lovecraft&amp;#039;s fundamental notion of an indifferent, nihilistic universe [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
====The revision mythos===&lt;br /&gt;
...to be expanded...&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Cthulhuian pseudobiblia===&lt;br /&gt;
&lt;br /&gt;
A hallmark of Lovecraft&amp;#039;s mythos is the various mystical books and other writings of arcane lore which Edward Lauterbach calls &amp;quot;Cthulhuian pseudobiblia&amp;quot; [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;16&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. These tomes were invented by Lovecraft and his imitators to lend more believability to their stories. A good measure of humor was also employed in their creation; for example, &amp;#039;&amp;#039;Cultes des Goules&amp;#039;&amp;#039; is credited to the fictional writer [[Comte d&amp;#039;Erlette]], an obvious pun of August Derleth&amp;#039;s name [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;17&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Selected fictional works&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;created by mythos authors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
!Author&lt;br /&gt;
!Fictional book&lt;br /&gt;
|-&lt;br /&gt;
|[[Robert Bloch]]||[[Cultes des Goules]],&amp;lt;br&amp;gt;[[De Vermis Mysteriis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramsey Campbell]]||[[Revelations of Glaaki]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lin Carter]]||[[Ponape Scripture]],&amp;lt;br&amp;gt;[[Zanthu Tablets]]&lt;br /&gt;
|-&lt;br /&gt;
|[[August Derleth]]||[[Celaeno Fragments]],&amp;lt;br&amp;gt;[[R’lyeh Text]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Robert E. Howard]]||[[Unaussprechlichen Kulten]]&lt;br /&gt;
|-&lt;br /&gt;
|[[H.P. Lovecraft]]||[[Dhol Chants]],&amp;lt;br&amp;gt;[[Necronomicon]],&amp;lt;br&amp;gt;[[Pnakotic Manuscripts]],&amp;lt;br&amp;gt;[[Seven Cryptical Books of Hsan]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Brian Lumley]]||[[Cthäat Aquadingen]],&amp;lt;br&amp;gt;[[G’harne Fragments]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Clark Ashton Smith]]||[[Book of Eibon]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Structure of the mythos==&lt;br /&gt;
The mythos is centered on the [[Great Old Ones (Deities)|Great Old Ones]], a fearsome assortment of ancient, powerful deities that once ruled the Earth. They are presently [[wikt:quiescent|quiescent]], having fallen into a death-like sleep at some time in the distant past [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. The most well-known of these beings is [[Cthulhu]], who currently lies &amp;quot;dead [but] dreaming&amp;quot; in the submerged city of [[R&amp;#039;lyeh]] somewhere in the Southeast Pacific Ocean. One day, &amp;quot;when the stars are right&amp;quot;, R&amp;#039;lyeh will rise from beneath the sea, and Cthulhu will awaken and wreak havoc on the earth [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;19&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
Despite his notoriety, Cthulhu is not the most powerful of the deities nor is he the theological center of the mythos [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Instead, this position is held by the demon-god [[Azathoth]], an [[Outer God]], ruling from his cosmically-centered court. Nonetheless, [[Nyarlathotep]], who fulfills Azathoth&amp;#039;s random urges, has intervened more frequently and more directly in human affairs than any other Outer God. He has also displayed more blatant contempt for humanity, including his own worshipers, than almost any other Lovecraftian deity.&lt;br /&gt;
&lt;br /&gt;
A number of different authors have applied different methods of structuring the entities of the Mythos. In part, this is an excellent manifestation of the ideas originated by Lovecraft, where contradictions were deliberately introduced to make the Mythos feel more naturalistic. However, some individuals like to choose one particular structuring form for their own use, whether private, for gaming, for fiction, or for whatever other use. To this end, a number of articles describing some of these structuring forms will be linked from here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Mythos Structures&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 1em auto 1em auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=silver|[[Chaosium Mythos]] ||bgcolor=silver| [[Derleth Mythos]] || bgcolor=silver|[[Lumley Mythos]] || bgcolor=silver|[[Tierney Gnostic Mythos]] || bgcolor=silver|[[Tynes Mythos]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Derleth&amp;#039;s involvement==&lt;br /&gt;
&lt;br /&gt;
Derleth had his own take on the mythos and tried to make it conform to his own Catholic values and dualism. Instead of a universe of meaninglessness and chaos, Derleth&amp;#039;s mythos is a struggle of &amp;#039;&amp;#039;good versus evil&amp;#039;&amp;#039; [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;21&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Derleth once wrote:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
NOTE: The following is quoted VERBATIM from the Arkham House edition -- please do not copyedit (except for adding/changing links).&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
As Lovecraft conceived the deities or forces of his mythos, there were, initially, the Elder Gods... [T]hese Elder Gods were benign deities, representing the forces of good, and existed peacefully at or near Betelgeuze in the constellation Orion, very rarely stirring forth to intervene in the unceasing struggle between the powers of evil and the races of Earth. These powers of evil were variously known as the Great Old Ones or the Ancient Ones...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;amp;mdash;August Derleth, &amp;quot;The Cthulhu Mythos&amp;quot;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lovecraft was an atheist [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;22&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;] and claimed that Immanuel Kant&amp;#039;s ethical system &amp;quot;is a joke.&amp;quot;  [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;23&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;] Because of this, Derleth&amp;#039;s theories about the &amp;#039;&amp;#039;Cthulhu mythos&amp;#039;&amp;#039; are inconsistent with Lovecraft&amp;#039;s design. The mythos was never intended to be a cohesive, singular entity; instead, it should be regarded as simply a collection of ideas that can be used in separate works to provoke the same emotions [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
Another problem with Derleth&amp;#039;s mythos is that the Elder Gods never appear in Lovecraft&amp;#039;s writings; except for one or two who appear as &amp;quot;Other Gods&amp;quot;, such as [[Nodens]] in Lovecraft&amp;#039;s &amp;quot;[[The Strange High House in the Mist]]&amp;quot; (though perhaps this is an example of how &amp;quot;very rarely [they stir] forth&amp;quot;; i.e., usually never).  Furthermore, the Great Old Ones, or &amp;#039;&amp;#039;Ancient Ones&amp;#039;&amp;#039;, have no unified pantheon [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Indeed, the term &amp;quot;Ancient Ones&amp;quot; appears in only one Lovecraft story, &amp;quot;[[Through the Gates of the Silver Key]]&amp;quot; (moreover, the story is actually a collaboration between Lovecraft and his friend and correspondent [[E. Hoffman Price]]).&lt;br /&gt;
&lt;br /&gt;
Derleth also introduced the concept of &amp;#039;&amp;#039;elementals&amp;#039;&amp;#039;, tying the deities of the mythos to the four elements of &amp;quot;air&amp;quot;, &amp;quot;earth&amp;quot;, &amp;quot;fire&amp;quot;, and &amp;quot;water&amp;quot;. This system left gaps which Derleth filled in by creating the beings [[Cthugha]] and [[Ithaqua]], representing the spheres of &amp;quot;fire&amp;quot; and &amp;quot;air&amp;quot;, respectively. However, the system is fraught with problems. For example, Derleth classified Cthulhu as a &amp;#039;&amp;#039;water elemental&amp;#039;&amp;#039;, but if this were so, how could he be trapped beneath the ocean and how could his psychic emanations be blocked by water? Another problem is that Derleth matched the  &amp;quot;earth&amp;quot; beings against the &amp;quot;fire&amp;quot; beings and the &amp;quot;air&amp;quot; beings against the &amp;quot;water&amp;quot; beings, which is not consistent with the traditional elemental dichotomy (namely, that &amp;#039;&amp;#039;air&amp;#039;&amp;#039; opposes &amp;#039;&amp;#039;earth&amp;#039;&amp;#039; and &amp;#039;&amp;#039;fire&amp;#039;&amp;#039; opposes &amp;#039;&amp;#039;water&amp;#039;&amp;#039;) [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;26&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Derleth&amp;#039;s elemental deities&amp;#039;&amp;#039;&amp;#039;{{Ref|Price-72}}&lt;br /&gt;
!Air&lt;br /&gt;
!Earth&lt;br /&gt;
!Fire&lt;br /&gt;
!Water&lt;br /&gt;
|-&lt;br /&gt;
|[[Hastur]]&amp;lt;br&amp;gt;[[Ithaqua]]&amp;lt;br&amp;gt;[[Zhar (Great Old One)|Zhar and Lloigor]]&lt;br /&gt;
|[[Nyarlathotep]]&amp;lt;br&amp;gt;[[Shub-Niggurath]]&amp;lt;br&amp;gt;[[Tsathoggua]]&amp;lt;br&amp;gt;[[Yog-Sothoth]]&lt;br /&gt;
|[[Cthugha]]&lt;br /&gt;
|[[Cthulhu]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To his credit, Derleth became a publisher of Lovecraft&amp;#039;s stories after his death [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;27&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Lovecraft himself was very critical of his own writings and was often easily discouraged, especially when faced with any rejection of his work [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;28&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. Were it not for Derleth, Lovecraft&amp;#039;s writings and the Cthulhu mythos might have remained largely unknown.&lt;br /&gt;
&lt;br /&gt;
== Elements of the mythos ==&lt;br /&gt;
&lt;br /&gt;
====Overview====&lt;br /&gt;
&lt;br /&gt;
Tables appearing under these entries are organized as follows:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;Name&amp;#039;&amp;#039;. This is the commonly accepted name of the being or mythos element.&lt;br /&gt;
* &amp;#039;&amp;#039;Epithet(s), Other name(s)&amp;#039;&amp;#039;. This field lists any epithets or alternate names. These are names sometimes mentioned in books of arcane literature, but may also be the names preferred by cults.&lt;br /&gt;
* &amp;#039;&amp;#039;Description&amp;#039;&amp;#039;. This entry gives a brief description of the being or mythos element.&lt;br /&gt;
* &amp;#039;&amp;#039;References&amp;#039;&amp;#039;. This field lists the stories in which the being or mythos element makes a &amp;#039;&amp;#039;significant&amp;#039;&amp;#039; appearance or otherwise receives important mention. A simple two-letter code is used (the key to the codes is found &amp;#039;&amp;#039;&amp;#039;[[Cthulhu mythos reference codes and bibliography|here]]&amp;#039;&amp;#039;&amp;#039;). If a code appears in &amp;#039;&amp;#039;&amp;#039;bold&amp;#039;&amp;#039;&amp;#039;, this means that the story introduces the being or mythos element.&lt;br /&gt;
&lt;br /&gt;
===Beings===&lt;br /&gt;
&amp;lt;!-- NOTE that HEADINGS are NOT alphabetized but instead are organized in order of IMPORTANCE --&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
====Great Old Ones====&lt;br /&gt;
{{main|Great Old Ones (Deities)}} (includes a table listing all the Great Old Ones in the mythos)&lt;br /&gt;
&lt;br /&gt;
The Great Old Ones are powerful and ancient creatures worshiped by deranged human cults.  Many of the Great Old Ones are made of an unearthly substance having properties unlike normal matter.  A Great Old One&amp;#039;s influence is often limited to the planet on which it dwells. If a Great Old One is based on a planet outside the solar system, it can only extend its influence to earth when the star of its planetary system is in the night sky. In such cases, the help of cultists performing various rituals may be required.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Outer Gods====&lt;br /&gt;
{{main|Outer God}} (includes a table listing all the Outer Gods in the mythos)&lt;br /&gt;
&lt;br /&gt;
The Outer Gods have unlimited influence, unlike the Great Old Ones, and function on a cosmic scale [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;29&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. They include a subgroup known as the Lesser Outer Gods, or Other Gods.&lt;br /&gt;
----&lt;br /&gt;
==== Elder Gods ====&lt;br /&gt;
{{main|Elder God (Cthulhu mythos)}} (includes a table listing all the Elder Gods in the mythos)&lt;br /&gt;
&lt;br /&gt;
The Elder Gods are beings who oppose the Outer Gods and the Great Old Ones. Many consider them to be non-Lovecraftian, because they introduce a &amp;quot;good versus evil&amp;quot; dichotomy into the cosmic indifference of Lovecraft&amp;#039;s fiction [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;]. However, others argue that these beings have no more concern for human notions of morality than the beings they oppose, and that humanity and the human world are beneath their regard [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;31&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Great Ones====&lt;br /&gt;
{{main|Dreamlands#The Great Ones}} &lt;br /&gt;
&lt;br /&gt;
The Great Ones are the so-called &amp;quot;gods&amp;quot; of the [[Dreamlands]], but they are not as powerful as the Great Old Ones and are not even as intelligent as most humans. However, they are protected by the Outer Gods, especially Nyarlathotep [&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;32&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;].&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Other supernatural beings====&lt;br /&gt;
&amp;lt;!-- NOTE:&lt;br /&gt;
Some of these may be Great Old Ones, Outer Gods, Elder Gods, or Great Ones; if so, please move them to the appropriate category.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Supernatural beings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Epithet(s),&amp;lt;br&amp;gt;Other name(s)&lt;br /&gt;
!Description&lt;br /&gt;
![[Cthulhu mythos reference codes and bibliography|References]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Alala]] || ? || Being made of living sound that dwells in the [[S&amp;#039;glhuo|Gulf of S&amp;#039;glhuo]]. || PL, &amp;#039;&amp;#039;&amp;#039;WP&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammutseba]] || &amp;#039;&amp;#039;Devourer of Stars&amp;#039;&amp;#039; || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Beast in the Pit]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Beast of Averoigne]] || ? || ? || &amp;#039;&amp;#039;&amp;#039;BA&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Droom-Avista]] || ? || ? || &amp;#039;&amp;#039;&amp;#039;JD&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dunwich Horror]] || &amp;#039;&amp;#039;Son of Yog-Sothoth&amp;#039;&amp;#039; || An invisible monstrosity with some human features.  || &amp;#039;&amp;#039;&amp;#039;[[The Dunwich Horror|DH]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| The [[Eater of Souls]] || ? || ? || EA&lt;br /&gt;
|-&lt;br /&gt;
| [[Fthaggua]] || &amp;#039;&amp;#039;Lord of Ktynga&amp;#039;&amp;#039; || Appears as a bluish ball of energy. || &amp;#039;&amp;#039;&amp;#039;FV&amp;#039;&amp;#039;&amp;#039;, [[The Horror in the Gallery|HG]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnoph-Keh]] || &amp;amp;mdash; || Appears as huge [[gnophkeh]]; possibly an avatar of [[Rhan-Tegoth]]. || &amp;#039;&amp;#039;&amp;#039;HM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[God of the Red Flux]] || ? || Monstrous, red flowing creature. || &amp;#039;&amp;#039;&amp;#039;TR&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Green God]] || ? || Appears as a [[moai]] covered with foliage. || &amp;#039;&amp;#039;&amp;#039;HR&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| The [[High Priest Not To Be Described]] || &amp;amp;mdash; || Humanoid wearing a silken mask. || &amp;#039;&amp;#039;&amp;#039;[[Celephaïs|CE]]&amp;#039;&amp;#039;&amp;#039;, [[The Dream-Quest of Unknown Kadath|DQ]]&lt;br /&gt;
|-&lt;br /&gt;
| The [[Hoppwood Tenant]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Kali (supernatural being)|Kali]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Knygathin Zhaum]] || &amp;amp;mdash; || Appears as a quasi-humanoid Voormi. || FT, &amp;#039;&amp;#039;&amp;#039;TM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[K&amp;#039;thun]] (female) &amp;lt;br&amp;gt;and &amp;lt;br&amp;gt;[[Noth-Yidik]] (male) || ? || Abhorrent, [[wikt:malodorous|malodorous]] beings whose mating spawned the Hounds of Tindalos. || &amp;#039;&amp;#039;&amp;#039;HM&amp;#039;&amp;#039;&amp;#039;, MT&lt;br /&gt;
|-&lt;br /&gt;
| [[Mappo no Ryujin]] || &amp;#039;&amp;#039;Coatlicue&amp;#039;&amp;#039;, &amp;lt;br&amp;gt; &amp;#039;&amp;#039;Mother of All Serpents&amp;#039;&amp;#039; || A gigantic, [[wikt:serpentine|serpentine]] monstrosity covered in small white snakes || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[M&amp;#039;Bwa]] || ? || ? || &amp;#039;&amp;#039;&amp;#039;TR&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Million Favored Ones]] || &amp;amp;mdash; || Beings said to be [[Nyarlathotep]]&amp;#039;s spawn. || MF, &amp;#039;&amp;#039;&amp;#039;WD&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Mlandoth|Mlandoth and Mril Thorion]] || &amp;#039;&amp;#039;The Source&amp;#039;&amp;#039;, &amp;lt;br&amp;gt;&amp;#039;&amp;#039;The One&amp;#039;&amp;#039; || Unknown. || &amp;#039;&amp;#039;&amp;#039;WY&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Our Ladies of Sorrow]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Pharol the Black]] || &amp;amp;mdash; || Appears as a black, fanged [[demon]] with tentacles instead of arms. || &amp;#039;&amp;#039;&amp;#039;HY&amp;#039;&amp;#039;&amp;#039;, AG&lt;br /&gt;
|-&lt;br /&gt;
| The [[Prisoner of Vornai]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Saboth the Elder]] || &amp;#039;&amp;#039;The Grinning Ghoul&amp;#039;&amp;#039; || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaurash-Ho]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sss&amp;#039;haa]] || Sssaaa || Leader of the serpent people of Valusia. || [[The Horror in the Gallery|HG]], &amp;#039;&amp;#039;&amp;#039;TH&amp;#039;&amp;#039;&amp;#039;, VY&lt;br /&gt;
|-&lt;br /&gt;
| [[Sthood]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| The [[Thing Hanging in the Void]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ubb (Cthulhu mythos)|Ubb]] || &amp;#039;&amp;#039;Father of Worms&amp;#039;&amp;#039; || Leader of the Yuggs. || &amp;#039;&amp;#039;&amp;#039;OA&amp;#039;&amp;#039;&amp;#039;, PI, UV, [[The Thing in the Pit|TP]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cyäegha|The five Vaeyen]] || &amp;amp;mdash; || Quintet of [[vulture]]-like statues that both guard and sequester the Great Old One [[Cyäegha]] || &amp;#039;&amp;#039;&amp;#039;DM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| The [[Vale Which is the Night]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Vibur]] || ? || A green, [[wikt:tendril|tendril]] covered orb. || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dunwich Horror|Wilbur Whateley]] || &amp;amp;mdash; || Mostly-human twin of the aforementioned Dunwich Horror. || &amp;#039;&amp;#039;&amp;#039;[[The Dunwich Horror|DH]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Wuthoqquan&amp;#039;s Bane]] || ? || A large, shapeless beast lurking in the sewers of [[Commoriom]]. || &amp;#039;&amp;#039;&amp;#039;WQ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Xathagorra]] || ? || Vile, multiform creature with a vast wingspan. || &amp;#039;&amp;#039;&amp;#039;CH&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Xexanoth]] || &amp;#039;&amp;#039;Bane of Aforgomon&amp;#039;&amp;#039; || ? || &amp;#039;&amp;#039;&amp;#039;CM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Xiurhn]] || &amp;#039;&amp;#039;Guardian of the Dark Jewel&amp;#039;&amp;#039; || A slothlike, winged thing with a terrible face. || &amp;#039;&amp;#039;&amp;#039;XI&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Yegg-Ha]] || &amp;#039;&amp;#039;Lord of Nightgaunts&amp;#039;&amp;#039; || A huge, faceless humanoid with tiny wings. || &amp;#039;&amp;#039;&amp;#039;IE&amp;#039;&amp;#039;&amp;#039;, TC, WI&lt;br /&gt;
|-&lt;br /&gt;
| [[Y&amp;#039;hkmaat]] || &amp;#039;&amp;#039;Queen of One Thousand Eyes&amp;#039;&amp;#039; || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Zyhumé]] || ? || A gigantic, spectral elk. || ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-human species of the mythos====&lt;br /&gt;
&lt;br /&gt;
=====Table-a (A–F)=====&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Non-human species A–F&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
![[Cthulhu mythos reference codes and bibliography|References]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Adumbrali]] || [[wikt:extradimensional|Extradimensional]] beings that appear as orbs of darkness. || &amp;#039;&amp;#039;&amp;#039;AB&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Aihais]] || Humanoids from [[Mars (planet)|Mars]]. || &amp;#039;&amp;#039;&amp;#039;VU&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Antehumans]] || Slender, tall, gaunt proto-humans of great intelligence. || SG&lt;br /&gt;
|-&lt;br /&gt;
| [[Being of Xiclotl|Beings of Xiclotl]] || Horrifying, oddly plant-like, carnivorous giants, native to the planet Xiclotl, and the slaves of the Insects from Shaggai (the Shan). || &amp;#039;&amp;#039;&amp;#039;IS&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Dhole (Cthulhu mythos)|Bhole]]s || Gigantic, worm-like creatures that inhabit the earth&amp;#039;s Dreamlands. || DL, &amp;#039;&amp;#039;&amp;#039;[[The Dream-Quest of Unknown Kadath|DQ]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Blupe]]s || Translucent, bluish, oval-shaped creatures that can float through the air. || DL&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers of Chaugnar Faugn]] || Beings that resemble smaller versions of [[Chaugnar Faugn]]. || &amp;#039;&amp;#039;&amp;#039;HF&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Byakhee]] || Resemble bat-like, hornet-like human corpses. || &amp;#039;&amp;#039;&amp;#039;FE&amp;#039;&amp;#039;&amp;#039;, GS, HC, WS&lt;br /&gt;
|-&lt;br /&gt;
| [[Cat from Saturn|Cats from Saturn]] || Cat-like beings from the Dreamlands with abstract, multi-hued bodies. || DL, &amp;#039;&amp;#039;&amp;#039;[[The Dream-Quest of Unknown Kadath|DQ]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cat from Uranus|Cats from Uranus]] || Like those from Saturn, but far more terrible. || DL&lt;br /&gt;
|-&lt;br /&gt;
| [[Chatoka]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Children of the Sphinx]] || Sub-cult of the [[Brotherhood of the Black Pharaoh]]. || &amp;#039;&amp;#039;n/a&amp;#039;&amp;#039;{{Ref|DiTillio-a}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Chthonian]]s &amp;lt;br&amp;gt;(&amp;#039;&amp;#039;The Burrowers Beneath&amp;#039;&amp;#039;) || Gigantic, squid-like worms. || BU, &amp;#039;&amp;#039;&amp;#039;CS&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Colour Out Of Space]] || Appears as a shapeless, plastic entity glowing with the colors of an unknown [[Optical spectrum|spectrum]]. || &amp;#039;&amp;#039;&amp;#039;CO&amp;#039;&amp;#039;&amp;#039;, CT&lt;br /&gt;
|-&lt;br /&gt;
| [[Crawling One]]s &amp;lt;br&amp;gt;(&amp;#039;&amp;#039;The Worms that Walk&amp;#039;&amp;#039;) || Appear as human-sized worms. || &amp;#039;&amp;#039;&amp;#039;FE&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Young of Shub-Niggurath]] || Appear as ropy, black tentacles on a pair of stumpy, hooved legs. || MK, &amp;#039;&amp;#039;&amp;#039;NF&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Deep One (Cthulhu mythos)|Deep One]]s || Ocean-dwelling humanoids that appear to be half-frog and half-fish. || BU, DO, GS, HC, [[The Horror in the Gallery|HG]], RD, SA, &amp;#039;&amp;#039;&amp;#039;[[The Shadow Over Innsmouth|SI]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Dhole (Cthulhu mythos)|Dhole]]s || Gigantic, worm-like creatures. || DR, TG, &amp;#039;&amp;#039;&amp;#039;WP&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Dimensional Shambler]]s || [[Dimension]]-hopping humanoids with rough, leathery bodies and huge claws. || &amp;#039;&amp;#039;&amp;#039;HM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Doel]]s || Tiny, extradimensional, flesh-eating creatures. || &amp;#039;&amp;#039;&amp;#039;HN&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Elder Things]]&amp;lt;br&amp;gt;(&amp;#039;&amp;#039;Old Ones&amp;#039;&amp;#039;) || Appear as five-sided, oval-shaped barrels with starfish-like appendages at each end. || &amp;#039;&amp;#039;&amp;#039;[[At the Mountains of Madness|AM]]&amp;#039;&amp;#039;&amp;#039;, IV, PW&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Fire vampires]]&lt;br /&gt;
| 1. (Flame Creatures of Cthugha) Appear as tiny points of light that ingite everything they touch. || &amp;#039;&amp;#039;&amp;#039;DD&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 2. (Fire Vampires of Fthaggua) Appear as bursts of crimson lightning that set fire to sentient beings. || &amp;#039;&amp;#039;&amp;#039;FV&amp;#039;&amp;#039;&amp;#039;, [[The Horror in the Gallery|HG]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishers from Outside]] || Enigmatic, prehistoric, flying race associated with [[Gol-Goroth]] and the Shantaks. || &amp;#039;&amp;#039;&amp;#039;FO&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Flying polyp]]s || Appear as floating, semi-visible, polypous horrors capable of controlling great winds. || PW, &amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039;, SY, WF&lt;br /&gt;
|-&lt;br /&gt;
| [[Formless Spawn]] of [[Tsathoggua]] and Knygathin Zhaum || Appear as gelatinous, shape-shifting, black goo. || MO, &amp;#039;&amp;#039;&amp;#039;TS&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Table-b (G–M)=====&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Non-human species G–M&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
![[Cthulhu mythos reference codes and bibliography|References]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghasts]] || Fearsome, underground-dwelling humanoids with kangaroo-like legs that inhabit the earth&amp;#039;s Dreamlands. || &amp;#039;&amp;#039;&amp;#039;[[The Dream-Quest of Unknown Kadath|DQ]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghoul]]s || Corpse-eating, [[wikt:canine|canine]]-like humanoids. || DQ, IC, &amp;#039;&amp;#039;&amp;#039;PM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Gnophkeh]]&lt;br /&gt;
| 1. Six-legged, furry, [[rhinocerous]]-like creatures with an affinity for cold climes. || &amp;#039;&amp;#039;&amp;#039;HM&amp;#039;&amp;#039;&amp;#039;, LT, SM&lt;br /&gt;
|-&lt;br /&gt;
| 2. Hairy cannibals that once dwelt in Lomar. || &amp;#039;&amp;#039;&amp;#039;PO&amp;#039;&amp;#039;&amp;#039;, DQ&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnorri]] || Resemble [[Merman|mermen]] with possibly one or two additional arms. || &amp;#039;&amp;#039;&amp;#039;SK&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Shub-Niggurath|Gof&amp;#039;nn hupadgh Shub-Niggurath]] || [[wikt:transmogrified|Transmogrified]], once-human cultists of Shub-Niggurath. || &amp;#039;&amp;#039;&amp;#039;ML&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Race of Yith]] || Resemble tall, rugose cones with four appendages: two claws, a trumpet-like limb, and a yellow, globe-like organ. || CF, PW, SO, &amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039;, SY&lt;br /&gt;
|-&lt;br /&gt;
| [[Gugs]] || Horrifying, furry giants of the Dreamlands with a mouth that opens sideways. || &amp;#039;&amp;#039;&amp;#039;DQ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Gyaa-Yothn]] || Quasi-human,  rhinocerous-like [[wikt:quadruped|quadrupeds]] used as [[wikt:beast of burden|beasts of burden]] by the denizens of K&amp;#039;n-yan. || &amp;#039;&amp;#039;&amp;#039;MO&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Haemophores]] || Small, vampiric creatures with webbed hands and feet. || DL&lt;br /&gt;
|-&lt;br /&gt;
| [[Hounds of Tindalos]] || Extradimensional horrors that can enter our universe through any three-dimensional corner. || EL, &amp;#039;&amp;#039;&amp;#039;HN&amp;#039;&amp;#039;&amp;#039;, MT, TC&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunters from Beyond]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunting Horrors]] || Resemble huge, immaterial serpents with bat wings. || &amp;#039;&amp;#039;&amp;#039;DQ&amp;#039;&amp;#039;&amp;#039;, LT&lt;br /&gt;
|-&lt;br /&gt;
| [[Hyperboreans]] || A race of early pre-humans. || DS, SG, &amp;#039;&amp;#039;&amp;#039;TS&amp;#039;&amp;#039;&amp;#039;, UB&lt;br /&gt;
|-&lt;br /&gt;
| [[K&amp;#039;n-yan|K&amp;#039;n-yan, Natives of]] || Technologically and psychically advanced  humanoids who dwell underground. || OE, &amp;#039;&amp;#039;&amp;#039;MO&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyresh]] || Vicious, wolven creatures of the Dreamlands. || &amp;#039;&amp;#039;&amp;#039;YG&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Larvae of the Outer Gods]] || [[Proteus|Protean]] beings spawned by the Outer Gods. || DQ&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamp-Eft]]s || Resemble small, flying [[iguana]]s. || DL&lt;br /&gt;
|-&lt;br /&gt;
| [[Leeches of Yoh-Vombis]] || Parasitic Martian creatures. || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cthulhu mythos celestial bodies#L&amp;#039;gy&amp;#039;hx|L&amp;#039;gy&amp;#039;hx, Natives of]] || Cube-shaped, multi-legged, metallic beings that inhabit the planet L&amp;#039;gy&amp;#039;hx (Uranus). || &amp;#039;&amp;#039;&amp;#039;IS&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Lloigor]] || Beings that may alternately appear as vortices of energy or dragon-like dinosaurs (Ghatanothoa may be a particularly powerful one). || IU, &amp;#039;&amp;#039;&amp;#039;RL&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Men of Leng]] || [[Satyr]]-like beings that inhabit the Plateau of Leng. || DQ&lt;br /&gt;
|-&lt;br /&gt;
| [[Mi-go]]&amp;lt;br&amp;gt;(&amp;#039;&amp;#039;Fungi from Yuggoth&amp;#039;&amp;#039;,&amp;lt;br&amp;gt;&amp;#039;&amp;#039;Outer Ones&amp;#039;&amp;#039;) || Resemble human-sized, winged [[crustacean]]s with globular heads covered with [[cilia]]. || DT, OW, &amp;#039;&amp;#039;&amp;#039;WD&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Miri Nigri]] || Amphibious humanoids created by Chaugnar Faugn. || &amp;#039;&amp;#039;&amp;#039;HF&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon-beasts]] || Plump, toad-like humanoids. || &amp;#039;&amp;#039;&amp;#039;DQ&amp;#039;&amp;#039;&amp;#039;, MD&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Table-c (N–Z)=====&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Non-human species N–Z&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
![[Cthulhu mythos reference codes and bibliography|References]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nagäae]] || Toadish servants of Cyäegha. || &amp;#039;&amp;#039;&amp;#039;DM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Nameless City|Nameless City, Denizens of]] || Alligator-like, seal-like humanoids. || &amp;#039;&amp;#039;&amp;#039;NC&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Race of Yith|New Great Race of Yith]] (&amp;#039;&amp;#039;Coleopterous Race&amp;#039;&amp;#039;) || Resemble human-sized beetles. || &amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Nightgaunt]]s || Faceless, bat-like humanoids. || &amp;#039;&amp;#039;&amp;#039;DQ&amp;#039;&amp;#039;&amp;#039;, HE, OK, WI&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Nioth-Korghai]]&lt;br /&gt;
| 1. Extraterrestrial, carnivorous monster held in captivity by king Ossaru in Zothique. || &amp;#039;&amp;#039;&amp;#039;TB&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 2. Extraterrestrial, aquatic creatures that feed on the life-force of human beings. || &amp;#039;&amp;#039;&amp;#039;PS&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Ny’ghan Grii]] || Extradimensional spheres covered in tentacles, with a large central eye. || &amp;#039;&amp;#039;&amp;#039;IN&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Rat-Thing]]s || Tiny, rat-like creatures with human-like faces. || &amp;#039;&amp;#039;&amp;#039;DW&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sand-dweller]]s || Appear as sand-encrusted, skeleton-like humanoids with large claws. || &amp;#039;&amp;#039;&amp;#039;GW&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Serpent people]] || Serpent-like humanoids. || [[The Horror in the Gallery|HG]], &amp;#039;&amp;#039;&amp;#039;HK&amp;#039;&amp;#039;&amp;#039;, IU, OW, SG, &lt;br /&gt;
|-&lt;br /&gt;
| [[Servant of Glaaki|Servants of Glaaki]] || Undead [[zombie]]s that serve the being Glaaki. || &amp;#039;&amp;#039;&amp;#039;IL&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Servitors of the Outer Gods]] || Beings of varied form that dance mindlessly about Azathoth&amp;#039;s throne at the center of the universe. || &amp;#039;&amp;#039;&amp;#039;AZ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[S&amp;#039;glhuo|S&amp;#039;glhuo, Denizens of]] || Tall, bluish humanoids with blank eyes and boneless fingers; actually entities made of living sound. || &amp;#039;&amp;#039;&amp;#039;PL&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| The [[Shan]]&amp;lt;br&amp;gt;(&amp;#039;&amp;#039;Insects from Shaggai&amp;#039;&amp;#039;) || Resemble large insects. || &amp;#039;&amp;#039;&amp;#039;IS&amp;#039;&amp;#039;&amp;#039;, QU&lt;br /&gt;
|-&lt;br /&gt;
| [[Shantaks]] || Elephantine, reptilian birds of the Dreamlands. || &amp;#039;&amp;#039;&amp;#039;DQ&amp;#039;&amp;#039;&amp;#039;, FO, RY&lt;br /&gt;
|-&lt;br /&gt;
| [[Shoggoth]] || Resemble gigantic amoebae with numerous floating eyes. || &amp;#039;&amp;#039;&amp;#039;[[At the Mountains of Madness|AM]]&amp;#039;&amp;#039;&amp;#039;, GC, NE, PG, [[The Shadow Over Innsmouth|SI]], TC&lt;br /&gt;
|-&lt;br /&gt;
| The [[Space-Eaters]] || Appear as shimmering columns of twisting shafts of light that eat brains. || &amp;#039;&amp;#039;&amp;#039;PE&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Spawn of Ubbo-Sathla]] || Large, formless, black [[wikt:protean|protean]] beings. || &amp;#039;&amp;#039;&amp;#039;UB&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiders of Leng]] || Giant purple spiders that inhabit the Plateau of Leng. || DL&lt;br /&gt;
|-&lt;br /&gt;
| [[Star-spawn of Cthulhu]]&amp;lt;br&amp;gt;(&amp;#039;&amp;#039;Cthulhi&amp;#039;&amp;#039;) || Resemble smaller versions of Cthulhu himself. || &amp;#039;&amp;#039;&amp;#039;AM&amp;#039;&amp;#039;&amp;#039;, PW, TC&lt;br /&gt;
|-&lt;br /&gt;
| [[Star vampire]]&amp;lt;br&amp;gt;(&amp;#039;&amp;#039;Shambler from the Stars&amp;#039;&amp;#039;) || Invisible, levitating, vampiric horror with a myriad of suckers and two huge claws. || &amp;#039;&amp;#039;&amp;#039;SF&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Tcho-Tcho]] || Mutated humanoids descended from the Miri-Nigri. || BK, EH, &amp;#039;&amp;#039;&amp;#039;LS&amp;#039;&amp;#039;&amp;#039;, MH&lt;br /&gt;
|-&lt;br /&gt;
| [[Terrors from Beyond]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Thuum&amp;#039;ha]] &amp;lt;br&amp;gt;(&amp;#039;&amp;#039;Beings of Ib&amp;#039;&amp;#039;) || Green, toad-like humanoids with gelatinous bodies and emerald eyes || BM, &amp;#039;&amp;#039;&amp;#039;DC&amp;#039;&amp;#039;&amp;#039;, NL&lt;br /&gt;
|-&lt;br /&gt;
| [[Tree Men of M&amp;#039;Bwa]] || ? || &amp;#039;&amp;#039;&amp;#039;TR&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Voonith]] || Huge lizards of the Dreamlands. || DL&lt;br /&gt;
|-&lt;br /&gt;
| [[Voor]] || Degenerate wormlike creatures; survivors of a now-fallen civilisation in Hyperborea. || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Voormis]] || Yeti-like bipeds that inhabit Mount Voormithadreth in Hyperborea. || AF, SG, SM, &amp;#039;&amp;#039;&amp;#039;TM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Xo Tl&amp;#039;mi-go]] || Pale, eyeless, leech-mouthed, and sterile [[hominid]]s. || &amp;#039;&amp;#039;&amp;#039;CK&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cthulhu mythos celestial bodies#Yaddith|Yaddith, Natives of]] || Humanoid inhabitants of the planet Yaddith that resemble a cross between mammals and reptiles. || DR, [[The Horror in the Gallery|HG]], &amp;#039;&amp;#039;&amp;#039;TG&amp;#039;&amp;#039;&amp;#039;, VI&lt;br /&gt;
|-&lt;br /&gt;
| [[Yekubians]] || Technologically-advanced, centipede-like beings that inhabit the planet [[Cthulhu mythos celestial bodies#Yekub|Yekub]]. || &amp;#039;&amp;#039;&amp;#039;CF&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Yuggya]]&lt;br /&gt;
| 1. (Yuggs or Yuggya) Beings that resemble white, [[planarian]]-like flatworms. || &amp;#039;&amp;#039;&amp;#039;OA&amp;#039;&amp;#039;&amp;#039;, WI&lt;br /&gt;
|-&lt;br /&gt;
| 2. (Yuggya) The offspring of a mating between a Yugg and a Deep One hybrid. || PI, WF &lt;br /&gt;
|-&lt;br /&gt;
| [[Zoogs]] || Creatures of the Dreamlands that resemble small, [[elf]]in rodents. || &amp;#039;&amp;#039;&amp;#039;DQ&amp;#039;&amp;#039;&amp;#039;, HE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cults in the mythos===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;See&amp;#039;&amp;#039; [[Cthulhu Mythos Cults]]&lt;br /&gt;
&lt;br /&gt;
===Arcane literature and other media===&lt;br /&gt;
&lt;br /&gt;
{|border=0 width=100% &lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Arcane media&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|valign=top width=48%|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
![[Cthulhu mythos reference codes and bibliography|Ref.]]&amp;amp;#42;&lt;br /&gt;
|-&lt;br /&gt;
|[[Book of Azathoth]]&lt;br /&gt;
!DW&lt;br /&gt;
|-&lt;br /&gt;
|[[Book of Dzyan]]&amp;lt;br&amp;gt;(the Stanzas of Dzyan)&lt;br /&gt;
!S4&lt;br /&gt;
|-&lt;br /&gt;
|[[Book of Eibon]]&amp;lt;br&amp;gt;(Liber Ivonis, Livre d&amp;#039;Eibon)&lt;br /&gt;
!UB&lt;br /&gt;
|-&lt;br /&gt;
|[[The Book of Iod]]&lt;br /&gt;
!BH&lt;br /&gt;
|-&lt;br /&gt;
|[[Celaeno Fragments]]&lt;br /&gt;
!HC&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthäat Aquadingen]]&amp;lt;br&amp;gt;(possibly Things of the Water)&lt;br /&gt;
!YE&lt;br /&gt;
|-&lt;br /&gt;
|[[Cultes des Goules]]&amp;lt;br&amp;gt;(Cults of the Ghouls)&lt;br /&gt;
!SU&lt;br /&gt;
|-&lt;br /&gt;
|[[De Vermis Mysteriis]]&amp;lt;br&amp;gt;(Mysteries of the Worm)&lt;br /&gt;
!SF&lt;br /&gt;
|-&lt;br /&gt;
|[[Dwellers in the Depths]]&lt;br /&gt;
!AQ&lt;br /&gt;
|-&lt;br /&gt;
|[[The Eltdown Shards]]&lt;br /&gt;
!EC&lt;br /&gt;
|-&lt;br /&gt;
|[[The Ford Translation]] of the [[Voynich Manuscript]]&lt;br /&gt;
!RL (?)&lt;br /&gt;
|-&lt;br /&gt;
|[[G’harne Fragments]]&lt;br /&gt;
!CS&lt;br /&gt;
|-&lt;br /&gt;
|[[The King in Yellow]]&lt;br /&gt;
!YS&lt;br /&gt;
|}&lt;br /&gt;
|valign=top width=48%|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Ref.&lt;br /&gt;
|-&lt;br /&gt;
|[[Massa di Requiem per Shuggay]]&amp;lt;br&amp;gt;(&amp;quot;Requiem for Shaggai&amp;quot;)&lt;br /&gt;
!&amp;#039;&amp;#039;n/a&amp;#039;&amp;#039;{{Ref|Aniolowski-MM}}&lt;br /&gt;
|-&lt;br /&gt;
|The [[Necronomicon]]&amp;lt;br&amp;gt;(&amp;quot;An Image [or Picture &amp;#039;&amp;#039;sic&amp;#039;&amp;#039;] of the Law of the Dead&amp;quot;)&lt;br /&gt;
!HO&lt;br /&gt;
|-&lt;br /&gt;
|[[Kitab Al-Azif]]&amp;lt;br&amp;gt;(equivalent to the Necronomicon)&lt;br /&gt;
!LA&lt;br /&gt;
|-&lt;br /&gt;
|[[The Pnakotic Manuscripts]]&amp;lt;br&amp;gt;(Pnakotic Fragments)&lt;br /&gt;
!PO&lt;br /&gt;
|-&lt;br /&gt;
|[[Ponape Scripture]]&lt;br /&gt;
!OA&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelations of Glaaki]]&lt;br /&gt;
!IL&lt;br /&gt;
|-&lt;br /&gt;
|[[R’lyeh Text]]&lt;br /&gt;
!RH&lt;br /&gt;
|-&lt;br /&gt;
|[[Saracenic Rituals]]&amp;lt;br&amp;gt;(infamous chapter from &amp;#039;&amp;#039;De Vermis Mysteriis&amp;#039;&amp;#039;)&lt;br /&gt;
!SF&lt;br /&gt;
|-&lt;br /&gt;
|[[The Testament of Carnamagos]]&lt;br /&gt;
!XE&lt;br /&gt;
|-&lt;br /&gt;
|[[Unaussprechlichen Kulten]]&amp;lt;br&amp;gt;(interpreted as &amp;quot;Unspeakable Cults&amp;quot;,&amp;lt;br&amp;gt;also: Black Book, Nameless Cults)&lt;br /&gt;
!CN&lt;br /&gt;
|-&lt;br /&gt;
|[[Zanthu Tablets]]&lt;br /&gt;
!DT&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;#42; Reference to first appearance.&lt;br /&gt;
&lt;br /&gt;
===Fictional locations===&lt;br /&gt;
&lt;br /&gt;
{|border=0 width=100%&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Locations&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|valign=top width=48%|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!What or where&lt;br /&gt;
![[Cthulhu mythos reference codes and bibliography|Ref.*]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Arkham]]&lt;br /&gt;
|A city in [[Massachusetts]].&lt;br /&gt;
!PH&lt;br /&gt;
|-&lt;br /&gt;
|[[Brichester]]&lt;br /&gt;
|A town in [[England]].&lt;br /&gt;
!UH&lt;br /&gt;
|-&lt;br /&gt;
|[[Carcosa]]&lt;br /&gt;
|On the shores of [[Lake Hali]], on a [[planet]] in the [[Hyades (star cluster)|Hyades]].&lt;br /&gt;
!IH&lt;br /&gt;
|-&lt;br /&gt;
|[[Celephaïs]]&lt;br /&gt;
|A city in the Dreamlands.&lt;br /&gt;
!CE&lt;br /&gt;
|-&lt;br /&gt;
|[[Commoriom]]&lt;br /&gt;
|The capital of Hyperborea.&lt;br /&gt;
!TS&lt;br /&gt;
|-&lt;br /&gt;
|The [[Court of Azathoth]]&lt;br /&gt;
|At the center of the universe.&lt;br /&gt;
!AZ&lt;br /&gt;
|-&lt;br /&gt;
|[[Cykranosh]]&lt;br /&gt;
|The planet [[Saturn (planet)|Saturn]].&lt;br /&gt;
!DS&lt;br /&gt;
|-&lt;br /&gt;
|The [[Dreamlands]]&lt;br /&gt;
|In another [[dimension]].&lt;br /&gt;
!CE&lt;br /&gt;
|-&lt;br /&gt;
|The mountain [[Cyäegha|Dunkelhügel]]&lt;br /&gt;
|Near [[Cyäegha|Freihausgarten]], [[Germany]].&lt;br /&gt;
!DM&lt;br /&gt;
|-&lt;br /&gt;
|[[Dunwich (H. P. Lovecraft)|Dunwich]]&lt;br /&gt;
|A village in Massachusetts.&lt;br /&gt;
!DH&lt;br /&gt;
|-&lt;br /&gt;
|[[Elysia]]&lt;br /&gt;
|The homeland of the Elder Gods.&lt;br /&gt;
!TC&lt;br /&gt;
|-&lt;br /&gt;
|[[G&amp;#039;harne]]&lt;br /&gt;
|A primeval city in Africa.&lt;br /&gt;
!CS&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Glyu-Uho|Glyu-Uho]]&lt;br /&gt;
|The star [[Betelgeuse]].&lt;br /&gt;
!S4&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyperborea (Cthulhu mythos)|Hyperborea]]&lt;br /&gt;
|A now-vanished kingdom in [[Greenland]].&lt;br /&gt;
!TS&lt;br /&gt;
|-&lt;br /&gt;
|[[Ib]]&lt;br /&gt;
|A pre-human settlement in Mnar.&lt;br /&gt;
!DC&lt;br /&gt;
|-&lt;br /&gt;
|[[Innsmouth]]&lt;br /&gt;
|A coastal town in Massachusetts.&lt;br /&gt;
!SI&lt;br /&gt;
|-&lt;br /&gt;
|[[Kadath]]&lt;br /&gt;
|The home of the Great Ones.&lt;br /&gt;
!OG&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingsport (fictional town)|Kingsport]]&lt;br /&gt;
|A coastal town in Massachusetts.&lt;br /&gt;
!FE&lt;br /&gt;
|-&lt;br /&gt;
|[[K&amp;#039;n-yan]]&lt;br /&gt;
|Blue-litten realm beneath [[Oklahoma]].&lt;br /&gt;
!MO&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Ktynga|Ktynga]]&lt;br /&gt;
|A large comet near [[Arcturus]].&lt;br /&gt;
!FV&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Kythanil|Kythanil]]&lt;br /&gt;
|A double planet.&lt;br /&gt;
!TG&lt;br /&gt;
|-&lt;br /&gt;
|The [[Plateau of Leng]]&lt;br /&gt;
|A cold, arid [[plateau]].&lt;br /&gt;
!HO&lt;br /&gt;
|-&lt;br /&gt;
|[[Lomar]]&lt;br /&gt;
|An ancient region.&lt;br /&gt;
!PO&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#L&amp;#039;gy&amp;#039;hx|L&amp;#039;gy&amp;#039;hx]]&lt;br /&gt;
|The planet [[Uranus (planet)|Uranus]].&lt;br /&gt;
!IS&lt;br /&gt;
|-&lt;br /&gt;
|[[Miskatonic University (Location)|Miskatonic University]]&lt;br /&gt;
|In Arkham, Massachusetts.&lt;br /&gt;
!WR&lt;br /&gt;
|-&lt;br /&gt;
|[[Mnar]]&lt;br /&gt;
|Probably in the Dreamlands.&lt;br /&gt;
!DC&lt;br /&gt;
|-&lt;br /&gt;
|[[Mu (Cthulhu mythos)|Mu]]&lt;br /&gt;
|A sunken continent.&lt;br /&gt;
!OE&lt;br /&gt;
|-&lt;br /&gt;
|[[Naat (fictional)|Naat]]&lt;br /&gt;
|?&lt;br /&gt;
!?&lt;br /&gt;
|-&lt;br /&gt;
|[[The Nameless City]]&lt;br /&gt;
|A buried city.&lt;br /&gt;
!NC&lt;br /&gt;
|-&lt;br /&gt;
|[[N&amp;#039;kai]]&lt;br /&gt;
|A lightless cavern beneath Yoth&amp;lt;br&amp;gt;(or possibly underneath Mt. Voormithadreth).&lt;br /&gt;
!MO&lt;br /&gt;
|-&lt;br /&gt;
|[[Olathoë]]&lt;br /&gt;
|A city in Lomar.&lt;br /&gt;
!PO&lt;br /&gt;
|-&lt;br /&gt;
|[[Pnakotus]]&lt;br /&gt;
|A [[wikt:primeval|primeval]] city in the [[Great Sandy Desert]] in [[Australia]].&lt;br /&gt;
!ST&lt;br /&gt;
|}&lt;br /&gt;
|valign=top width=48%|&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!What or where&lt;br /&gt;
!Ref.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vale of Pnath]]&lt;br /&gt;
|In the [[Underworld (Dreamlands)|Underworld]].&lt;br /&gt;
!EM&lt;br /&gt;
|-&lt;br /&gt;
|[[R&amp;#039;lyeh]]&lt;br /&gt;
|The sunken island/city where Cthulhu is entombed.&lt;br /&gt;
!CC&lt;br /&gt;
|-&lt;br /&gt;
|[[The Doom that Came to Sarnath|Sarnath]]&lt;br /&gt;
|A destroyed city in Mnar.&lt;br /&gt;
!DC&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Shaggai|Shaggai]]&lt;br /&gt;
|A planet orbiting twin emerald suns.&lt;br /&gt;
!HD&lt;br /&gt;
|-&lt;br /&gt;
|[[Gulf of S&amp;#039;glhuo|S&amp;#039;glhuo, Gulf of]]&lt;br /&gt;
|An alternate dimension.&lt;br /&gt;
!PL&lt;br /&gt;
|-&lt;br /&gt;
|The [[Zhar (Great Old One)#Alaozar|Plateau of Sung]]&amp;lt;br&amp;gt;(or &amp;quot;Tsang&amp;quot;?)&lt;br /&gt;
|Possibly a region of Leng.&lt;br /&gt;
!HF&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Thuggon|Thuggon]]&lt;br /&gt;
|A planet.&lt;br /&gt;
!IS&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Thyoph|Thyoph]]&lt;br /&gt;
|A planet.&lt;br /&gt;
!IS&lt;br /&gt;
|-&lt;br /&gt;
|[[Ulthar]]&lt;br /&gt;
|A cat-laden town in the Dreamlands.&lt;br /&gt;
!CU&lt;br /&gt;
|-&lt;br /&gt;
|[[Uzuldaroum]]&lt;br /&gt;
|A city in Hyperborea.&lt;br /&gt;
!TS&lt;br /&gt;
|-&lt;br /&gt;
|[[Valley of Do-Hna]]&lt;br /&gt;
|In Xinaián (K&amp;#039;n-yan).&lt;br /&gt;
!MO&lt;br /&gt;
|-&lt;br /&gt;
|[[Valusia]]&lt;br /&gt;
|The ancient land of the Serpent people.&lt;br /&gt;
!HK&lt;br /&gt;
|-&lt;br /&gt;
|[[Mount Voormithadreth]]&lt;br /&gt;
|Four-coned extinct volcano in Hyperborea; contains the Cavern of Archetypes and the Web of [[Atlach-Nacha]].&lt;br /&gt;
!SG&lt;br /&gt;
|-&lt;br /&gt;
|[[Xiccarph]]&lt;br /&gt;
|?&lt;br /&gt;
!?&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Xiclotl|Xiclotl]]&lt;br /&gt;
|The sister planet to Shaggai.&lt;br /&gt;
!IS&lt;br /&gt;
|-&lt;br /&gt;
|[[Xinaián]], or K&amp;#039;n-yan&lt;br /&gt;
|Composed roughly of the kingdom of [[Tsath]].&lt;br /&gt;
!MO&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Xoth|Xoth]]&lt;br /&gt;
|A [[binary star]].&lt;br /&gt;
!FT&lt;br /&gt;
|-&lt;br /&gt;
|[[Yaanek]] / Yarak&lt;br /&gt;
|Legendary mountain/[[volcano]] at the [[North Pole]].&lt;br /&gt;
!UL&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Yaddith|Yaddith]]&lt;br /&gt;
|A planet.&lt;br /&gt;
!TG&lt;br /&gt;
|-&lt;br /&gt;
|[[Mount Yaddith-Gho]]&lt;br /&gt;
|Dwelling place of [[Ghatanothoa]] in Mu.&lt;br /&gt;
!OE&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Yaksh|Yaksh]]&lt;br /&gt;
|The planet [[Neptune (planet)|Neptune]].&lt;br /&gt;
!FT&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Yekub|Yekub]]&lt;br /&gt;
|A planet in a distant [[galaxy]].&lt;br /&gt;
!CF&lt;br /&gt;
|-&lt;br /&gt;
|[[Plateau of Leng|&amp;#039;Ygiroth]]&lt;br /&gt;
|In the Dreamlands.&lt;br /&gt;
!YG&lt;br /&gt;
|-&lt;br /&gt;
|[[Y&amp;#039;ha-nthlei]]&lt;br /&gt;
|An undersea city.&lt;br /&gt;
!SI&lt;br /&gt;
|-&lt;br /&gt;
|[[Abyss of Yhe]]&lt;br /&gt;
|In a Muvian province.&lt;br /&gt;
!HC?&lt;br /&gt;
|-&lt;br /&gt;
|[[Yian-Ho]], or Yian&lt;br /&gt;
|A deserted city.&lt;br /&gt;
!TG&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Ylidiomph|Ylidiomph]]&lt;br /&gt;
|The planet [[Jupiter (planet)|Jupiter]].&lt;br /&gt;
!UA&lt;br /&gt;
|-&lt;br /&gt;
|[[Yoth]]&lt;br /&gt;
|Red-litten cavern beneath K&amp;#039;n-yan.&lt;br /&gt;
!MO&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyperborea (Cthulhu mythos)|Y&amp;#039;quaa]]&lt;br /&gt;
|A gray-litten cavern, the dwelling place of [[Abhoth]].&lt;br /&gt;
!HG&lt;br /&gt;
|-&lt;br /&gt;
|[[Cthulhu mythos celestial bodies#Yuggoth|Yuggoth]]&lt;br /&gt;
|The planet [[Pluto (planet)|Pluto]](?).&lt;br /&gt;
!FY&lt;br /&gt;
|-&lt;br /&gt;
|[[Vaults of Zin]]&lt;br /&gt;
|In N&amp;#039;kai.&lt;br /&gt;
!EM&lt;br /&gt;
|-&lt;br /&gt;
|[[Zothique]]&lt;br /&gt;
|A continent in the distant future.&lt;br /&gt;
!EN&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;#42; Reference to first appearance.&lt;br /&gt;
&lt;br /&gt;
===Non-fictional elements of the mythos ===&lt;br /&gt;
&lt;br /&gt;
The Cthulhu mythos incorporates many historical, astronomical, and mythological elements from the real world.&lt;br /&gt;
&lt;br /&gt;
* [[Aldebaran]], a star&lt;br /&gt;
* [[Bast_(goddess)|Bast]], cat goddess of ancient [[Egypt]]&lt;br /&gt;
* [[Book of Dzyan]]&lt;br /&gt;
* [[Celaeno]], a star in the [[Pleiades (star cluster)|Pleiades]]&lt;br /&gt;
* [[Dagon]], the [[Mesopotamia]]n fish god of vegetation and fertility&lt;br /&gt;
* [[John Dee]], a historical person&lt;br /&gt;
* [[Fomalhaut]], a star&lt;br /&gt;
* [[H. P. Lovecraft]], as himself&lt;br /&gt;
* [[Hypnos]], the god of [[sleep]] in [[Greek mythology]]&lt;br /&gt;
* [[Irem of the Pillars|Irem]], City of Pillars, a legendary buried city from [[Islamic mythology]] (possibly the lost city of [[Ubar]])&lt;br /&gt;
*[[Lemuria (continent)|Lemuria]], a fabled land bridge, but a lost continent in the mythos&lt;br /&gt;
* [[Nodens]], the Hunter, a [[Celtic mythology|Celtic]] deity worshiped in [[Britain]]&lt;br /&gt;
* [[Olaus Wormius]], Danish antiquary cited as translator of the Necronomicon&lt;br /&gt;
* [[Pluto (planet)|Pluto]], identified by Lovecraft as Yuggoth&lt;br /&gt;
* [[Ponape]], an island, spelled &amp;quot;Pohnpei&amp;quot; in modern orthography&lt;br /&gt;
* The [[Severn Valley]], in England&lt;br /&gt;
* [[Tunguska]], in [[Siberia]]&lt;br /&gt;
* The [[Voynich Manuscript]]&lt;br /&gt;
* [[Wendigo]], borrowed from [[Native American mythology]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* Elements of the Cthulhu mythos have become part of [[popular culture]]. See [[References to the Cthulhu mythos]] for a list.&lt;br /&gt;
&lt;br /&gt;
* For a list of characters, see [[Cthulhu mythos biographies]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
&lt;br /&gt;
*Bloch, Robert. &amp;quot;Heritage of Horror&amp;quot; (1982) in &amp;#039;&amp;#039;The Best of H.P. Lovecraft: Bloodcurdling Tales of Horror and the Macabre&amp;#039;&amp;#039; (1st ed.), Ballantine Books, 1982. ISBN 0-345-35080-4.&lt;br /&gt;
&lt;br /&gt;
*Derleth, August. &amp;quot;The Cthulhu Mythos&amp;quot; in &amp;#039;&amp;#039;Tales of the Cthulhu Mythos&amp;#039;&amp;#039;, Sauk City, WI: Arkham House, 1969.&lt;br /&gt;
&lt;br /&gt;
*DiTillio, Larry and Lynn Willis. &amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039;, Oakland, CA: Chaosium, 1996. ISBN 1-568-82069-0. &lt;br /&gt;
&lt;br /&gt;
*Harms, Daniel. &amp;#039;&amp;#039;The Encyclopedia Cthulhiana&amp;#039;&amp;#039; (2nd ed.), Chaosium, Inc., 1998. ISBN 1-56882-119-0.&lt;br /&gt;
&lt;br /&gt;
*Joshi, S.T.&lt;br /&gt;
**&amp;#039;&amp;#039;H. P. Lovecraft&amp;#039;&amp;#039; (1st ed.), Mercer Island, WA: Starmont House, 1982. ISBN 0-916-73236-3 / ISBN 0-916-73235-5 (paper).&lt;br /&gt;
**(ed.) &amp;#039;&amp;#039;H. P. Lovecraft: Four Decades of Criticism&amp;#039;&amp;#039;, Athens, OH: Ohio University Press, 1980. ISBN 0-821-40442-3 (cloth) / ISBN 0-821-40577-2 (paper).&lt;br /&gt;
:&amp;amp;mdash;and David E. Schultz. &amp;#039;&amp;#039;An H.P. Lovecraft Encyclopedia&amp;#039;&amp;#039;, Westport, CT: Greenwood Press, 2001. ISBN 0-313-31578-7.&lt;br /&gt;
&lt;br /&gt;
*Mosig, Yozan Dirk W. &amp;#039;&amp;#039;Mosig at Last: A Psychologist Looks at H. P. Lovecraft&amp;#039;&amp;#039;, 1st printing, West Warwick, RI: Necronomicon Press, 1997. ISBN 0-940-88490-9.&lt;br /&gt;
&lt;br /&gt;
*Price, Robert M.&lt;br /&gt;
**(ed.) &amp;#039;&amp;#039;Black Forbidden Things: Cryptical Secrets from the &amp;quot;Crypt of Cthulhu&amp;quot;&amp;#039;&amp;#039;, San Bernardino, CA: The Borgo Press, 1992. ISBN 1-557-42248-6 / ISBN 1-557-42249-4.&lt;br /&gt;
**&amp;quot;Introduction&amp;quot; in &amp;#039;&amp;#039;The New Lovecraft Circle&amp;#039;&amp;#039;, Robert M. Price (ed.), New York, N.Y.: Random House, Inc., 1996. ISBN 0-345-44406-X.&lt;br /&gt;
**&amp;quot;Lovecraft&amp;#039;s &amp;#039;Artificial Mythology&amp;#039;&amp;quot; in &amp;#039;&amp;#039;An Epicure in the Terrible: a centennial anthology of essays in honor of H.P. Lovecraft&amp;#039;&amp;#039;, David E. Schultz and S.T. Joshi (ed.), Rutherford, NJ: Fairleigh Dickinson University Press; Cranbury, NJ: Associated University Presses, 1991. ISBN 0-838-63415-X.&lt;br /&gt;
&lt;br /&gt;
*Shreffler, Phillip A. &amp;#039;&amp;#039;The H. P. Lovecraft Companion&amp;#039;&amp;#039;, Westport, CT / London, England: Greenwood Press, 1977. ISBN 0-837-19482-2.&lt;br /&gt;
&lt;br /&gt;
*Turner, James. &amp;quot;Iä! Iä! Cthulhu Fhtagn!&amp;quot; in &amp;#039;&amp;#039;Tales of the Cthulhu Mythos&amp;#039;&amp;#039; (1st ed.), Random House, 1998. ISBN 0-345-42204-X.&lt;br /&gt;
&lt;br /&gt;
===Web sites===&lt;br /&gt;
&lt;br /&gt;
* {{Web reference | author=Harms, Daniel | title=Part 2: Mythos Lore | work=The Official Cthulhu Mythos FAQ | url=http://www.necfiles.org/part2.htm | date=August 19 | year=2005 }}&lt;br /&gt;
&lt;br /&gt;
* {{Web reference | author=Joshi, S. T | title=H. P. Lovecraft | work=The Scriptorium | url=http://www.themodernword.com/scriptorium/lovecraft.html | date=July 20 | year=2005 }}&lt;br /&gt;
&lt;br /&gt;
* Tremlett, J. Edward. {{Web reference | title=A Color Out of Space, A Shadow Out of Time: H.P. Lovecraft &amp;amp; His Works | url=http://www.nocturnis.net/articles/genwod/printable/51/page1.html | date=October 14 | year=2005 }}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
#{{Note|Harms-viii-a}}Harms, &amp;quot;A Brief History of the Cthulhu Mythos&amp;quot;, &amp;#039;&amp;#039;The Encyclopedia Cthulhiana&amp;#039;&amp;#039;, pp. viii&amp;amp;ndash;ix.&lt;br /&gt;
#{{Note|Joshi-31ff}}Joshi, &amp;quot;The Lovecraft Mythos&amp;quot;, &amp;#039;&amp;#039;H. P. Lovecraft&amp;#039;&amp;#039;, pp. 31ff.&lt;br /&gt;
#{{Note|Joshi-50}}Although Lovecraft sometimes mentioned the &amp;quot;Arkham cycle&amp;quot; in his correspondence, he never explained its meanings; it is possible that he was referring to his stories that take place in his mythical [[New England]] setting. (Joshi &amp;amp; Schultz, &amp;#039;&amp;#039;An H.P. Lovecraft Encyclopedia&amp;#039;&amp;#039;, pp. 50.)&lt;br /&gt;
#{{Note|Joshi-51}}Lovecraft&amp;#039;s flippant use of &amp;#039;&amp;#039;Yog-Sothothery&amp;#039;&amp;#039;&amp;amp;mdash;a veiled reference to [[Yog-Sothoth]], one of the mythical beings in his tales&amp;amp;mdash;probably indicates that he never took his mythos very seriously. In a letter to [[Frank Belknap Long]] in early 1931, Lovecraft wrote &amp;quot;that &amp;#039;Yog-Sothoth&amp;#039; is a basically immature conception [and] unfitted for really serious literature&amp;quot;. (Joshi &amp;amp; Schultz, &amp;#039;&amp;#039;An H. P. Lovecraft Encyclopedia&amp;#039;&amp;#039;, pp. 51.)&lt;br /&gt;
&amp;lt;!--Lovecraft and the mythos--&amp;gt;&lt;br /&gt;
#{{Note|Joshi-32}}Joshi&amp;#039;s characterizations are a followup to George T. Wetzel&amp;#039;s assertion that Lovecraft&amp;#039;s mythos stories can be thought of as chapters of a long novel (Joshi, &amp;quot;The Lovecraft Mythos&amp;quot;, pp. 32). See also Wetzel&amp;#039;s essay &amp;quot;The Cthulhu Mythos: A Study&amp;quot; (&amp;#039;&amp;#039;H. P. Lovecraft: Four Decades of Criticism&amp;quot;, pp. 79&amp;amp;ndash;95).&lt;br /&gt;
#{{Note|Price-247}}Price, &amp;quot;Lovecraft&amp;#039;s &amp;#039;Artificial Mythology&amp;#039;&amp;quot;, &amp;#039;&amp;#039;An Epicure in the Terrible&amp;#039;&amp;#039;, pp. 247.&lt;br /&gt;
#{{Note|Price-xviii}}Price, &amp;quot;Introduction&amp;quot;, &amp;#039;&amp;#039;The New Lovecraft Circle&amp;#039;&amp;#039;, pp. xviii&amp;amp;ndash;xix. Price writes: &amp;quot;One seeks forbidden knowledge, whether wittingly or, more likely, unwittingly, but one may not know till it is too late... The knowledge, once gained, is too great for the mind of man. It is [[Promethean]], [[Faustian]] knowledge. Knowledge that destroys in the moment of enlightenment, a [[Gnosis]] of damnation, not of salvation.&amp;quot;&lt;br /&gt;
#{{Note|Price-249}}Price, &amp;quot;Lovecraft&amp;#039;s &amp;#039;Artificial Mythology&amp;#039;&amp;quot;, pp. 249.&lt;br /&gt;
#{{Note|Tremlett-tum}}Tremlett, &amp;#039;The Unknown Mind&amp;#039;, &amp;quot;A Color Out of Space, A Shadow Out of Time: H.P. Lovecraft &amp;amp; His Works&amp;quot;.&lt;br /&gt;
#{{Note|Joshi-31}}Joshi, &amp;quot;The Lovecraft Mythos&amp;quot;, pp. 31.&lt;br /&gt;
&amp;lt;!--chart--&amp;gt;&lt;br /&gt;
#{{Note|Shreffler-156}}Shreffler, &amp;quot;The Hierarchy of Monsters&amp;quot;, &amp;#039;&amp;#039;The H. P. Lovecraft Companion&amp;#039;&amp;#039;, pp. 156&amp;amp;ndash;7.&lt;br /&gt;
#{{Note|Shreffler-157}}Nodens, the Lord of the Abyss, holds a singular place in Lovecraft&amp;#039;s writings because he is the only god to intervene on behalf of human beings. (Shreffler, pp. 158.) Examples of this are found in &amp;#039;&amp;#039;[[The Dream-Quest of Unknown Kadath]]&amp;#039;&amp;#039; (1926) and &amp;quot;The Strange High House in the Mist&amp;quot; (1931).&lt;br /&gt;
#{{Note|Mosig-24}}This view of the &amp;quot;Elder Gods&amp;quot; conflicts with those held by Dirk W. Mosig. In his essay &amp;quot;H. P. Lovecraft: Myth-Maker&amp;quot;, Mosig asserts that Lovecraft never intended the &amp;quot;Elder Gods&amp;quot; to be benign, protective deities; instead, they are actually ineffectual beings synonymous with Lovecraft&amp;#039;s &amp;quot;weak gods of the earth&amp;quot;. (Mosig, &amp;quot;H.P. Lovecraft: Myth-Maker&amp;quot;, &amp;#039;&amp;#039;Mosig at Last&amp;#039;&amp;#039;, pp. 24&amp;amp;ndash;5.)&lt;br /&gt;
#{{Note|Shreffler-158}}Shreffler, pp. 158&amp;amp;ndash;162.&lt;br /&gt;
&amp;lt;!--Lovecraft&amp;#039;s gods&amp;amp;devils--&amp;gt;&lt;br /&gt;
#{{Note|Price-248}}Price, &amp;quot;Lovecraft&amp;#039;s &amp;#039;Artificial Mythology&amp;#039;&amp;quot;, pp. 248&amp;amp;ndash;50.&lt;br /&gt;
&amp;lt;!--Arcane literature--&amp;gt;&lt;br /&gt;
#{{Note|Lauterbach-96ff}}Edward Lauterbach, &amp;quot;Some Notes on Cthulhuian Pseudobiblia&amp;quot;, &amp;#039;&amp;#039;H. P. Lovecraft: Four Decades of Criticism&amp;#039;&amp;#039;, pp. 96ff.&lt;br /&gt;
#{{Note|Lauterbach-96}}Ibid, pp. 96&amp;amp;ndash;97.&lt;br /&gt;
&amp;lt;!--Structure of the mythos--&amp;gt;&lt;br /&gt;
#{{Note|Harms-viii-b}}Harms, &amp;quot;A Brief History of the Cthulhu Mythos&amp;quot;, pp. viii.&lt;br /&gt;
#{{Note|Lovecraft-tcoc}}Lovecraft, &amp;quot;The Call of Cthulhu&amp;quot; (1928).&lt;br /&gt;
#{{Note|Mosig-25}}Mosig argues that Cthulhu &amp;quot;is perhaps one of the weakest and least important of the main entities [in the mythos]&amp;amp;mdash;save for his immediacy&amp;quot;. He also notes that in the Necronomicon passage in Lovecraft&amp;#039;s &amp;quot;The Dunwich Horror&amp;quot; (1929), Cthulhu is demoted to &amp;quot;their cousin&amp;quot;. (Mosig, &amp;quot;H.P. Lovecraft: Myth-Maker&amp;quot;, &amp;#039;&amp;#039;Mosig at Last&amp;#039;&amp;#039;, pp. 25.)&lt;br /&gt;
&amp;lt;!--Derleth&amp;#039;s involvement--&amp;gt;&lt;br /&gt;
#{{Note|Bloch-9}}Bloch, &amp;quot;Heritage of Horror&amp;quot;, pp. 9.&lt;br /&gt;
#{{Note|Derleth-vii}}Derleth, &amp;quot;The Cthulhu Mythos&amp;quot;, &amp;#039;&amp;#039;Tales of the Cthulhu Mythos&amp;#039;&amp;#039;, pp. vii.&lt;br /&gt;
&amp;lt;!-- --&amp;gt;&lt;br /&gt;
#{{Note|Joshi-II}}Joshi, &amp;#039;&amp;#039;The Scriptorium&amp;#039;&amp;#039;, &amp;quot;H. P. Lovecraft&amp;quot;, section II.&lt;br /&gt;
#{{Note|Derleth-unknown}}This quote lacks a reference. You can improve this article by providing one.&lt;br /&gt;
# {{Note|Turner-x}}Turner, &amp;quot;Iä! Iä! Cthulhu Fhtagn!&amp;quot;, &amp;#039;&amp;#039;Tales of the Cthulhu Mythos&amp;#039;&amp;#039;, pp. viii. Turner writes: &amp;quot;Lovecraft&amp;#039;s imaginary [[wikt:cosmogony|cosmogony]] was never a static system but rather a sort of [[wikt:aesthetic|aesthetic]] construct that remained ever adaptable to its creator&amp;#039;s developing personality and altering interests... [T]here was never a rigid system that might be posthumously appropriated by the [[wikt:pasticheur|pasticheur]]... [T]he essence of the mythos lies not in a pantheon of imaginary deities nor in a cobwebby collection of forgotten tomes, but rather in a certain convincing cosmic attitude.&amp;quot;&lt;br /&gt;
&amp;lt;!-- --&amp;gt;&lt;br /&gt;
#{{Note|Tremlett-tbq}}Tremlett, &amp;#039;The Big Question&amp;#039;, &amp;quot;A Color Out of Space, A Shadow Out of Time: H.P. Lovecraft &amp;amp; His Works&amp;quot;.&lt;br /&gt;
#{{Note|Harms-101}}Harms, &amp;quot;Elemental Theory&amp;quot;, pp. 101.&lt;br /&gt;
#{{Note|Price-72}}Price, &amp;quot;August Derleth: Myth-Maker&amp;quot;, &amp;#039;&amp;#039;Black Forbidden Things&amp;#039;&amp;#039;, pp. 72.&lt;br /&gt;
&amp;lt;!--conclusion--&amp;gt;&lt;br /&gt;
#{{Note|Bloch-8}}Bloch, &amp;quot;Heritage of Horror&amp;quot;, pp. 8.&lt;br /&gt;
#{{Note|Joshi-I}}Joshi, &amp;#039;&amp;#039;The Scriptorium&amp;#039;&amp;#039;, &amp;quot;H. P. Lovecraft&amp;quot;, section I.&lt;br /&gt;
&amp;lt;!--Great Old Ones--&amp;gt;&lt;br /&gt;
&amp;lt;!--Outer Gods--&amp;gt;&lt;br /&gt;
#{{Note|Harms2-2.1-para4}}Harms, &amp;#039;&amp;#039;The Official Cthulhu Mythos FAQ&amp;#039;&amp;#039;, &amp;quot;Part 2: Mythos Lore&amp;quot;, section 2.1, &amp;quot;Outer Gods&amp;quot;.&lt;br /&gt;
&amp;lt;!--Elder Gods--&amp;gt;&lt;br /&gt;
#{{Note|Harms2-2.1-para6}}Harms, &amp;quot;Part 2: Mythos Lore&amp;quot;, section 2.1, &amp;quot;Elder Gods&amp;quot;.&lt;br /&gt;
&amp;lt;!-- --&amp;gt;&lt;br /&gt;
#{{Note|misc-eldergods}}Harms, Ibid. Harms writes: &amp;quot;Others consider their inclusion proper and fitting within their own interpretation of Lovecraft.&amp;quot; Lovecraft views humanity as being insignificant in the universe; thus, the Elder Gods share little concern for humankind&amp;#039;s fate.&lt;br /&gt;
&amp;lt;!--Great Ones--&amp;gt;&lt;br /&gt;
#{{Note|Harms2-2.1-para7}}Harms, &amp;quot;Part 2: Mythos Lore&amp;quot;, section 2.1, &amp;quot;Great Ones&amp;quot;, &amp;quot;Other Gods&amp;quot;.&lt;br /&gt;
&amp;lt;!--Supernatural beings--&amp;gt;&lt;br /&gt;
# {{Note|DiTillio-a}}These beings appear in the [[role-playing game]] supplement &amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039; (DiTillio &amp;amp; Willis).&lt;br /&gt;
&amp;lt;!--Cults--&amp;gt;&lt;br /&gt;
#{{Note|Herber-FY}}Keith Herber, &amp;#039;&amp;#039;The Fungi from Yuggoth&amp;#039;&amp;#039; (1984). Role-playing game material.&lt;br /&gt;
# {{Note|DiTillio-b}}This cult appears in &amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039; (DiTillio &amp;amp; Willis).&lt;br /&gt;
#{{Note|DiTillio-c}}Ibid.&lt;br /&gt;
&amp;lt;!--Arcane Lit.--&amp;gt;&lt;br /&gt;
#{{Note|Aniolowski-MM}}Scott D. Aniolowski, &amp;quot;Mysterious Manuscripts&amp;quot; in &amp;#039;&amp;#039;The Unspeakable Oath #3&amp;#039;&amp;#039;, John Tynes (ed.), Seattle, WA: Pagan Publishing, August 1991. Periodical (role-playing game material).&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* [http://www.hplovecraft.com/ The H.P. Lovecraft Archive]&lt;br /&gt;
*[http://www.tmoct.co.uk/lovecraftlibrary.html The Online Lovecraft Library at The Ministry of Certain Things]&lt;br /&gt;
* [http://lovecraft.cjb.net The ULTIMATE Cthulhu Mythos Book List], listing of all mythos novels, anthologies, collections, comic books, and more&lt;br /&gt;
* [http://www.clare.ltd.new.net/cryptofcthulhu/ Crypt of Cthulhu], online version of the magazine&lt;br /&gt;
* [http://www.catb.org/~esr/jargon/html/C/cthulhic.html cthulhic],  entry in the Jargon File&lt;br /&gt;
* [http://www.cthuugle.com/ Cthuugle], the H.P. Lovecraft search engine&lt;br /&gt;
* [http://www.oocities.org/clorebeast/lurker.htm The Lurker at the Threshold of Interpretation: Necronomicon Hoaxes and Paratextual Noise]&lt;br /&gt;
* [http://members.fortunecity.com/johnsilence/issue.htm Mythos Online], short stories relating to the Cthulhu mythos&lt;br /&gt;
* [http://www.necfiles.org/mythos.htm The Official Cthulhu Mythos FAQ], by Daniel Harms&lt;br /&gt;
* [http://www.epberglund.com/RGttCM/contents.htm Reader&amp;#039;s Guide to the Cthulhu Mythos], maintained by E.P. Berglund&lt;br /&gt;
* [http://members.shaw.ca/csstrowbridge/Tulzscha/MainPage.htm Servants of Tulzscha], information about the gods and creatures of the Cthulhu mythos&lt;br /&gt;
* [http://www.shoggoth.net/ Shoggoth.net], a Cthulhu mythos blog&lt;br /&gt;
* [http://www.templeofdagon.com/ The Temple of Dagon], general Lovecraftian information and repository for Cthulhu mythos stories by modern writers&lt;br /&gt;
* [http://www.macguff.fr/goomi/unspeakable/home.html Unspeakable Vault (of Doom)], WebComic drawn by French artist Francois Launet&lt;br /&gt;
&lt;br /&gt;
==Further reading==&lt;br /&gt;
&lt;br /&gt;
* Carter, Lin.  &amp;#039;&amp;#039;Lovecraft: A Look Behind the Cthulhu Mythos&amp;#039;&amp;#039;, New York, NY: Ballantine Books, 1972. ISBN 0-345-25295-0-150.&lt;br /&gt;
&lt;br /&gt;
[[Category:Cthulhu Mythos]]&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Curse_of_Cthulhu&amp;diff=27417</id>
		<title>Curse of Cthulhu</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Curse_of_Cthulhu&amp;diff=27417"/>
		<updated>2017-11-19T04:13:28Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: Fixing wikilink&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Curse-of-Cthulhu.jpg|thumb|&amp;#039;&amp;#039;Curse of Cthulhu&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Curse of Cthulhu&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;1990, Chaosium product ID# 3306&amp;#039;&amp;#039;), by Keith Herber, is a supplement to Call of Cthulhu.  &lt;br /&gt;
&lt;br /&gt;
The main portion of this supplement is the [[The Brotherhood of the Beast|Brotherhood of the Beast]] campaign, originally published in [[The Fungi from Yuggoth (Supplement)|The Fungi from Yuggoth]], in which the Investigators are pitted against an evil cult in a globe-trotting adventure.  Prominant NPC, Paul LeMond, a famous &amp;quot;spirit medium&amp;quot;, is instrumental in giving players clues and helping the Keeper nudge the players back on track should they wander too far away from the story.&lt;br /&gt;
&lt;br /&gt;
The supplement also contains three stand-alone scenarios, ideal for beginning players and keepers as well as experienced ones.  &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;#039;&amp;#039;[[The Case (Scenario)|The Case]]&amp;#039;&amp;#039;&amp;quot; is directly taken from the &amp;quot;[[The Case of Charles Dexter Ward]]&amp;quot; by H.P. Lovecraft.  Players take the part of an old friend of &amp;quot;Brian Timmons&amp;quot; who has apparently lost his mind. You do not need to be familiar with the original story to run or play this scenario. &lt;br /&gt;
&lt;br /&gt;
Keeper helpers: &lt;br /&gt;
&lt;br /&gt;
1.  Not required, but a good idea to read &amp;quot;[[The Case of Charles Dexter Ward]]&amp;quot; before running this scenario.  It will help solidify the plot of the scenario in your mind and give you more cues for role-playing NPCs.&lt;br /&gt;
&lt;br /&gt;
2.  This scenario offers opportunities to foreshadow both &amp;quot;Wail of the Witch&amp;quot; and [[The Brotherhood of the Beast|Brotherhood of the Beast]] if you so desire.  Also, consider running &amp;quot;Wail of the Witch&amp;quot; before running &amp;quot;The Case&amp;quot;... there is a chance that one of your player characters can be &amp;quot;possessed&amp;quot; by a Witch.  If this comes to pass, this possessed character could become the &amp;#039;Douglass Timmons&amp;quot; NPC in &amp;quot;The Case&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
3.  This scenario is great for showing players that their actions have consequences and teaching them that Call of Cthulhu is not your typical &amp;quot;shoot-em-up&amp;quot; RPG. For example, one obvious solution to the scenario would be to shoot Brian in the sanitarium.  Players must understand that they can&amp;#039;t just go into an institution shooting guns, their names would be on the visitors register and their description would be available from the staff.  Their wanted character would not be able to proceed freely in future play. &lt;br /&gt;
&lt;br /&gt;
4.  There is an opportunity for players to perform a &amp;quot;spell&amp;quot; they find in a journal.  They actually need to do the REVERSE of the spell they find in a journal. Keepers should be sure to have great descriptions handy for the process and the results.  If the players take this route, the scenario can have an unusual and exciting climax. &lt;br /&gt;
&lt;br /&gt;
5.  Good scenario for introducing RPG to novices.&lt;br /&gt;
&lt;br /&gt;
6.  Good scenario for introducing Cthulhu-style investigative style RPG to players experienced in the more action-oriented variety.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;#039;&amp;#039;[[The Wail of the Witch (Scenario)|The Wail of the Witch]]&amp;#039;&amp;#039;&amp;quot; takes investigators to Salem, Massachusetts, where a reporter&amp;#039;s death in an old cemetary hints at something sinister lurking there. The players try to learn what story the reporter was working on and uncover clues which originate at the time of the Salem Witch Trials and a cult dedicated to [[Nyarlathotep]].  &lt;br /&gt;
&lt;br /&gt;
Keeper Helpers:&lt;br /&gt;
&lt;br /&gt;
1.  A good scenario for beginners/refresher for experienced players. This is because this scenario relates to a historical time in which most players would have a passing familiarity, easy stair-stepping of clues for players to follow and keeper to organize, includes some mythos &amp;quot;monsters&amp;quot; which are logically introduced into the plot.&lt;br /&gt;
&lt;br /&gt;
2.  A bit of online reading on the Salem Witch Trials would be helpful prior to keeping this scenario.  [http://etext.virginia.edu/salem/witchcraft/home.html University of Virginia] and [http://school.discovery.com/schooladventures/salemwitchtrials/ Discovery.com] are good places to begin.&lt;br /&gt;
&lt;br /&gt;
3.  While the clues are laid out nicely in this scenario, players tend to follow tangents and get off the story.  A good way to get them back on track includes &amp;quot;touristy&amp;quot; items, NPC&amp;#039;s and additional newspaper/magazine clips. All of which player nudges are easily accomplished in this scenario.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;#039;&amp;#039;[[The Haunted House (Scenario)|The Haunted House]]&amp;#039;&amp;#039;&amp;quot; is just as the name suggests, the &amp;quot;ghost busting&amp;quot; of a house.  This scenario takes place in Grand Rapids, Michigan in a house plagued by strange and deadly events.  This is NOT a mythos adventure, though it could be easily made into one should the keeper desire.  &lt;br /&gt;
&lt;br /&gt;
Keeper Helpers:&lt;br /&gt;
&lt;br /&gt;
1.  This scenario is ideal for introducing players and Keepers to horror-style role-playing. It is very detailed.  The descriptions, including the history and layout of the house, keeper information, clues, only one very specific monster, etc. Also, since everyone is familiar with what a &amp;quot;haunted house&amp;quot; is.. there are great opportunities for cliched &amp;quot;jump out of the closet&amp;quot; scares and movie-style fun.&lt;br /&gt;
&lt;br /&gt;
2.  This scenario is ideal for introducing players to RPG&amp;#039;s in general and starting a gaming group.  Can be introduced as a &amp;quot;Halloween&amp;quot; event with weekly sessions in the month of October (due to the detail, it will definitely take more than one session to run).  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Supplements]]&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Category:CoC:Zanthu_Tablets_scenarios&amp;diff=25087</id>
		<title>Category:CoC:Zanthu Tablets scenarios</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Category:CoC:Zanthu_Tablets_scenarios&amp;diff=25087"/>
		<updated>2017-03-19T03:55:31Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:CoC:Scenarios by tome|Zanthu Tablets]]&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=A_Resection_of_Time_(Supplement)&amp;diff=25086</id>
		<title>A Resection of Time (Supplement)</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=A_Resection_of_Time_(Supplement)&amp;diff=25086"/>
		<updated>2017-03-19T03:55:01Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:A Resection of Time.jpg|thumb|&amp;#039;&amp;#039;Front Cover&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publisher:&amp;#039;&amp;#039;&amp;#039; [[Chaosium]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 2364&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1997&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 64&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover Price:&amp;#039;&amp;#039;&amp;#039; $11.95&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Sam Johnson]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Scott Baxa]], [[Paul Carrick]], [[Drashi Khendup]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting(s):&amp;#039;&amp;#039;&amp;#039; [[Modern]] San Francisco, Belize, Los Angeles and Arkham&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format(s):&amp;#039;&amp;#039;&amp;#039; Softcover and PDF&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
&lt;br /&gt;
A Resection of Time is a short campaign for Call of Cthulhu set in the modern day. It begins in early April, in San Francisco, and ends a little later in the steamy jungles of Belize, in Central America. Before plunging into the dark heart of the ancient Mayan world, the investigators also travel to Los Angeles and shadowy Arkham.&lt;br /&gt;
&lt;br /&gt;
The details of Mayan architecture, culture, epigraphy, and theology, as well as the experts on these topics named in the scenario, are all real, modified slightly where appropriate to incorporate the Mythos. Likewise, the places mentioned herein (save, of course, for the Sanboume Institute and Arkham), particularly the Belize locations, are real, although described for dramatic impact.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns:&amp;#039;&amp;#039;&amp;#039; The two chapters in this book (Ek&amp;#039;Be: The Black Road and Ek&amp;#039;Way: The Black Portal) make up the short &amp;#039;A Resection of Time (Campaign).&amp;#039; These sections aren&amp;#039;t stand-alone scenarios, but rather parts of the overall campaign.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Additional:&amp;#039;&amp;#039;&amp;#039; Narrative descriptions of player dreams, Player Handouts, Index&lt;br /&gt;
&lt;br /&gt;
==Front Cover Text==&lt;br /&gt;
The Strange Case of Kyle Woodson: A Scenario&lt;br /&gt;
 &lt;br /&gt;
==Back Cover Text==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A Resection of Time&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Strange Case of Kyle Woodson: A Scenario&lt;br /&gt;
&lt;br /&gt;
At first, the death of successful archaeologist Kyle Woodson seemed an accident, an automobile crash turned fatal. When certain medical&lt;br /&gt;
irregularities became apparent, and then the body was quickly cremated, the case became much more sinister to trained eyes.&lt;br /&gt;
&lt;br /&gt;
In this adventure, the investigators are challenged by the strange case of Kyle Woodson. Inquiries will take them across the United States of the&lt;br /&gt;
1990s, from San Francisco, and the Sanbourne Institute of Pacific Antiquities near Los Angeles, to decaying modern Arkham. In the end, all&lt;br /&gt;
clues lead to ancient Mayan ruins, deep in Central America.&lt;br /&gt;
&lt;br /&gt;
This 64-page scenario book can be played in two to three nights. It contains twenty-five handouts, many featuring genuine Mayan glyphs and annotated&lt;br /&gt;
translations. Artwork includes many thumbnails, several drawings of Mayan artifacts, and a number of beautiful gray-scale illustrations.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;also includes an advertisement for Chaosium&amp;#039;s &amp;#039;&amp;#039;Hastur Cycle&amp;#039;&amp;#039; fiction anthology&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;also includes an advertisement for Chaosium&amp;#039;s &amp;#039;&amp;#039;Mythos&amp;#039;&amp;#039; collectable card game&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
Dedication: &amp;quot;This book is happily dedicated to Al Harris, who first pushed me into game design, to Fred Valdez, who opened&lt;br /&gt;
the world of the Maya to me, and to Fred Johnson, who never got to see it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Originally titled &amp;quot;Fragments of Time&amp;quot; and written for Texi-Con &amp;#039;92. It was subsequently revised and presented at the Cthulhu Masters&amp;#039; Tournament&lt;br /&gt;
at GenCon &amp;#039;94, and revised further for publication.&lt;br /&gt;
&lt;br /&gt;
The format of this book blurs the traditional boundaries between scenario and campaign -- it is relatively short, and the author suggests that it&lt;br /&gt;
may be completed in two to four sessions. But, its component parts aren&amp;#039;t really stand-alone scenarios, and the overall flow of events has a &lt;br /&gt;
globe-trotting flavour typical of &amp;#039;&amp;#039;Call of Cthulhu&amp;#039;&amp;#039; campaigns.&lt;br /&gt;
&lt;br /&gt;
Contains information on Mi-Go technology and related, later used by Pagan Publishing in [[Delta Green Eyes Only, Vol. 1: Machinations of the Mi-Go]].&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://www.rpg.net/reviews/archive/classic/rev_734.phtml RPG.net Review by C.H. Galant]&lt;br /&gt;
* [https://www.rpg.net/reviews/archive/10/10344.phtml RPG.net Review (Originally posted at Yog-Sothoth.com) by David Conyers]&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Comment here to Keepers about this book.&lt;br /&gt;
Comments on specific Scenarios and Campaigns &lt;br /&gt;
go on their respective pages.&lt;br /&gt;
Keep DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Supplements|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Cultist scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios referencing Hastur|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios referencing Shub-Niggurath|Resection of Time]]&lt;br /&gt;
[[Category:CoC:1990s scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Belize|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Arkham|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios set in San Francisco|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Mythos-light scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Mi-go scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Suspicious death scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Hired agent scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Location-based scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Zanthu Tablets scenarios|Resection of Time]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Category:CoC:Zanthu_Tablets_scenarios&amp;diff=25085</id>
		<title>Category:CoC:Zanthu Tablets scenarios</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Category:CoC:Zanthu_Tablets_scenarios&amp;diff=25085"/>
		<updated>2017-03-19T03:53:52Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:CoC:Scenarios by tome]]&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Category:CoC:Zanthu_Tablets_scenarios&amp;diff=25084</id>
		<title>Category:CoC:Zanthu Tablets scenarios</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Category:CoC:Zanthu_Tablets_scenarios&amp;diff=25084"/>
		<updated>2017-03-19T03:53:39Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: Created page with &amp;quot;CoC:Scenarios by tome&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CoC:Scenarios by tome]]&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Category:CoC:Scenarios_set_in_Belize&amp;diff=25081</id>
		<title>Category:CoC:Scenarios set in Belize</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Category:CoC:Scenarios_set_in_Belize&amp;diff=25081"/>
		<updated>2017-03-19T03:30:41Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: Created page with &amp;quot;Belize&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:CoC:Scenarios by place|Belize]]&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Wendigo&amp;diff=25064</id>
		<title>Wendigo</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Wendigo&amp;diff=25064"/>
		<updated>2017-03-18T11:22:02Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
In Algonquian folklore, the &amp;#039;&amp;#039;&amp;#039;wendigo&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;windigo&amp;#039;&amp;#039;&amp;#039; is a cannibal monster or evil spirit native to the northern forests of the Atlantic Coast and Great Lakes Region of both the United States and Canada.&lt;br /&gt;
&lt;br /&gt;
The wendigo may appear as a monster with some characteristics of a human, or as a spirit who has possessed a human being and made them become monstrous. It is historically associated with cannibalism, murder, insatiable greed, and the cultural taboos against such behaviours.&lt;br /&gt;
&lt;br /&gt;
The legend lends its name to the disputed modern medical term &amp;#039;&amp;#039;&amp;#039;Wendigo psychosis&amp;#039;&amp;#039;&amp;#039;, which is considered by psychiatrists to be a form of culture-bound syndrome, with symptoms such as an intense craving for human flesh and a fear of becoming a cannibal. In some Indigenous communities, environmental destruction and insatiable greed are also seen as a manifestation of Wendigo Psychosis.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
Alternative spellings: &amp;#039;&amp;#039;Wiindigoo&amp;#039;&amp;#039; (the source of the English word, from the Ojibwe language), &amp;#039;&amp;#039;Wendigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Weendigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Windego&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wiindgoo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Windgo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Weendigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wiindigoo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Windago&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Windiga&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wendego&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Windagoo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Widjigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wiijigoo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wijigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Weejigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wìdjigò&amp;#039;&amp;#039; (in the Algonquin language), &amp;#039;&amp;#039;Wintigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wentigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wehndigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wentiko&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Windgoe&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Windgo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wintsigo&amp;#039;&amp;#039; and &amp;#039;&amp;#039;wīhtikōw&amp;#039;&amp;#039; (in the Cree language); the Proto-Algonquian term was &amp;#039;&amp;#039;*wi·nteko·wa&amp;#039;&amp;#039;, which probably meant &amp;quot;owl&amp;quot; in their original language.&amp;#039;&amp;#039;Windigoag&amp;#039;&amp;#039; is a plural form (also spelled &amp;#039;&amp;#039;Windegoag&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wiindigooag&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;Windikouk&amp;#039;&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
===Parallels===&lt;br /&gt;
The Wechuge is a similar being that appears in the legends of the Athabaskan people of the Northwest Pacific Coast. It too was cannibalistic. However, it was not so much insane as enlightened with ancestral insights.&lt;br /&gt;
&lt;br /&gt;
==Folk beliefs==&lt;br /&gt;
=== Description ===&lt;br /&gt;
The wendigo is part of the traditional belief system of a number of Algonquin-speaking peoples, most notably the Ojibwe and Saulteaux, the Cree, the Naskapi, and the Innu people. Although descriptions can vary somewhat, common to all these cultures is the view that the wendigo is a malevolent, cannibalistic, supernatural being. They were strongly associated with the winter, the north, and coldness, as well as with famine and starvation.&lt;br /&gt;
&lt;br /&gt;
Basil Johnston, an Ojibwe teacher and scholar from Ontario, gives a description of a wendigo:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Wendigo was gaunt to the point of emaciation, its desiccated skin pulled tightly over its bones. With its bones pushing out against its skin, its complexion the ash gray of death, and its eyes pushed back deep into their sockets, the Wendigo looked like a gaunt skeleton recently disinterred from the grave. What lips it had were tattered and bloody [....] Unclean and suffering from suppurations of the flesh, the Wendigo gave off a strange and eerie odor of decay and decomposition, of death and corruption.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Among the Ojibwe, Eastern Cree, Westmain Swampy Cree, Naskapi, and Innu lore, wendigos are often described as giants, many times larger than human beings (a characteristic absent from the myth in the other Algonquian cultures). Whenever a wendigo ate another person, it would grow in proportion to the meal it had just eaten, so that it could never be full. Therefore, wendigos are portrayed as simultaneously gluttonous and emaciated from starvation.&lt;br /&gt;
&lt;br /&gt;
The Wendigo is seen as the embodiment of gluttony, greed, and excess: never satisfied after killing and consuming one person, they are constantly searching for new victims.&lt;br /&gt;
&lt;br /&gt;
===Human Wendigos (Cannibals)===&lt;br /&gt;
In some traditions, humans who became overpowered by greed could turn into wendigos; the myth thus served as a method of encouraging cooperation and moderation.&lt;br /&gt;
&lt;br /&gt;
===Taboo reinforcement ceremony===&lt;br /&gt;
Among the Assiniboine, the Cree and the Ojibwe, a satirical ceremonial dance is sometimes performed during times of famine to reinforce the seriousness of the wendigo taboo. The last known wendigo ceremony conducted in the United States was at Lake Windigo of Star Island of Cass Lake, located within the Leech Lake Indian Reservation in northern Minnesota.&lt;br /&gt;
&lt;br /&gt;
==Wendigo psychosis==&lt;br /&gt;
In historical accounts of Wendigo psychosis, it has been reported that humans became possessed by the Wendigo spirit, after being in a situation of needing food and having no other choice besides cannibalism.    &lt;br /&gt;
In 1661, the Jesuit Relations reported:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
What caused us greater concern was the intelligence that met us upon entering the Lake, namely, that the men deputed by our Conductor for the purpose of summoning the Nations &lt;br /&gt;
to the North Sea, and assigning them a rendezvous, where they were to await our coming, had met their death the previous Winter in a very strange manner. Those poor men (according to the report given us) were seized with an ailment unknown to us, but not &lt;br /&gt;
very unusual among the people we were seeking. They are afflicted with neither lunacy, hypochondria, nor frenzy; but have a combination of all these species of disease, which affects their imaginations and causes them a more than canine hunger. This makes them so ravenous for human flesh that they pounce upon women, children, and even upon men, like veritable werewolves, and devour them voraciously, without being able to appease or glut their appetite &amp;amp;ndash; ever seeking fresh prey, and the more greedily the more they eat. This ailment attacked our deputies; and, as death is the sole remedy among those simple people &lt;br /&gt;
for checking such acts of murder, they were slain in order to stay the course of their madness.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In popular culture==&lt;br /&gt;
&lt;br /&gt;
Although distinct from how it appears in the traditional lore, one of the first appearances of a character inspired by, or named after, a Wendigo in literature is [[Algernon Blackwood]]&amp;#039;s 1910 short story &amp;#039;&amp;#039;The Wendigo&amp;#039;&amp;#039;, which was the basis for [[Ithaqua]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sources===&lt;br /&gt;
* [https://en.wikipedia.org/w/index.php?title=Wendigo&amp;amp;oldid=770652942 Wikipedia Article] on the Wendigo, as of 2017-March-16th.&lt;br /&gt;
* Colombo, J.R. ed. &amp;#039;&amp;#039;Wendigo&amp;#039;&amp;#039;. Western Producer Prairie Books, Saskatoon: 1982.&lt;br /&gt;
* Joh/Users, Basil (1990 [1976]). &amp;#039;&amp;#039;Ojibway Heritage&amp;#039;&amp;#039;. Lincoln: University of Nebraska Press.&lt;br /&gt;
* Joh/Users, Basil (2001 [1995]). &amp;#039;&amp;#039;The Manitous&amp;#039;&amp;#039;. St. Paul: Minnesota Historical Society Press.&lt;br /&gt;
* Teicher, Morton I. (1961). &amp;quot;Windigo Psychosis: A Study of Relationship between Belief and Behaviour among the Indians of Northeastern Canada.&amp;quot; In &amp;#039;&amp;#039;Proceedings of the 1960 Annual Spring Meeting of the American Ethnological Society&amp;#039;&amp;#039;, ed. Verne P. Ray. Seattle: University of Washington Press.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* http://www.filmsforaction.org/articles/seeing-wetiko-on-capitalism-mind-viruses-and-antidotes-for-a-world-in-transition/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Supernatural legends]]&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Wendigo&amp;diff=25063</id>
		<title>Wendigo</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Wendigo&amp;diff=25063"/>
		<updated>2017-03-18T11:20:38Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
In Algonquian folklore, the &amp;#039;&amp;#039;&amp;#039;wendigo&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;windigo&amp;#039;&amp;#039;&amp;#039; is a cannibal monster or evil spirit native to the northern forests of the Atlantic Coast and Great Lakes Region of both the United States and Canada.&lt;br /&gt;
&lt;br /&gt;
The wendigo may appear as a monster with some characteristics of a human, or as a spirit who has possessed a human being and made them become monstrous. It is historically associated with cannibalism, murder, insatiable greed, and the cultural taboos against such behaviours.&lt;br /&gt;
&lt;br /&gt;
The legend lends its name to the disputed modern medical term &amp;#039;&amp;#039;&amp;#039;Wendigo psychosis&amp;#039;&amp;#039;&amp;#039;, which is considered by psychiatrists to be a form of culture-bound syndrome, with symptoms such as an intense craving for human flesh and a fear of becoming a cannibal. In some Indigenous communities, environmental destruction and insatiable greed are also seen as a manifestation of Wendigo Psychosis.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
Alternative spellings: &amp;#039;&amp;#039;Wiindigoo&amp;#039;&amp;#039; (the source of the English word, from the Ojibwe language), &amp;#039;&amp;#039;Wendigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Weendigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Windego&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wiindgoo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Windgo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Weendigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wiindigoo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Windago&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Windiga&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wendego&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Windagoo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Widjigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wiijigoo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wijigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Weejigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wìdjigò&amp;#039;&amp;#039; (in the Algonquin language), &amp;#039;&amp;#039;Wintigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wentigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wehndigo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wentiko&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Windgoe&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Windgo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wintsigo&amp;#039;&amp;#039; and &amp;#039;&amp;#039;wīhtikōw&amp;#039;&amp;#039; (in the Cree language); the Proto-Algonquian term was &amp;#039;&amp;#039;*wi·nteko·wa&amp;#039;&amp;#039;, which probably meant &amp;quot;owl&amp;quot; in their original language.&amp;#039;&amp;#039;Windigoag&amp;#039;&amp;#039; is a plural form (also spelled &amp;#039;&amp;#039;Windegoag&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Wiindigooag&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;Windikouk&amp;#039;&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
===Parallels===&lt;br /&gt;
The Wechuge is a similar being that appears in the legends of the Athabaskan people of the Northwest Pacific Coast. It too was cannibalistic. However, it was not so much insane as enlightened with ancestral insights.&lt;br /&gt;
&lt;br /&gt;
==Folk beliefs==&lt;br /&gt;
=== Description ===&lt;br /&gt;
The wendigo is part of the traditional belief system of a number of Algonquin-speaking peoples, most notably the Ojibwe and Saulteaux, the Cree, the Naskapi, and the Innu people. Although descriptions can vary somewhat, common to all these cultures is the view that the wendigo is a malevolent, cannibalistic, supernatural being. They were strongly associated with the winter, the north, and coldness, as well as with famine and starvation.&lt;br /&gt;
&lt;br /&gt;
Basil Johnston, an Ojibwe teacher and scholar from Ontario, gives a description of a wendigo:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The Wendigo was gaunt to the point of emaciation, its desiccated skin pulled tightly over its bones. With its bones pushing out against its skin, its complexion the ash gray of death, and its eyes pushed back deep into their sockets, the Wendigo looked like a gaunt skeleton recently disinterred from the grave. What lips it had were tattered and bloody [....] Unclean and suffering from suppurations of the flesh, the Wendigo gave off a strange and eerie odor of decay and decomposition, of death and corruption.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Among the Ojibwe, Eastern Cree, Westmain Swampy Cree, Naskapi, and Innu lore, wendigos are often described as giants, many times larger than human beings (a characteristic absent from the myth in the other Algonquian cultures). Whenever a wendigo ate another person, it would grow in proportion to the meal it had just eaten, so that it could never be full. Therefore, wendigos are portrayed as simultaneously gluttonous and emaciated from starvation.&lt;br /&gt;
&lt;br /&gt;
The Wendigo is seen as the embodiment of gluttony, greed, and excess: never satisfied after killing and consuming one person, they are constantly searching for new victims.&lt;br /&gt;
&lt;br /&gt;
===Human Wendigos (Cannibals)===&lt;br /&gt;
In some traditions, humans who became overpowered by greed could turn into wendigos; the myth thus served as a method of encouraging cooperation and moderation.&lt;br /&gt;
&lt;br /&gt;
===Taboo reinforcement ceremony===&lt;br /&gt;
Among the Assiniboine, the Cree and the Ojibwe, a satirical ceremonial dance is sometimes performed during times of famine to reinforce the seriousness of the wendigo taboo. The last known wendigo ceremony conducted in the United States was at Lake Windigo of Star Island of Cass Lake, located within the Leech Lake Indian Reservation in northern Minnesota.&lt;br /&gt;
&lt;br /&gt;
==Wendigo psychosis==&lt;br /&gt;
In historical accounts of Wendigo psychosis, it has been reported that humans became possessed by the Wendigo spirit, after being in a situation of needing food and having no other choice besides cannibalism.    &lt;br /&gt;
In 1661, the Jesuit Relations reported:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
What caused us greater concern was the intelligence that met us upon entering the Lake, namely, that the men deputed by our Conductor for the purpose of summoning the Nations &lt;br /&gt;
to the North Sea, and assigning them a rendezvous, where they were to await our coming, had met their death the previous Winter in a very strange manner. Those poor men (according to the report given us) were seized with an ailment unknown to us, but not &lt;br /&gt;
very unusual among the people we were seeking. They are afflicted with neither lunacy, hypochondria, nor frenzy; but have a combination of all these species of disease, which affects their imaginations and causes them a more than canine hunger. This makes them so ravenous for human flesh that they pounce upon women, children, and even upon men, like veritable werewolves, and devour them voraciously, without being able to appease or glut their appetite &amp;amp;ndash; ever seeking fresh prey, and the more greedily the more they eat. This ailment attacked our deputies; and, as death is the sole remedy among those simple people &lt;br /&gt;
for checking such acts of murder, they were slain in order to stay the course of their madness.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In popular culture==&lt;br /&gt;
&lt;br /&gt;
Although distinct from how it appears in the traditional lore, one of the first appearances of a character inspired by, or named after, a Wendigo in literature is [[Algernon Blackwood]]&amp;#039;s 1910 short story &amp;#039;&amp;#039;The Wendigo&amp;#039;&amp;#039;, which was the basis for [[Ithaqua]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sources===&lt;br /&gt;
&lt;br /&gt;
* Colombo, J.R. ed. &amp;#039;&amp;#039;Wendigo&amp;#039;&amp;#039;. Western Producer Prairie Books, Saskatoon: 1982.&lt;br /&gt;
* Joh/Users, Basil (1990 [1976]). &amp;#039;&amp;#039;Ojibway Heritage&amp;#039;&amp;#039;. Lincoln: University of Nebraska Press.&lt;br /&gt;
* Joh/Users, Basil (2001 [1995]). &amp;#039;&amp;#039;The Manitous&amp;#039;&amp;#039;. St. Paul: Minnesota Historical Society Press.&lt;br /&gt;
* Teicher, Morton I. (1961). &amp;quot;Windigo Psychosis: A Study of Relationship between Belief and Behaviour among the Indians of Northeastern Canada.&amp;quot; In &amp;#039;&amp;#039;Proceedings of the 1960 Annual Spring Meeting of the American Ethnological Society&amp;#039;&amp;#039;, ed. Verne P. Ray. Seattle: University of Washington Press.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* http://www.filmsforaction.org/articles/seeing-wetiko-on-capitalism-mind-viruses-and-antidotes-for-a-world-in-transition/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Supernatural legends]]&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Talk:Wendigo&amp;diff=25062</id>
		<title>Talk:Wendigo</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Talk:Wendigo&amp;diff=25062"/>
		<updated>2017-03-18T11:00:35Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: Created page with &amp;quot;==Chenoo?== An early draft of this article raised the name &amp;quot;Chenoo&amp;quot; as an alias for Wendigo.  I have no idea on what it could reference, and removed the mention. ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Chenoo?==&lt;br /&gt;
An early draft of this article raised the name &amp;quot;Chenoo&amp;quot; as an alias for Wendigo.  I have no idea on what it could reference, and removed the mention. [[User:LuisDantas|LuisDantas]] ([[User talk:LuisDantas|talk]]) 11:00, 18 March 2017 (UTC)&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=A_Resection_of_Time_(Supplement)&amp;diff=25046</id>
		<title>A Resection of Time (Supplement)</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=A_Resection_of_Time_(Supplement)&amp;diff=25046"/>
		<updated>2017-03-17T13:27:22Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: /* Spoilers - Keepers Eyes Only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:A Resection of Time.jpg|thumb|&amp;#039;&amp;#039;Front Cover&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publisher:&amp;#039;&amp;#039;&amp;#039; [[Chaosium]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 2364&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1997&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 64&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover Price:&amp;#039;&amp;#039;&amp;#039; $11.95&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Sam Johnson]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Scott Baxa]], [[Paul Carrick]], [[Drashi Khendup]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting(s):&amp;#039;&amp;#039;&amp;#039; [[Modern]] San Francisco, Belize, Los Angeles and Arkham&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format(s):&amp;#039;&amp;#039;&amp;#039; Softcover and PDF&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
&lt;br /&gt;
A Resection of Time is a short campaign for Call of Cthulhu set in the modern day. It begins in early April, in San Francisco, and ends a little later in the steamy jungles of Belize, in Central America. Before plunging into the dark heart of the ancient Mayan world, the investigators also travel to Los Angeles and shadowy Arkham.&lt;br /&gt;
&lt;br /&gt;
The details of Mayan architecture, culture, epigraphy, and theology, as well as the experts on these topics named in the scenario, are all real, modified slightly where appropriate to incorporate the Mythos. Likewise, the places mentioned herein (save, of course, for the Sanboume Institute and Arkham), particularly the Belize locations, are real, although described for dramatic impact.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns:&amp;#039;&amp;#039;&amp;#039; The two chapters in this book (Ek&amp;#039;Be: The Black Road and Ek&amp;#039;Way: The Black Portal) make up the short &amp;#039;A Resection of Time (Campaign).&amp;#039; These sections aren&amp;#039;t stand-alone scenarios, but rather parts of the overall campaign.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Additional:&amp;#039;&amp;#039;&amp;#039; Narrative descriptions of player dreams, Player Handouts, Index&lt;br /&gt;
&lt;br /&gt;
==Front Cover Text==&lt;br /&gt;
The Strange Case of Kyle Woodson: A Scenario&lt;br /&gt;
 &lt;br /&gt;
==Back Cover Text==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A Resection of Time&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Strange Case of Kyle Woodson: A Scenario&lt;br /&gt;
&lt;br /&gt;
At first, the death of successful archaeologist Kyle Woodson seemed an accident, an automobile crash turned fatal. When certain medical&lt;br /&gt;
irregularities became apparent, and then the body was quickly cremated, the case became much more sinister to trained eyes.&lt;br /&gt;
&lt;br /&gt;
In this adventure, the investigators are challenged by the strange case of Kyle Woodson. Inquiries will take them across the United States of the&lt;br /&gt;
1990s, from San Francisco, and the Sanbourne Institute of Pacific Antiquities near Los Angeles, to decaying modern Arkham. In the end, all&lt;br /&gt;
clues lead to ancient Mayan ruins, deep in Central America.&lt;br /&gt;
&lt;br /&gt;
This 64-page scenario book can be played in two to three nights. It contains twenty-five handouts, many featuring genuine Mayan glyphs and annotated&lt;br /&gt;
translations. Artwork includes many thumbnails, several drawings of Mayan artifacts, and a number of beautiful gray-scale illustrations.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;also includes an advertisement for Chaosium&amp;#039;s &amp;#039;&amp;#039;Hastur Cycle&amp;#039;&amp;#039; fiction anthology&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;also includes an advertisement for Chaosium&amp;#039;s &amp;#039;&amp;#039;Mythos&amp;#039;&amp;#039; collectable card game&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
Dedication: &amp;quot;This book is happily dedicated to Al Harris, who first pushed me into game design, to Fred Valdez, who opened&lt;br /&gt;
the world of the Maya to me, and to Fred Johnson, who never got to see it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Originally titled &amp;quot;Fragments of Time&amp;quot; and written for Texi-Con &amp;#039;92. It was subsequently revised and presented at the Cthulhu Masters&amp;#039; Tournament&lt;br /&gt;
at GenCon &amp;#039;94, and revised further for publication.&lt;br /&gt;
&lt;br /&gt;
The format of this book blurs the traditional boundaries between scenario and campaign -- it is relatively short, and the author suggests that it&lt;br /&gt;
may be completed in two to four sessions. But, its component parts aren&amp;#039;t really stand-alone scenarios, and the overall flow of events has a &lt;br /&gt;
globe-trotting flavour typical of &amp;#039;&amp;#039;Call of Cthulhu&amp;#039;&amp;#039; campaigns.&lt;br /&gt;
&lt;br /&gt;
Contains information on Mi-Go technology and related, later used by Pagan Publishing in [[Delta Green Eyes Only, Vol. 1: Machinations of the Mi-Go]].&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://www.rpg.net/reviews/archive/classic/rev_734.phtml RPG.net Review by C.H. Galant]&lt;br /&gt;
* [https://www.rpg.net/reviews/archive/10/10344.phtml RPG.net Review (Originally posted at Yog-Sothoth.com) by David Conyers]&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Comment here to Keepers about this book.&lt;br /&gt;
Comments on specific Scenarios and Campaigns &lt;br /&gt;
go on their respective pages.&lt;br /&gt;
Keep DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Supplements|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Cultist scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios referencing Hastur|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios referencing Shub-Niggurath|Resection of Time]]&lt;br /&gt;
[[Category:CoC:1990s scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Belize|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Arkham|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios set in San Francisco|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Mythos-light scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Mi-go scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Suspicious death scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Hired agent scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Location-based scenarios|Resection of Time]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=A_Resection_of_Time_(Supplement)&amp;diff=25045</id>
		<title>A Resection of Time (Supplement)</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=A_Resection_of_Time_(Supplement)&amp;diff=25045"/>
		<updated>2017-03-17T13:26:59Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:A Resection of Time.jpg|thumb|&amp;#039;&amp;#039;Front Cover&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publisher:&amp;#039;&amp;#039;&amp;#039; [[Chaosium]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 2364&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1997&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 64&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover Price:&amp;#039;&amp;#039;&amp;#039; $11.95&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Sam Johnson]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Scott Baxa]], [[Paul Carrick]], [[Drashi Khendup]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting(s):&amp;#039;&amp;#039;&amp;#039; [[Modern]] San Francisco, Belize, Los Angeles and Arkham&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format(s):&amp;#039;&amp;#039;&amp;#039; Softcover and PDF&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
&lt;br /&gt;
A Resection of Time is a short campaign for Call of Cthulhu set in the modern day. It begins in early April, in San Francisco, and ends a little later in the steamy jungles of Belize, in Central America. Before plunging into the dark heart of the ancient Mayan world, the investigators also travel to Los Angeles and shadowy Arkham.&lt;br /&gt;
&lt;br /&gt;
The details of Mayan architecture, culture, epigraphy, and theology, as well as the experts on these topics named in the scenario, are all real, modified slightly where appropriate to incorporate the Mythos. Likewise, the places mentioned herein (save, of course, for the Sanboume Institute and Arkham), particularly the Belize locations, are real, although described for dramatic impact.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns:&amp;#039;&amp;#039;&amp;#039; The two chapters in this book (Ek&amp;#039;Be: The Black Road and Ek&amp;#039;Way: The Black Portal) make up the short &amp;#039;A Resection of Time (Campaign).&amp;#039; These sections aren&amp;#039;t stand-alone scenarios, but rather parts of the overall campaign.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Additional:&amp;#039;&amp;#039;&amp;#039; Narrative descriptions of player dreams, Player Handouts, Index&lt;br /&gt;
&lt;br /&gt;
==Front Cover Text==&lt;br /&gt;
The Strange Case of Kyle Woodson: A Scenario&lt;br /&gt;
 &lt;br /&gt;
==Back Cover Text==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A Resection of Time&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The Strange Case of Kyle Woodson: A Scenario&lt;br /&gt;
&lt;br /&gt;
At first, the death of successful archaeologist Kyle Woodson seemed an accident, an automobile crash turned fatal. When certain medical&lt;br /&gt;
irregularities became apparent, and then the body was quickly cremated, the case became much more sinister to trained eyes.&lt;br /&gt;
&lt;br /&gt;
In this adventure, the investigators are challenged by the strange case of Kyle Woodson. Inquiries will take them across the United States of the&lt;br /&gt;
1990s, from San Francisco, and the Sanbourne Institute of Pacific Antiquities near Los Angeles, to decaying modern Arkham. In the end, all&lt;br /&gt;
clues lead to ancient Mayan ruins, deep in Central America.&lt;br /&gt;
&lt;br /&gt;
This 64-page scenario book can be played in two to three nights. It contains twenty-five handouts, many featuring genuine Mayan glyphs and annotated&lt;br /&gt;
translations. Artwork includes many thumbnails, several drawings of Mayan artifacts, and a number of beautiful gray-scale illustrations.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;also includes an advertisement for Chaosium&amp;#039;s &amp;#039;&amp;#039;Hastur Cycle&amp;#039;&amp;#039; fiction anthology&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;also includes an advertisement for Chaosium&amp;#039;s &amp;#039;&amp;#039;Mythos&amp;#039;&amp;#039; collectable card game&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
Dedication: &amp;quot;This book is happily dedicated to Al Harris, who first pushed me into game design, to Fred Valdez, who opened&lt;br /&gt;
the world of the Maya to me, and to Fred Johnson, who never got to see it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Originally titled &amp;quot;Fragments of Time&amp;quot; and written for Texi-Con &amp;#039;92. It was subsequently revised and presented at the Cthulhu Masters&amp;#039; Tournament&lt;br /&gt;
at GenCon &amp;#039;94, and revised further for publication.&lt;br /&gt;
&lt;br /&gt;
The format of this book blurs the traditional boundaries between scenario and campaign -- it is relatively short, and the author suggests that it&lt;br /&gt;
may be completed in two to four sessions. But, its component parts aren&amp;#039;t really stand-alone scenarios, and the overall flow of events has a &lt;br /&gt;
globe-trotting flavour typical of &amp;#039;&amp;#039;Call of Cthulhu&amp;#039;&amp;#039; campaigns.&lt;br /&gt;
&lt;br /&gt;
Contains information on Mi-Go technology and related, later used by Pagan Publishing in [[Delta Green Eyes Only, Vol. 1: Machinations of the Mi-Go]].&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://www.rpg.net/reviews/archive/classic/rev_734.phtml RPG.net Review by C.H. Galant]&lt;br /&gt;
* [https://www.rpg.net/reviews/archive/10/10344.phtml RPG.net Review (Originally posted at Yog-Sothoth.com) by David Conyers]&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Comment here to Keepers about this book.&lt;br /&gt;
Comments on specific Scenarios and Campaigns &lt;br /&gt;
go on their respective pages.&lt;br /&gt;
Keep DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Supplements|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Cultist Scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios referencing Hastur|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios referencing Shub-Niggurath|Resection of Time]]&lt;br /&gt;
[[Category:CoC:1990s scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Belize|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Arkham|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Scenarios set in San Francisco|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Mythos-light scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Mi-go scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Suspicious death scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Hired agent scenarios|Resection of Time]]&lt;br /&gt;
[[Category:CoC:Location-based scenarios|Resection of Time]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Innsmouth&amp;diff=12473</id>
		<title>Innsmouth</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Innsmouth&amp;diff=12473"/>
		<updated>2014-08-03T06:24:22Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Innsmouth&amp;#039;&amp;#039;&amp;#039; is a [[fictional town]] in the writings of [[H.P. Lovecraft]], part of the [[Lovecraft Country]] setting of the [[Cthulhu Mythos]]. &lt;br /&gt;
&lt;br /&gt;
Lovecraft first used the name &amp;quot;Innsmouth&amp;quot; in his 1920 [[short story]] &amp;quot;[[Celephaïs]]&amp;quot;&amp;lt;ref&amp;gt;[[S. T. Joshi]]&amp;#039;s notes on &amp;quot;The Shadow Over Innsmouth&amp;quot;, &amp;#039;&amp;#039;The Call of Cthulhu and Other Weird Stories&amp;#039;&amp;#039;, p. 411.&amp;lt;/ref&amp;gt; ([[1920 in literature|1920]]), where it refers to a fictional town in [[England]]. Lovecraft&amp;#039;s more famous Innsmouth, however, is found in his ([[1936 in literature|1936]]) story &amp;quot;[[The Shadow Over Innsmouth]]&amp;quot;, set in [[Massachusetts]].&lt;br /&gt;
&lt;br /&gt;
Lovecraft called Innsmouth &amp;quot;a considerably twisted version of [[Newburyport, Massachusetts|Newburyport]],&amp;quot; Massachusetts.&amp;lt;ref&amp;gt;Lovecraft, &amp;#039;&amp;#039;Selected Letters V&amp;#039;&amp;#039;, p. 86.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
Lovecraft placed Innsmouth on the coast of [[Essex County, Massachusetts|Essex County]], [[Massachusetts]], south of [[Plum Island (Massachusetts)|Plum Island]] and north of [[Cape Ann]]. The town of [[Ipswich, Massachusetts]] is said to be a near neighbor, where many Innsmouth residents do their shopping; [[Rowley, Massachusetts]], another neighboring town, is said to be to the northwest. This would place Innsmouth in the vicinity of Essex Bay. &lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In &amp;quot;The Shadow Over Innsmouth&amp;quot;, the protagonist describes his first sight of the place:&lt;br /&gt;
&lt;br /&gt;
:It was a town of wide extent and dense construction, yet one with a portentous dearth of visible life. From the tangle of chimney-pots scarcely a wisp of smoke came, and the three tall steeples loomed stark and unpainted against the seaward horizon. One of them was crumbling down at the top, and in that and another there were only black gaping holes where clock-dials should have been. The vast huddle of sagging [[gambrel]] roofs and peaked gables conveyed with offensive clearness the idea of wormy decay, and as we approached along the now descending road I could see that many roofs had wholly caved in. There were some large square [[Colonial house|Georgian houses]], too, with hipped roofs, cupolas, and railed &amp;quot;widow&amp;#039;s walks&amp;quot;.  These were mostly well back from the water, and one or two seemed to be in moderately sound condition....&lt;br /&gt;
&lt;br /&gt;
:The decay was worst close to the waterfront, though in its very midst I could spy the white belfry of a fairly well-preserved brick structure which looked like a small factory. The harbour, long clogged with sand, was enclosed  by an ancient stone breakwater....&lt;br /&gt;
&lt;br /&gt;
:Here and there the ruins of wharves jutted out from the shore to end in indeterminate rottenness, those farthest south seeming the most decayed. And far out to sea, despite a high tide, I glimpsed a long, black line scarcely rising above the water yet carrying a suggestion of odd latent malignancy. This, I knew, must be Devil&amp;#039;s Reef. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Lovecraft writes that Innsmouth was &amp;quot;founded in [[1643]], noted for shipbuilding before the [[American Revolution|Revolution]], a seat of great marine prosperity in the early nineteenth century, and later a minor factory centre.&amp;quot; The loss of sailors due to shipwrecks and the [[War of 1812]] caused the town&amp;#039;s profitable trade with the [[South Seas]] to falter; by [[1828]], the only fleet still running that route was that of Captain [[Cthulhu Mythos biographies#Marsh, Obed|Obed Marsh]], the head of one of the town&amp;#039;s leading families.&lt;br /&gt;
&lt;br /&gt;
In [[1840]], Marsh started a cult in Innsmouth known as the &amp;#039;&amp;#039;Esoteric Order of Dagon&amp;#039;&amp;#039;, basing it on a religion practiced by certain [[Polynesia]]n islanders he had met during his travels. Shortly thereafter, the town&amp;#039;s fishing industry experienced a great upsurge.&lt;br /&gt;
&lt;br /&gt;
Records indicate that in [[1846]] a mysterious plague struck the town, causing mass depopulation. In reality, the deaths were caused by the [[Deep One]]s themselves. Obed Marsh had entered into a compact with the aforementioned creatures, offering them sacrifices in exchange for plentiful gold and fish. When Obed and his followers were arrested, the sacrifical rites ceased and the Deep Ones retaliated. However, the cult activity subsequently resumed, and the interbreeding policy greatly increased, resulting in numerous deformities. Consequently, Innsmouth was shunned for many years, until [[1927]] when it came under investigation by Federal authorities for alleged [[rum-running|bootlegging]].&lt;br /&gt;
&lt;br /&gt;
==Esoteric Order of Dagon==&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Esoteric Order of Dagon&amp;#039;&amp;#039;&amp;#039; was the primary religion in Innsmouth after Marsh returned from the South Seas with the dark religion circa [[1838]]. It quickly took root due to its promises of expensive gold artifacts and fish, which were desired by the primarily-fishing town. &lt;br /&gt;
&lt;br /&gt;
The central beings worshipped by the Order were the [[Deep One#Father Dagon and Mother Hydra|Father Dagon and Mother Hydra]], and, to a lesser extent, [[Cthulhu]]. Dagon and Hydra were seen largely as intermediaries between the various gods, rather than as gods themselves. Even so, the cultists sacrificed various locals to the Deep Ones at specific times in exchange for a limitless supply of gold and fish.&lt;br /&gt;
&lt;br /&gt;
The Esoteric Order of Dagon (which masqueraded as the local [[Masonic]] movement) had three oaths which members had to take. The first was an oath of secrecy, the second, an oath of loyalty, and the third, an oath to marry a Deep One and bear or sire its child.  Due to the latter oath, interbreeding became the norm in Innsmouth, resulting in wide-spread deformities and many half-breeds.&lt;br /&gt;
&lt;br /&gt;
The Esoteric Order of Dagon was seemingly destroyed when one of Obed Marsh&amp;#039;s &amp;quot;lost descendants&amp;quot; sent the [[U.S. Treasury Department]] to seize the town.  As a result, the town was more or less destroyed, and the Order was thought disbanded.&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
* The Esoteric Order is also featured in many &amp;#039;&amp;#039;[[Call of Cthulhu]]&amp;#039;&amp;#039; [[role-playing game]] supplements.&lt;br /&gt;
&lt;br /&gt;
* The video game &amp;#039;&amp;#039;Call of Cthulhu: Dark Corners of the Earth&amp;#039;&amp;#039; is et in Innsmouth.&lt;br /&gt;
&lt;br /&gt;
* The Lovecraftian musical &amp;#039;&amp;#039;A Shoggoth on the Roof&amp;#039;&amp;#039; features [[Obed Marsh]] as a main character, along with the head cultist of a chapter of the Esoteric Order of Dagon.&lt;br /&gt;
&lt;br /&gt;
* The graphic novel &amp;#039;&amp;#039;The Five Fists of Science&amp;#039;&amp;#039; features an &amp;quot;Innsmouth Tower&amp;quot; being built in turn of the century New York City. While seemingly benign, the skyscraper&amp;#039;s true purpose is to summon a demon known as Leviathan.&lt;br /&gt;
&lt;br /&gt;
* In the &amp;#039;&amp;#039;Elder Scrolls IV: Oblivion&amp;#039;&amp;#039;, the player can visit a town called Hackdirt in a quest called &amp;quot;A Shadow Over Hackdirt,&amp;quot; which is based on Innsmouth.&lt;br /&gt;
&lt;br /&gt;
* The writer [[Neil Gaiman]] has written several short stories set in the town.&lt;br /&gt;
&lt;br /&gt;
==Manuxet River==&lt;br /&gt;
The Manuxet River is a fictional river that runs through Massachusetts and empties into the sea at the town of Innsmouth. Although there is a Manuxet River in [[Worcester, Massachusetts]], Will Murray believes that Lovecraft based his fictional Manuxet on the [[Merrimack River]] and probably invented the name from root words of an [[Algonquian]] language.&lt;br /&gt;
&lt;br /&gt;
To support his claim, Murray gives two reasons. First, even though Newburyport was the inspiration for Innsmouth, it is clearly a separate location since Lovecraft himself placed the real-life Newburyport to the north of Innsmouth in &amp;quot;The Shadow Over Innsmouth&amp;quot;. Based on his research, Murray thinks that Lovecraft actually based Innsmouth on [[Gloucester, Massachusetts]], BEGINS....&lt;br /&gt;
In 1987, Will Murray took a field trip to Newburyport and Gloucester to research locales from Lovecraft&amp;#039;s &amp;quot;The Shadow Over Innsmouth&amp;quot;. In Newburyport there is a State Street (the street where the narrator of the story boards a bus to Innsmouth) and a State Street [[YMCA]] (where the protagonist roomed and where Lovecraft himself may have stayed during his visit to the town). When he visited Gloucester, Murray found a Gilman House &amp;amp;mdash; more formally, the Sargeant-Murray-Gilman-Hough House &amp;amp;mdash; a hotel in the story but in real life a [[Georgian architecture|Georgian]]-era mansion turned into a public museum. He also found other landmarks mentioned in the story, including streets named Adams Church, Babson, Main, and Fish, and a building adorned with large, white wooden pillars on its front and side &amp;amp;mdash; the Legion Memorial Building &amp;amp;mdash; that looks remarkably like the story&amp;#039;s [[freemasonry|Masonic]] Lodge (the meeting place for the Esoteric Order of Dagon). The Legion Building, built in [[1844]]&amp;amp;ndash;[[1845|45]], served as the Gloucester Town Hall until [[1867]] when it became the Forbes School. Saving it from demolition, the [[American Legion]] took over the building in [[1919]] and, a year later, added a columned [[portico]] to the Middle Street side to match the Washington Street frontage. It has never been a Masonic Lodge, however. (Murray, &amp;quot;I Found Innsmouth!&amp;quot;, &amp;#039;&amp;#039;Crypt of Cthulhu #57&amp;#039;&amp;#039;.)&lt;br /&gt;
which is located on [[Cape Ann]] on the coast. Secondly, Lovecraft is known to have come up with the name for his fictional [[Miskatonic River]] by combining Algonquin root words.&amp;lt;ref&amp;gt;Lovecraft, &amp;#039;&amp;#039;Selected Letters III&amp;#039;&amp;#039;, p. 432.&amp;lt;/ref&amp;gt; Murray believes that Lovecraft used a similar method to come up with &amp;#039;&amp;#039;Manuxet&amp;#039;&amp;#039;. In Algonquin, &amp;#039;&amp;#039;man&amp;#039;&amp;#039; means &amp;quot;island&amp;quot; and &amp;#039;&amp;#039;uxet&amp;#039;&amp;#039; translates to &amp;quot;at the large part of the river&amp;quot;; thus, when combined &amp;#039;&amp;#039;Manuxet&amp;#039;&amp;#039; means &amp;quot;Island at the large part of the river&amp;quot;. Murray contends that this meaning is well suited to Innsmouth&amp;#039;s placement at the mouth of the Manuxet. And Cape Ann itself (the alleged site of Innsmouth) is connected to the mainland by only a thin strip of land and might be thought of as an island.&amp;lt;ref&amp;gt;Murray, &amp;quot;Roots of the Manuxet&amp;quot;, &amp;#039;&amp;#039;Crypt of Cthulhu #75&amp;#039;&amp;#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As stated earlier, the town was taken by the U.S. Treasury Department. During the assault, the Manuxet allowed the personnel to cross during February and take the town when it froze over.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Arkham]]&lt;br /&gt;
* [[Dunwich (Lovecraft)|Dunwich]]&lt;br /&gt;
* [[Kingsport (Lovecraft)|Kingsport]]&lt;br /&gt;
* [[Lovecraft Country]]&lt;br /&gt;
* [[Call of Cthulhu: Dark Corners of the Earth]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
===Books===&lt;br /&gt;
*{{cite book|last=Harms|first=Daniel|chapter=Esoteric Order of Dagon|title=The Encyclopedia Cthulhiana|edition=2nd ed.|pages=pp. 103&amp;amp;ndash;4|year=1998|publisher=Chaosium|location=Oakland, CA|id=ISBN 1-56882-119-0}}&lt;br /&gt;
:&amp;amp;mdash;&amp;quot;Innsmouth&amp;quot;, pp. 149&amp;amp;ndash;50. Ibid.&lt;br /&gt;
&lt;br /&gt;
*{{cite book|last=Lovecraft|first=Howard P.|chapter=[http://www.mythostomes.com/index.php?option=com_content&amp;amp;task=view&amp;amp;id=61&amp;amp;Itemid=74 The Shadow Over Innsmouth]|origyear=1936|title=The Call of Cthulhu and Other Weird Stories|editor=S. T. Joshi (ed.)|year=1999|location=London, UK; New York, NY|publisher=Penguin Books|id=ISBN 0-14-118234-2}}&lt;br /&gt;
&lt;br /&gt;
*{{Cite book|last=Lovecraft|first=Howard P.|chapter=[http://www.mythostomes.com/index.php?option=com_content&amp;amp;task=view&amp;amp;id=61&amp;amp;Itemid=74 The Shadow Over Innsmouth]|origyear=1936|title=The Dunwich Horror and Others|edition=9th corrected printing|editor=S. T. Joshi (ed.)|year=1984|location=Sauk City, WI|publisher=Arkham House|id=ISBN 0-87054-037-8}} Definitive version.&lt;br /&gt;
&lt;br /&gt;
*{{Cite book|last=Lovecraft|first=Howard P.|title=Selected Letters III|year=1998|location=Sauk City, WI|publisher=Arkham House|id=ISBN 0-87054-032-7}}&lt;br /&gt;
&lt;br /&gt;
*{{cite book|last=Lovecraft|first=Howard P.|title=Selected Letters V|year=1976|location=Sauk City, WI|publisher=Arkham House|id=ISBN 0-87054-036-X}}&lt;br /&gt;
&lt;br /&gt;
===Journals===&lt;br /&gt;
*{{cite journal|last=Murray|first=Will|year=St. John&amp;#039;s Eve 1988|title=I Found Innsmouth!|journal=Crypt of Cthulhu #57: A Pulp Thriller and Theological Journal|volume=Vol. 7|issue=No. 7|pages=pp. 10&amp;amp;ndash;14}} [[Robert M. Price]] (ed.), Mount Olive, NC: Cryptic Publications.&lt;br /&gt;
&lt;br /&gt;
*{{cite journal|last=Murray|first=Will|year=Michaelmas 1990|title=Roots of the Manuxet|journal=Crypt of Cthulhu #75: A Pulp Thriller and Theological Journal|volume=Vol. 9|issue=No. 8|pages=p. 34}} Robert M. Price (ed.), Upper Montclair, NJ: Cryptic Publications.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.mythostomes.com/index.php?option=com_content&amp;amp;task=view&amp;amp;id=61&amp;amp;Itemid=75 &amp;quot;The Shadow Over Innsmouth,&amp;quot; by H. P. Lovecraft.] The original story which brought Innsmouth into the Cthulhu Mythos.&lt;br /&gt;
*[http://www.cthulhufiles.com/innsmap.htm Map of Innsmouth and Environs], from &amp;#039;&amp;#039;Cthulhu Files&amp;#039;&amp;#039;&lt;br /&gt;
*[http://www.cthulhufiles.com/innsmth.htm Tourist&amp;#039;s Guide to Innsmouth], from &amp;#039;&amp;#039;Cthulhu Files&amp;#039;&amp;#039;&lt;br /&gt;
*[http://www.andylogam.com/Pictures/Maps/map_innsmouth.gif Land Map of Innsmouth], from [http://www.andylogam.com/maps_main.html Maps of Non-Existent Places]&lt;br /&gt;
&lt;br /&gt;
[[Category:Miskatonic Region]]&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Shub-Niggurath&amp;diff=12400</id>
		<title>Shub-Niggurath</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Shub-Niggurath&amp;diff=12400"/>
		<updated>2014-06-05T14:06:57Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: Attempt at coverting the references to supported code.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Shub-Niggurath&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;The Black Goat of the Woods with a Thousand Young&amp;#039;&amp;#039;) is a fictional deity in the [[Cthulhu mythos]] of [[H. P. Lovecraft]]. The being first appeared in Lovecraft&amp;#039;s revision story &amp;quot;The Last Test&amp;quot; ([[1928 in literature|1928]]); however, in Lovecraft&amp;#039;s fiction, she is never actually described, but is frequently mentioned or called upon in incantations. Shub-Niggurath also appears in the works of other mythos authors, including [[August Derleth]], [[Lin Carter]], and [[Brian Lumley]].	 &lt;br /&gt;
			&lt;br /&gt;
==Shub-Niggurath in the mythos==	 &lt;br /&gt;
Shub-Niggurath is an [[Outer God]] in the pantheon. She is a perverse [[Mother Goddess|fertility deity]] said to appear as an enormous cloudy mass which extrudes black tentacles, slime-dripping mouths, and short, writhing goat legs. Small creatures are spat forth, which are either reconsumed into the [[miasma theory of disease|miasmatic]] form or escape to some monstrous life elsewhere.	 &lt;br /&gt;
===Cult===	 &lt;br /&gt;
&amp;lt;blockquote&amp;gt;	 &lt;br /&gt;
One squat, black temple of [[Tsathoggua]] was encountered, but it had been turned into a shrine of Shub-Niggurath, the All-Mother and wife of the Not-to-Be-Named-One. This deity was a kind of sophisticated [[Astarte]], and her worship struck the pious [[Roman Catholic Church|Catholic]] as supremely obnoxious.	 &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;amp;mdash;H.P. Lovecraft and Zealia Bishop, &amp;quot;The Mound&amp;quot;	 &lt;br /&gt;
&amp;lt;/blockquote&amp;gt;	 &lt;br /&gt;
Of all the mythos deities, Shub-Niggurath is probably the most extensively worshiped. Her worshipers include the [[Hyperborean_cycle|Hyperboreans]], the [[Mu_(Cthulhu_mythos)|Muvians]], and the people of [[The_Doom_That_Came_to_Sarnath|Sarnath]], as well as any number of [[Druid|druidic]] and [[Barbarian|barbaric]] cults. She is also worshiped by the non-human species of the mythos, such as the &amp;quot;Fungi from [[Yuggoth]]&amp;quot; (the [[Mi-Go]]) and the [[Nug-Soth]] of [[Yaddith]] (Footnote #1). {{ref|THEp275}}&lt;br /&gt;
With the proper [[occult]] paraphernalia, Shub-Niggurath can be summoned to any woodlands at the time of the [[new moon]]. However, the place from whence she comes is not known. One possibility is that she dwells at the court of [[Azathoth]] at the center of the universe. She may also live beneath the planet Yaddith, where she is served by the [[Dhole (Cthulhu mythos)|Dholes]]. It is also possible that she lives in another [[dimension]] altogether (Footnote #1). {{ref|THEp275}}&lt;br /&gt;
&lt;br /&gt;
===Progenies===	 &lt;br /&gt;
&amp;lt;blockquote&amp;gt;	 &lt;br /&gt;
&amp;#039;&amp;#039;Iä! Iä! Shub-Niggurath! The Black Goat [of the Woods] with a Thousand Young!&amp;#039;&amp;#039;	 &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;amp;mdash;H.P. Lovecraft, &amp;quot;The Dreams in the Witch House&amp;quot;	 &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;amp;mdash;H.P. Lovecraft, &amp;quot;The Whisperer in Darkness&amp;quot;	 &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;amp;mdash;H.P. Lovecraft and Hazel Heald, &amp;quot;The Man of Stone&amp;quot;	 &lt;br /&gt;
&amp;lt;/blockquote&amp;gt;	 &lt;br /&gt;
Shub-Niggurath is believed to have mated with [[Hastur]] to produce the beings [[Ithaqua]], [[Zhar (Great Old One)|Zhar and Lloigor]], and an unnamed triplet of the latter. Hastur may also be the father of her &amp;quot;Thousand Young&amp;quot; or &amp;quot;Dark Young&amp;quot;, though there is a good chance that they were spawned by fission. She may possibly have mated with [[Yog-Sothoth]] to produce [[Great_Old_One_compendium#Nug_and_Yeb|Nug and Yeb]] (though their father is more likely Hastur), and even [[Great_Old_One_compendium#Yig|Yig]] to produce [[Byatis]] (which is debatable since some believe her to be Yig&amp;#039;s mother, though he may be the offspring of [[Mappo no Ryûjin]]).	 &lt;br /&gt;
==Dark Young of Shub-Niggurath==	 &lt;br /&gt;
&amp;lt;blockquote&amp;gt;	Something black in the road, something that wasn&amp;#039;t a tree. Something big and black and ropy, just squatting there, waiting, with ropy arms squirming and reaching. . . It came crawling up the hillside. . . and it was the black thing of my dreams &amp;amp;ndash; that black, ropy, slime jelly tree-thing out of the woods. It crawled up and it flowed up on its hoofs and mouths and snaky arms.	 &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;amp;mdash;[[Robert Bloch]], &amp;quot;Notebook Found in a Deserted House&amp;quot;	 &lt;br /&gt;
&amp;lt;/blockquote&amp;gt;	 &lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Dark Young of Shub-Niggurath&amp;#039;&amp;#039;&amp;#039; are horrifying, pitch-black monstrosities, seemingly made of ropy tentacles. They stand as tall as a tree (perhaps between twelve and twenty feet tall) on a pair of stumpy, hooved legs. A mass of tentacles protudes from their trunks where a head would normally be, and puckered maws, dripping green goo, cover their flanks. The monsters roughly resemble trees in silhouette &amp;amp;mdash; the trunks being the short legs and the tops of the trees represented by the ropy, branching bodies. The whole mass of these things smells like an open grave. They usually dwell in woodlands wherever Shub-Niggurath&amp;#039;s cult is active.	 &lt;br /&gt;
The Dark Young are usually called upon to preside over cult ceremonies. One means for summoning them is found in the &amp;#039;&amp;#039;[[Cthulhu_mythos_arcane_literature#Book_of_Eibon|Book of Eibon]]&amp;#039;&amp;#039; and requires a blood offering. The ritual may only be performed in the deep of the woodlands at the darkest of the moon, and the victim must be sacrificed over a stone altar.	 &lt;br /&gt;
Dark young act as proxies for Shub-Niggurath in the accepting of sacrifices and the worship of cultists, in the devouring of non-cultists, and in the spreading of their mother&amp;#039;s faith across the world.	 &lt;br /&gt;
==Gof&amp;#039;nn hupadgh Shub-Niggurath==	 &lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;gof&amp;#039;nn hupadgh Shub-Niggurath&amp;#039;&amp;#039;&amp;#039; is the name given to the favored, once-human worshipers of Shub-Niggurath. When the deity deems a worshiper to be most worthy, a special ceremony is held in which the Black Goat of the Woods swallows the initiate and then regurgitates the cultist as a transformed [[satyr]]-like being. A changed worshiper is also endowed with immortal life (Footnote #2). {{ref|TML_CP}}&lt;br /&gt;
==The Black Goat==	 &lt;br /&gt;
Although Shub-Niggurath is often associated with the epithet &amp;#039;&amp;#039;The Black Goat of the Woods with a Thousand Young&amp;#039;&amp;#039;, it is possible that the &amp;#039;&amp;#039;Black Goat&amp;#039;&amp;#039; is a separate entity. Rodolfo Ferraresi, in his essay &amp;quot;The Question of Shub-Niggurath&amp;quot;, says that Lovecraft himself separated the two in his writings, such as in &amp;quot;Out of the Aeons&amp;quot; ([[1935 in literature|1935]]) in which a distinction is made between Shub-Niggurath and the Black Goat&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;the goat is the figurehead through which Shub-Niggurath is worshipped. The most persuasive distinction, however, is the depiction of the Black Goat as a male, most notably in the rite performed in &amp;quot;[[The Whisperer in Darkness]]&amp;quot; ([[1931 in literature|1931]]) in which the Black Goat is called the &amp;quot;Lord of the Woods&amp;quot;.	 &lt;br /&gt;
The Black Goat may be the personification of [[Pan (mythology)|Pan]], since Lovecraft was influenced by [[Arthur Machen]]&amp;#039;s &amp;#039;&amp;#039;[[The Great God Pan]]&amp;#039;&amp;#039; ([[1890 in literature|1890]]), a story that probably inspired Lovecraft&amp;#039;s &amp;quot;[[The Dunwich Horror]]&amp;quot; ([[1929 in literature|1929]]). In this incarnation, the Black Goat may represent [[Satan]] in the form of the [[satyr]], a half-man, half-goat. In folklore, the satyr symbolized a man with excessive sexual apetites. The Black Goat may otherwise be a male, earthly form of Shub-Niggurath&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;an incarnation she assumes to copulate with her worshipers (Footnote #3). {{ref|TQoSN}} 	 &lt;br /&gt;
==Appearances in other fiction==	 &lt;br /&gt;
Both [[Stephen King]] and [[Terry Pratchett]] have referenced Shub-Niggurath in their works. Terry Pratchett parodies Lovecraftian gods, referring to them as the things from the &amp;quot;[[Dungeon Dimensions]]&amp;quot;. For example, in Pratchett&amp;#039;s &amp;#039;&amp;#039;[[Moving Pictures (novel)|Moving Pictures]]&amp;#039;&amp;#039;, the being &amp;quot;Tshup Aklathep, Infernal Star Toad with A Million Young&amp;quot; kills its victims by showing them pictures of its children until their brains implode.	 &lt;br /&gt;
Some of the &amp;#039;&amp;#039;[[Doctor Who]]&amp;#039;&amp;#039; [[Doctor Who spin-offs#original fiction|spin-off novels]] have identified the Nestene Consciousness (the being which animates the [[Auton]]s) as one of the offspring of Shub-Niggurath. The connection was first drawn in &amp;#039;&amp;#039;Millennial Rites&amp;#039;&amp;#039; by [[Craig Hinton]], and has been followed up in other appearances of the Consciousness in the novels.	 &lt;br /&gt;
==Other appearances==	 &lt;br /&gt;
* A Dark Young of Shub-Niggurath is the [[boss (video game)|final adversary]] of the [[first-person shooter]] [[computer game]] &amp;#039;&amp;#039;[[Quake]]&amp;#039;&amp;#039;.	 &lt;br /&gt;
* Shub-Niggurath makes an appearance as the main villain in the online PC game &amp;#039;&amp;#039;Arcane 2: The Stone Circle&amp;#039;&amp;#039;.	 &lt;br /&gt;
* In &amp;#039;&amp;#039;[[Bruno the Bandit]]&amp;#039;&amp;#039;, one of the denizens of the demon world is &amp;quot;Shub-Megawrath&amp;quot;, a goat-like blob creature with a thousand children (1001, if you count the croatoan clone of Bruno she created). The character is meant to be another of the Lovecraft references that occasionally pepper the strip.	 &lt;br /&gt;
* Shub-Niggurath is the name of a French band.	 &lt;br /&gt;
* Shub-Niggurath is the name of an old Mexican black/death metal band (albums: &amp;#039;&amp;#039;Horror Creatures&amp;#039;&amp;#039; Demo, 1990; &amp;#039;&amp;#039;Unknown Adorer&amp;#039;&amp;#039; EP, 1991; &amp;#039;&amp;#039;Blasphemies Of Nether World&amp;#039;&amp;#039; EP, 1992; &amp;#039;&amp;#039;The Black Goatlike Arise&amp;#039;&amp;#039; Demo, 1993; &amp;#039;&amp;#039;Evilness And Darkness Prevails&amp;#039;&amp;#039; Full-length, 1994; &amp;#039;&amp;#039;The Kinglike Celebration (Final Aeon on Earth)&amp;#039;&amp;#039; Full-length, 1997).	 &lt;br /&gt;
* Shub-Niggurath is mentioned by the band [[Morbid Angel]] in their song &amp;quot;Angel of Disease&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Footnotes===	 &lt;br /&gt;
# {{note|TECp275}} Harms, &amp;quot;Shub-Niggurath&amp;quot;, &amp;#039;&amp;#039;The Encyclopedia Cthulhiana&amp;#039;&amp;#039;, pp. 275.&lt;br /&gt;
# {{note|TML_CP}} Campbell, &amp;quot;The Moon-Lens&amp;quot;, &amp;#039;&amp;#039;Cold Print&amp;#039;&amp;#039;.&lt;br /&gt;
# {{note|TQoSN}} Ferraresi, &amp;quot;The Question of Shub-Niggurath&amp;quot;, &amp;#039;&amp;#039;Crypt of Cthulhu #35&amp;#039;&amp;#039;, pp. 17&amp;amp;ndash;8, 22.&lt;br /&gt;
&lt;br /&gt;
==External links==	 &lt;br /&gt;
	{{Wikisourcepar|The Whisperer in Darkness}}	 &lt;br /&gt;
* [http://www.dagonbytes.com/thelibrary/lovecraft/dreamswitchhouse.htm &amp;quot;The Dreams in the Witch House&amp;quot; by H.P. Lovecraft]	 &lt;br /&gt;
* [http://terror.snm-hgkz.ch/lovecraft/html/stone.htm &amp;quot;The Man of Stone&amp;quot; by H.P. Lovecraft and Hazel Heald]	 &lt;br /&gt;
* [http://www.sockpuppet.org/~tyme/lovecraft/works/rev/mound.htm &amp;quot;The Mound&amp;quot; by H.P. Lovecraft and Zealia Bishop]	 &lt;br /&gt;
* [http://www.dagonbytes.com/thelibrary/lovecraft/thewhispererindarkness.htm &amp;quot;The Whisperer in Darkness&amp;quot; by H.P. Lovecraft]	 &lt;br /&gt;
==Further reading==	 &lt;br /&gt;
* Gaiman, Neil. &amp;quot;Shoggoth&amp;#039;s Old Peculiar&amp;quot; (1998 - first published in &amp;quot;The Mammoth Book of Comic Fantasy&amp;quot; Mike Ashley (ed.), Robinson Publishing.) republished DreamHaven Books, ill. Koponen, Jouni 2004. ISBN 1-892058-07-3.	 &lt;br /&gt;
:&amp;amp;mdash;&amp;quot;On the seafront were three bed-and-breakfasts next to each other: Sea View, Mon Repose and Shub Niggurath, each with a neon VACANCIES sign turned off in the window of the front parlour, each with a CLOSED FOR THE SEASON notice thumbtacked to the front door&amp;quot;, pp. 04.	 &lt;br /&gt;
[[Category:Outer Gods]]&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Masks_of_Nyarlathotep_Companion&amp;diff=10968</id>
		<title>Masks of Nyarlathotep Companion</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Masks_of_Nyarlathotep_Companion&amp;diff=10968"/>
		<updated>2013-07-29T00:19:24Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:MULA - Masks of Nyarlathotep Companion.jpg|thumb|&amp;#039;&amp;#039;Front Cover&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publisher:&amp;#039;&amp;#039;&amp;#039; [[Innsmouth House Press]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Announce Date:&amp;#039;&amp;#039;&amp;#039; January, 2007&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected Publication Date:&amp;#039;&amp;#039;&amp;#039; June, 2013&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Project Status:&amp;#039;&amp;#039;&amp;#039; Draft release (Version 0.9)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected Page Count:&amp;#039;&amp;#039;&amp;#039; 572&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Bret Kramer]], [[Paul Maclean]], [[Matthew Pook]], [[Dave Sokolowski]], [[Don Coatar]], [[Pete Mackenzie]], [[Z. N. Dillon]],&lt;br /&gt;
[[James Morton]], [[Mike Czaplinski]], [[Sam Zeitlin]], [[Anthony Warren]], [[Chad Bowser]], [[David Conyers]], [[Neil Shaw]], [[Sam Friedman]],&lt;br /&gt;
[[Hal Eccles]], [[J.P. Chapleau]], [[Hans-Christian Vortisch]], [[Scott Slemmons]], [[Mathew Gregory]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Editor(s):&amp;#039;&amp;#039;&amp;#039; [[Bret Kramer]], [[Matthew Pook]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Eric Smith]] (cover), [[Steff Worthington]](maps), [[Christopher Spatola]], [[David Lee Ingersoll]], and [[Dennis Detwiller]] &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting(s):&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format(s):&amp;#039;&amp;#039;&amp;#039; PDF&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Introduction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Nyarlathotep: H.P. Lovecraft&lt;br /&gt;
* Introduction: Bret Kramer and Paul Maclean&lt;br /&gt;
* A History of Masks of Nyarlathotep: Matthew Pook&lt;br /&gt;
* Larry DiTillio/Lynn Willis Interviews: Paul Maclean&lt;br /&gt;
* &amp;#039;Masks&amp;#039;and Tape: Paul Maclean (re: the Yog Radio recording of MoN)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keeper&amp;#039;s Utilities&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Running Masks of Nyarlathotep: Dave Sokolowski and Bret Kramer&lt;br /&gt;
* Using Newspaper Stories: Don Coatar&lt;br /&gt;
* &amp;#039;Tent-pole&amp;#039; NPCs: Bret Kramer and Pete Mackenzie&lt;br /&gt;
* Magical Mishaps of &amp;#039;Masks&amp;#039;: Z. N. Dillon&lt;br /&gt;
* Whispers from the Crawling Chaos: Bret Kramer&lt;br /&gt;
* Other Masks of Nyarlathotep: Bret Kramer&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Jackson Elias&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Using Jackson Elias: Bret Kramer and James Morton&lt;br /&gt;
* Elias&amp;#039; Other Books: Bret Kramer&lt;br /&gt;
* Unquiet Spirits: A Seance with Jackson Elias: Bret Kramer&lt;br /&gt;
* [[The God of Mitnal]]: Don Coatar (scenario)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New York City&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Keeper&amp;#039;s Notes for New York City: Bret Kramer&lt;br /&gt;
* What if Carlyle Sells the Books?: Mike Czaplinski&lt;br /&gt;
* Musings on the Cult of the Bloody Tongue: Bret Kramer&lt;br /&gt;
* Tools of the Bloody Tongue: Bret Kramer&lt;br /&gt;
* Jackson Elias&amp;#039; Funeral: Bret Kramer&lt;br /&gt;
* Last Stand at Fat Maybelle&amp;#039;s: Mike Czaplinski&lt;br /&gt;
* The People of the Monolith Paradox: Bret Kramer&lt;br /&gt;
* Item: The Mask of Hamaya: Sam Zeitlin&lt;br /&gt;
* Tome: Africa&amp;#039;s Dark Sects: Bret Kramer&lt;br /&gt;
* Tome: Life as a God: Bret Kramer&lt;br /&gt;
* Tome: People of the Monolith: Bret Kramer&lt;br /&gt;
* Tome: Pnakotic Manuscript: Bret Kramer&lt;br /&gt;
* Tome: Selections from the Livre d&amp;#039;Ivon: Sam Zeitlin&lt;br /&gt;
* Tome: Books of Eibon: Bret Kramer&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;London&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Keeper&amp;#039;s Notes for London: Anthony Warren&lt;br /&gt;
* The Paintings (and drugs) of Miles Shipley: Sam Zeitlin&lt;br /&gt;
* About the Brotherhood of the Black Pharaoh: Factions?: Bret Kramer&lt;br /&gt;
* [[The Burning Within]]: Bret Kramer (scenario)&lt;br /&gt;
* Tome: Gavigan&amp;#039;s Scrolls: Bret Kramer&lt;br /&gt;
* Tome: The Book of Dzyan: Bret Kramer&lt;br /&gt;
* Tome: The G&amp;#039;harne Fragments: Bret Kramer&lt;br /&gt;
* Tome: Liber Ivonis: Bret Kramer&lt;br /&gt;
* Item: The Mirror of Gal: James Haughton&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cairo&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Keeper&amp;#039;s Notes for Cairo: Chad Bowser&lt;br /&gt;
* Tome: Al Azif: Bret Kramer&lt;br /&gt;
* Tome: Black Rites of Luveh-Keraph: Z.N. Dillon&lt;br /&gt;
* Item: The Sword of Akmallah: James Haughton&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Kenya&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Keeper&amp;#039;s Notes for Kenya: Bret Kramer, with David Conyers&lt;br /&gt;
* New African Character Templates: David Conyers&lt;br /&gt;
* About the Cult of the Small Crawler: Bret Kramer&lt;br /&gt;
* Tome: The Cthaat Aquadingen: Bret Kramer&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Australia&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Keeper&amp;#039;s Notes for Australia: Bret Kramer and Dave Sokolowski&lt;br /&gt;
* Tome: Wondrous Intelligences: Neil Shaw&lt;br /&gt;
* Tome: Gods of Reality: Sam Friedman&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;China&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Keeper&amp;#039;s Notes for Shanghai: Anthony Warren&lt;br /&gt;
* Keeper&amp;#039;s Notes for Hong Kong: Hal Eccles and J.P. Chapleau&lt;br /&gt;
* The Shanghai Municipal Police: Hans-Christian Vortisch&lt;br /&gt;
* The Jin Jiang Guest House: Anthony Warren:&lt;br /&gt;
* Hell&amp;#039;s Kitchen: Anthony Warren&lt;br /&gt;
* About the Order of the Bloated Woman: Bret Kramer and Anthony Warren&lt;br /&gt;
* Raid on Grey Dragon Island: Anthony Warren&lt;br /&gt;
* [[Bloody Botany]]: Anthony Warren (scenario)&lt;br /&gt;
* Tome: Goddess of the Black Fan: Bret Kramer and Scott Slemmons&lt;br /&gt;
* Tome: Livre d&amp;#039;Ivon: Bret Kramer&lt;br /&gt;
* Tome: R&amp;#039;lyeh Text Commentary: Bret Kramer&lt;br /&gt;
* Tome: Seven Cryptical Books of Hsan: Anthony Warren, Scott Slemmons, and Bret Kramer&lt;br /&gt;
* Tome: Tale of Priest Kwan: Sam Friedman&lt;br /&gt;
* Tome: True Magick: Bret Kramer&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Transit&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Travel in Masks of Nyarlathotep: Bret Kramer and Anthony Warren&lt;br /&gt;
* Reading on the Road: Bret Kramer&lt;br /&gt;
* [[The Case of the Cat&amp;#039;s Cradle]]: Mathew Gregory (scenario)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appendix A: Pre-generated characters&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 27 pre-gens: Matthew Pook&lt;br /&gt;
* Replacing Characters: Matthew Pook and Bret Kramer&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appendix B: Timeline for 1925/6 and the Rise of Cthulhu&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appendix C: Handouts&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Scenarios:&amp;#039;&amp;#039;&amp;#039; [[The God of Mitnal]], [[The Burning Within]], [[Bloody Botany]], [[The Case of the Cat&amp;#039;s Cradle]]&lt;br /&gt;
&lt;br /&gt;
==Front Cover Text==&lt;br /&gt;
List all the text from the front cover.&lt;br /&gt;
 &lt;br /&gt;
==Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
 &lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
List dedication, color plates, rarity of the book, etc.&lt;br /&gt;
&lt;br /&gt;
Naturally enough, this is a companion book to the well-regarded [[Masks of Nyarlathotep]] campaign.&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Comment here to Keepers about this book.&lt;br /&gt;
Comments on specific Scenarios and Campaigns &lt;br /&gt;
go on their respective pages.&lt;br /&gt;
Keep DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Supplements]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Tatters_of_the_King&amp;diff=10967</id>
		<title>Tatters of the King</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Tatters_of_the_King&amp;diff=10967"/>
		<updated>2013-07-28T23:53:30Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:Tatters-book-cover.jpg|thumb|&amp;#039;&amp;#039;Front Cover&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publisher:&amp;#039;&amp;#039;&amp;#039; [[Chaosium]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 23104&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 2006&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 232&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover Price:&amp;#039;&amp;#039;&amp;#039; $27.95&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; [[Tim Wiseman]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover &amp;amp; Interior Art:&amp;#039;&amp;#039;&amp;#039; [[Ashley Jones]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Maps &amp;amp; Plans:&amp;#039;&amp;#039;&amp;#039; [[Antony Fentiman]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Editorial:&amp;#039;&amp;#039;&amp;#039; [[Lynn Willis]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Layout &amp;amp; Production:&amp;#039;&amp;#039;&amp;#039; [[Charlie Krank]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Playtesters:&amp;#039;&amp;#039;&amp;#039; David Castle, Kealey Conroy, Richard de la Plain, Vicky Hartell, Alan McTernan, Mark Oliver&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaign:&amp;#039;&amp;#039;&amp;#039; [[Tatters of the King]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sections:&amp;#039;&amp;#039;&amp;#039; Prologue: Opening Night; Book I: The Madman- A Walk in the Park, Springer Mound &amp;amp; the Canal, The Flight North, To Walk on the Earth in Carcosa; Book II: British Gods- Talk of Goatswood, Nug&amp;#039;s Farm; Book III: The Upper House- The Brothers of the Yellow Sign, The Viceroy of India, A Thousand Miles, To Drakmar, The Upper House&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Additional:&amp;#039;&amp;#039;&amp;#039; Appendicies, Index&lt;br /&gt;
 &lt;br /&gt;
==Back Cover Text==&lt;br /&gt;
&amp;quot;It is October 1928.  London is the capital of an empire covering a quarter of the globe and governing one quarter of the human race.  The people busy themselves with concerns of politics and government, finance and production, work and recreation.  How fragile things are.  What ignorance there is.&lt;br /&gt;
&lt;br /&gt;
There are those who engage in different persuits - wh would see an inhuman power come to Earth such that it would make mundane activity seems like a last twitch before dying.&lt;br /&gt;
&lt;br /&gt;
Over this winter its taint emerges: the sensitive and the weak feel it first. Few know the source, but some welcome it unconsciously — finding in it an enexamined thrill. Artists’ work is strangely influenced, and they mine this vein of creativity. Many exhibitions this season feature similar images: a social gathering gripped by repressed panic; a lake or marsh cloaked in mist; a presence just off-canvas. New fiction and theatrical releases offer scenes of upheaval and confusion that never reach a climax. Seances and mediumistic exhibitions bring untoward results and end in disruption. Others feel new lines of communication opening; some claim God is talking to them.&lt;br /&gt;
&lt;br /&gt;
All feel the lure of the stars.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
&amp;quot;Thanks to: David Castle, Michael Nilsen, Kalpana Patel, Isabella Pedrinelli, Lynn Willis&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To: Ben but not Jonathan&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
*http://www.yog-sothoth.com/local_links.php?catid=19&amp;amp;linkid=831 - NPC Portraits&lt;br /&gt;
*http://www.yog-sothoth.com/local_links.php?catid=19&amp;amp;linkid=589 - Handouts&lt;br /&gt;
*http://www.yog-sothoth.com/wiki/index.php/Tatters_of_the_King_Game_Audio_Recording - Game Recoding&lt;br /&gt;
&lt;br /&gt;
A complete and detailed wiki covering the &amp;#039;&amp;#039;Monday Night Players&amp;#039;&amp;#039; journey through this campaign (http://www.unboundbook.org/wiki/index.php/Main_Page)&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Comment here to Keepers about this book.&lt;br /&gt;
Comments on specific Scenarios and Campaigns &lt;br /&gt;
go on their respective pages.&lt;br /&gt;
Keep DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Supplements]]&lt;br /&gt;
[[Category:CoC:Campaigns]]&lt;br /&gt;
[[Category:CoC:Cultist scenarios]]&lt;br /&gt;
[[Category:CoC:The King in Yellow scenarios]]&lt;br /&gt;
[[Category:CoC:Hastur scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios referencing Shub-Niggurath]]&lt;br /&gt;
[[Category:CoC:Aleister Crowley scenarios]]&lt;br /&gt;
[[Category:CoC:Byakhee scenarios]]&lt;br /&gt;
[[Category:CoC:Pulp scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Toying_With_Humans&amp;diff=10966</id>
		<title>Toying With Humans</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Toying_With_Humans&amp;diff=10966"/>
		<updated>2013-07-28T23:48:35Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:MULA-Toying-With-Humans.jpg|thumb|&amp;#039;&amp;#039;Front Cover&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; CHA0317&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 2005&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 120&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover Price:&amp;#039;&amp;#039;&amp;#039; $20.00&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Tony Fragge]], [[Tyler Hudak]], [[User:phobia|David Noal]], [[Matt Wiseman]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Tony Fragge]], [[Tyler Hudak]], [[User:phobia|David Noal]], [[Matt Wiseman]]. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting(s):&amp;#039;&amp;#039;&amp;#039; [[World War II]], 1971, 1984, [[Modern]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; [[CoC:MULA Monographs|MULA Monograph]]&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
&lt;br /&gt;
This book presents [[the Shoggoth.net Group]]&amp;#039;s four Origins 2005 tournament adventures.  Each scenario features one of man-kind&amp;#039;s futile struggles against the [[Masks of Nyarlathotep]] and other powerful creatures of the [[Cthulhu Mythos]].  This monograph is intended for a mature audience.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Scenarios:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
The first scenario, &amp;quot;[[Where Byakhees Dare]]&amp;quot; takes veteran British solders, on a special operation, into the heart of Castle Straussberg in World War II Switzerland.&lt;br /&gt;
&lt;br /&gt;
The second scenario, &amp;quot;[[Reborn to Die]]&amp;quot; takes modern day students on a search for a Miskatonic University Professor through Lovecraft Country.&lt;br /&gt;
&lt;br /&gt;
The third scenario, &amp;quot;[[Funk-A-thulhu]]&amp;quot; has a group of 1970&amp;#039;s investigators inquiring into the strange events surrounding the death of Sweet Suzie, a prostitute in Los Angeles.&lt;br /&gt;
&lt;br /&gt;
And finally, the fourth scenario, &amp;quot;[[Crazy Block]]&amp;quot; pits the insane, convicted and incarcerated criminals of Private Correctional Institution Wayfold against terrible modern day agents of the Cthulhu Mythos.&lt;br /&gt;
&lt;br /&gt;
==Front Cover Text==&lt;br /&gt;
&amp;quot;Four [[Origins International Game Expo | Origins]] 2005 Tournament Adventures&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
* This is the only Chaosium MULA with a [[Matt Wiseman]] cover.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Cover Lore:&amp;#039;&amp;#039;&amp;#039; The girl on the covers name is Mary.  As you can see from the image, she is a little nutty.  How does she fit into the monograph?  Buy it and see.  This is the ugliest cover ever for a roleplaying game supplement.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [http://catalog.chaosium.com/product_info.php?products_id=2426 Chaosium Catalog Listing] (for the PDF version)&lt;br /&gt;
* [http://www.rpg.net/reviews/archive/11/11619.phtml Steve Dempsey&amp;#039;s Review]&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See the scenario pages for spoilers, if you must.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:MULA Monographs]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Toying_With_Humans&amp;diff=10786</id>
		<title>Toying With Humans</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Toying_With_Humans&amp;diff=10786"/>
		<updated>2013-04-19T21:00:33Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:MULA-Toying-With-Humans.jpg|thumb|&amp;#039;&amp;#039;Front Cover&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; CHA0317&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 2005&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 120&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover Price:&amp;#039;&amp;#039;&amp;#039; $20.00&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author(s):&amp;#039;&amp;#039;&amp;#039; [[Tony Fragge]], [[Tyler Hudak]], [[User:phobia|David Noal]], [[Matt Wiseman]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artist(s):&amp;#039;&amp;#039;&amp;#039; [[Tony Fragge]], [[Tyler Hudak]], [[User:phobia|David Noal]], [[Matt Wiseman]]. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting(s):&amp;#039;&amp;#039;&amp;#039; [[World War II]], 1971, 1984, [[Modern]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; [[CoC:MULA Monographs|MULA Monograph]]&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
&lt;br /&gt;
This book presents [[the Shoggoth.net Group]]&amp;#039;s four Origins 2005 tournament adventures.  Each scenario features one of man-kind&amp;#039;s futile struggles against the [[Masks of Nyarlathotep]] and other powerful creatures of the [[Cthulhu Mythos]].  This monograph is intended for a mature audience.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Scenarios:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
The first scenario, &amp;quot;[[Where Byakhees Dare]]&amp;quot; takes veteran British solders, on a special operation, into the heart of Castle Straussberg in World War II Switzerland.&lt;br /&gt;
&lt;br /&gt;
The second scenario, &amp;quot;[[Reborn to Die]]&amp;quot; takes modern day students on a search for a Miskatonic University Professor through Lovecraft Country.&lt;br /&gt;
&lt;br /&gt;
The third scenario, &amp;quot;[[Funk-A-thulhu]]&amp;quot; has a group of 1970&amp;#039;s investigators inquiring into the strange events surrounding the death of Sweet Suzie, a prostitute in Los Angeles.&lt;br /&gt;
&lt;br /&gt;
And finally, the fourth scenario, &amp;quot;[[Crazy Block]]&amp;quot; pits the insane, convicted and incarcerated criminals of Private Correctional Institution Wayfold against terrible modern day agents of the Cthulhu Mythos.&lt;br /&gt;
&lt;br /&gt;
==Front Cover Text==&lt;br /&gt;
&amp;quot;Four [[Origins International Game Expo | Origins]] 2005 Tournament Adventures&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
* This is the only Chaosium MULA with a [[Matt Wiseman]] cover.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Cover Lore:&amp;#039;&amp;#039;&amp;#039; The girl on the covers name is Mary.  As you can see from the image, she is a little nutty.  How does she fit into the monograph?  Buy it and see.  This is the ugliest cover ever for a roleplaying game supplement.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [http://catalog.chaosium.com/product_info.php?products_id=2426 Chaosium Catalog Listing] (for the PDF version)&lt;br /&gt;
* [http://www.yog-sothoth.com/modules.php?name=Reviews&amp;amp;rop=showcontent&amp;amp;id=59 GBSteve&amp;#039;s Review]&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See the scenario pages for spoilers, if you must.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:MULA Monographs]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Tatters_of_the_King&amp;diff=10784</id>
		<title>Tatters of the King</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Tatters_of_the_King&amp;diff=10784"/>
		<updated>2013-04-18T03:34:17Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: /* Spoilers - Keepers Eyes Only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:Tatters-book-cover.jpg|thumb|&amp;#039;&amp;#039;Front Cover&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publisher:&amp;#039;&amp;#039;&amp;#039; [[Chaosium]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 23104&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 2006&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 232&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover Price:&amp;#039;&amp;#039;&amp;#039; $27.95&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; [[Tim Wiseman]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover &amp;amp; Interior Art:&amp;#039;&amp;#039;&amp;#039; [[Ashley Jones]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Maps &amp;amp; Plans:&amp;#039;&amp;#039;&amp;#039; [[Antony Fentiman]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Editorial:&amp;#039;&amp;#039;&amp;#039; [[Lynn Willis]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Layout &amp;amp; Production:&amp;#039;&amp;#039;&amp;#039; [[Charlie Krank]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Playtesters:&amp;#039;&amp;#039;&amp;#039; David Castle, Kealey Conroy, Richard de la Plain, Vicky Hartell, Alan McTernan, Mark Oliver&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaign:&amp;#039;&amp;#039;&amp;#039; [[Tatters of the King]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sections:&amp;#039;&amp;#039;&amp;#039; Prologue: Opening Night; Book I: The Madman- A Walk in the Park, Springer Mound &amp;amp; the Canal, The Flight North, To Walk on the Earth in Carcosa; Book II: British Gods- Talk of Goatswood, Nug&amp;#039;s Farm; Book III: The Upper House- The Brothers of the Yellow Sign, The Viceroy of India, A Thousand Miles, To Drakmar, The Upper House&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Additional:&amp;#039;&amp;#039;&amp;#039; Appendicies, Index&lt;br /&gt;
 &lt;br /&gt;
==Back Cover Text==&lt;br /&gt;
&amp;quot;It is October 1928.  London is the capital of an empire covering a quarter of the globe and governing one quarter of the human race.  The people busy themselves with concerns of politics and government, finance and production, work and recreation.  How fragile things are.  What ignorance there is.&lt;br /&gt;
&lt;br /&gt;
There are those who engage in different persuits - wh would see an inhuman power come to Earth such that it would make mundane activity seems like a last twitch before dying.&lt;br /&gt;
&lt;br /&gt;
Over this winter its taint emerges: the sensitive and the weak feel it first. Few know the source, but some welcome it unconsciously — finding in it an enexamined thrill. Artists’ work is strangely influenced, and they mine this vein of creativity. Many exhibitions this season feature similar images: a social gathering gripped by repressed panic; a lake or marsh cloaked in mist; a presence just off-canvas. New fiction and theatrical releases offer scenes of upheaval and confusion that never reach a climax. Seances and mediumistic exhibitions bring untoward results and end in disruption. Others feel new lines of communication opening; some claim God is talking to them.&lt;br /&gt;
&lt;br /&gt;
All feel the lure of the stars.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
&amp;quot;Thanks to: David Castle, Michael Nilsen, Kalpana Patel, Isabella Pedrinelli, Lynn Willis&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To: Ben but not Jonathan&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
http://www.yog-sothoth.com/local_links.php?catid=19&amp;amp;linkid=831 - NPC Portraits&lt;br /&gt;
http://www.yog-sothoth.com/local_links.php?catid=19&amp;amp;linkid=589 - Handouts&lt;br /&gt;
http://www.yog-sothoth.com/wiki/index.php/Tatters_of_the_King_Game_Audio_Recording - Game Recoding&lt;br /&gt;
&lt;br /&gt;
A complete and detailed wiki covering the &amp;#039;&amp;#039;Monday Night Players&amp;#039;&amp;#039; journey through this campaign (http://www.unboundbook.org/wiki/index.php/Main_Page)&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Comment here to Keepers about this book.&lt;br /&gt;
Comments on specific Scenarios and Campaigns &lt;br /&gt;
go on their respective pages.&lt;br /&gt;
Keep DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Supplements]]&lt;br /&gt;
[[Category:CoC:Campaigns]]&lt;br /&gt;
[[Category:CoC:Cultist scenarios]]&lt;br /&gt;
[[Category:CoC:The King in Yellow scenarios]]&lt;br /&gt;
[[Category:CoC:Hastur scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios referencing Shub-Niggurath]]&lt;br /&gt;
[[Category:CoC:Aleister Crowley scenarios]]&lt;br /&gt;
[[Category:CoC:Byakhee scenarios]]&lt;br /&gt;
[[Category:CoC:Pulp scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Masks_of_Nyarlathotep&amp;diff=10783</id>
		<title>Masks of Nyarlathotep</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Masks_of_Nyarlathotep&amp;diff=10783"/>
		<updated>2013-04-18T03:33:03Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: /* Spoilers - Keepers Eyes Only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (1st Edition).jpg|thumb|&amp;#039;&amp;#039;1st Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
[[Image:Masks of Nyarlathotep (2nd Edition).jpg|thumb|&amp;#039;&amp;#039;2nd Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publisher:&amp;#039;&amp;#039;&amp;#039; [[Chaosium]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;1st Edition (Boxed)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 2307-X&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1984&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover Price:&amp;#039;&amp;#039;&amp;#039; $?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Written by:&amp;#039;&amp;#039;&amp;#039; [[Larry DiTillio]] with [[Lynn Willis]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Larry DiTillio]]&amp;#039;&amp;#039;&amp;#039; -- conception, plan, and first draft of &amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Lynn Willis]]&amp;#039;&amp;#039;&amp;#039; -- expansion of first draft; new materia; general editing; campaign booklets layout.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Sandy Petersen]]&amp;#039;&amp;#039;&amp;#039; -- new material; additions to statistics, spells, monster, and gods.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Sherman Kahn]]&amp;#039;&amp;#039;&amp;#039; -- box layout; handouts design and layour; excellent advice.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Yurek Chodak]]&amp;#039;&amp;#039;&amp;#039; -- final editing and proofreading; perceptive observations; building and cultists&amp;#039; lair plans.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Theresa Griffin]]&amp;#039;&amp;#039;&amp;#039; -- typesetting; proofreading; useful comments.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Tom Sullivan]]&amp;#039;&amp;#039;&amp;#039; -- box cover painting; most interior illustrations.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Mike Blum]]&amp;#039;&amp;#039;&amp;#039; -- New York, London, Cairo, Kenya Route, and Shanghai maps; additional material.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Ian Starcher]]&amp;#039;&amp;#039;&amp;#039; -- elbow grease.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Boxed&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;2nd Edition&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 3304&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1989&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; 0-933635-60-5&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;3rd Edition (= &amp;quot;The Complete Masks of Nyarlathotep&amp;quot;)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 2361&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1996&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; xxx&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;4th Edition&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 23118 &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 2010&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover, Hardcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; xxx&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (3rd Edition).jpg|thumb|&amp;#039;&amp;#039;3rd Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns:&amp;#039;&amp;#039;&amp;#039; [[Masks of Nyarlathotep (Campaign)]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Additional:&amp;#039;&amp;#039;&amp;#039; What&amp;#039;s in this Box?, Introduction, Player Handouts, Player Aids&lt;br /&gt;
 &lt;br /&gt;
==1st Edition Front Cover Text==&lt;br /&gt;
Perilous Adventures to Thwart the Dark God&lt;br /&gt;
 &lt;br /&gt;
==1st Edition Back Cover Text==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (4th Edition).jpg|thumb|&amp;#039;&amp;#039;4th Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
[[Image:Masks of Nyarlathotep (4th Edition Hardback).jpg|thumb|&amp;#039;&amp;#039;4th Edition Limited Hardcover&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Perilous Adventures to Thwart the Dark God&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Then came too late the warning of the evil one, the sardonic caution of the daemon legate who had bidden the seeker beware the madness of that song. Only to taunt had Nyarlathotep marked out the way to safety and the marbellous sunset city; only to mock had that black messenger revealed the secret of these truant godss whose steps he could so easily lead back at will. For madness and the void&amp;#039;s wild vengeance are Nyarlathotep&amp;#039;s only gifts to the presumptuous...&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;...go out among men and find the ways thereof, that He in the Gulf may know. To Nyarlathotep, Mighty Messenger, must all things be told. And he shall put on the semblance of me, the waxen mask and the robe that hides, and come down from the world of seven suns to mock...&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Nyarlathotep, Great Messenger, bringer of strange joy to Yuggoth through the void, Father of the Million Favored Ones....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- H. P. Lovecraft&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A Campaign for Call of Cthulhu&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When playboy Roger Carlyle met the African Woman, he took a turn for the worse. Every morning he related strange recurring dreams full of Egyptian symbols and mystic beckonings. Though never before interested in Egypt&amp;#039;s history or archaeology, Carlyle suddenly organized an archaeological expedition to that ancient land. His friends were puzzled, and the newspaper gossip columns were fascinated. No one ever imagined that the expedition would meet such a terrible fate a few months later....&lt;br /&gt;
&lt;br /&gt;
Settings include New York, London, Cairo, Nairobi, and Shanghai; puzzling clues are discovered in each locale, but can the hapless investigators survive long enough to make sense of them? Background notes and a variety of play aids help keep players and investigators on their toes during dozens of discrete adventures. Horrifying schemes, deadly adversaries, and sanity-threatening events challenge the coolest investigator as the team attempts to unravel the fate of the Carlyle Expedition.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039;&amp;#039; includes more than 140 pages of role-playing information.&lt;br /&gt;
&lt;br /&gt;
* New York Book&lt;br /&gt;
&lt;br /&gt;
* London Book&lt;br /&gt;
&lt;br /&gt;
* Egypt Book&lt;br /&gt;
&lt;br /&gt;
* Kenya Book&lt;br /&gt;
&lt;br /&gt;
* Shanghai Book&lt;br /&gt;
&lt;br /&gt;
* Extensive Play Aids&lt;br /&gt;
&lt;br /&gt;
==2nd Edition Front Cover Text==&lt;br /&gt;
Adventures to Thwart the Dark God&lt;br /&gt;
&lt;br /&gt;
==2nd Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==3rd Edition Front Cover Text==&lt;br /&gt;
The Classic Adventure, Complete For The First Time, with the Lost Australian Chapter and Four New Encounters&lt;br /&gt;
&lt;br /&gt;
==3rd Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==4th Edition Front Cover Text==&lt;br /&gt;
Perilous Adventures to Thwart the Dark God&lt;br /&gt;
&lt;br /&gt;
==4th Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
A section in Australia was submitted at the same time as the rest of this campaign, but not included in the first two editions (due cost/space constraints). It appeared individually in [[Terror Australis]] as the adventure [[City Beneath the Sands]]. It was later re-incorporated into the 3rd and 4th editions.&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Comment here to Keepers about this book.&lt;br /&gt;
Comments on specific Scenarios and Campaigns &lt;br /&gt;
go on their respective pages.&lt;br /&gt;
Keep DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Supplements]]&lt;br /&gt;
[[Category:CoC:Campaigns]]&lt;br /&gt;
[[Category:CoC:The Black Pharaoh scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Fire Vampire scenarios]]&lt;br /&gt;
[[Category:CoC:Zombie scenarios]]&lt;br /&gt;
[[Category:CoC:Serpent Men scenarios]]&lt;br /&gt;
[[Category:CoC:Nitocris scenarios]]&lt;br /&gt;
[[Category:CoC:Bast scenarios]]&lt;br /&gt;
[[Category:CoC:Cultist scenarios]]&lt;br /&gt;
[[Category:CoC:Train scenarios]]&lt;br /&gt;
[[Category:CoC:Travel scenarios]]&lt;br /&gt;
[[Category:CoC:Ship scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios set in London]]&lt;br /&gt;
[[Category:CoC:Scenarios set in New York City]]&lt;br /&gt;
[[Category:CoC:Mythos-moderate scenarios]]&lt;br /&gt;
[[Category:CoC:Supernatural scenarios]]&lt;br /&gt;
[[Category:CoC:Pulp scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Britain]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Australia]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Asia]]&lt;br /&gt;
[[Category:CoC:Scenarios set in China]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Africa]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Egypt]]&lt;br /&gt;
[[Category:CoC:Scenarios set in Kenya]]&lt;br /&gt;
[[Category:CoC:High-lethality scenarios]]&lt;br /&gt;
[[Category:CoC:Many-sessions scenarios]]&lt;br /&gt;
[[Category:CoC:Campaign scenarios]]&lt;br /&gt;
[[Category:CoC:Emergency scenarios]]&lt;br /&gt;
[[Category:CoC:Manhunt scenarios]]&lt;br /&gt;
[[Category:CoC:Hired agent scenarios]]&lt;br /&gt;
[[Category:CoC:Letter from a friend scenarios]]&lt;br /&gt;
[[Category:CoC:Suspicious death scenarios]]&lt;br /&gt;
[[Category:CoC:Witness scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios suitable for large groups]]&lt;br /&gt;
[[Category:CoC:Combat-heavy scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Masks_of_Nyarlathotep_(Campaign)&amp;diff=10782</id>
		<title>Masks of Nyarlathotep (Campaign)</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Masks_of_Nyarlathotep_(Campaign)&amp;diff=10782"/>
		<updated>2013-04-18T03:25:24Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: Redirected page to Masks of Nyarlathotep&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Masks of Nyarlathotep]]&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Category:CoC:Many-sessions_scenarios&amp;diff=10781</id>
		<title>Category:CoC:Many-sessions scenarios</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Category:CoC:Many-sessions_scenarios&amp;diff=10781"/>
		<updated>2013-04-18T03:23:37Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: Created page with &amp;quot;Category:CoC:Scenarios by play length&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:CoC:Scenarios by play length]]&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Masks_of_Nyarlathotep&amp;diff=10780</id>
		<title>Masks of Nyarlathotep</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Masks_of_Nyarlathotep&amp;diff=10780"/>
		<updated>2013-04-18T03:12:45Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: /* Spoilers - Keepers Eyes Only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (1st Edition).jpg|thumb|&amp;#039;&amp;#039;1st Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
[[Image:Masks of Nyarlathotep (2nd Edition).jpg|thumb|&amp;#039;&amp;#039;2nd Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publisher:&amp;#039;&amp;#039;&amp;#039; [[Chaosium]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;1st Edition (Boxed)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 2307-X&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1984&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover Price:&amp;#039;&amp;#039;&amp;#039; $?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Written by:&amp;#039;&amp;#039;&amp;#039; [[Larry DiTillio]] with [[Lynn Willis]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Larry DiTillio]]&amp;#039;&amp;#039;&amp;#039; -- conception, plan, and first draft of &amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Lynn Willis]]&amp;#039;&amp;#039;&amp;#039; -- expansion of first draft; new materia; general editing; campaign booklets layout.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Sandy Petersen]]&amp;#039;&amp;#039;&amp;#039; -- new material; additions to statistics, spells, monster, and gods.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Sherman Kahn]]&amp;#039;&amp;#039;&amp;#039; -- box layout; handouts design and layour; excellent advice.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Yurek Chodak]]&amp;#039;&amp;#039;&amp;#039; -- final editing and proofreading; perceptive observations; building and cultists&amp;#039; lair plans.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Theresa Griffin]]&amp;#039;&amp;#039;&amp;#039; -- typesetting; proofreading; useful comments.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Tom Sullivan]]&amp;#039;&amp;#039;&amp;#039; -- box cover painting; most interior illustrations.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Mike Blum]]&amp;#039;&amp;#039;&amp;#039; -- New York, London, Cairo, Kenya Route, and Shanghai maps; additional material.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Ian Starcher]]&amp;#039;&amp;#039;&amp;#039; -- elbow grease.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Boxed&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;2nd Edition&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 3304&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1989&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; 0-933635-60-5&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;3rd Edition (= &amp;quot;The Complete Masks of Nyarlathotep&amp;quot;)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 2361&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1996&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; xxx&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;4th Edition&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 23118 &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 2010&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover, Hardcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; xxx&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (3rd Edition).jpg|thumb|&amp;#039;&amp;#039;3rd Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns:&amp;#039;&amp;#039;&amp;#039; [[Masks of Nyarlathotep (Campaign)]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Additional:&amp;#039;&amp;#039;&amp;#039; What&amp;#039;s in this Box?, Introduction, Player Handouts, Player Aids&lt;br /&gt;
 &lt;br /&gt;
==1st Edition Front Cover Text==&lt;br /&gt;
Perilous Adventures to Thwart the Dark God&lt;br /&gt;
 &lt;br /&gt;
==1st Edition Back Cover Text==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (4th Edition).jpg|thumb|&amp;#039;&amp;#039;4th Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
[[Image:Masks of Nyarlathotep (4th Edition Hardback).jpg|thumb|&amp;#039;&amp;#039;4th Edition Limited Hardcover&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Perilous Adventures to Thwart the Dark God&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Then came too late the warning of the evil one, the sardonic caution of the daemon legate who had bidden the seeker beware the madness of that song. Only to taunt had Nyarlathotep marked out the way to safety and the marbellous sunset city; only to mock had that black messenger revealed the secret of these truant godss whose steps he could so easily lead back at will. For madness and the void&amp;#039;s wild vengeance are Nyarlathotep&amp;#039;s only gifts to the presumptuous...&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;...go out among men and find the ways thereof, that He in the Gulf may know. To Nyarlathotep, Mighty Messenger, must all things be told. And he shall put on the semblance of me, the waxen mask and the robe that hides, and come down from the world of seven suns to mock...&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Nyarlathotep, Great Messenger, bringer of strange joy to Yuggoth through the void, Father of the Million Favored Ones....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- H. P. Lovecraft&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A Campaign for Call of Cthulhu&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When playboy Roger Carlyle met the African Woman, he took a turn for the worse. Every morning he related strange recurring dreams full of Egyptian symbols and mystic beckonings. Though never before interested in Egypt&amp;#039;s history or archaeology, Carlyle suddenly organized an archaeological expedition to that ancient land. His friends were puzzled, and the newspaper gossip columns were fascinated. No one ever imagined that the expedition would meet such a terrible fate a few months later....&lt;br /&gt;
&lt;br /&gt;
Settings include New York, London, Cairo, Nairobi, and Shanghai; puzzling clues are discovered in each locale, but can the hapless investigators survive long enough to make sense of them? Background notes and a variety of play aids help keep players and investigators on their toes during dozens of discrete adventures. Horrifying schemes, deadly adversaries, and sanity-threatening events challenge the coolest investigator as the team attempts to unravel the fate of the Carlyle Expedition.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039;&amp;#039; includes more than 140 pages of role-playing information.&lt;br /&gt;
&lt;br /&gt;
* New York Book&lt;br /&gt;
&lt;br /&gt;
* London Book&lt;br /&gt;
&lt;br /&gt;
* Egypt Book&lt;br /&gt;
&lt;br /&gt;
* Kenya Book&lt;br /&gt;
&lt;br /&gt;
* Shanghai Book&lt;br /&gt;
&lt;br /&gt;
* Extensive Play Aids&lt;br /&gt;
&lt;br /&gt;
==2nd Edition Front Cover Text==&lt;br /&gt;
Adventures to Thwart the Dark God&lt;br /&gt;
&lt;br /&gt;
==2nd Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==3rd Edition Front Cover Text==&lt;br /&gt;
The Classic Adventure, Complete For The First Time, with the Lost Australian Chapter and Four New Encounters&lt;br /&gt;
&lt;br /&gt;
==3rd Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==4th Edition Front Cover Text==&lt;br /&gt;
Perilous Adventures to Thwart the Dark God&lt;br /&gt;
&lt;br /&gt;
==4th Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
A section in Australia was submitted at the same time as the rest of this campaign, but not included in the first two editions (due cost/space constraints). It appeared individually in [[Terror Australis]] as the adventure [[City Beneath the Sands]]. It was later re-incorporated into the 3rd and 4th editions.&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Comment here to Keepers about this book.&lt;br /&gt;
Comments on specific Scenarios and Campaigns &lt;br /&gt;
go on their respective pages.&lt;br /&gt;
Keep DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Supplements]]&lt;br /&gt;
[[Category:CoC:Campaigns]]&lt;br /&gt;
[[Category:CoC:The Black Pharaoh scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Fire Vampire scenarios]]&lt;br /&gt;
[[Category:CoC:Zombie scenarios]]&lt;br /&gt;
[[Category:CoC:Serpent Men scenarios]]&lt;br /&gt;
[[Category:CoC:Nitocris scenarios]]&lt;br /&gt;
[[Category:CoC:Bast scenarios]]&lt;br /&gt;
[[Category:CoC:Cultist scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Masks_of_Nyarlathotep&amp;diff=10779</id>
		<title>Masks of Nyarlathotep</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Masks_of_Nyarlathotep&amp;diff=10779"/>
		<updated>2013-04-18T03:11:08Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: /* Spoilers - Keepers Eyes Only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (1st Edition).jpg|thumb|&amp;#039;&amp;#039;1st Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
[[Image:Masks of Nyarlathotep (2nd Edition).jpg|thumb|&amp;#039;&amp;#039;2nd Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publisher:&amp;#039;&amp;#039;&amp;#039; [[Chaosium]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;1st Edition (Boxed)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 2307-X&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1984&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover Price:&amp;#039;&amp;#039;&amp;#039; $?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Written by:&amp;#039;&amp;#039;&amp;#039; [[Larry DiTillio]] with [[Lynn Willis]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Larry DiTillio]]&amp;#039;&amp;#039;&amp;#039; -- conception, plan, and first draft of &amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Lynn Willis]]&amp;#039;&amp;#039;&amp;#039; -- expansion of first draft; new materia; general editing; campaign booklets layout.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Sandy Petersen]]&amp;#039;&amp;#039;&amp;#039; -- new material; additions to statistics, spells, monster, and gods.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Sherman Kahn]]&amp;#039;&amp;#039;&amp;#039; -- box layout; handouts design and layour; excellent advice.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Yurek Chodak]]&amp;#039;&amp;#039;&amp;#039; -- final editing and proofreading; perceptive observations; building and cultists&amp;#039; lair plans.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Theresa Griffin]]&amp;#039;&amp;#039;&amp;#039; -- typesetting; proofreading; useful comments.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Tom Sullivan]]&amp;#039;&amp;#039;&amp;#039; -- box cover painting; most interior illustrations.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Mike Blum]]&amp;#039;&amp;#039;&amp;#039; -- New York, London, Cairo, Kenya Route, and Shanghai maps; additional material.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Ian Starcher]]&amp;#039;&amp;#039;&amp;#039; -- elbow grease.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Boxed&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;2nd Edition&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 3304&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1989&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; 0-933635-60-5&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;3rd Edition (= &amp;quot;The Complete Masks of Nyarlathotep&amp;quot;)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 2361&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1996&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; xxx&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;4th Edition&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 23118 &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 2010&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover, Hardcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; xxx&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (3rd Edition).jpg|thumb|&amp;#039;&amp;#039;3rd Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns:&amp;#039;&amp;#039;&amp;#039; [[Masks of Nyarlathotep (Campaign)]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Additional:&amp;#039;&amp;#039;&amp;#039; What&amp;#039;s in this Box?, Introduction, Player Handouts, Player Aids&lt;br /&gt;
 &lt;br /&gt;
==1st Edition Front Cover Text==&lt;br /&gt;
Perilous Adventures to Thwart the Dark God&lt;br /&gt;
 &lt;br /&gt;
==1st Edition Back Cover Text==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (4th Edition).jpg|thumb|&amp;#039;&amp;#039;4th Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
[[Image:Masks of Nyarlathotep (4th Edition Hardback).jpg|thumb|&amp;#039;&amp;#039;4th Edition Limited Hardcover&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Perilous Adventures to Thwart the Dark God&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Then came too late the warning of the evil one, the sardonic caution of the daemon legate who had bidden the seeker beware the madness of that song. Only to taunt had Nyarlathotep marked out the way to safety and the marbellous sunset city; only to mock had that black messenger revealed the secret of these truant godss whose steps he could so easily lead back at will. For madness and the void&amp;#039;s wild vengeance are Nyarlathotep&amp;#039;s only gifts to the presumptuous...&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;...go out among men and find the ways thereof, that He in the Gulf may know. To Nyarlathotep, Mighty Messenger, must all things be told. And he shall put on the semblance of me, the waxen mask and the robe that hides, and come down from the world of seven suns to mock...&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Nyarlathotep, Great Messenger, bringer of strange joy to Yuggoth through the void, Father of the Million Favored Ones....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- H. P. Lovecraft&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A Campaign for Call of Cthulhu&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When playboy Roger Carlyle met the African Woman, he took a turn for the worse. Every morning he related strange recurring dreams full of Egyptian symbols and mystic beckonings. Though never before interested in Egypt&amp;#039;s history or archaeology, Carlyle suddenly organized an archaeological expedition to that ancient land. His friends were puzzled, and the newspaper gossip columns were fascinated. No one ever imagined that the expedition would meet such a terrible fate a few months later....&lt;br /&gt;
&lt;br /&gt;
Settings include New York, London, Cairo, Nairobi, and Shanghai; puzzling clues are discovered in each locale, but can the hapless investigators survive long enough to make sense of them? Background notes and a variety of play aids help keep players and investigators on their toes during dozens of discrete adventures. Horrifying schemes, deadly adversaries, and sanity-threatening events challenge the coolest investigator as the team attempts to unravel the fate of the Carlyle Expedition.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039;&amp;#039; includes more than 140 pages of role-playing information.&lt;br /&gt;
&lt;br /&gt;
* New York Book&lt;br /&gt;
&lt;br /&gt;
* London Book&lt;br /&gt;
&lt;br /&gt;
* Egypt Book&lt;br /&gt;
&lt;br /&gt;
* Kenya Book&lt;br /&gt;
&lt;br /&gt;
* Shanghai Book&lt;br /&gt;
&lt;br /&gt;
* Extensive Play Aids&lt;br /&gt;
&lt;br /&gt;
==2nd Edition Front Cover Text==&lt;br /&gt;
Adventures to Thwart the Dark God&lt;br /&gt;
&lt;br /&gt;
==2nd Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==3rd Edition Front Cover Text==&lt;br /&gt;
The Classic Adventure, Complete For The First Time, with the Lost Australian Chapter and Four New Encounters&lt;br /&gt;
&lt;br /&gt;
==3rd Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==4th Edition Front Cover Text==&lt;br /&gt;
Perilous Adventures to Thwart the Dark God&lt;br /&gt;
&lt;br /&gt;
==4th Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
A section in Australia was submitted at the same time as the rest of this campaign, but not included in the first two editions (due cost/space constraints). It appeared individually in [[Terror Australis]] as the adventure [[City Beneath the Sands]]. It was later re-incorporated into the 3rd and 4th editions.&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Comment here to Keepers about this book.&lt;br /&gt;
Comments on specific Scenarios and Campaigns &lt;br /&gt;
go on their respective pages.&lt;br /&gt;
Keep DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Supplements]]&lt;br /&gt;
[[Category:CoC:Campaigns]]&lt;br /&gt;
[[Category:CoC:The Black Pharaoh scenarios]]&lt;br /&gt;
[[Category:CoC:1920s scenarios]]&lt;br /&gt;
[[Category:CoC:Fire Vampire scenarios]]&lt;br /&gt;
[[Category:CoC:Zombie scenarios]]&lt;br /&gt;
[[Category:CoC:Serpent Men scenarios]]&lt;br /&gt;
[[Category:CoC:Nitocris scenarios]]&lt;br /&gt;
[[Category:CoC:Bast scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Masks_of_Nyarlathotep&amp;diff=10778</id>
		<title>Masks of Nyarlathotep</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Masks_of_Nyarlathotep&amp;diff=10778"/>
		<updated>2013-04-18T03:03:47Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: /* Spoilers - Keepers Eyes Only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (1st Edition).jpg|thumb|&amp;#039;&amp;#039;1st Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
[[Image:Masks of Nyarlathotep (2nd Edition).jpg|thumb|&amp;#039;&amp;#039;2nd Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publisher:&amp;#039;&amp;#039;&amp;#039; [[Chaosium]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;1st Edition (Boxed)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 2307-X&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1984&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover Price:&amp;#039;&amp;#039;&amp;#039; $?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Written by:&amp;#039;&amp;#039;&amp;#039; [[Larry DiTillio]] with [[Lynn Willis]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Larry DiTillio]]&amp;#039;&amp;#039;&amp;#039; -- conception, plan, and first draft of &amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Lynn Willis]]&amp;#039;&amp;#039;&amp;#039; -- expansion of first draft; new materia; general editing; campaign booklets layout.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Sandy Petersen]]&amp;#039;&amp;#039;&amp;#039; -- new material; additions to statistics, spells, monster, and gods.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Sherman Kahn]]&amp;#039;&amp;#039;&amp;#039; -- box layout; handouts design and layour; excellent advice.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Yurek Chodak]]&amp;#039;&amp;#039;&amp;#039; -- final editing and proofreading; perceptive observations; building and cultists&amp;#039; lair plans.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Theresa Griffin]]&amp;#039;&amp;#039;&amp;#039; -- typesetting; proofreading; useful comments.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Tom Sullivan]]&amp;#039;&amp;#039;&amp;#039; -- box cover painting; most interior illustrations.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Mike Blum]]&amp;#039;&amp;#039;&amp;#039; -- New York, London, Cairo, Kenya Route, and Shanghai maps; additional material.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Ian Starcher]]&amp;#039;&amp;#039;&amp;#039; -- elbow grease.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Boxed&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;2nd Edition&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 3304&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1989&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; 0-933635-60-5&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;3rd Edition (= &amp;quot;The Complete Masks of Nyarlathotep&amp;quot;)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 2361&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1996&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; xxx&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;4th Edition&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 23118 &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 2010&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover, Hardcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; xxx&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (3rd Edition).jpg|thumb|&amp;#039;&amp;#039;3rd Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns:&amp;#039;&amp;#039;&amp;#039; [[Masks of Nyarlathotep (Campaign)]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Additional:&amp;#039;&amp;#039;&amp;#039; What&amp;#039;s in this Box?, Introduction, Player Handouts, Player Aids&lt;br /&gt;
 &lt;br /&gt;
==1st Edition Front Cover Text==&lt;br /&gt;
Perilous Adventures to Thwart the Dark God&lt;br /&gt;
 &lt;br /&gt;
==1st Edition Back Cover Text==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (4th Edition).jpg|thumb|&amp;#039;&amp;#039;4th Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
[[Image:Masks of Nyarlathotep (4th Edition Hardback).jpg|thumb|&amp;#039;&amp;#039;4th Edition Limited Hardcover&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Perilous Adventures to Thwart the Dark God&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Then came too late the warning of the evil one, the sardonic caution of the daemon legate who had bidden the seeker beware the madness of that song. Only to taunt had Nyarlathotep marked out the way to safety and the marbellous sunset city; only to mock had that black messenger revealed the secret of these truant godss whose steps he could so easily lead back at will. For madness and the void&amp;#039;s wild vengeance are Nyarlathotep&amp;#039;s only gifts to the presumptuous...&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;...go out among men and find the ways thereof, that He in the Gulf may know. To Nyarlathotep, Mighty Messenger, must all things be told. And he shall put on the semblance of me, the waxen mask and the robe that hides, and come down from the world of seven suns to mock...&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Nyarlathotep, Great Messenger, bringer of strange joy to Yuggoth through the void, Father of the Million Favored Ones....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- H. P. Lovecraft&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A Campaign for Call of Cthulhu&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When playboy Roger Carlyle met the African Woman, he took a turn for the worse. Every morning he related strange recurring dreams full of Egyptian symbols and mystic beckonings. Though never before interested in Egypt&amp;#039;s history or archaeology, Carlyle suddenly organized an archaeological expedition to that ancient land. His friends were puzzled, and the newspaper gossip columns were fascinated. No one ever imagined that the expedition would meet such a terrible fate a few months later....&lt;br /&gt;
&lt;br /&gt;
Settings include New York, London, Cairo, Nairobi, and Shanghai; puzzling clues are discovered in each locale, but can the hapless investigators survive long enough to make sense of them? Background notes and a variety of play aids help keep players and investigators on their toes during dozens of discrete adventures. Horrifying schemes, deadly adversaries, and sanity-threatening events challenge the coolest investigator as the team attempts to unravel the fate of the Carlyle Expedition.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039;&amp;#039; includes more than 140 pages of role-playing information.&lt;br /&gt;
&lt;br /&gt;
* New York Book&lt;br /&gt;
&lt;br /&gt;
* London Book&lt;br /&gt;
&lt;br /&gt;
* Egypt Book&lt;br /&gt;
&lt;br /&gt;
* Kenya Book&lt;br /&gt;
&lt;br /&gt;
* Shanghai Book&lt;br /&gt;
&lt;br /&gt;
* Extensive Play Aids&lt;br /&gt;
&lt;br /&gt;
==2nd Edition Front Cover Text==&lt;br /&gt;
Adventures to Thwart the Dark God&lt;br /&gt;
&lt;br /&gt;
==2nd Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==3rd Edition Front Cover Text==&lt;br /&gt;
The Classic Adventure, Complete For The First Time, with the Lost Australian Chapter and Four New Encounters&lt;br /&gt;
&lt;br /&gt;
==3rd Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==4th Edition Front Cover Text==&lt;br /&gt;
Perilous Adventures to Thwart the Dark God&lt;br /&gt;
&lt;br /&gt;
==4th Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
A section in Australia was submitted at the same time as the rest of this campaign, but not included in the first two editions (due cost/space constraints). It appeared individually in [[Terror Australis]] as the adventure [[City Beneath the Sands]]. It was later re-incorporated into the 3rd and 4th editions.&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Comment here to Keepers about this book.&lt;br /&gt;
Comments on specific Scenarios and Campaigns &lt;br /&gt;
go on their respective pages.&lt;br /&gt;
Keep DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Supplements]]&lt;br /&gt;
[[Category:CoC:Campaigns]]&lt;br /&gt;
[[Category:CoC:The Black Pharaoh scenarios]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Masks_of_Nyarlathotep&amp;diff=10777</id>
		<title>Masks of Nyarlathotep</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Masks_of_Nyarlathotep&amp;diff=10777"/>
		<updated>2013-04-18T03:02:51Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: /* Spoilers - Keepers Eyes Only */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (1st Edition).jpg|thumb|&amp;#039;&amp;#039;1st Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
[[Image:Masks of Nyarlathotep (2nd Edition).jpg|thumb|&amp;#039;&amp;#039;2nd Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publisher:&amp;#039;&amp;#039;&amp;#039; [[Chaosium]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;1st Edition (Boxed)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 2307-X&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1984&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover Price:&amp;#039;&amp;#039;&amp;#039; $?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Written by:&amp;#039;&amp;#039;&amp;#039; [[Larry DiTillio]] with [[Lynn Willis]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Larry DiTillio]]&amp;#039;&amp;#039;&amp;#039; -- conception, plan, and first draft of &amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Lynn Willis]]&amp;#039;&amp;#039;&amp;#039; -- expansion of first draft; new materia; general editing; campaign booklets layout.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Sandy Petersen]]&amp;#039;&amp;#039;&amp;#039; -- new material; additions to statistics, spells, monster, and gods.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Sherman Kahn]]&amp;#039;&amp;#039;&amp;#039; -- box layout; handouts design and layour; excellent advice.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Yurek Chodak]]&amp;#039;&amp;#039;&amp;#039; -- final editing and proofreading; perceptive observations; building and cultists&amp;#039; lair plans.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Theresa Griffin]]&amp;#039;&amp;#039;&amp;#039; -- typesetting; proofreading; useful comments.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Tom Sullivan]]&amp;#039;&amp;#039;&amp;#039; -- box cover painting; most interior illustrations.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Mike Blum]]&amp;#039;&amp;#039;&amp;#039; -- New York, London, Cairo, Kenya Route, and Shanghai maps; additional material.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Ian Starcher]]&amp;#039;&amp;#039;&amp;#039; -- elbow grease.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Boxed&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;2nd Edition&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 3304&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1989&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; 0-933635-60-5&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;3rd Edition (= &amp;quot;The Complete Masks of Nyarlathotep&amp;quot;)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 2361&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 1996&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; xxx&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;4th Edition&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 23118 &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 2010&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover, Hardcover&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ISBN:&amp;#039;&amp;#039;&amp;#039; xxx&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (3rd Edition).jpg|thumb|&amp;#039;&amp;#039;3rd Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaigns:&amp;#039;&amp;#039;&amp;#039; [[Masks of Nyarlathotep (Campaign)]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Additional:&amp;#039;&amp;#039;&amp;#039; What&amp;#039;s in this Box?, Introduction, Player Handouts, Player Aids&lt;br /&gt;
 &lt;br /&gt;
==1st Edition Front Cover Text==&lt;br /&gt;
Perilous Adventures to Thwart the Dark God&lt;br /&gt;
 &lt;br /&gt;
==1st Edition Back Cover Text==&lt;br /&gt;
[[Image:Masks of Nyarlathotep (4th Edition).jpg|thumb|&amp;#039;&amp;#039;4th Edition&amp;#039;&amp;#039;]]&lt;br /&gt;
[[Image:Masks of Nyarlathotep (4th Edition Hardback).jpg|thumb|&amp;#039;&amp;#039;4th Edition Limited Hardcover&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Perilous Adventures to Thwart the Dark God&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Then came too late the warning of the evil one, the sardonic caution of the daemon legate who had bidden the seeker beware the madness of that song. Only to taunt had Nyarlathotep marked out the way to safety and the marbellous sunset city; only to mock had that black messenger revealed the secret of these truant godss whose steps he could so easily lead back at will. For madness and the void&amp;#039;s wild vengeance are Nyarlathotep&amp;#039;s only gifts to the presumptuous...&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;...go out among men and find the ways thereof, that He in the Gulf may know. To Nyarlathotep, Mighty Messenger, must all things be told. And he shall put on the semblance of me, the waxen mask and the robe that hides, and come down from the world of seven suns to mock...&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Nyarlathotep, Great Messenger, bringer of strange joy to Yuggoth through the void, Father of the Million Favored Ones....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- H. P. Lovecraft&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A Campaign for Call of Cthulhu&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
When playboy Roger Carlyle met the African Woman, he took a turn for the worse. Every morning he related strange recurring dreams full of Egyptian symbols and mystic beckonings. Though never before interested in Egypt&amp;#039;s history or archaeology, Carlyle suddenly organized an archaeological expedition to that ancient land. His friends were puzzled, and the newspaper gossip columns were fascinated. No one ever imagined that the expedition would meet such a terrible fate a few months later....&lt;br /&gt;
&lt;br /&gt;
Settings include New York, London, Cairo, Nairobi, and Shanghai; puzzling clues are discovered in each locale, but can the hapless investigators survive long enough to make sense of them? Background notes and a variety of play aids help keep players and investigators on their toes during dozens of discrete adventures. Horrifying schemes, deadly adversaries, and sanity-threatening events challenge the coolest investigator as the team attempts to unravel the fate of the Carlyle Expedition.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Masks of Nyarlathotep&amp;#039;&amp;#039;&amp;#039; includes more than 140 pages of role-playing information.&lt;br /&gt;
&lt;br /&gt;
* New York Book&lt;br /&gt;
&lt;br /&gt;
* London Book&lt;br /&gt;
&lt;br /&gt;
* Egypt Book&lt;br /&gt;
&lt;br /&gt;
* Kenya Book&lt;br /&gt;
&lt;br /&gt;
* Shanghai Book&lt;br /&gt;
&lt;br /&gt;
* Extensive Play Aids&lt;br /&gt;
&lt;br /&gt;
==2nd Edition Front Cover Text==&lt;br /&gt;
Adventures to Thwart the Dark God&lt;br /&gt;
&lt;br /&gt;
==2nd Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==3rd Edition Front Cover Text==&lt;br /&gt;
The Classic Adventure, Complete For The First Time, with the Lost Australian Chapter and Four New Encounters&lt;br /&gt;
&lt;br /&gt;
==3rd Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==4th Edition Front Cover Text==&lt;br /&gt;
Perilous Adventures to Thwart the Dark God&lt;br /&gt;
&lt;br /&gt;
==4th Edition Back Cover Text==&lt;br /&gt;
List all the text on the back cover.&lt;br /&gt;
&lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
A section in Australia was submitted at the same time as the rest of this campaign, but not included in the first two editions (due cost/space constraints). It appeared individually in [[Terror Australis]] as the adventure [[City Beneath the Sands]]. It was later re-incorporated into the 3rd and 4th editions.&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Comment here to Keepers about this book.&lt;br /&gt;
Comments on specific Scenarios and Campaigns &lt;br /&gt;
go on their respective pages.&lt;br /&gt;
Keep DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Supplements]]&lt;br /&gt;
[[Category:CoC:Campaigns]]&lt;br /&gt;
[[Category:CoC:Scenarios referencing Nyarlathotep]]&lt;br /&gt;
[[Category:CoC:The Black Pharaoh scenarios]]&lt;br /&gt;
[[]]&lt;br /&gt;
[[]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
	<entry>
		<id>https://yogwiki.cthulhueternal.com/wiki/index.php?title=Tatters_of_the_King&amp;diff=10776</id>
		<title>Tatters of the King</title>
		<link rel="alternate" type="text/html" href="https://yogwiki.cthulhueternal.com/wiki/index.php?title=Tatters_of_the_King&amp;diff=10776"/>
		<updated>2013-04-18T02:59:20Z</updated>

		<summary type="html">&lt;p&gt;LuisDantas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Details==&lt;br /&gt;
[[Image:Tatters-book-cover.jpg|thumb|&amp;#039;&amp;#039;Front Cover&amp;#039;&amp;#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publisher:&amp;#039;&amp;#039;&amp;#039; [[Chaosium]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product Code:&amp;#039;&amp;#039;&amp;#039; 23104&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publishing Year:&amp;#039;&amp;#039;&amp;#039; 2006&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pages:&amp;#039;&amp;#039;&amp;#039; 232&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover Price:&amp;#039;&amp;#039;&amp;#039; $27.95&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Author:&amp;#039;&amp;#039;&amp;#039; [[Tim Wiseman]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cover &amp;amp; Interior Art:&amp;#039;&amp;#039;&amp;#039; [[Ashley Jones]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Maps &amp;amp; Plans:&amp;#039;&amp;#039;&amp;#039; [[Antony Fentiman]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Editorial:&amp;#039;&amp;#039;&amp;#039; [[Lynn Willis]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Layout &amp;amp; Production:&amp;#039;&amp;#039;&amp;#039; [[Charlie Krank]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Playtesters:&amp;#039;&amp;#039;&amp;#039; David Castle, Kealey Conroy, Richard de la Plain, Vicky Hartell, Alan McTernan, Mark Oliver&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Setting:&amp;#039;&amp;#039;&amp;#039; [[1920s]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Format:&amp;#039;&amp;#039;&amp;#039; Softcover&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Campaign:&amp;#039;&amp;#039;&amp;#039; [[Tatters of the King]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sections:&amp;#039;&amp;#039;&amp;#039; Prologue: Opening Night; Book I: The Madman- A Walk in the Park, Springer Mound &amp;amp; the Canal, The Flight North, To Walk on the Earth in Carcosa; Book II: British Gods- Talk of Goatswood, Nug&amp;#039;s Farm; Book III: The Upper House- The Brothers of the Yellow Sign, The Viceroy of India, A Thousand Miles, To Drakmar, The Upper House&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Additional:&amp;#039;&amp;#039;&amp;#039; Appendicies, Index&lt;br /&gt;
 &lt;br /&gt;
==Back Cover Text==&lt;br /&gt;
&amp;quot;It is October 1928.  London is the capital of an empire covering a quarter of the globe and governing one quarter of the human race.  The people busy themselves with concerns of politics and government, finance and production, work and recreation.  How fragile things are.  What ignorance there is.&lt;br /&gt;
&lt;br /&gt;
There are those who engage in different persuits - wh would see an inhuman power come to Earth such that it would make mundane activity seems like a last twitch before dying.&lt;br /&gt;
&lt;br /&gt;
Over this winter its taint emerges: the sensitive and the weak feel it first. Few know the source, but some welcome it unconsciously — finding in it an enexamined thrill. Artists’ work is strangely influenced, and they mine this vein of creativity. Many exhibitions this season feature similar images: a social gathering gripped by repressed panic; a lake or marsh cloaked in mist; a presence just off-canvas. New fiction and theatrical releases offer scenes of upheaval and confusion that never reach a climax. Seances and mediumistic exhibitions bring untoward results and end in disruption. Others feel new lines of communication opening; some claim God is talking to them.&lt;br /&gt;
&lt;br /&gt;
All feel the lure of the stars.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
==Comments / Trivia==&lt;br /&gt;
&amp;quot;Thanks to: David Castle, Michael Nilsen, Kalpana Patel, Isabella Pedrinelli, Lynn Willis&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To: Ben but not Jonathan&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
http://www.yog-sothoth.com/local_links.php?catid=19&amp;amp;linkid=831 - NPC Portraits&lt;br /&gt;
http://www.yog-sothoth.com/local_links.php?catid=19&amp;amp;linkid=589 - Handouts&lt;br /&gt;
http://www.yog-sothoth.com/wiki/index.php/Tatters_of_the_King_Game_Audio_Recording - Game Recoding&lt;br /&gt;
&lt;br /&gt;
A complete and detailed wiki covering the &amp;#039;&amp;#039;Monday Night Players&amp;#039;&amp;#039; journey through this campaign (http://www.unboundbook.org/wiki/index.php/Main_Page)&lt;br /&gt;
&lt;br /&gt;
==Spoilers - Keepers Eyes Only==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Players should not read any further.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;!-- DO NOT DELETE THE LINE IMMEDIATELY ABOVE --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Comment here to Keepers about this book.&lt;br /&gt;
Comments on specific Scenarios and Campaigns &lt;br /&gt;
go on their respective pages.&lt;br /&gt;
Keep DISCUSSION on the talk page.&lt;br /&gt;
&lt;br /&gt;
[[Category:CoC:Supplements]]&lt;br /&gt;
[[Category:CoC:Campaigns]]&lt;br /&gt;
[[Category:CoC:Cultist scenarios]]&lt;br /&gt;
[[Category:CoC:The King in Yellow scenarios]]&lt;br /&gt;
[[Category:CoC:Hastur scenarios]]&lt;br /&gt;
[[Category:CoC:Scenarios referencing Shub-Niggurath]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LuisDantas</name></author>
		
	</entry>
</feed>